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, welcome to Robber's Dungeon

09:17, 20th April 2024 (GMT+0)

Arr 7.

Posted by Grand MasterFor group 0
Grand Master
GM, 934 posts
Tue 20 Dec 2022
at 05:23
  • msg #1

Arr 7

(OOC 7's lucky right?  Or are you just working on filling up the graveyard?)

Welcome to Robber's Dungeon.
Arr 7
player, 1 post
AC 10
HP 11 of 11
Tue 20 Dec 2022
at 15:50
  • msg #2

Arr 7

Arr 7 is ready he purchased gear and leveled to 1 Ranger/Halfling

Down and explore
Grand Master
GM, 941 posts
Tue 20 Dec 2022
at 16:54
  • msg #3

Arr 7

Rt 2 - 20' square room no exits.  (You know what's coming... *sigh* I'm going to treat that as a trap. 4 you avoid, if you want.)
Arr 7
player, 2 posts
AC 10
HP 11 of 11
Tue 20 Dec 2022
at 16:56
  • msg #4

Arr 7

Ok search for secrets, glad to avoid the elevator to unheard of depths and death.
Grand Master
GM, 942 posts
Tue 20 Dec 2022
at 17:08
  • msg #5

Arr 7

(Maybe I'll just have half of them have buttons where you choose the floor instead in the future.)

You find a secret door

rt 3 - room 10x10' square with a door in each wall.  Giant rat & a coffer.
Arr 7
player, 3 posts
AC 10
HP 11 of 11
Tue 20 Dec 2022
at 17:13
  • msg #6

Arr 7

Arr quickly fires his bow hitting the rat before quickly hiding in the shadows.

12:11, Today: Arr 7 rolled 13,3,14 using 1d20+2,1d6,1d20+2.  Attack, Damage, Hide.
Grand Master
GM, 944 posts
Tue 20 Dec 2022
at 17:14
  • msg #7

Arr 7

The rat dies.  The coffer had 1002 cp, and a wizard scroll of charm.
Arr 7
player, 4 posts
AC 10
HP 11 of 11
Tue 20 Dec 2022
at 17:16
  • msg #8

Arr 7

Arr takes his treasure and takes the door straight across.
Grand Master
GM, 945 posts
Tue 20 Dec 2022
at 17:58
  • msg #9

Arr 7

Rt 4 - Room with doors, an animated skeleton with a bludgeon, pottery jar (heavy container) with 1084 silver and 1032 copper coins.
Arr 7
player, 5 posts
AC 10
HP 11 of 11
Tue 20 Dec 2022
at 18:01
  • msg #10

Arr 7

Arr seeing the skeleton quickly hits it with his arrow but failed to disappear as he would of liked too.

12:59, Today: Arr 7 rolled 20,2,5 using 1d20+2,1d6,1d20+2.  Attack, Damage, Hide.
Grand Master
GM, 947 posts
Tue 20 Dec 2022
at 18:04
  • msg #11

Arr 7

The skeleton looses his head to the arrow, then falls into an inanimate pile of bones.
Arr 7
player, 6 posts
AC 10
HP 11 of 11
Tue 20 Dec 2022
at 18:06
  • msg #12

Arr 7

Continue random door is fine.
Grand Master
GM, 949 posts
Tue 20 Dec 2022
at 18:15
  • msg #13

Arr 7

Rt 5 - Room with a door, a fire beetle and a heavy chest.
Arr 7
player, 7 posts
AC 10
HP 11 of 11
Tue 20 Dec 2022
at 18:23
  • msg #14

Arr 7

Arr's arrow takes the beetle threw and threw killing it instantly, so his failed hide attempt didn't bother him to much.

He then uses his pole to open the chest just in case it is trapped.

13:21, Today: Arr 7 rolled 16,6,3 using 1d20+2,1d6,1d20+2.  Attack, Damage, Hide.
Grand Master
GM, 953 posts
Tue 20 Dec 2022
at 18:38
  • msg #15

Arr 7

The chest contains 1 jewelry (1000 gp), 1087 sp.
Arr 7
player, 8 posts
AC 10
HP 11 of 11
Tue 20 Dec 2022
at 18:51
  • msg #16

Arr 7

Take treasure, continue
Grand Master
GM, 954 posts
Tue 20 Dec 2022
at 19:48
  • msg #17

Arr 7

(10 xp, 2 fire beetle glands too)

Rt 6 - Side passage
This message was last edited by the GM at 19:49, Tue 20 Dec 2022.
Grand Master
GM, 957 posts
Tue 20 Dec 2022
at 20:17
  • msg #18

Arr 7

Rt 7 - stairs down
Arr 7
player, 9 posts
AC 10
HP 11 of 11
Tue 20 Dec 2022
at 20:57
  • msg #19

Arr 7

Backtrack out deposit loot
Grand Master
GM, 960 posts
Tue 20 Dec 2022
at 21:36
  • msg #20

Arr 7

Arr backtracks to the surface successfully
Arr 7
player, 10 posts
AC 10
HP 12 of 12
Wed 21 Dec 2022
at 23:55
  • msg #21

Arr 7

Arr leveled, deposits and resupplies then

Explore
Grand Master
GM, 985 posts
Wed 21 Dec 2022
at 23:58
  • msg #22

Arr 7

To the dungeon!

Rt 2 - Door to a room with a door out, a spider sits on a stone box.
Arr 7
player, 11 posts
AC 10
HP 12 of 12
Thu 22 Dec 2022
at 00:21
  • msg #23

Arr 7

Arr fires an arrow and hits it but fails to hide afterwards.

19:20, Today: Arr 7 rolled 13,1,5 using 1d20+3,1d6,1d20+3.  Attack, Damage, Hide.
Grand Master
GM, 993 posts
Thu 22 Dec 2022
at 03:38
  • msg #24

Arr 7

The spider dies the box contained 258 gp, and 2 gems (250 gp ea)
Arr 7
player, 12 posts
AC 10
HP 12 of 12
Thu 22 Dec 2022
at 03:43
  • msg #25

Arr 7

Continue
Grand Master
GM, 995 posts
Thu 22 Dec 2022
at 04:27
  • msg #26

Arr 7

Rt 3 - door leads to a passage
Rt 4 - site passage to the left with glint that turns out to be glowing moss
Rt 5 - door which leads to a passage
Rt 6 - passage with a Pit! Arr 7 falls down it (2 damage)

20:25, Today: Grand Master, on behalf of Arr 7, rolled 1 using 1d6 ((1)).

20:26, Today: Grand Master, on behalf of Arr 7, rolled 2 using 1d6 ((2))

Arr 7
player, 13 posts
AC 10
HP 12 of 12
Thu 22 Dec 2022
at 04:28
  • msg #27

Arr 7

continue

10/12 hp
Grand Master
GM, 996 posts
Thu 22 Dec 2022
at 04:44
  • msg #28

Arr 7

Rt 7 - Door to a passage
Rt 8 - dead end (can eat, recover 1 spell, search, backtrack)
Arr 7
player, 14 posts
AC 10
HP 10 of 12
Thu 22 Dec 2022
at 04:47
  • msg #29

Arr 7

eat 2, search if none backtrack/ continue
Grand Master
GM, 1000 posts
Thu 22 Dec 2022
at 05:33
  • msg #30

Arr 7

Arr finds a secret door.

Rt 9 - door leads to a room with a door exiting, a giant rat is in the room chewing on a bench.
Arr 7
player, 15 posts
AC 10
HP 12 of 12
Thu 22 Dec 2022
at 05:43
  • msg #31

Arr 7

Arr quickly shoots it with an arrow, taking it in the body. Then he quickly hides in the shadows available.

00:41, Today: Arr 7 rolled 21,4,11 using 1d20+3,1d6,1d20+3.  Attack, Damage, Hide.
Grand Master
GM, 1004 posts
Thu 22 Dec 2022
at 17:07
  • msg #32

Arr 7

The rat was well hunted and doesn't survive the arrow.
Arr 7
player, 16 posts
AC 10
HP 12 of 12
Thu 22 Dec 2022
at 17:11
  • msg #33

Arr 7

continue
Grand Master
GM, 1012 posts
Thu 22 Dec 2022
at 22:05
  • msg #34

Arr 7



10xp for the rat.

Rt 10 - stairs down. (or backtrack)
Arr 7
player, 17 posts
AC 10
HP 12 of 12
Thu 22 Dec 2022
at 22:08
  • msg #35

Arr 7

Ok down
Grand Master
GM, 1017 posts
Thu 22 Dec 2022
at 22:29
  • msg #36

Arr 7



Down to mines.

Mines Rt 2 - Passage continues

Mines Rt 3 - Passage turns, you find a lump of coal.

Mines Rt 4 - Side passage to the left

Mines Rt 5 - Chamber with a passage out, A wall slides behind blocking off the passage you came from, you're lost.

Mines Rt 4 lost - A chamber with a passage out, A tall orange humanoid with a blue nose marches guard with a sword in front of a stone sarcophagi.
Arr 7
player, 18 posts
AC 10
HP 12 of 12
Thu 22 Dec 2022
at 22:37
  • msg #37

Arr 7

Arr drives his arrow all the way through the orange guy killing him.

17:36, Today: Arr 7 rolled 13,6,19 using 1d20+3,1d6,1d20+3.  Attack, Damage, Hide.
Grand Master
GM, 1019 posts
Thu 22 Dec 2022
at 22:38
  • msg #38

Arr 7

The humanoid's sword clatters to the floor as he falls over (20xp)
Arr 7
player, 19 posts
AC 10
HP 12 of 12
Thu 22 Dec 2022
at 22:45
  • msg #39

Arr 7

Will take the sword and use his pole to open sarcophagi in case it was trapped.
Grand Master
GM, 1022 posts
Thu 22 Dec 2022
at 23:57
  • msg #40

Arr 7

The sarcophagus opens, no traps go off, there's 570 gp and 2065 sp in it. (20 xp)
This message was last edited by the GM at 23:57, Thu 22 Dec 2022.
Arr 7
player, 20 posts
AC 10
HP 12 of 12
Fri 23 Dec 2022
at 00:23
  • msg #41

Arr 7

Taking loot then continue
Grand Master
GM, 1030 posts
Fri 23 Dec 2022
at 01:04
  • msg #42

Arr 7

Mines Rt 3 lost - Side passage with a glint of light reveals to be a small rat that runs away.

Mines Rt 2 lost - You find a spider guarding a rotting corpse in plate mail with an arrow in it.  It also has 10' pole, 2 Fire Beetle Glands, a sword, a molitov, and a sack that looks full of coin.  Is that a BlackGryphon sigil it has?
This message was last edited by the GM at 01:04, Fri 23 Dec 2022.
Arr 7
player, 21 posts
AC 10
HP 12 of 12
Fri 23 Dec 2022
at 01:24
  • msg #43

Arr 7

Excited to see a possible member of the clan, but sad of his condition. Wanting to return his belongings and legacy back to the Clan. He quickly attacks the spider knowing he has no way to bond with it.

Arr fires his arrow to quick in his excitement missing it and failing to hide as well.

20:20, Today: Arr 7 rolled 7,5,4 using 1d20+3,1d6,1d20+3.  Attack, Damage, Hide.
Grand Master
GM, 1035 posts
Fri 23 Dec 2022
at 02:15
  • msg #44

Arr 7

The spider jumped but fell upside down on the floor.

18:14, Today: Grand Master, for the NPC Crawly, rolled 1,5 using d20,d6, unique dice ((1,5)).
Arr 7
player, 22 posts
AC 10
HP 12 of 12
Fri 23 Dec 2022
at 02:23
  • msg #45

Arr 7

Crawly eats an arrow before he can right himself killing him.

21:18, Today: Arr 7 rolled 17,3,14 using 1d20+3,1d6,1d20+3.  Attack, Damage, Hide.

Not knowing how his Clan mate had died taking an arrow seeing no others around. The treasure still being there, Arr decides to use his pole. Or even his Fishing pole and line to draw the body and treasure to him. Hoping to set off the trap while he was out of the way, if there was one.
Grand Master
GM, 1037 posts
Fri 23 Dec 2022
at 02:52
  • msg #46

Arr 7

That's a big catch, but Arr manages to drag it toward him until an arrow shoots the corpse again, then drag it just enough further it seems safe.
Arr 7
player, 23 posts
AC 10
HP 12 of 12
Fri 23 Dec 2022
at 02:57
  • msg #47

Arr 7

Once it seems safe he will recover the corpse and the treasure. Then he will try to go back searching for secret doors along the way.
Grand Master
GM, 1038 posts
Fri 23 Dec 2022
at 04:14
  • msg #48

Arr 7

He had
GP 6
SP:2647
CP:2467
Gems 2 (250 gp each)
and 1 food in the sack.

Oh and a heavy painting I forgot. (? gp)
Arr 7
player, 24 posts
AC 10
HP 12 of 12
Fri 23 Dec 2022
at 04:32
  • msg #49

Arr 7

Had 1 Jewelry about 1260 I think, Painting was destroyed
Arr 7
player, 25 posts
AC 10
HP 12 of 12
Fri 23 Dec 2022
at 04:33
  • msg #50

Arr 7

Taking treasure then going back looking for secrets
Grand Master
GM, 1041 posts
Fri 23 Dec 2022
at 04:50
  • msg #51

Arr 7

I put the thread back.  I don't see any jewelry from the time he last entered the dungeon.

"Sword (F) & Heavy Painting looks to be worth 500 gp.  The painting is of a horse showing an interesting progression where it looks like it was painted by a child at the head then slowly fills in with more and more advanced painting techniques to where you swear you could reach out and touch the tail and it almost seems to be moving."

Nothing about the painting being destroyed.


Mines Rt 2 lost - High proof alcohol squirts from the ceiling and gets all over Arr 2, followed by sparks from flint and steel.  He goes up in a ball of flame that quickly burns off (5 damage.)
Arr 7
player, 26 posts
AC 10
HP 12 of 12
Fri 23 Dec 2022
at 05:03
  • msg #52

Arr 7

I was thinking of Khaaven not Arr in.

Khaaven died from arrow and had Crawly
Arr 7
player, 27 posts
AC 10
HP 12 of 12
Fri 23 Dec 2022
at 13:27
  • msg #53

Arr 7

Went back to the threads and got what he had on him figured out.

backtracking some and looking for secrets.

Loot ,2 gems (259 &263), Sword (f), painting, 6 gp,2967 cp 2647 sp, Plate, sack, pole ,gland
Grand Master
GM, 1045 posts
Fri 23 Dec 2022
at 14:05
  • msg #54

Arr 7

Mines Rt 1 stairs up, not lost anymore.
Arr 7
player, 28 posts
AC 10
HP 12 of 12
Fri 23 Dec 2022
at 17:27
  • msg #55

Arr 7

Want to backtrack and return loot to the Clan along with khaaven's Legacy
Grand Master
GM, 1048 posts
Fri 23 Dec 2022
at 19:28
  • msg #56

Arr 7

Arr gets lost backtracking.

Rt 5 - Door to a room, door opposite. Arr sees one of the stones in the wall sticking out an inch.
Arr 7
player, 29 posts
AC 10
HP 12 of 12
Fri 23 Dec 2022
at 19:31
  • msg #57

Arr 7

Arr takes steady aim waiting to make the perfect shot, He releases the arrow to strike the protruding stone.

14:29, Today: Arr 7 rolled 18 using 1d20+3.  attack.
Grand Master
GM, 1049 posts
Fri 23 Dec 2022
at 19:59
  • msg #58

Arr 7

Even with a poor shot the stone is large enough it hits, it doesn't seem to do much but a bit a dust is dislodged.
Arr 7
player, 30 posts
AC 10
HP 12 of 12
Fri 23 Dec 2022
at 20:00
  • msg #59

Arr 7

Check for secrets
Grand Master
GM, 1050 posts
Fri 23 Dec 2022
at 20:06
  • msg #60

Arr 7

The stone that's sticking out itself sounds hollow when tapped on vs. the other stones.
Arr 7
player, 31 posts
AC 10
HP 12 of 12
Fri 23 Dec 2022
at 21:26
  • msg #61

Arr 7

Inspect it
Grand Master
GM, 1054 posts
Sat 24 Dec 2022
at 01:17
  • msg #62

Arr 7

The stone has a little gap at the top, there's rock dust on the floor underneath it.
Arr 7
player, 32 posts
AC 10
HP 12 of 12
Sat 24 Dec 2022
at 01:31
  • msg #63

Arr 7

Inspect the floor carefully
Grand Master
GM, 1057 posts
Sat 24 Dec 2022
at 01:54
  • msg #64

Arr 7

There's some scrapes on the floor going straight out from the stone.
Arr 7
player, 33 posts
AC 10
HP 12 of 12
Sat 24 Dec 2022
at 02:03
  • msg #65

Arr 7

See if any secret doors anywhere, or continue how ever I can.
Grand Master
GM, 1058 posts
Sat 24 Dec 2022
at 05:26
  • msg #66

Arr 7

Rt 4 lost - a couple goblins and kobolds approach, one has a full sack.  He notices you, waves and says "Adventurer!  I sell sacks and food, you buy, yes?"
Arr 7
player, 34 posts
AC 10
HP 12 of 12
Sat 24 Dec 2022
at 13:12
  • msg #67

Arr 7

" I am good thank you, directions out would be great. By the way if you are interested saw a big painting a little ways back looked real expensive. I would of taken it but it was just to heavy for me."
Grand Master
GM, 1063 posts
Sat 24 Dec 2022
at 17:49
  • msg #68

Arr 7

The goblin gives you directions and thanks you for the same.  You're able to backtrack to the stairs up and out.
Arr 7
player, 35 posts
AC 10
HP 12 of 12
Sat 24 Dec 2022
at 18:14
  • msg #69

Arr 7

Posting my deposit then returning

Continue
Grand Master
GM, 1067 posts
Sat 24 Dec 2022
at 18:52
  • msg #70

Arr 7

Rt 2 - Door leads to a dead end room with a skeleton wearing a shield and bludgeon pacing around.
Arr 7
player, 36 posts
AC 10
HP 12 of 12
Sat 24 Dec 2022
at 19:17
  • msg #71

Arr 7

Arr strikes it with an arrow but fails to hide after.

13,3,5
Grand Master
GM, 1069 posts
Sun 25 Dec 2022
at 00:22
  • msg #72

Arr 7

It survives, hanging on by a bone.  It swings it's bludgeon nowhere near you.


16:22, Today: Grand Master, for the NPC Skelly, rolled 3,1 using d20,d6 ((3,1))

Arr 7
player, 37 posts
AC 10
HP 12 of 12
Sun 25 Dec 2022
at 00:25
  • msg #73

Arr 7

Arr fires another arrow and misses but this time is able to hide.

7 hit, 10 to hide
Grand Master
GM, 1074 posts
Sun 25 Dec 2022
at 01:08
  • msg #74

Arr 7

17:07, Today: Grand Master, for the NPC skeleton, rolled 12,2 using d20,d6.

The skeleton can't find Arr.  tries to break a bone with its bludgeon and almost succeeds (2 damage.)
This message was last edited by the GM at 01:46, Sun 25 Dec 2022.
Arr 7
player, 38 posts
AC 10
HP 12 of 12
Sun 25 Dec 2022
at 01:30
  • msg #75

Arr 7

Arr again misses but hides from the skeleton.

23 to hide
Grand Master
GM, 1075 posts
Sun 25 Dec 2022
at 01:45
  • msg #76

Arr 7

(OOC, yes, sorry missed that.  No damage, I'll fix the post)

The skeleton looks around but can't find Arr.
This message was last edited by the GM at 01:45, Sun 25 Dec 2022.
Arr 7
player, 39 posts
AC 10
HP 12 of 12
Sun 25 Dec 2022
at 01:56
  • msg #77

Arr 7

Arr strikes hit with his arrow before hiding again.

20:55, Today: Arr 7 rolled 10,4,20 using 1d20+3,1d6,1d20+3.  Attack, Damage, Hide.
Grand Master
GM, 1076 posts
Sun 25 Dec 2022
at 02:49
  • msg #78

Arr 7

The skeleton is destroyed (10xp)
Arr 7
player, 40 posts
AC 10
HP 12 of 12
Sun 25 Dec 2022
at 02:51
  • msg #79

Arr 7

continue
Grand Master
GM, 1078 posts
Sun 25 Dec 2022
at 02:58
  • msg #80

Arr 7

Dead end, search Arr finds a secret door

Rt 3 - Room with a door out, a bandit is dragging a heavy chest through.
Arr 7
player, 41 posts
AC 10
HP 12 of 12
Sun 25 Dec 2022
at 03:04
  • msg #81

Arr 7

Arr fires his arrow taking the bandit in the chest killing him. After killing him he searches the bandit and chest.

22:02, Today: Arr 7 rolled 23,1,10 using 1d20+3,1d6,1d20+3.  Attack, Damage, Hide.

Crit so 6 damage instead of 1
Grand Master
GM, 1079 posts
Sun 25 Dec 2022
at 04:24
  • msg #82

Arr 7

The bandit has 19 gp stuffed in his smelly boots, the chest has 274 gp 1083 sp.
Arr 7
player, 42 posts
AC 10
HP 12 of 12
Sun 25 Dec 2022
at 09:16
  • msg #83

Arr 7

Continue
Grand Master
GM, 1086 posts
Sun 25 Dec 2022
at 17:27
  • msg #84

Arr 7

Rt 4 - a room with a door out, pit! Arr 7 avoids the pit.

09:23, Today: Grand Master, on behalf of Arr 7, rolled 5 using 1d6+2.  pit.

Rt 5 - Room with a door, An iron chandelier hangs from the ceiling (furniture)

Rt 6 - Room with a door, a giant rat is sleeping in a large bed with 6 baby giant rats.
Arr 7
player, 43 posts
AC 10
HP 12 of 12
Sun 25 Dec 2022
at 17:34
  • msg #85

Arr 7

Arr will sneak by to leave moma and babies alone.

Continue
Grand Master
GM, 1088 posts
Sun 25 Dec 2022
at 18:24
  • msg #86

Arr 7

They sleep...

Rt 5 = door to a room with a passage out.  A skeleton with a bludgeon patrols around a sack filled with coin.
Arr 7
player, 44 posts
AC 10
HP 12 of 12
Sun 25 Dec 2022
at 19:22
  • msg #87

Arr 7

Arr strikes the skeleton with an arrow before finding the sanctuary of the shadows.

18,3,21 attack damage hide
Grand Master
GM, 1090 posts
Mon 26 Dec 2022
at 12:07
  • msg #88

Arr 7

The skeleton is knocked down by the arrow, but starts picking itself up as if nothing happened and pacing around the sack.
Arr 7
player, 46 posts
AC 10
HP 12 of 12
Mon 26 Dec 2022
at 17:26
  • msg #89

Arr 7

Arr slightly unnerved by the skeleton taking the damage as if nothing instead tries another approach.

He sneaks and steals the sack, wondering if the sack might contain something which controls the skeleton or gave it life.

12:23, Today: Arr 7 rolled 18 using 1d20+3.  sneak steal the sack.
Grand Master
GM, 1098 posts
Mon 26 Dec 2022
at 23:56
  • msg #90

Arr 7

Arr easily steals the sack, looking through it, there's only a potion marked with a red cross and 2006 cp.
Arr 7
player, 47 posts
AC 10
HP 12 of 12
Tue 27 Dec 2022
at 00:00
  • msg #91

Arr 7

Continue
Grand Master
GM, 1102 posts
Tue 27 Dec 2022
at 01:47
  • msg #92

Arr 7

Rt 6 - Arr and Waverlin meet in a passage with a dead spider.
Arr 7
player, 48 posts
AC 11
HP 12 of 12
Tue 27 Dec 2022
at 01:55
  • msg #93

Arr 7

Hi, be careful one tough skeleton just back that way.

Continue
Grand Master
GM, 1118 posts
Tue 27 Dec 2022
at 23:56
  • msg #94

Arr 7

Waverlin is following you...

Rt 7 - door to a dead end room.  The door closes behind you, there's buttons with the numbers 1, 2, 3 in a line next to the door.
Arr 7
player, 49 posts
AC 11
HP 12 of 12
Wed 28 Dec 2022
at 00:00
  • msg #95

Arr 7

Use the 2 button
Grand Master
GM, 1121 posts
Wed 28 Dec 2022
at 00:39
  • msg #96

Arr 7

The room shifts and drops slowly for a short while and there's a bell somewhere as the door opens into

Mines Rt 7 lost - A room with a door opposite.  A couple pig-faced humanoids guard a big pottery jar.
Arr 7
player, 50 posts
AC 11
HP 12 of 12
Wed 28 Dec 2022
at 00:46
  • msg #97

Arr 7

Arr quickly fires his bow killing one of them before disappearing into the shadows.

19:45, Today: Arr 7 rolled 20,6,19 using 1d20+3,1d6,1d20+3.  Attack, Damage, Hide.
Grand Master
GM, 1128 posts
Wed 28 Dec 2022
at 01:20
  • msg #98

Arr 7

Waverlin:
Waverlin points his glowing sword at the Orc.

”SURRENDER!” He bellows with authority.


The orc ignores him looking for you.


(Your turn again.)

Arr 7
player, 51 posts
AC 11
HP 12 of 12
Wed 28 Dec 2022
at 01:26
  • msg #99

Arr 7

Arr wanting to save some arrows this time throws a dagger sticking it its chest up to the hilt before once again disappearing into the shadows.


20:24, Today: Arr 7 rolled 20,3,14 using 1d20+3,1d4,1d20+3.  Attack, Damage, Hide.
Grand Master
GM, 1132 posts
Wed 28 Dec 2022
at 05:25
  • msg #100

Arr 7

Waverlin:
”Seriously? You’re just going to ignore me? Just give me the jar and I’ll let you live.”


The orc survives, barely.

The orc squeals in frustration looking around for Arr and says waving Waverlin off "Go away, he dangerous!"
Arr 7
player, 52 posts
AC 11
HP 12 of 12
Wed 28 Dec 2022
at 06:28
  • msg #101

Arr 7

Arr throws another dagger which misses before disappearing again.
Grand Master
GM, 1139 posts
Wed 28 Dec 2022
at 15:30
  • msg #102

Arr 7

Waverlin:
Well why don’t YOU go away? He just wants what’s in the jar! These encounters don’t have to be deadly for everyone!”


The orc says getting really angry  "He hide behind you!  I kill he no hide!" he takes a swing near Waverlin.

07:27, Today: Grand Master, for the NPC orc, rolled 3,4 using d20,d6 ((3,4)).
Arr 7
player, 53 posts
AC 11
HP 12 of 12
Wed 28 Dec 2022
at 16:49
  • msg #103

Arr 7

Arr just doesn't reappear.
Grand Master
GM, 1141 posts
Wed 28 Dec 2022
at 16:51
  • msg #104

Arr 7

Arr gets back.
This message was last edited by the GM at 16:53, Wed 28 Dec 2022.
Arr 7
player, 54 posts
AC 11
HP 12 of 12
Wed 28 Dec 2022
at 16:54
  • msg #105

Arr 7

Arr
Grand Master
GM, 1143 posts
Wed 28 Dec 2022
at 17:03
  • msg #106

Arr 7

You end up back at the granite dungeon

Rt 2 - the door opens to a passage
Rt 3 - Passage turns, after the turn you find a fire beetle larva.
Rt 4 - Passage turns right
Rt 5 - Passage continues alcohol spews from the ceiling and is lit on fire! Arr 7 avoids it deftly.

09:00, Today: Grand Master, on behalf of Arr 7, rolled 8 using 1d6+2 ((6)).

Rt 6 - Door to a passage
Rt 7 - Passage Turns a small rat is at the corner and scurries off.
Rt 8 - Door to a passage
Rt 9 - Door to a passage
Rt 10 - stairs down. (backtrack or down)
This message was last edited by the GM at 17:03, Wed 28 Dec 2022.
Arr 7
player, 55 posts
AC 11
HP 12 of 12
Wed 28 Dec 2022
at 17:09
  • msg #107

Arr 7

Backtrack want out to level and resupply, left 2 Daggers in Orc room with Waverlin.
Grand Master
GM, 1144 posts
Wed 28 Dec 2022
at 17:17
  • msg #108

Arr 7

Arr gets lost on the way back

Rt 3 lost - Door leads to room with a door out opposite, a brown-orange sunny side up fried egg shaped thing that's oozing around a pottery jar.
Arr 7
player, 56 posts
AC 11
HP 12 of 12
Wed 28 Dec 2022
at 17:21
  • msg #109

Arr 7

Arr quickly releases an arrow striking the creature before fading into the shadows.

12:19, Today: Arr 7 rolled 22,3,21 using 1d20+3,1d6,1d20+3.  
Grand Master
GM, 1145 posts
Wed 28 Dec 2022
at 18:01
  • msg #110

Arr 7

The arrow goes through it, it leaks some bubbly clear liquid, you think you hurt it.  The non-metal parts of the arrow are disolved and it starts searching in a random pattern near you.
Arr 7
player, 57 posts
AC 11
HP 12 of 12
Wed 28 Dec 2022
at 19:01
  • msg #111

Arr 7

Arr again attacks it from the shadows and hides in them again. A dagger takes the creature a solid blow.

13:59, Today: Arr 7 rolled 19,3,13 using 1d20+3,1d4,1d20+3.  Attack,damage,hide.
Grand Master
GM, 1149 posts
Wed 28 Dec 2022
at 20:52
  • msg #112

Arr 7

It leaks a lot of clear bubbly fluid and quits moving.

The jar contains 101 pp, and 1004 cp.
Arr 7
player, 58 posts
AC 11
HP 12 of 12
Wed 28 Dec 2022
at 21:03
  • msg #113

Arr 7

Continue to look for the way out.
Grand Master
GM, 1152 posts
Wed 28 Dec 2022
at 21:20
  • msg #114

Arr 7

(10 xp)

Rt 2 lost - Stairs down (I'll assume that's a no)
Rt 1 - Stairs up to the surface.
Arr 7
player, 59 posts
AC 11
HP 15 of 15
Wed 28 Dec 2022
at 22:09
  • msg #115

Arr 7

Arr drops off some coin and loot with the band, pays for training to level 5 restocks on arrows.

Explore
Grand Master
GM, 1157 posts
Thu 29 Dec 2022
at 01:33
  • msg #116

Arr 7

Rt 2 - A natural cave tunnel
Granite/Cave Rt 3 - tunnel with pit!  Arr avoids it

17:28, Today: Grand Master, on behalf of Arr 7, rolled 7 using 1d6+2.  avoid pit.

Granite/Cave Rt 3 - tunnel curves right
Granite/Cave Rt 4 - tunnel forks, there's a single link from chainmail here.
Granite/Cave Rt 5 - tunnel forks, there's 1 electrum coin in the right fork.
Granite/Cave Rt 6 - tunnel forks.
Granite/Cave Rt 7 - tunnel continues 60'
Granite/Cave Rt 8 - tunnel continues 60'
Granite/Cave Rt 9 - tunnel dead ends.

searching for secret doors reveals one that leads to

Rt 10 - stairs down.
Arr 7
player, 60 posts
AC 11
HP 15 of 15
Thu 29 Dec 2022
at 01:53
  • msg #117

Arr 7

Downstairs
Grand Master
GM, 1161 posts
Thu 29 Dec 2022
at 02:08
  • msg #118

Arr 7

Mines rt 2 - Shaft splits, a giant toad is here.
Arr 7
player, 62 posts
AC 11
HP 15 of 15
Thu 29 Dec 2022
at 02:17
  • msg #119

Arr 7

Arr kills the toad with an arrow then hides while he searches for treasure. If none continue.

15,6,12
Grand Master
GM, 1163 posts
Thu 29 Dec 2022
at 02:25
  • msg #120

Arr 7

No treasure. (20 xp)

Mines rt 3 - the shaft splits
Mines rt 4 - stairs down, passage continues.
Arr 7
player, 63 posts
AC 11
HP 15 of 15
Thu 29 Dec 2022
at 02:37
  • msg #121

Arr 7

Down
Grand Master
GM, 1165 posts
Thu 29 Dec 2022
at 03:01
  • msg #122

Arr 7

Bas Relief Rt 2 - Passage continues, a giant centipede drops from the ceiling and bites Arr (4 damage)


19:01, Today: Grand Master, for the NPC centipede, rolled 21,4 using d20+2,d6 ((19,4)).
Arr 7
player, 64 posts
AC 11
HP 15 of 15
Thu 29 Dec 2022
at 03:08
  • msg #123

Arr 7

Arr takes the bite with a grimace, then kills it with an arrow.

 13,6,8
Grand Master
GM, 1168 posts
Thu 29 Dec 2022
at 04:20
  • msg #124

Arr 7

30 xp
Arr 7
player, 65 posts
AC 11
HP 15 of 15
Thu 29 Dec 2022
at 04:43
  • msg #125

Arr 7

Continue
Grand Master
GM, 1175 posts
Thu 29 Dec 2022
at 13:36
  • msg #126

Arr 7

Bas Rt 3 - Dead end (can eat)
Arr 7
player, 66 posts
AC 11
HP 15 of 15
Thu 29 Dec 2022
at 17:34
  • msg #127

Arr 7

Eat and look for secrets
Grand Master
GM, 1177 posts
Thu 29 Dec 2022
at 20:17
  • msg #128

Arr 7

A secret door finds you, it opens on it's own and a giant centipede jumps out at you, but you dodge it with your quick reflexes.


12:17, Today: Grand Master, for the NPC centipede, rolled 5,5 using d20+2,d6 ((3,5)).
Arr 7
player, 67 posts
AC 11
HP 15 of 15
Thu 29 Dec 2022
at 20:21
  • msg #129

Arr 7

Arr throws a dagger striking the creature before disappearing into the shadows.

15:20, Today: Arr 7 rolled 13,2,16 using 1d20+6,1d4,1d20+6.  Attack, Damage, Hide.
Grand Master
GM, 1178 posts
Thu 29 Dec 2022
at 20:22
  • msg #130

Arr 7

Arr cuts it in half, but it still scurries around trying to bite him, if only it could find him.
Arr 7
player, 68 posts
AC 11
HP 15 of 15
Thu 29 Dec 2022
at 21:05
  • msg #131

Arr 7

Arr throws another dagger but misses and also fails to hide this time.

16:03, Today: Arr 7 rolled 9,2,7 using 1d20+6,1d4,1d20+6.  Attack, Damage, Hide
Grand Master
GM, 1179 posts
Fri 30 Dec 2022
at 02:15
  • msg #132

Arr 7

The Centipede bites Arr (2 damage)

18:15, Today: Grand Master, for the NPC centipede, rolled 18,2 using d20+2,d6.  vs. Arr.
Arr 7
player, 69 posts
AC 11
HP 15 of 15
Fri 30 Dec 2022
at 03:20
  • msg #133

Arr 7

Arr fails to hit or hide
Grand Master
GM, 1185 posts
Fri 30 Dec 2022
at 03:46
  • msg #134

Arr 7

The centipede bites him again!  (2 damage)

19:45, Today: Grand Master, for the NPC centipede, rolled 20,2 using d20+2,d6 ((18,2)).
Arr 7
player, 70 posts
AC 11
HP 15 of 15
Fri 30 Dec 2022
at 04:01
  • msg #135

Arr 7

Arr attacks and attempts to hide.

rolled 10,4,10




Grand Master
GM, 1187 posts
Fri 30 Dec 2022
at 13:13
  • msg #136

Arr 7

Arr's attack doesn't penetrate it's exoskeleton, it bites Arr again (1 damage)

05:12, Today: Grand Master, for the NPC centipede, rolled 1 using 1d6.  damage to arr.
05:12, Today: Grand Master, for the NPC centipede, rolled 21 using 1d20+2.  vs. Arr.

Arr 7
player, 71 posts
AC 11
HP 15 of 15
Fri 30 Dec 2022
at 17:32
  • msg #137

Arr 7

Arr fails to hit it again, but he does disappear.

9,2,24
This message was last edited by the player at 17:33, Fri 30 Dec 2022.
Grand Master
GM, 1194 posts
Fri 30 Dec 2022
at 18:38
  • msg #138

Arr 7

Centipede is still crawling around looking for his meal.
Arr 7
player, 72 posts
AC 11
HP 15 of 15
Fri 30 Dec 2022
at 19:08
  • msg #139

Arr 7

Arr misses again but hides from sight.

9,4,24
Grand Master
GM, 1196 posts
Fri 30 Dec 2022
at 19:13
  • msg #140

Arr 7

Centipede is still crawling around looking for his meal.
Arr 7
player, 73 posts
AC 11
HP 15 of 15
Fri 30 Dec 2022
at 21:47
  • msg #141

Arr 7

Arr finally hits it again before hiding.hit for 3 damge
Grand Master
GM, 1199 posts
Fri 30 Dec 2022
at 22:24
  • msg #142

Arr 7

It's dead at last!  (30xp)
Arr 7
player, 74 posts
AC 11
HP 15 of 15
Fri 30 Dec 2022
at 22:29
  • msg #143

Arr 7

Gets Daggers back, eats last of food to max hp again.

Continue
Grand Master
GM, 1201 posts
Sat 31 Dec 2022
at 01:54
  • msg #144

Arr 7

BR Rt 4 - The secret door leads to a room with a door out.
BR Rt 5 - the door leads to a passage
BR Rt 6 - a door leads to hall of doors
BR/Hall of Doors Door 1 - Dead end room a half-woman half bird is here, 2337 ep 3300 sp is piled up near her.
Arr 7
player, 75 posts
AC 11
HP 15 of 15
Sat 31 Dec 2022
at 02:17
  • msg #145

Arr 7

Arr fires an arrow at the creature before trying to hide.

21:16, Today: Arr 7 rolled 12,3,9 using 1d20+6,1d6,1d20+6.  Attack, Damage, Hide
Grand Master
GM, 1203 posts
Sat 31 Dec 2022
at 02:53
  • msg #146

Arr 7

Shot through the heart, she collapses in a pile of feathers, dead.

(30 xp)
Arr 7
player, 76 posts
AC 11
HP 15 of 15
Sat 31 Dec 2022
at 02:55
  • msg #147

Arr 7

Continue
Grand Master
GM, 1204 posts
Sat 31 Dec 2022
at 16:28
  • msg #148

Arr 7

BR/HoD Door 2 - A half-man half-rat is here holding a bludgeon
Arr 7
player, 78 posts
AC 11
HP 15 of 15
Sat 31 Dec 2022
at 16:41
  • msg #149

Arr 7

Arr misses but hides.

8,4,19
Grand Master
GM, 1208 posts
Sat 31 Dec 2022
at 17:10
  • msg #150

Arr 7

The rat man looks around but can't find you (might as well just keep rolling as long as you hide successfully)
Arr 7
player, 79 posts
AC 11
HP 15 of 15
Sat 31 Dec 2022
at 18:09
  • msg #151

Arr 7

Arr strikes it for 4 damage.

hit for 4 damage 11 to hide
Grand Master
GM, 1209 posts
Sat 31 Dec 2022
at 19:58
  • msg #152

Arr 7

The second strike puts it down.  It had nothing but a bludgeon.
Arr 7
player, 80 posts
AC 11
HP 15 of 15
Sat 31 Dec 2022
at 20:28
  • msg #153

Arr 7

Continue
Grand Master
GM, 1210 posts
Sat 31 Dec 2022
at 20:52
  • msg #154

Arr 7

BR/HoD Door 3 - a dead end room.  A centipede drops near Arr from the ceiling.

12:52, Today: Grand Master, for the NPC centipede, rolled 9,4 using d20+2,d6 ((7,4)).
Arr 7
player, 81 posts
AC 11
HP 15 of 15
Sat 31 Dec 2022
at 21:06
  • msg #155

Arr 7

Missed first attack but hides,  missed second and hides on the 3rd attack hits for 4 damage hiding again.

4th attack if needed misses but hides.
This message was last edited by the player at 21:08, Sat 31 Dec 2022.
Grand Master
GM, 1211 posts
Sun 1 Jan 2023
at 04:10
  • msg #156

Arr 7

The 4 damage kills it (30xp)
Arr 7
player, 82 posts
AC 11
HP 15 of 15
Sun 1 Jan 2023
at 04:11
  • msg #157

Arr 7

search, continue
Grand Master
GM, 1215 posts
Sun 1 Jan 2023
at 04:24
  • msg #158

Arr 7

Door 4 - Room contains stairs up.
Arr 7
player, 83 posts
AC 11
HP 15 of 15
Sun 1 Jan 2023
at 04:25
  • msg #159

Arr 7

up
Grand Master
GM, 1216 posts
Sun 1 Jan 2023
at 04:41
  • msg #160

Arr 7

Caves Rt 1 - Stairs up (Explore or up.)
Arr 7
player, 84 posts
AC 11
HP 15 of 15
Sun 1 Jan 2023
at 04:43
  • msg #161

Arr 7

explore need more loot
Grand Master
GM, 1218 posts
Sun 1 Jan 2023
at 05:09
  • msg #162

Arr 7

Caves Rt 2 - tunnel curves right
Caves Rt 3 - stairs up passage continues.
Arr 7
player, 85 posts
AC 11
HP 15 of 15
Sun 1 Jan 2023
at 05:13
  • msg #163

Arr 7

continue
Grand Master
GM, 1221 posts
Sun 1 Jan 2023
at 13:29
  • msg #164

Arr 7

Caves Rt 4 - Cavern with a tunnel out.
Caves Rt 5 - Tunnel continues 60'
Caves Rt 6 - Tunnel continues 60'
Caves Rt 7 - Tunnel curves left
Caves Rt 8 - Cavern with a tunnel out.  A metal urn is here.
Arr 7
player, 86 posts
AC 11
HP 15 of 15
Sun 1 Jan 2023
at 14:14
  • msg #165

Arr 7

Will attempt to use fishing pole to retrieve the urn to avoid any traps if there are any.
Grand Master
GM, 1223 posts
Sun 1 Jan 2023
at 16:15
  • msg #166

Arr 7

You pull it over toward you, 4056 sp spill out and into a pit that's in front of it.
Arr 7
player, 87 posts
AC 11
HP 15 of 15
Sun 1 Jan 2023
at 17:18
  • msg #167

Arr 7

Move to look into pit, anything besides the silver
Grand Master
GM, 1224 posts
Sun 1 Jan 2023
at 18:01
  • msg #168

Arr 7

Nothing besides the silver, you could drop down safely hanging off the ledge, and get back up with the help of your 10' pole.
Arr 7
player, 88 posts
AC 11
HP 15 of 15
Sun 1 Jan 2023
at 18:29
  • msg #169

Arr 7

I do so then continue
Grand Master
GM, 1227 posts
Sun 1 Jan 2023
at 18:40
  • msg #170

Arr 7

Caves Rt 9 - Tunnel continues straight 60'
Caves Rt 10 - stairs down
Arr 7
player, 89 posts
AC 11
HP 15 of 15
Sun 1 Jan 2023
at 18:53
  • msg #171

Arr 7

Down
Grand Master
GM, 1229 posts
Sun 1 Jan 2023
at 20:03
  • msg #172

Arr 7

The stairs go to black basalt construction.

Basalt Rt 2 -  Dead end chamber & a pit which Arr 7 avoids

11:57, Today: Grand Master, on behalf of Arr 7, rolled 8 using 1d6+2 ((6)).

(can rest here)
You find a secret door.

Basalt Rt 3 - The door leads to a dead end room, a robber with sword, chainmail and shield and a coffer are here.
Arr 7
player, 90 posts
AC 11
HP 15 of 15
Sun 1 Jan 2023
at 20:07
  • msg #173

Arr 7

Arr throws a dagger hitting for 1 then hides, throws another hitting for 2 and hides, throws a third for 4 damage hiding but it is dead.

Gather treasure and Daggers

Continue or search
Grand Master
GM, 1230 posts
Sun 1 Jan 2023
at 22:07
  • msg #174

Arr 7

(OOC after looking at rolls, all 3 hit, last 2 didn't hide successfully you need a 14 on sneak due to his level, also not dead - 4th level robber so he has more hp.)


After Arr's 2nd attack he hits Arr solidly (7 damage)

14:02, Today: Grand Master, for the NPC Robber, rolled 19,7 using d20,d8 ((19,7)).

After Arr's 3rd attack he misses.

14:04, Today: Grand Master, for the NPC Robber, rolled 3,2 using d20,d8.  vs Arr r3.
Arr 7
player, 91 posts
AC 11
HP 15 of 15
Sun 1 Jan 2023
at 23:21
  • msg #175

Arr 7

Arr hits him again and hides. Doing 2 damage
Grand Master
GM, 1231 posts
Sun 1 Jan 2023
at 23:33
  • msg #176

Arr 7

The robber says drawing a ragged breath and holding his side "Come out and fight like a man!"
Arr 7
player, 92 posts
AC 11
HP 15 of 15
Mon 2 Jan 2023
at 00:06
  • msg #177

Arr 7

Arr hits for 2 more damage but fails to hide.
Grand Master
GM, 1233 posts
Mon 2 Jan 2023
at 02:19
  • msg #178

Arr 7

That was enough to fell the man, almost a worthy opponent. (50xp)

The coffer contains 503 pp, 10 gems (250 each)

There is of course his shield, sword and chainmail as well.
Arr 7
player, 93 posts
AC 11
HP 15 of 15
Mon 2 Jan 2023
at 03:18
  • msg #179

Arr 7

Take treasure,  backtrack to leave dungeon
Grand Master
GM, 1235 posts
Mon 2 Jan 2023
at 04:23
  • msg #180

Arr 7

Backtrack to Caves successful
Backtrack got lost.

Caves Rt 4 lost - Tunnel dead end (can eat, search or wander back)
Arr 7
player, 94 posts
AC 11
HP 15 of 15
Mon 2 Jan 2023
at 05:10
  • msg #181

Arr 7

Search/wander

Trying to find the way out
Grand Master
GM, 1236 posts
Mon 2 Jan 2023
at 05:17
  • msg #182

Arr 7

Caves Rt 3 lost - Door to a room with a door out, a man sized mushroom is here next to a dagger.
Arr 7
player, 95 posts
AC 11
HP 15 of 15
Mon 2 Jan 2023
at 05:25
  • msg #183

Arr 7

Arr misses and fails to hide.
Grand Master
GM, 1237 posts
Mon 2 Jan 2023
at 15:37
  • msg #184

Arr 7

The mushroom wails like a coven of witches being burned at the steak!  A werewolf runs in howling.
Arr 7
player, 96 posts
AC 11
HP 15 of 15
Mon 2 Jan 2023
at 15:52
  • msg #185

Arr 7

Arr hides in the shadows and sneaks by wanting to find the way out.
Grand Master
GM, 1239 posts
Mon 2 Jan 2023
at 18:15
  • msg #186

Arr 7

Caves Rt 2 lost - door enters another room with a door out.  Another giant mushroom is here, a
large metal urn is as well.
Arr 7
player, 97 posts
AC 11
HP 15 of 15
Mon 2 Jan 2023
at 19:54
  • msg #187

Arr 7

Arr quickly attacks it hiding in the shadows afterwards.

14:53, Today: Arr 7 rolled 23,6,22 using 1d20+6,1d6,1d20+6.  Attack, Damage, Hide
Grand Master
GM, 1242 posts
Mon 2 Jan 2023
at 22:13
  • msg #188

Arr 7

It's pierced through the windpipe and quits breathing. (40xp)

The metal urn has 7 gems and potion of treasure finding (coin painted on it).
Arr 7
player, 98 posts
AC 11
HP 15 of 15
Mon 2 Jan 2023
at 23:12
  • msg #189

Arr 7

Continue to find exit
Grand Master
GM, 1247 posts
Mon 2 Jan 2023
at 23:28
  • msg #190

Arr 7

Caves Rt 1 - stairs up go to Bas Relief dungeon, no longer lost.
Backtrack get lost.
BR Rt 2 lost - Continue straight
BR Rt 1 - stairs up to mines, no longer lost.
Backtrack get lost
Mines Rt 6 lost - Side shaft to right, you find a cleric scroll of cure light wounds

Mines Rt 5 lost - Door to a shaft
Mines Rt 4 lost - Door to a dead end room the door closes behind you it has buttons labeled 2, 3, 4 next to the door.
Arr 7
player, 99 posts
AC 11
HP 15 of 15
Mon 2 Jan 2023
at 23:34
  • msg #191

Arr 7

Try to open door, doesn't open press 2.

With hi Wis can we use Cleric scroll.
Grand Master
GM, 1248 posts
Tue 3 Jan 2023
at 00:37
  • msg #192

Arr 7

(Yes, High Wis allows using cleric scroll.)


Arr forces the door open, anc continues.

Mines Rt 3 lost - Door to a dead end room, empty.  (can eat etc.)
Wandering away
Mines Rt 2 lost - room with a door out, a zomibe shuffles around a metal urn.
Arr 7
player, 100 posts
AC 11
HP 15 of 15
Tue 3 Jan 2023
at 01:34
  • msg #193

Arr 7

Arr used the scroll healing up 4 hp. When he encountered the Zombie he attacked and hid 3x the third time he did damage to it.


19:46, Today: Arr 7 rolled 17,3,19 using 1d20+6,1d4,1d20+6.  Attack,damage,hide.

19:46, Today: Arr 7 rolled 9,3,23 using 1d20+6,1d4,1d20+6.  Attack,damage,hide.

19:45, Today: Arr 7 rolled 11,2,15 using 1d20+6,1d4,1d20+6.  Attack,damage,hide.

19:45, Today: Arr 7 rolled 4 using 1d8.  Use scroll healing.

Grand Master
GM, 1255 posts
Tue 3 Jan 2023
at 01:49
  • msg #194

Arr 7

The zombie didn't survive his first attack.

The urn contained 1517 ep, 2075 sp.
Arr 7
player, 101 posts
AC 11
HP 15 of 15
Tue 3 Jan 2023
at 01:55
  • msg #195

Arr 7

Continue to try to exit
Grand Master
GM, 1258 posts
Tue 3 Jan 2023
at 04:36
  • msg #196

Arr 7

Mines Rt 1 - Stairs up
Granit Rt 10 - stairs down
backtrack successful to stairs up and out.
Arr 7
player, 102 posts
AC 11
HP 15 of 15
Tue 3 Jan 2023
at 21:41
  • msg #197

Arr 7

Chainmail shield and sword just regular or anything i need to mark.
Arr 7
player, 103 posts
AC 11
HP 15 of 15
Tue 3 Jan 2023
at 21:49
  • msg #198

Arr 7

Arr trains is now a 6 Ranger, drops off extra loot and is ready to continue
Grand Master
GM, 1274 posts
Tue 3 Jan 2023
at 22:40
  • msg #199

Arr 7

(OOC those are mundane)

Rt 2 - Side passage right
Rt 3 - Dead end, a secret door opens for a fire beetle.
Arr 7
player, 104 posts
AC 11
HP 15 of 15
Tue 3 Jan 2023
at 22:52
  • msg #200

Arr 7

Arr makes quick work of the beetle.

17:49, Today: Arr 7 rolled 24,4,18 using 1d20+7,1d4,1d20+7.  Attack,damage,hide.

17:49, Today: Arr 7 rolled 27,2,13 using 1d20+7,1d4,1d20+7.  Attack,damage, hide.

Grand Master
GM, 1277 posts
Tue 3 Jan 2023
at 22:58
  • msg #201

Arr 7

Arr gets 2 glands (10 xp continuing I assume)

Rt 4 - door to a dead end room, the door closes behind you, there's buttons next to it labeled 1 & 2.
Arr 7
player, 105 posts
AC 11
HP 15 of 15
Tue 3 Jan 2023
at 23:04
  • msg #202

Arr 7

 Push 2
Grand Master
GM, 1279 posts
Tue 3 Jan 2023
at 23:27
  • msg #203

Arr 7

The room moves down and the door opens to a mine shaft

Mines Rt 2 - shaft continues 60'
Mines Rt 3 - side passage to left, a lump of coal lies on the ground.
Mines Rt 4 - You find a secret door in the side of the shaft, it leads to another shaft
Caves/Mines Rt 5 - The shaft turns into a natural cave tunnel
Mines Rt 6 - it turns back into a shaft
Mines Rt 7 - Door goes to a room with an exit, A giant toad half left half red and right half white sits in front of a fireplace, a sheet of blue and red flame veils the front, you can see what looks like a small fancy chest beyond the flames.  As you move the toads shift to watch you.
Arr 7
player, 106 posts
AC 11
HP 15 of 15
Tue 3 Jan 2023
at 23:35
  • msg #204

Arr 7

Arr attacks the toad and hides continue to do so until is dead or he fails.


Order of attacks or rounds is from bottom up as copied 1x
18:33, Today: Arr 7 rolled 22,2,11 using 1d20+7,1d4,1d20+7.  adh.

18:33, Today: Arr 7 rolled 9,2,12 using 1d20+7,1d4,1d20+7.  a,d,h.

18:33, Today: Arr 7 rolled 16,1,22 using 1d20+7,1d4,1d20+7.  attack damage hide.

Grand Master
GM, 1282 posts
Tue 3 Jan 2023
at 23:43
  • msg #205

Arr 7

Arr 7 kills the toad on the 3rd round.  When the toad dies the fireplace goes out, but billows out a cloud of green smoke quickly filling the room.  Arr starts choking.
Arr 7
player, 107 posts
AC 11
HP 15 of 15
Tue 3 Jan 2023
at 23:46
  • msg #206

Arr 7

Grab chest and run out of room
Grand Master
GM, 1284 posts
Wed 4 Jan 2023
at 00:04
  • msg #207

Arr 7

You grab and get out.  You notice your skin has turned red and is a little itchy.  (-1 parley and bribe.)

Mines Rt 8  -  Door goes to a passage, closing it behind you cuts off the smoke.  Now that you're safe you open it you find a frilly bright white shirt with many folds of fabric.
This message was last edited by the GM at 00:05, Wed 04 Jan 2023.
Arr 7
player, 108 posts
AC 11
HP 15 of 15
Wed 4 Jan 2023
at 00:08
  • msg #208

Arr 7

Continue
Grand Master
GM, 1287 posts
Wed 4 Jan 2023
at 04:26
  • msg #209

Arr 7

Mines Rt 8 - door goes to a passage
Mines Rt 9 - A brown-orange blob moves slowly toward you
Arr 7
player, 110 posts
AC 11
HP 15 of 15
Wed 4 Jan 2023
at 04:30
  • msg #210

Arr 7

Arr strikes it with an arrow and hides or tries too.

23:29, Today: Arr 7 rolled 22,1,11 using 1d20+7,1d6,1d20+7.  adh.
Grand Master
GM, 1291 posts
Wed 4 Jan 2023
at 04:43
  • msg #211

Arr 7

Arr must've hit something vital, it bursts like a bladder spewing bubbly liquid around it and quits moving. (20 xp)
Arr 7
player, 111 posts
AC 11
HP 15 of 15
Wed 4 Jan 2023
at 04:47
  • msg #212

Arr 7

continue
Grand Master
GM, 1294 posts
Wed 4 Jan 2023
at 16:10
  • msg #213

Arr 7

Mines Rt 10 - Stairs down
Arr 7
player, 112 posts
AC 11
HP 15 of 15
Wed 4 Jan 2023
at 18:30
  • msg #214

Arr 7

down
Grand Master
GM, 1303 posts
Wed 4 Jan 2023
at 19:08
  • msg #215

Arr 7

Bas Relief Rt 2 - Pit!  Arr easily avoids it

11:05, Today: Grand Master, on behalf of Arr 7, rolled 4 using 1d6+2 ((2)).

BR Rt 3 - Passage turns right
BR Rt 4 - runs into Polgara and her henchman, there's a dead boar there.
Arr 7
player, 113 posts
AC 11
HP 15 of 15
Wed 4 Jan 2023
at 19:12
  • msg #216

Arr 7

This looks Boaring so lets continue
Grand Master
GM, 1305 posts
Wed 4 Jan 2023
at 19:22
  • msg #217

Arr 7

(Groan! LOL)

BR Rt 5 - Passage Turns left, Pit! Arr is saved by his 10' pole.

11:20, Today: Grand Master, on behalf of Arr 7, rolled 4 using 1d6+2.

BR Rt 6 - Passage turns right.
BR Rt 7 - Door to another passage
BR Rt 9 - Passage turns left. A small rat runs away.
BR Rt 10 - Stairs down (backtrack or down)
This message was last edited by the GM at 19:23, Wed 04 Jan 2023.
Arr 7
player, 115 posts
AC 11
HP 15 of 15
Wed 4 Jan 2023
at 19:29
  • msg #218

Arr 7

Backtrack level 3 just feels safe enough solo, he is so close to retiring.
Grand Master
GM, 1307 posts
Thu 5 Jan 2023
at 04:24
  • msg #219

Arr 7

Backtrack to stairs up successful.  (I think you meant explore from here, so I'll go with that.)

Rt 2 - A half bird/half woman is humming in passage, she carries a 10' pole.
Arr 7
player, 116 posts
AC 11
HP 15 of 15
Thu 5 Jan 2023
at 04:29
  • msg #220

Arr 7

Parlay to just let pass, seems normal so wont just kill her.
Grand Master
GM, 1312 posts
Thu 5 Jan 2023
at 14:34
  • msg #221

Arr 7

When she sees Arr she bursts into a beautiful song.

20:51, Today: Grand Master, on behalf of Arr 7, rolled 15 using 1d20+1.  save.

She seems disappointed when you leave and tries to follow while singing.
Arr 7
player, 118 posts
AC 11
HP 15 of 15
Thu 5 Jan 2023
at 18:14
  • msg #222

Arr 7

Arr attacks and strikes the creature hiding after each attack.

13:12, Today: Arr 7 rolled 25,4,27 using 1d20+7,1d6,1d20+7.  Attack,damage,hide.

13:12, Today: Arr 7 rolled 13,2,13 using 1d20+7,1d6,1d20+7.  Attack,damage,hide.


Grand Master
GM, 1319 posts
Thu 5 Jan 2023
at 20:00
  • msg #223

Arr 7

Arr only hurts the monster to begin with, she sings even louder, a lament.  Arr takes no interest in it and finishes her off at last (30 xp)
Arr 7
player, 119 posts
AC 11
HP 15 of 15
Thu 5 Jan 2023
at 20:11
  • msg #224

Arr 7

continue
Grand Master
GM, 1323 posts
Thu 5 Jan 2023
at 23:25
  • msg #225

Arr 7

BR Rt 3 - passage continues 60'
BR Rt 4 - Door to a dead end room, a wall drops down in front of the only door out, you're lost now.

BR Rt 3 lost - You find a secret door it goes to a dead end room.  2 huge chests guarded by a Wererat armed with a bludgeon.
Arr 7
player, 120 posts
AC 11
HP 15 of 15
Thu 5 Jan 2023
at 23:34
  • msg #226

Arr 7

Arr strikes it for 4 damage but fails to hide.
Grand Master
GM, 1326 posts
Fri 6 Jan 2023
at 03:28
  • msg #227

Arr 7

The wererat beats Arr (3 damage.)

9:27, Today: Grand Master, for the NPC Wererat, rolled 11,3 using d20+1,d6.  vs. Arr.
Arr 7
player, 121 posts
AC 11
HP 15 of 15
Fri 6 Jan 2023
at 03:38
  • msg #228

Arr 7

Arr strikes it with a dagger then hides.

hits for 4 damage then hides
Grand Master
GM, 1329 posts
Fri 6 Jan 2023
at 15:15
  • msg #229

Arr 7

It dies to your last attack.  (30xp)
Arr 7
player, 122 posts
AC 11
HP 15 of 15
Fri 6 Jan 2023
at 17:02
  • msg #230

Arr 7

Will use my pole to help open the chests in case they are trapped.
Grand Master
GM, 1338 posts
Fri 6 Jan 2023
at 17:28
  • msg #231

Arr 7

The first one you try when you try to open it with your pole opens, but reveals eyes, a big lolling tongue comes out and the edge of the chest is lined with teeth, it bites the pole, then spits it out and starts hopping toward Arr.
Arr 7
player, 123 posts
AC 11
HP 15 of 15
Fri 6 Jan 2023
at 17:32
  • msg #232

Arr 7

Arr quickly fires an arrow into the chest before hiding.

12:30, Today: Arr 7 rolled 18,5,15 using 1d20+7,1d6,1d20+7.  a,d,h.

I love 10' poles and my suspicious nature
Grand Master
GM, 1339 posts
Fri 6 Jan 2023
at 17:55
  • msg #233

Arr 7

The arrow hit it somewhere vital, its eyes roll up, and it stops moving. (30xp)

The other chest is not alive and contains 4584 ep, 6580 sp
This message was last edited by the GM at 17:58, Fri 06 Jan 2023.
Arr 7
player, 124 posts
AC 11
HP 15 of 15
Fri 6 Jan 2023
at 21:55
  • msg #234

Arr 7

Will eat 3 food healing then search for secrets, if none will backtrack
Grand Master
GM, 1347 posts
Fri 6 Jan 2023
at 22:26
  • msg #235

Arr 7

You find a secret door

BR Rt 2 lost - Chamber with exit 11 cp on the floor.
BR Rt 1 - stairs up, no longer lost.
Arr 7
player, 125 posts
AC 11
HP 15 of 15
Fri 6 Jan 2023
at 22:31
  • msg #236

Arr 7

explore
Grand Master
GM, 1351 posts
Sat 7 Jan 2023
at 00:19
  • msg #237

Arr 7

BR Rt 2 - Side passage to the right.
BR Rt 3 - Stairs up. (I'm assuming your continuing)
BR Rt 4 - Chamber with exit, 1 iron ration wrapped and in edible condition.
BR Rt 5 - Door to a room with exit, a sack lies here there's a tube shaped lump in it.
Arr 7
player, 128 posts
AC 11
HP 15 of 15
Sat 7 Jan 2023
at 00:21
  • msg #238

Arr 7

Use my pole or fishing pole whichever is better to get the sack from area in case of trap.
Grand Master
GM, 1353 posts
Sat 7 Jan 2023
at 00:29
  • msg #239

Arr 7

Arr hooks the sack and reels it in.
Arr 7
player, 129 posts
AC 11
HP 15 of 15
Sat 7 Jan 2023
at 00:31
  • msg #240

Arr 7

Arr will empty the sack to see what was inside
Grand Master
GM, 1354 posts
Sat 7 Jan 2023
at 00:52
  • msg #241

Arr 7

A scroll case and a centipede fall out, the centipede bites in a particularly sensitive area (6 damage)

16:52, Today: Grand Master, for the NPC centipede, rolled 13,6 using d20+2,d6 ((11,6)).
Arr 7
player, 130 posts
AC 11
HP 15 of 15
Sat 7 Jan 2023
at 00:55
  • msg #242

Arr 7

Arr throws a dagger and hits it before hiding.

19:54, Today: Arr 7 rolled 19,3,18 using 1d20+7,1d4,1d20+7.  a,d,h.
Grand Master
GM, 1360 posts
Sat 7 Jan 2023
at 04:16
  • msg #243

Arr 7

The centipde is dead. (30xp)

The scroll case contains a clerical scroll of command.
Arr 7
player, 131 posts
AC 11
HP 15 of 15
Sat 7 Jan 2023
at 04:25
  • msg #244

Arr 7

Backtrack to exit
Grand Master
GM, 1361 posts
Sat 7 Jan 2023
at 05:05
  • msg #245

Arr 7

Backtrack successful.  You're at the stairs up to the outside.
Arr 7
player, 133 posts
AC 15
HP 16 of 16
Sat 7 Jan 2023
at 17:04
  • msg #246

Arr 7

Arr resupplies and trains to level 7, Taking out the Bracers of AC from the War chest.

Testing Frilly Shirt in Band First

Explore
This message was last edited by the player at 17:18, Sat 07 Jan 2023.
Grand Master
GM, 1372 posts
Sat 7 Jan 2023
at 19:17
  • msg #247

Arr 7

Rt 2 - Passage continues a kobold with a glowing dagger is there.
Arr 7
player, 136 posts
AC 15
HP 16 of 16
Sat 7 Jan 2023
at 19:19
  • msg #248

Arr 7

Arr shoots it with an arrow for 6 damage before hiding.

14:18, Today: Arr 7 rolled 12,6,12 using 1d20+8,1d6,1d20+8.  a,d,h.
Grand Master
GM, 1378 posts
Sat 7 Jan 2023
at 19:40
  • msg #249

Arr 7

The arrow puts it down. (10xp)
This message was last edited by the GM at 19:40, Sat 07 Jan 2023.
Arr 7
player, 138 posts
AC 15
HP 16 of 16
Sat 7 Jan 2023
at 19:40
  • msg #250

Arr 7

Continue
Grand Master
GM, 1380 posts
Sat 7 Jan 2023
at 20:25
  • msg #251

Arr 7

(did Arr take the glowing dagger?)

Rt 3 - Side passage left
Rt 4 - Chamber with exit, A wooden candelabrum is here.

Rt 5 - Continues
Rt 6 - Continues
Rt 7 - Continues
Rt 8 - Continues
Rt 9 - Continues
Rt 10 - Stairs down.
Arr 7
player, 139 posts
AC 15
HP 16 of 16
Sat 7 Jan 2023
at 20:37
  • msg #252

Arr 7

Yes it is on his sheet, I take anything unless weird or heavy. Sometimes post about how I get if might be trapped. He was armed with it so wasnt trapped. If I thought trapped would of used pole to get. I am paranoid I guess. Left the wooden candelabrum just didnt think it would be worth it even though I could carry it in my new shirt.

Down to 2nd floor
This message was last edited by the player at 04:01, Sun 08 Jan 2023.
Grand Master
GM, 1384 posts
Sun 8 Jan 2023
at 18:25
  • msg #253

Arr 7

Mines Rt 2 - Chamber two doors are here, one has a vaguely face-like shape to the wood, a knocker as a nose ring, and no other handle.
Arr 7
player, 140 posts
AC 15
HP 16 of 16
Sun 8 Jan 2023
at 18:32
  • msg #254

Arr 7

Use the knocker
Grand Master
GM, 1385 posts
Sun 8 Jan 2023
at 18:59
  • msg #255

Arr 7

The door shivers and speaks

"Wishes leave me be,
Bother my hidden brother instead,
Not two but three,
Or tongues will be fed."


It shivers and stops moving.
Arr 7
player, 141 posts
AC 15
HP 16 of 16
Sun 8 Jan 2023
at 19:02
  • msg #256

Arr 7

search for the hidden third
Grand Master
GM, 1386 posts
Sun 8 Jan 2023
at 19:05
  • msg #257

Arr 7

You search the walls and find a secret door which grows a stone face and laughs as if tickled, then says

"I have been found!
To grant your reward
Within must you be bound
As you speak our accord"


The door opens, a wall of white light there, you can't see what is beyond.
Arr 7
player, 142 posts
AC 15
HP 16 of 16
Sun 8 Jan 2023
at 19:11
  • msg #258

Arr 7

Go ahead and enter it I guess, no guts no glory.
Grand Master
GM, 1387 posts
Sun 8 Jan 2023
at 19:59
  • msg #259

Arr 7

Arr tries to enter but finds the light hard and impenetrable.

The door laughs and says "As you speak our accord!"
Arr 7
player, 143 posts
AC 15
HP 16 of 16
Sun 8 Jan 2023
at 21:16
  • msg #260

Arr 7

Backtrack but stay on 2nd floor if possible
Grand Master
GM, 1393 posts
Sun 8 Jan 2023
at 22:30
  • msg #261

Arr 7

Arr traces his steps back to the stairs up from the mines, then explores again.

Rt 2 - Passage, a stinky lizard man is in the hall.
Arr 7
player, 144 posts
AC 15
HP 16 of 16
Sun 8 Jan 2023
at 22:59
  • msg #262

Arr 7

Arr hits him with an arrow for 5 damage but fails to hide after
Grand Master
GM, 1395 posts
Sun 8 Jan 2023
at 23:00
  • msg #263

Arr 7

That kills the lizard man (20xp.)
Arr 7
player, 145 posts
AC 15
HP 16 of 16
Sun 8 Jan 2023
at 23:30
  • msg #264

Arr 7

Continue
Grand Master
GM, 1399 posts
Sun 8 Jan 2023
at 23:47
  • msg #265

Arr 7

Mine Rt 3 - Passage turns right
Mine Rt 4 - Side passage right
Mine Rt 5 - Passage turns left
Mine Rt 6 - side passage right
Mine Rt 7 - Continue straight 60'
Mine Rt 8 - Door to a passage

Mine Rt 9 - Chamber with a door out, Polgara and henchman are here, as well as an orc with a bludgeon.
Grand Master
GM, 1401 posts
Mon 9 Jan 2023
at 00:03
  • msg #266

Arr 7

Polgara destroyed the orc with a magic missile.
Arr 7
player, 146 posts
AC 15
HP 16 of 16
Mon 9 Jan 2023
at 00:08
  • msg #267

Arr 7

Nod head and continue to explore
Grand Master
GM, 1403 posts
Mon 9 Jan 2023
at 00:16
  • msg #268

Arr 7

Rt 10 - stairs down
Arr 7
player, 147 posts
AC 15
HP 16 of 16
Mon 9 Jan 2023
at 00:19
  • msg #269

Arr 7

down
Grand Master
GM, 1405 posts
Mon 9 Jan 2023
at 01:27
  • msg #270

Arr 7

Bas Relief 2 - Passage continues straight +60'
Bas Relief 3 - Passage continues straight +60' a huge chest was left here.
Arr 7
player, 148 posts
AC 15
HP 16 of 16
Mon 9 Jan 2023
at 01:28
  • msg #271

Arr 7

Use my 10 pole to check the chest, I hate traps.
Grand Master
GM, 1407 posts
Mon 9 Jan 2023
at 01:38
  • msg #272

Arr 7

The chest is a mimic, showing it's true form as it tries to eat the pole!
Arr 7
player, 149 posts
AC 15
HP 16 of 16
Mon 9 Jan 2023
at 01:46
  • msg #273

Arr 7

Arr throws a dagger striking the mimic before he hides from it.

20:45, Today: Arr 7 rolled 22,4,13 using 1d20+8,1d4,1d20+8.  adh.
Grand Master
GM, 1411 posts
Mon 9 Jan 2023
at 02:58
  • msg #274

Arr 7

As Arr throws the dagger, he notices the dagger he threw was the glowing one he picked up earlier, and it appears back in his hand after it hits the mimic with the pommel. (cursed -1 dagger, will always be used and return to hand until you can return to the surface to remove it.)

The mimic can't find you.

Polgara and henchmen enter.
This message was last edited by the GM at 03:04, Mon 09 Jan 2023.
Arr 7
player, 150 posts
AC 15
HP 16 of 16
Mon 9 Jan 2023
at 03:12
  • msg #275

Arr 7

Arr again attacks with the cursed dagger again hitting the mimic. Total of 5 damage from both hits so far. He fails to hide this round.

22:09, Today: Arr 7 rolled 19,2,10 using 1d20+7,1d4-1,1d20+8.  adh.
Grand Master
GM, 1416 posts
Mon 9 Jan 2023
at 03:40
  • msg #276

Arr 7

Polgara's magic missile kills it. (30 xp no treasure)
Arr 7
player, 151 posts
AC 15
HP 16 of 16
Mon 9 Jan 2023
at 03:41
  • msg #277

Arr 7

continue
Grand Master
GM, 1418 posts
Mon 9 Jan 2023
at 17:38
  • msg #278

Arr 7

Bas Relief 4 - A wererat wanders down the passage.
Arr 7
player, 152 posts
AC 15
HP 16 of 16
Mon 9 Jan 2023
at 19:25
  • msg #279

Arr 7

Arr misses with his dagger and his hide attempt.
Grand Master
GM, 1424 posts
Mon 9 Jan 2023
at 23:08
  • msg #280

Arr 7

The wererat misses his opportunity.


15:07, Today: Grand Master, for the NPC Wererat, rolled 8,6 using d20+2,d6 ((6,6)).
Arr 7
player, 153 posts
AC 15
HP 16 of 16
Mon 9 Jan 2023
at 23:29
  • msg #281

Arr 7

Arr attacks the wererat hitting it and then he hides.

8:28, Today: Arr 7 rolled 12,1,26 using 1d20+7,1d3,1d20+8.  adh.
Grand Master
GM, 1430 posts
Tue 10 Jan 2023
at 00:45
  • msg #282

Arr 7

The wererat tries to find Arr, but fails.
Arr 7
player, 154 posts
AC 15
HP 16 of 16
Tue 10 Jan 2023
at 00:49
  • msg #283

Arr 7

Arr crit hits the wererat again before hiding once again,


Crit so 3 damage
19:47, Today: Arr 7 rolled 27,1,19 using 1d20+7,1d3,1d20+8.  adh.
Grand Master
GM, 1433 posts
Tue 10 Jan 2023
at 00:50
  • msg #284

Arr 7

(using a whip?)

The wererat is defeated (30xp)
Arr 7
player, 155 posts
AC 15
HP 16 of 16
Tue 10 Jan 2023
at 00:52
  • msg #285

Arr 7

No my cursed -1 dagger so Rolling only d3
Grand Master
GM, 1434 posts
Tue 10 Jan 2023
at 00:55
  • msg #286

Arr 7

(Ah, well that's better than d4-1, but I'm not sure how you'd make the dice roller her do minimums of 1, so I guess I'll let it slide. :) )
Arr 7
player, 156 posts
AC 15
HP 16 of 16
Tue 10 Jan 2023
at 01:02
  • msg #287

Arr 7

Using the -1 to hit but 1d4-1 is really the same as a 1d3 since if I hit need a minimum of 1.

continue
This message was last edited by the player at 01:02, Tue 10 Jan 2023.
Grand Master
GM, 1437 posts
Tue 10 Jan 2023
at 01:18
  • msg #288

Arr 7

Bas Relief 5 - Continue Straight
Bas Relief 6 - Continue straight
Bas Relief 7 - Continue straight
Bas Relief 8 - Dead End

After resting you find a secret door

Bas Relief 9 - Room with a door.  Pit, Arr easily avoids it.

17:17, Today: Grand Master, on behalf of Arr 7, rolled 6 using 1d6+2 ((4)).
Arr 7
player, 157 posts
AC 15
HP 16 of 16
Tue 10 Jan 2023
at 01:20
  • msg #289

Arr 7

Continue
Grand Master
GM, 1438 posts
Tue 10 Jan 2023
at 02:37
  • msg #290

Arr 7

Bas Relief 10 - Stairs down.
This message was last edited by the GM at 02:37, Tue 10 Jan 2023.
Arr 7
player, 158 posts
AC 15
HP 16 of 16
Tue 10 Jan 2023
at 02:40
  • msg #291

Arr 7

down
Grand Master
GM, 1440 posts
Tue 10 Jan 2023
at 02:46
  • msg #292

Arr 7

Caves 2 - A cavern with a tunnel out, a potion with a red cross painted on the bottle lies nearly concealed between a couple of stalagmites.

Caves 3 - A cavern with a tunnel out, a torture rack is here.

Caves 4 - A fork in the tunnel, some glowing moss illuminates the area.
Caves 5 - A trap door with a ladder down.
Arr 7
player, 159 posts
AC 15
HP 16 of 16
Tue 10 Jan 2023
at 02:47
  • msg #293

Arr 7

Takes potion, explore on this floor still
Grand Master
GM, 1442 posts
Tue 10 Jan 2023
at 02:50
  • msg #294

Arr 7

Caves 6 - Cavern with a door for an exit.
Caves 7 - Cavern with a tunnel out, a pile of old clothes is here.
Arr 7
player, 160 posts
AC 15
HP 16 of 16
Tue 10 Jan 2023
at 02:51
  • msg #295

Arr 7

continue
Grand Master
GM, 1443 posts
Tue 10 Jan 2023
at 03:16
  • msg #296

Arr 7

Cave 8 - tunnel forks
Cave 9 - Dead end chamber stairs up.
Arr 7
player, 161 posts
AC 15
HP 16 of 16
Tue 10 Jan 2023
at 03:20
  • msg #297

Arr 7

up
Grand Master
GM, 1445 posts
Tue 10 Jan 2023
at 03:27
  • msg #298

Arr 7

The stairs take you to a basalt walled dungeon chamber with a passage out, when you look for the stair you just came from it's gone.  You're lost!  A large red 2 headed dog is here.

Basalt 2 lost.
Arr 7
player, 162 posts
AC 15
HP 16 of 16
Tue 10 Jan 2023
at 03:34
  • msg #299

Arr 7

Arr threw his dagger which missed but he did successfully hid.

19 to hide

His second attack hit for 3 points and he tries to hide.

11 to hide
This message was last edited by the player at 03:36, Tue 10 Jan 2023.
Grand Master
GM, 1446 posts
Tue 10 Jan 2023
at 03:36
  • msg #300

Arr 7

The dog belches flame, and sniffs around for Arr, but doesn't find him.
Arr 7
player, 163 posts
AC 15
HP 16 of 16
Tue 10 Jan 2023
at 03:37
  • msg #301

Arr 7

Arr hits for 3 and an 11 to hide
Grand Master
GM, 1447 posts
Tue 10 Jan 2023
at 04:58
  • msg #302

Arr 7

The dog is hanging on by a thread, it sniffs out Arr and breathes fire on him (6 damage)


20:58, Today: Grand Master, for the NPC Hellhound, rolled 15,6 using d20+4,d6 ((11,6)).
Arr 7
player, 164 posts
AC 15
HP 16 of 16
Tue 10 Jan 2023
at 05:05
  • msg #303

Arr 7

Arr hits the dog again before hiding.

00:03, Today: Arr 7 rolled 18,2,18 using 1d20+7,1d3,1d20+8.  adh.
Grand Master
GM, 1450 posts
Tue 10 Jan 2023
at 16:19
  • msg #304

Arr 7

The dog is killed by the 2nd hit. ( 50 xp)
Arr 7
player, 165 posts
AC 15
HP 16 of 16
Tue 10 Jan 2023
at 16:28
  • msg #305

Arr 7

Lost but will try to explore to find the way out of the dungeon.
Grand Master
GM, 1454 posts
Tue 10 Jan 2023
at 16:53
  • msg #306

Arr 7

Bas Relief 1 - Stairs up, no longer lost.
Up to mines.
Backtrack to granite dungeon successful,
Lost getting back to surface.

Rt 8 lost - Dead end

After resting you find a secret door.

Rt 7 lost - door opens to a passage with a suit of plate mail (normal AC 16)
Rt 6 lost - Dead end chamber, a large empty cask (heavy, furniture, 20gp sold)

After resting a secret door opens while searching by a kobold with a bludgeon.
Arr 7
player, 166 posts
AC 15
HP 16 of 16
Tue 10 Jan 2023
at 17:03
  • msg #307

Arr 7

Arr uses 6 food during a dead end to be at full HP. Taking all the treasure from earlier.

Arr attacks the creature then hides, doing so again hitting and hiding both times.

Hits for 2, hides, Hits for 3 hides

12:04, Today: Arr 7 rolled 22,3,26 using 1d20+7,1d3,1d20+8.  2nd round.

12:04, Today: Arr 7 rolled 20,2,20 using 1d20+7,1d3,1d20+8.  adh.

This message was last edited by the player at 17:06, Tue 10 Jan 2023.
Grand Master
GM, 1456 posts
Tue 10 Jan 2023
at 19:12
  • msg #308

Arr 7

The poor kobold doesn't know what hit him, and goes down from the first attack. (10xp)
Arr 7
player, 167 posts
AC 15
HP 16 of 16
Tue 10 Jan 2023
at 19:15
  • msg #309

Arr 7

continue
Grand Master
GM, 1458 posts
Tue 10 Jan 2023
at 19:23
  • msg #310

Arr 7

Going through the secret door leads to

Rt 5 lost - Passage
Rt 4 lost - Side passage to the left with a glint of light that turns out to be a small rat that runs away.
Rt 3 lost - Stairs down (assuming you're skipping as headed for the exit)
Rt 2 lost - Dead end

After resting you find a secret door that leads to the stairs to the surface.
Arr 7
player, 168 posts
AC 15
HP 16 of 16
Tue 10 Jan 2023
at 19:32
  • msg #311

Arr 7

How can I get rid of that -1 dagger, is it worth anything to sell .

Then I will restock and start again.
Grand Master
GM, 1459 posts
Tue 10 Jan 2023
at 21:46
  • msg #312

Arr 7

(Cursed items can be destroyed for free on the surface, no value to them though.)
Arr 7
player, 169 posts
AC 15
HP 16 of 16
Tue 10 Jan 2023
at 22:02
  • msg #313

Arr 7

Ok Down Start to explore again
Grand Master
GM, 1464 posts
Tue 10 Jan 2023
at 22:41
  • msg #314

Arr 7

Rt 2 - Chute drops you down into mines.

Mine 9 lost - passage turns right
Mine 8 lost - passage turns left, there's a yellow glowing rock there.
Mine 7 lost - passage turns left
Mine 6 lost - Stairs down
Arr 7
player, 170 posts
AC 15
HP 16 of 16
Tue 10 Jan 2023
at 22:42
  • msg #315

Arr 7

down
Grand Master
GM, 1467 posts
Tue 10 Jan 2023
at 22:53
  • msg #316

Arr 7

Bas Relief 1 - Passage, Arr starts choking, and rushes through afterwards his burden feels less (high str until leaving the dungeon)

Bas Relief 2 - Pit!  Arr easily avoids it.

14:53, Today: Grand Master, on behalf of Arr 7, rolled 7 using 1d6+2.  pit.
Arr 7
player, 171 posts
AC 15
HP 16 of 16
Tue 10 Jan 2023
at 23:00
  • msg #317

Arr 7

continue
Grand Master
GM, 1472 posts
Wed 11 Jan 2023
at 00:35
  • msg #318

Arr 7

Bas Relief 3 - Side passage right
Bas Relief 4 - Side passage to the left with a lead fishing weight.
Bas Relief 5 - Stairs up.
Arr 7
player, 172 posts
AC 15
HP 16 of 16
Wed 11 Jan 2023
at 00:37
  • msg #319

Arr 7

continue on this floor
Grand Master
GM, 1473 posts
Wed 11 Jan 2023
at 00:53
  • msg #320

Arr 7

Bas Relief 6 - chamber with passage out
Bas Relief 7 - Side passage left
Bas Relief 8 - Side passage right
Bas Relief 9 - Stairs up (assuming you're continuing here)
Bas Relief 10 - Stairs down
Arr 7
player, 173 posts
AC 15
HP 16 of 16
Wed 11 Jan 2023
at 01:03
  • msg #321

Arr 7

no guts no glory

Down
Grand Master
GM, 1476 posts
Wed 11 Jan 2023
at 01:10
  • msg #322

Arr 7

Caves 2 - A dead end room, when you enter the door closes, turning you see buttons 4,5,6
Arr 7
player, 174 posts
AC 15
HP 16 of 16
Wed 11 Jan 2023
at 01:12
  • msg #323

Arr 7

 push 4
Grand Master
GM, 1477 posts
Wed 11 Jan 2023
at 01:37
  • msg #324

Arr 7

The door opens back to were you just were, you can only backtrack from here, back to the ladder up.  (assuming explore again)

Caves 2 - Stairs down.
Arr 7
player, 175 posts
AC 15
HP 16 of 16
Wed 11 Jan 2023
at 01:39
  • msg #325

Arr 7

down
Grand Master
GM, 1479 posts
Wed 11 Jan 2023
at 01:47
  • msg #326

Arr 7

The stairs go to a dungeon of black basalt blocks.

Basalt 2 - Passage turns left, a small rat here runs away
Basalt 3 - Chamber with a door out, a huge stone chest sits in the middle of a gray pool.  The pool starts moving in your direction!
Arr 7
player, 176 posts
AC 15
HP 16 of 16
Wed 11 Jan 2023
at 01:56
  • msg #327

Arr 7

Arr attacks the pool with a dagger failing to hit but hiding, he continues to attack and hide. Hitting the pool several times and hiding every time.

20:52, Today: Arr 7 rolled 16,2,25 using 1d20+9,1d4+1,1d20+8.  adh.

20:52, Today: Arr 7 rolled 26,5,22 using 1d20+9,1d4+1,1d20+8.  adh.

20:52, Today: Arr 7 rolled 10,2,13 using 1d20+9,1d4+1,1d20+8.  adh.

Grand Master
GM, 1482 posts
Wed 11 Jan 2023
at 03:22
  • msg #328

Arr 7

Daggers are dissolved by the pool, but it's killed by the 2nd one hitting it. (50xp)

The stone chest contains 504 pp, 1281 gp.
Arr 7
player, 177 posts
AC 15
HP 16 of 16
Wed 11 Jan 2023
at 03:36
  • msg #329

Arr 7

Continue
Grand Master
GM, 1486 posts
Wed 11 Jan 2023
at 14:40
  • msg #330

Arr 7

Basalt 4 - Door to passage
Basalt 5 - Passage turns right, there's a fire beetle larvae here.
Basalt 6 - Chamber with a passage out, A torture rack is here (furniture, heavy, 20 gp)
Basalt 7 - Door to a passage
Grand Master
GM, 1488 posts
Wed 11 Jan 2023
at 19:27
  • msg #331

Arr 7

Basalt 8 - Chamber with exit, a wizard is here, he's got sack filled with coin, he's pushing on a wall.
Arr 7
player, 178 posts
AC 15
HP 16 of 16
Wed 11 Jan 2023
at 22:21
  • msg #332

Arr 7

Arr will inspect the wizard looking for any Band markings. If he sees any he will let the wizard go, if none he will take a quick chance hiding first," What Band are you from."

If I cant see a Band marking when he turns around or he is Hostile I will attack and hide as usual.


17:18, Today: Arr 7 rolled 20 using 1d20+8.  Initial hide roll.

17:15, Today: Arr 7 rolled 27,5,13 using 1d20+8,1d4+1,1d20+8.  adh.

Grand Master
GM, 1491 posts
Wed 11 Jan 2023
at 23:00
  • msg #333

Arr 7

"Band? What are you talking abo... Urk!"

The wizard lies dead.  His sack contained 10,000 gp... but something seems off about them, a quick inspection reveals they're lead covered in gold leaf.
Arr 7
player, 179 posts
AC 15
HP 16 of 16
Wed 11 Jan 2023
at 23:05
  • msg #334

Arr 7

Since I have the shirt of holding, will take them for decorations in the Band to give off impression of even more wealth for us.

How much XP for the wizard

Continue
This message was last edited by the player at 23:06, Wed 11 Jan 2023.
Grand Master
GM, 1493 posts
Wed 11 Jan 2023
at 23:13
  • msg #335

Arr 7

(50xp)
Arr 7
player, 180 posts
AC 15
HP 16 of 16
Wed 11 Jan 2023
at 23:13
  • msg #336

Arr 7

Continue
Grand Master
GM, 1494 posts
Wed 11 Jan 2023
at 23:31
  • msg #337

Arr 7

Basalt 9 - Continue straight
Basalt 10 - Stairs down
Arr 7
player, 181 posts
AC 15
HP 16 of 16
Wed 11 Jan 2023
at 23:33
  • msg #338

Arr 7

down
Grand Master
GM, 1496 posts
Wed 11 Jan 2023
at 23:38
  • msg #339

Arr 7

The stairs go to a black and red tiled passage

Tile 2 - stairs down
Arr 7
player, 182 posts
AC 15
HP 16 of 16
Wed 11 Jan 2023
at 23:39
  • msg #340

Arr 7

Search, none found backtrack go up a floor or to not all the way out just higher up.
Grand Master
GM, 1498 posts
Thu 12 Jan 2023
at 17:32
  • msg #341

Arr 7

You search, a secret door pops open. A large red skinned horned and tusked humanoid steps in.
Arr 7
player, 183 posts
AC 15
HP 16 of 16
Thu 12 Jan 2023
at 17:38
  • msg #342

Arr 7

Arr quickly throws a dagger striking it, then hides.
12:35, Today: Arr 7 rolled 17,3,24 using 1d20+8,1d4+1,1d20+8.  adh.

Arr then throws another dagger missing but he does hide.
12:35, Today: Arr 7 rolled 12,4,28 using 1d20+8,1d4+1,1d20+8.  adh.

Arr throws another again striking it before again hiding.
12:36, Today: Arr 7 rolled 24,4,20 using 1d20+8,1d4+1,1d20+8.  adh.
Grand Master
GM, 1502 posts
Thu 12 Jan 2023
at 18:01
  • msg #343

Arr 7

The humanoid has a look of surprise and anger as he realizes he's hit and Arr disappears he growls "Two can play that game!" He snaps his fingers and disappears.

09:57, Today: Grand Master, for the NPC Oni, rolled 12 using 1d20+2.  sneak.

He's still bleeding on the floor and gives his position away.  Arr's second attack misses. But he hides.

The humanoid swears and says "I'll not die that easily." The blood drops go through the secret door (follow & attack, wait and continue, or backtrack?)
Arr 7
player, 184 posts
AC 15
HP 16 of 16
Thu 12 Jan 2023
at 18:06
  • msg #344

Arr 7

Follow and attack
Grand Master
GM, 1503 posts
Thu 12 Jan 2023
at 18:51
  • msg #345

Arr 7

Tile 3 - Continues straight, you're persuing but don't have an opportunity to attack.
Tile 4 - Door, the humanoid doesn't get the door open quickly, and he's skewered by Arr's dagger, he had nothing of value. (60xp)
Arr 7
player, 185 posts
AC 15
HP 16 of 16
Thu 12 Jan 2023
at 22:01
  • msg #346

Arr 7

Retrieve daggers, Then continue while looking for stairs up.
Grand Master
GM, 1505 posts
Thu 12 Jan 2023
at 22:15
  • msg #347

Arr 7

Tile 4/Hall of Doors 1 - Door leads to a Hall of Doors.
Tile 4/Hall of Doors 2 - A room with an iron ration
Tile 4/Hall of Doors 3 - A room with a chair (Heavy furniture 20gp value)
Tile 5 - Door leads back to the tile dungeon, a room with statue of an Oni (100gp heavy)
Tile 6 - Empty room with door out
Tile 7 - Dead end room with stairs down, a large blue man with a cloud for legs guards a sack that appears to be filled with coin
Arr 7
player, 186 posts
AC 15
HP 16 of 16
Thu 12 Jan 2023
at 23:54
  • msg #348

Arr 7

Arr attacks the creature but misses and fails to hide too.

18:51, Today: Arr 7 rolled 11,2,12 using 1d20+8,1d4+1,1d20+8.  adh
Grand Master
GM, 1508 posts
Fri 13 Jan 2023
at 02:19
  • msg #349

Arr 7

The blue man blows a really strong wind at you which knocks you over hard (1 damage


18:19, Today: Grand Master, for the NPC djinn, rolled 16,1 using d20+5,d6.

Arr 7
player, 187 posts
AC 15
HP 16 of 16
Fri 13 Jan 2023
at 04:32
  • msg #350

Arr 7

Arr strikes the creature for 4 damage before hiding on it.

23:30, Today: Arr 7 rolled 21,4,25 using 1d20+8,1d4+1,1d20+8.  adh.
Grand Master
GM, 1510 posts
Fri 13 Jan 2023
at 15:34
  • msg #351

Arr 7

He looks around for you for a moment, then grabs the sack.
Arr 7
player, 188 posts
AC 15
HP 16 of 16
Fri 13 Jan 2023
at 20:47
  • msg #352

Arr 7

Arr attacks once again hitting it for 4 damage but is unable to hide this time.

15:46, Today: Arr 7 rolled 17,4,12 using 1d20+8,1d4+1,1d20+8.  adh.
Grand Master
GM, 1514 posts
Fri 13 Jan 2023
at 22:48
  • msg #353

Arr 7

He calls out and poofs into a blue-white cloud, dropping the sack. (60xp)

The sack contained 645 pp, 6600 sp
Arr 7
player, 189 posts
AC 15
HP 16 of 16
Fri 13 Jan 2023
at 22:59
  • msg #354

Arr 7

Arr will try to work his way out of the dungeon, killing things as he goes.
Grand Master
GM, 1519 posts
Sat 14 Jan 2023
at 03:34
  • msg #355

Arr 7

You backtrack through 4 sets of stairs, back to the Mines dungeon level before getting lost.

Mines 6 lost - Going in circles to Rt 1... stairs up to granite dungeon.  Backtrack you get lost, but you end up at the stairs to the surface anyway.
Arr 7
player, 190 posts
AC 15
HP 16 of 16
Sun 15 Jan 2023
at 06:51
  • msg #356

Arr 7

arr is ready to continue now
Grand Master
GM, 1527 posts
Mon 16 Jan 2023
at 01:41
  • msg #357

Arr 7

Rt 2 - Passage continues straight 60'
Rt 3 - Passage turns right, there's a pit!  Arr easily avoids it.

17:39, Today: Grand Master, on behalf of Arr 7, rolled 4 using 1d6+2.  avoid pit.

Rt 4 - Chamber with a passage out, A pile of gold and silver lies on the floor.
Arr 7
player, 191 posts
AC 15
HP 16 of 16
Mon 16 Jan 2023
at 02:32
  • msg #358

Arr 7

Use pole to gather the coins in case they are trapped.
Grand Master
GM, 1533 posts
Tue 17 Jan 2023
at 05:17
  • msg #359

Arr 7

One of the coins comes to life and bites your pole, it's some sort of beetle that has a gold coin like carapace.  It flies up and at Arr
Arr 7
player, 192 posts
AC 15
HP 16 of 16
Tue 17 Jan 2023
at 15:21
  • msg #360

Arr 7

Arr quickly draws a dagger and strikes it before hiding.

10:18, Today: Arr 7 rolled 14,3,18 using 1d20+8,1d4,1d20+8.  ADH.

Arr then strikes it again before hiding once again.

10:20, Today: Arr 7 rolled 21,4,16 using 1d20+8,1d4,1d20+8.  ADH.
Grand Master
GM, 1536 posts
Tue 17 Jan 2023
at 15:39
  • msg #361

Arr 7

It's skewered and dead from Arr's first strike (10xp)

Arr gathers up 1013 sp and 264 gp before moving on.

Rt 5 - side passage right
Rt 6 - Continue Straight 60'
Rt 7 - Door to a room with a door out, Arr falls in a pit (3 damage)

07:38, Today: Grand Master, on behalf of Arr 7, rolled 3 using 1d6+2.  avoid pit.
07:39, Today: Grand Master, for the NPC gravity, rolled 3 using 1d6.  vs. Arr 7.

Arr 7
player, 193 posts
AC 15
HP 16 of 16
Tue 17 Jan 2023
at 15:52
  • msg #362

Arr 7

continue
Grand Master
GM, 1537 posts
Tue 17 Jan 2023
at 16:29
  • msg #363

Arr 7

Rt 8 - Side passage right
Rt 9 - Passage turns left
Rt 10 - Stairs down
Arr 7
player, 194 posts
AC 15
HP 14 of 17
Tue 17 Jan 2023
at 16:31
  • msg #364

Arr 7

down
Grand Master
GM, 1539 posts
Tue 17 Jan 2023
at 16:56
  • msg #365

Arr 7

Mine 2 - Chamber with passage out
Mine 3 - Stairs Down
Arr 7
player, 195 posts
AC 15
HP 14 of 17
Tue 17 Jan 2023
at 16:58
  • msg #366

Arr 7

down
Grand Master
GM, 1543 posts
Tue 17 Jan 2023
at 23:19
  • msg #367

Arr 7

Bas Relief 2 - A centipede drops from the ceiling and bites Arr (4 damage.)

15:19, Today: Grand Master, for the NPC centipede, rolled 22,4 using d20+2,d6.
Arr 7
player, 196 posts
AC 15
HP 14 of 17
Tue 17 Jan 2023
at 23:48
  • msg #368

Arr 7

Arr hits it and hides continuing to do so until it is dead.

18:44, Today: Arr 7 rolled 17,2,26 using 1d20+8,1d4,1d20+8.  adh.
18:44, Today: Arr 7 rolled 15,2,24 using 1d20+8,1d4,1d20+8.  adh.
18:44, Today: Arr 7 rolled 11,2,18 using 1d20+8,1d4,1d20+8.  adh.
18:44, Today: Arr 7 rolled 11,1,19 using 1d20+8,1d4,1d20+8.  adh.
18:45, Today: Arr 7 rolled 22,4,11 using 1d20+8,1d4,1d20+8.  adh.
Grand Master
GM, 1548 posts
Wed 18 Jan 2023
at 16:05
  • msg #369

Arr 7

The centipede is dead by the second hit.  (30xp, assuming continuing)

Bas Relief 3 - Side passage left
Bas Relief 4 - Side passage right
Bas Relief 5 - Continue Straight
Bas Relief 6 - Side passage right
Bas Relief 7 - Side passage right
Bas Relief 8 - Side passage right
Bas Relief 9 - Continue straight
Bas Relief 10 - stairs down.
Arr 7
player, 197 posts
AC 15
HP 14 of 17
Wed 18 Jan 2023
at 20:40
  • msg #370

Arr 7

down
Grand Master
GM, 1551 posts
Wed 18 Jan 2023
at 21:56
  • msg #371

Arr 7

Cave Rt 2 - tunnel turns right, there's a lump of coal here
Cave Rt 3 - Side passage left
Cave Rt 4 - Continue Straight 60'
Cave Rt 5 - Passage turns left, a van helsing kit is here.

Cave Rt 6 - Chamber, a Werewolf is trying to sort a pile of silver and platinum coins into separate piles.
Arr 7
player, 198 posts
AC 15
HP 14 of 17
Wed 18 Jan 2023
at 22:07
  • msg #372

Arr 7

Arr throws a dagger striking it then he hides.

17:05, Today: Arr 7 rolled 22,1,19 using 1d20+8,1d4,1d20+8.  ADH.

Again he throws a dagger and hides.

17:05, Today: Arr 7 rolled 21,4,24 using 1d20+8,1d4,1d20+8.  adh.

Again he throws a dagger and hides.

17:05, Today: Arr 7 rolled 22,2,15 using 1d20+8,1d4,1d20+8.  adh.


Can we use the Van helsing kit more than 1x or is it like rations one time use.
This message was last edited by the player at 22:09, Wed 18 Jan 2023.
Grand Master
GM, 1557 posts
Fri 20 Jan 2023
at 05:27
  • msg #373

Arr 7

The werewolf is dead hunting around and unable to find the ranger while taking too many daggers to the chest.  There was 402 pp, 4370 sp (40xp)

(I don't remember what the game does with those as I didn't use them very often, I think it's reusable.  The rules doc doesn't say anything about them being used up.)
Arr 7
player, 199 posts
AC 15
HP 14 of 17
Fri 20 Jan 2023
at 11:50
  • msg #374

Arr 7

Arr takes the coins then continues.

In game they were never used up but I wanted to make sure doing it the same way.
Grand Master
GM, 1565 posts
Sun 22 Jan 2023
at 00:41
  • msg #375

Arr 7

Cave Rt 7 - Side tunnel right
Cave Rt 8 - Door to a dead end room

After resting/eating you search for secret doors and find one

Cave Rt 9 - door opens to a tunnel
Cave Rt 10 - stairs down.
Arr 7
player, 200 posts
AC 15
HP 14 of 17
Sun 22 Jan 2023
at 02:18
  • msg #376

Arr 7

Fully healed

Down
Grand Master
GM, 1568 posts
Sun 22 Jan 2023
at 04:33
  • msg #377

Arr 7

Basalt 2 - Side passage to the left, a single gold coin lies there (taking it?)
Arr 7
player, 201 posts
AC 15
HP 17 of 17
Sun 22 Jan 2023
at 04:36
  • msg #378

Arr 7

Sure but use the pole to get it
Grand Master
GM, 1569 posts
Sun 22 Jan 2023
at 15:05
  • msg #379

Arr 7

It turns out to be a beetle, which bites your pole, then starts flying at you.
Arr 7
player, 202 posts
AC 15
HP 17 of 17
Sun 22 Jan 2023
at 15:21
  • msg #380

Arr 7

Arr attacks and hides until he kills it.

10:07, Today: Arr 7 rolled 24,4,16 using 1d20+8,1d4,1d20+8.  Attack,damage,hide.

10:07, Today: Arr 7 rolled 18,2,17 using 1d20+8,1d4,1d20+8.  Attack,damage,hide.

10:07, Today: Arr 7 rolled 21,2,19 using 1d20+8,1d4,1d20+8.  Attack,


Grand Master
GM, 1572 posts
Sun 22 Jan 2023
at 23:26
  • msg #381

Arr 7

Arr's first attack kills the bug (50 xp)
Arr 7
player, 203 posts
AC 15
HP 17 of 17
Mon 23 Jan 2023
at 00:03
  • msg #382

Arr 7

Continue
Grand Master
GM, 1575 posts
Mon 23 Jan 2023
at 16:58
  • msg #383

Arr 7

Basalt 3 - Straight
Basalt 4 - Straight
Basalt 5 - Side passage left with an intact arrow on the floor, it looks to be in perfect condition, it has red fletching. (taking? continue?)
Arr 7
player, 204 posts
AC 15
HP 17 of 17
Mon 23 Jan 2023
at 19:08
  • msg #384

Arr 7

Will take use pole to get in case trapped.

If i get it, will use it for my next attack. letting you know in advance.
Grand Master
GM, 1577 posts
Mon 23 Jan 2023
at 21:30
  • msg #385

Arr 7

continuing...

Basalt 6 - Continues, there's a pit in the passage, which Arr avoids

Basalt 7 - Side passage left
Basalt 8 - Stairs going up, passage continues
This message was last edited by the GM at 21:38, Mon 23 Jan 2023.
Arr 7
player, 206 posts
AC 15
HP 17 of 17
Mon 23 Jan 2023
at 22:18
  • msg #386

Arr 7

up
Grand Master
GM, 1580 posts
Mon 23 Jan 2023
at 23:34
  • msg #387

Arr 7

The stairs go up to a dead end cave, a piercer drops, missing Arr.

15:33, Today: Grand Master, for the NPC piercer, rolled 12,4 using d20+3,d6.
Arr 7
player, 207 posts
AC 15
HP 17 of 17
Mon 23 Jan 2023
at 23:46
  • msg #388

Arr 7

Arr strikes the creature with the red arrow he just acquired for 3 damage before hiding.

18:44, Today: Arr 7 rolled 21,3,27 using 1d20+8,1d6,1d20+8.  adh.
Grand Master
GM, 1582 posts
Tue 24 Jan 2023
at 16:11
  • msg #389

Arr 7

The arrow pops back to your hand, but you notice it flew a bit slow and didn't as much as it should've. (cursed arrow of returning -1!)

The piercer survives and runs around on it's little legs poking here and there trying to find Arr but fails.
Arr 7
player, 209 posts
AC 15
HP 17 of 17
Tue 24 Jan 2023
at 18:04
  • msg #390

Arr 7

Arr strikes it again killing it. 5 damage

13:02, Today: Arr 7 rolled 19,6,15 using 1d20+7,1d6,1d20+8.  adh.
Grand Master
GM, 1586 posts
Tue 24 Jan 2023
at 18:28
  • msg #391

Arr 7

(40 xp.)

After resting Arr looks for secret doors, he doesn't find any, but a gray ooze seeps through a likely one, it's headed for Arr!
Arr 7
player, 210 posts
AC 15
HP 17 of 17
Tue 24 Jan 2023
at 18:58
  • msg #392

Arr 7

Arr fires the arrow at it and then hides. 5 damage with cursed arrow so hopefully destroyed.

13:55, Today: Arr 7 rolled 13,6,26 using 1d20+7,1d6,1d20+8.  adh.
Grand Master
GM, 1593 posts
Tue 24 Jan 2023
at 19:54
  • msg #393

Arr 7

The arrow strikes the ooze, but it doesn't stop moving, the arrow pops back in Arr's hand.  The ooze oozes around trying to trace where Arr is, but fails.
Arr 7
player, 211 posts
AC 15
HP 17 of 17
Tue 24 Jan 2023
at 20:04
  • msg #394

Arr 7

Arr again hits the ooze for 5 damage but fails to hide after.

15:03, Today: Arr 7 rolled 26,6,9 using 1d20+7,1d6,1d20+8.  adh.
Grand Master
GM, 1595 posts
Tue 24 Jan 2023
at 20:20
  • msg #395

Arr 7

The ooze quits moving, and the arrow is disolved by the ooze's juices. (40xp)

You find the secret door easily.

(You're on RT 10, you can now backtrack in the caves or descend once again)
Arr 7
player, 212 posts
AC 15
HP 17 of 17
Tue 24 Jan 2023
at 20:32
  • msg #396

Arr 7

backtrack, explore still without exiting
Grand Master
GM, 1596 posts
Tue 24 Jan 2023
at 21:35
  • msg #397

Arr 7

You get lost backtracking.

Lost Caves 9 - Side passage left
Lost Caves 8 - Side passage right, a shrieker mushroom is here.
Arr 7
player, 213 posts
AC 15
HP 17 of 17
Tue 24 Jan 2023
at 21:50
  • msg #398

Arr 7

Arr attacks it hitting it then hiding twice if needed.

16:49, Today: Arr 7 rolled 25,1,17 using 1d20+8,1d4,1d20+8.  adh.

16:49, Today: Arr 7 rolled 21,1,24 using 1d20+8,1d4,1d20+8.  adh.

Grand Master
GM, 1600 posts
Tue 24 Jan 2023
at 22:01
  • msg #399

Arr 7

After the first hit it starts screaming, even after a second hit it continues screaming.
Arr 7
player, 214 posts
AC 15
HP 17 of 17
Wed 25 Jan 2023
at 06:17
  • msg #400

Arr 7

Arr continues to attack it.

01:15, Today: Arr 7 rolled 24,2,17 using 1d20+8,1d4,1d20+8.

01:15, Today: Arr 7 rolled 10,4,21 using 1d20+8,1d4,1d20+8.  adh.

Grand Master
GM, 1605 posts
Wed 25 Jan 2023
at 16:56
  • msg #401

Arr 7

Round 3 the mushroom survives another hit still, but a roar comes from some sort of giant bird that has the head of a bear.

Round 4 Whichever Arr attacks is missed, the mushroom continues screaming.  The bear-bird sniffs around looking for whatever is causing the mushroom to scream.
Arr 7
player, 216 posts
AC 15
HP 17 of 17
Wed 25 Jan 2023
at 18:54
  • msg #402

Arr 7

Arr continues to attack and hide killing the mushroom one first then the Bird one.

first hits 1 damage then 4 then 6

13:52, Today: Arr 7 rolled 24,6,26 using 1d20+8,1d6,1d20+8.

13:52, Today: Arr 7 rolled 22,4,16 using 1d20+8,1d6,1d20+8.

13:51, Today: Arr 7 rolled 22,1,20 using 1d20+8,1d6,1d20+8.  adh.

This message was last edited by the player at 18:55, Wed 25 Jan 2023.
Grand Master
GM, 1609 posts
Wed 25 Jan 2023
at 21:48
  • msg #403

Arr 7

The shroom holds up to one more hit, screaming, then is deflated at last by the 4th hit.  The bear-bird's unable to find Arr, and goes down in one to the eye. (80xp)
Arr 7
player, 217 posts
AC 15
HP 17 of 17
Wed 25 Jan 2023
at 22:30
  • msg #404

Arr 7

continue
Grand Master
GM, 1620 posts
Fri 27 Jan 2023
at 15:56
  • msg #405

Arr 7

Lost Caves 7 - Door to a non-cave-like room with a statue of a particularly large and gruesome ogre in bent over pose with arms out and hands flat vertical.  As you enter a heavy iron gate drops blocking the exit.  The statue speaks but it's in some humanoid language you don't understand, perhaps Ogrish. There's a 6 foot horizontal wheel with a post sticking out to one side attached to a shaft that goes through the roof and floor.  No other exits are visible.
Arr 7
player, 218 posts
AC 15
HP 17 of 17
Fri 27 Jan 2023
at 17:59
  • msg #406

Arr 7

use the wheel thing
Grand Master
GM, 1624 posts
Sat 28 Jan 2023
at 06:12
  • msg #407

Re: Arr 7

Are you turning it clockwise or counter clockwise?
Arr 7
player, 219 posts
AC 15
HP 17 of 17
Sat 28 Jan 2023
at 09:30
  • msg #408

Re: Arr 7

Try counter clockwise
Grand Master
GM, 1626 posts
Sat 28 Jan 2023
at 14:11
  • msg #409

Re: Arr 7

As you turn it, the room starts to rise until it gets a quarter turn, the wheel can go no further, you see a Bas Relief passage outside the gate.
Arr 7
player, 220 posts
AC 15
HP 17 of 17
Sat 28 Jan 2023
at 16:29
  • msg #410

Re: Arr 7

Continue
Grand Master
GM, 1627 posts
Sat 28 Jan 2023
at 19:02
  • msg #411

Re: Arr 7

(backtrack as there's no way to go forward here.)

Bas Relief 2 - Continue Straight
Bas Relief 3 - Continue Straight
Bas Relief 4 - Passage left, a light is seen that way, but it's just a glint of your own light off a shiny bit of masonry.
Bas Relief 5 - Passage turns right
Bas Relief 6 - Side passage left
Bas Relief 7 - dead end

After resting you find a secret door

Bas Relief 8 - Continue Straight
Bas Relief 9 - Side passage left
Bas Relief 10 - Stairs down
Arr 7
player, 221 posts
AC 15
HP 17 of 17
Sat 28 Jan 2023
at 19:06
  • msg #412

Re: Arr 7

Down
Grand Master
GM, 1629 posts
Sat 28 Jan 2023
at 19:18
  • msg #413

Re: Arr 7

Caves 2 - Side passage to the right with a nail driven into the floor
Caves 3 - The passage continues, an Ogre armed with a lead pipe is in the passage ahead wandering.
Arr 7
player, 222 posts
AC 15
HP 17 of 17
Tue 31 Jan 2023
at 05:32
  • msg #414

Re: Arr 7

Arr hits for 4 damage then hides then hits for 1 damage but fails to hide

So 5 damage before ogre can attack if still alive.
Grand Master
GM, 1637 posts
Tue 31 Jan 2023
at 16:01
  • msg #415

Re: Arr 7

The ogre was a big one and survives Arr's attacks, it tries to beat him with it's club, but Arr's armor saves him.
Arr 7
player, 223 posts
AC 15
HP 17 of 17
Tue 31 Jan 2023
at 17:15
  • msg #416

Re: Arr 7

Arr misses twice but hides then hits it for 7 damage before the ogre has a chance to attack again.

12:12, Today: Arr 7 rolled 24,3,13 using 1d20+8,1d4,1d20+8.

12:12, Today: Arr 7 rolled 27,4,18 using 1d20+8,1d4,1d20+8.

12:12, Today: Arr 7 rolled 11,3,21 using 1d20+8,1d4,1d20+8.

12:11, Today: Arr 7 rolled 9,3,22 using 1d20+8,1d4,1d20+8.  adh.

Grand Master
GM, 1640 posts
Tue 31 Jan 2023
at 17:22
  • msg #417

Re: Arr 7

The Ogre dies to the next attack (40xp)
Arr 7
player, 224 posts
AC 15
HP 17 of 17
Tue 31 Jan 2023
at 17:27
  • msg #418

Re: Arr 7

continue
Grand Master
GM, 1641 posts
Tue 31 Jan 2023
at 18:26
  • msg #419

Re: Arr 7

Caves 4 - Tunnel turns left
Caves 5 - passage continues, a trap door with a ladder leads down here.  An arrow hits Arr in the back (10 damage.) A thief was behind Arr, and is loading another arrow.
Arr 7
player, 225 posts
AC 15
HP 17 of 17
Tue 31 Jan 2023
at 18:31
  • msg #420

Re: Arr 7

Arr attacks back missing and hitting successfully hiding doing 9 damage before the thief can act again.
Grand Master
GM, 1642 posts
Wed 1 Feb 2023
at 15:52
  • msg #421

Re: Arr 7

That finishes the sniper off.  He had just a dagger and bow, and 11 arrows left. (40xp)
Arr 7
player, 226 posts
AC 15
HP 7 of 17
Wed 1 Feb 2023
at 16:49
  • msg #422

Re: Arr 7

Continue on this level, hoping to find a place to heal up.
Grand Master
GM, 1651 posts
Wed 1 Feb 2023
at 17:26
  • msg #423

Re: Arr 7

Caves 6 - Side tunnel left
Caves 7 - The tunnel changes into a rough hewn dungeon passage.
Rough (Caves) 8 - Passage continues 60'
Rough (Caves) 9 - Side passage right
Rough (Caves) 10 - Stairs down.
Arr 7
player, 227 posts
AC 15
HP 7 of 17
Wed 1 Feb 2023
at 17:34
  • msg #424

Re: Arr 7

Continue on this level
Grand Master
GM, 1654 posts
Thu 2 Feb 2023
at 19:27
  • msg #425

Re: Arr 7

Arr gets lost backtracking

Caves 3 lost - The tunnel goes in circles
Caves 5 lost - There's a pit in the tunnel, Arr expertly avoids it.
Caves 4 lost - Tunnel opens up for a bit then continues
Caves 3 lost - Tunnel continues, a bear with the wings of a bird is sniffing at 17 gold coins.
Arr 7
player, 228 posts
AC 15
HP 7 of 17
Thu 2 Feb 2023
at 20:06
  • msg #426

Re: Arr 7

Arr fires an arrow striking it for 5 damage but he fails to hide.

15:05, Today: Arr 7 rolled 16,5,10 using 1d20+8,1d6,1d20+8.  adh.
Grand Master
GM, 1658 posts
Fri 3 Feb 2023
at 22:57
  • msg #427

Re: Arr 7

The winged bear is hanging on for life, and clips Arr with a claw (1 damage)
Arr 7
player, 229 posts
AC 15
HP 7 of 17
Sun 5 Feb 2023
at 18:43
  • msg #428

Re: Arr 7

Arr strikes the bear creature again for 4 damage.

13:41, Today: Arr 7 rolled 18,4,24 using 1d20+8,1d4,1d20+8.  adh.
Grand Master
GM, 1668 posts
Mon 6 Feb 2023
at 03:38
  • msg #429

Re: Arr 7

Arr finishes off the winged bear (40xp)
Arr 7
player, 230 posts
AC 15
HP 7 of 17
Mon 6 Feb 2023
at 03:51
  • msg #430

Re: Arr 7

Gather coins then continue.
Grand Master
GM, 1678 posts
Wed 8 Feb 2023
at 21:23
  • msg #431

Re: Arr 7

Caves 2 lost - Dead end cavern (can eat), a pottery jar filled with 1057 gold coins is here.
Arr 7
player, 231 posts
AC 15
HP 7 of 17
Wed 8 Feb 2023
at 23:50
  • msg #432

Re: Arr 7

Eat 1 food back to full health, Get coins using pole in case trapped. Then continue or search
Grand Master
GM, 1686 posts
Thu 9 Feb 2023
at 04:44
  • msg #433

Re: Arr 7

Tipping over the jar and shoveling out the coins with the poll pays off as soon as the coins are mostly off the bottom a dart trap in the bottom fires out.

You eventually find a door by some green slime oozing slowly through the top of it onto the wall and ceiling above it, though it hasn't opened, and the green slime would be above you if you opened it.
Arr 7
player, 232 posts
AC 15
HP 7 of 17
Thu 9 Feb 2023
at 06:00
  • msg #434

Re: Arr 7

If I can use the pole to open the door so that the slime would miss me will do so. If not I will backtrack and explore more.
Grand Master
GM, 1688 posts
Fri 10 Feb 2023
at 05:18
  • msg #435

Re: Arr 7

The door seems like it needs to be slid in the wall and getting enough traction with a pole is impossible, as you try the green slime slowly creeps toward you through the door.  You give up and go back the way you came and find another way and end up at

Caves 1 - stairs up, no longer lost.
Arr 7
player, 233 posts
AC 15
HP 7 of 17
Fri 10 Feb 2023
at 15:27
  • msg #436

Re: Arr 7

up
Grand Master
GM, 1691 posts
Fri 10 Feb 2023
at 15:33
  • msg #437

Re: Arr 7

The stairs go to

Bas Relief 10 - stairs down.  With nowhere to go but where you just came fro, backtracking to the stairs up was successful.
Bas Relief 1 - (explore or up)
Arr 7
player, 234 posts
AC 15
HP 7 of 17
Fri 10 Feb 2023
at 16:41
  • msg #438

Re: Arr 7

explore
Grand Master
GM, 1696 posts
Mon 13 Feb 2023
at 14:04
  • msg #439

Re: Arr 7

Bas Relief 2 - Side passage left
Bas Relief 3 - Side passage right
Bas Relief 4 - Door to another passage
Bas Relief 5 - You come across a secluded deep pool with fish in it. (you can fish & eat here)
Arr 7
player, 235 posts
AC 15
HP 7 of 17
Mon 13 Feb 2023
at 14:10
  • msg #440

Re: Arr 7

at full health, but want to fish.
Arr 7
player, 236 posts
AC 15
HP 7 of 17
Mon 13 Feb 2023
at 14:23
  • msg #441

Re: Arr 7

Eat one food, then fish
Grand Master
GM, 1699 posts
Wed 15 Feb 2023
at 03:25
  • msg #442

Re: Arr 7

You catch an old shoe.  You throw it away
Rusted through helmet sized for a goblin, not worth a penny, you throw it back.
The fish seem to have been disturbed and left.
Arr 7
player, 237 posts
AC 15
HP 7 of 17
Wed 15 Feb 2023
at 04:45
  • msg #443

Re: Arr 7

Continue
Grand Master
GM, 1703 posts
Thu 16 Feb 2023
at 00:09
  • msg #444

Re: Arr 7

Bas Relief 6 - Passage continues
Bas Relief 7 - Chamber with a passage out.  A couple giant toads are here as well as three large pottery jars sealed with wax.
Arr 7
player, 238 posts
AC 15
HP 7 of 17
Thu 16 Feb 2023
at 00:18
  • msg #445

Re: Arr 7

Arr hits one with an arrow for 5 but fails to hide.

19:17, Today: Arr 7 rolled 16,5,9 using 1d20+8,1d6,1d20+8.  adh.
Grand Master
GM, 1705 posts
Fri 17 Feb 2023
at 05:06
  • msg #446

Re: Arr 7

Arr kills the one he hit, the other toad hops toward him but only takes a weak nibble in his direction (no hit.)
Arr 7
player, 239 posts
AC 15
HP 7 of 17
Fri 17 Feb 2023
at 05:12
  • msg #447

Re: Arr 7

Arr kills the last one of the toads.

Arr will use his poles to break the jars from a distant in case they are trapped.

00:11, Today: Arr 7 rolled 20,6,12 using 1d20+8,1d6,1d20+8.  adh.
Grand Master
GM, 1707 posts
Fri 17 Feb 2023
at 23:26
  • msg #448

Re: Arr 7

The first two contained 400 pp each, the last had a potion bottle.  You got lucky and it didn't break, there's a cloudy pink liquid in it.
Arr 7
player, 241 posts
AC 15
HP 7 of 17
Mon 20 Feb 2023
at 05:11
  • msg #449

Re: Arr 7

Continue want to find the exit
This message was last edited by the player at 08:17, Tue 21 Feb 2023.
Grand Master
GM, 1714 posts
Tue 21 Feb 2023
at 18:16
  • msg #450

Re: Arr 7

Bas Relief 8 - The passage continues 60'
Bas Relief 9 - Trapdoor with a ladder down
(continuing will take you to stairs down, you can go down or backtrack)
Arr 7
player, 242 posts
AC 15
HP 7 of 17
Tue 21 Feb 2023
at 18:23
  • msg #451

Re: Arr 7

Backtrack wanting the exit
Grand Master
GM, 1717 posts
Wed 22 Feb 2023
at 18:28
  • msg #452

Re: Arr 7

Arr gets back to the mines, but gets lost on the way back from there.

Mines 9, lost - Door to a shaft
Mines 2, lost - Shaft appears straight
Mines 1 - stairs up.

You go up the stairs and backtrack to town.
Gryphon
player, 1 post
AC 10
HP 10 of 10
Thu 23 Feb 2023
at 19:20
  • msg #453

Re: Arr 7

Gryphon is ready to explore, a level 1 elf from Blackgryphon
Grand Master
GM, 1725 posts
Sun 26 Feb 2023
at 05:08
  • msg #454

Re: Arr 7

I created a new thread for Gryphon
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