RolePlay onLine RPoL Logo

, welcome to Robber's Dungeon

01:29, 25th April 2024 (GMT+0)

Arr 7.

Posted by Grand MasterFor group 0
Grand Master
GM, 1486 posts
Wed 11 Jan 2023
at 14:40
  • msg #330

Arr 7

Basalt 4 - Door to passage
Basalt 5 - Passage turns right, there's a fire beetle larvae here.
Basalt 6 - Chamber with a passage out, A torture rack is here (furniture, heavy, 20 gp)
Basalt 7 - Door to a passage
Grand Master
GM, 1488 posts
Wed 11 Jan 2023
at 19:27
  • msg #331

Arr 7

Basalt 8 - Chamber with exit, a wizard is here, he's got sack filled with coin, he's pushing on a wall.
Arr 7
player, 178 posts
AC 15
HP 16 of 16
Wed 11 Jan 2023
at 22:21
  • msg #332

Arr 7

Arr will inspect the wizard looking for any Band markings. If he sees any he will let the wizard go, if none he will take a quick chance hiding first," What Band are you from."

If I cant see a Band marking when he turns around or he is Hostile I will attack and hide as usual.


17:18, Today: Arr 7 rolled 20 using 1d20+8.  Initial hide roll.

17:15, Today: Arr 7 rolled 27,5,13 using 1d20+8,1d4+1,1d20+8.  adh.

Grand Master
GM, 1491 posts
Wed 11 Jan 2023
at 23:00
  • msg #333

Arr 7

"Band? What are you talking abo... Urk!"

The wizard lies dead.  His sack contained 10,000 gp... but something seems off about them, a quick inspection reveals they're lead covered in gold leaf.
Arr 7
player, 179 posts
AC 15
HP 16 of 16
Wed 11 Jan 2023
at 23:05
  • msg #334

Arr 7

Since I have the shirt of holding, will take them for decorations in the Band to give off impression of even more wealth for us.

How much XP for the wizard

Continue
This message was last edited by the player at 23:06, Wed 11 Jan 2023.
Grand Master
GM, 1493 posts
Wed 11 Jan 2023
at 23:13
  • msg #335

Arr 7

(50xp)
Arr 7
player, 180 posts
AC 15
HP 16 of 16
Wed 11 Jan 2023
at 23:13
  • msg #336

Arr 7

Continue
Grand Master
GM, 1494 posts
Wed 11 Jan 2023
at 23:31
  • msg #337

Arr 7

Basalt 9 - Continue straight
Basalt 10 - Stairs down
Arr 7
player, 181 posts
AC 15
HP 16 of 16
Wed 11 Jan 2023
at 23:33
  • msg #338

Arr 7

down
Grand Master
GM, 1496 posts
Wed 11 Jan 2023
at 23:38
  • msg #339

Arr 7

The stairs go to a black and red tiled passage

Tile 2 - stairs down
Arr 7
player, 182 posts
AC 15
HP 16 of 16
Wed 11 Jan 2023
at 23:39
  • msg #340

Arr 7

Search, none found backtrack go up a floor or to not all the way out just higher up.
Grand Master
GM, 1498 posts
Thu 12 Jan 2023
at 17:32
  • msg #341

Arr 7

You search, a secret door pops open. A large red skinned horned and tusked humanoid steps in.
Arr 7
player, 183 posts
AC 15
HP 16 of 16
Thu 12 Jan 2023
at 17:38
  • msg #342

Arr 7

Arr quickly throws a dagger striking it, then hides.
12:35, Today: Arr 7 rolled 17,3,24 using 1d20+8,1d4+1,1d20+8.  adh.

Arr then throws another dagger missing but he does hide.
12:35, Today: Arr 7 rolled 12,4,28 using 1d20+8,1d4+1,1d20+8.  adh.

Arr throws another again striking it before again hiding.
12:36, Today: Arr 7 rolled 24,4,20 using 1d20+8,1d4+1,1d20+8.  adh.
Grand Master
GM, 1502 posts
Thu 12 Jan 2023
at 18:01
  • msg #343

Arr 7

The humanoid has a look of surprise and anger as he realizes he's hit and Arr disappears he growls "Two can play that game!" He snaps his fingers and disappears.

09:57, Today: Grand Master, for the NPC Oni, rolled 12 using 1d20+2.  sneak.

He's still bleeding on the floor and gives his position away.  Arr's second attack misses. But he hides.

The humanoid swears and says "I'll not die that easily." The blood drops go through the secret door (follow & attack, wait and continue, or backtrack?)
Arr 7
player, 184 posts
AC 15
HP 16 of 16
Thu 12 Jan 2023
at 18:06
  • msg #344

Arr 7

Follow and attack
Grand Master
GM, 1503 posts
Thu 12 Jan 2023
at 18:51
  • msg #345

Arr 7

Tile 3 - Continues straight, you're persuing but don't have an opportunity to attack.
Tile 4 - Door, the humanoid doesn't get the door open quickly, and he's skewered by Arr's dagger, he had nothing of value. (60xp)
Arr 7
player, 185 posts
AC 15
HP 16 of 16
Thu 12 Jan 2023
at 22:01
  • msg #346

Arr 7

Retrieve daggers, Then continue while looking for stairs up.
Grand Master
GM, 1505 posts
Thu 12 Jan 2023
at 22:15
  • msg #347

Arr 7

Tile 4/Hall of Doors 1 - Door leads to a Hall of Doors.
Tile 4/Hall of Doors 2 - A room with an iron ration
Tile 4/Hall of Doors 3 - A room with a chair (Heavy furniture 20gp value)
Tile 5 - Door leads back to the tile dungeon, a room with statue of an Oni (100gp heavy)
Tile 6 - Empty room with door out
Tile 7 - Dead end room with stairs down, a large blue man with a cloud for legs guards a sack that appears to be filled with coin
Arr 7
player, 186 posts
AC 15
HP 16 of 16
Thu 12 Jan 2023
at 23:54
  • msg #348

Arr 7

Arr attacks the creature but misses and fails to hide too.

18:51, Today: Arr 7 rolled 11,2,12 using 1d20+8,1d4+1,1d20+8.  adh
Grand Master
GM, 1508 posts
Fri 13 Jan 2023
at 02:19
  • msg #349

Arr 7

The blue man blows a really strong wind at you which knocks you over hard (1 damage


18:19, Today: Grand Master, for the NPC djinn, rolled 16,1 using d20+5,d6.

Arr 7
player, 187 posts
AC 15
HP 16 of 16
Fri 13 Jan 2023
at 04:32
  • msg #350

Arr 7

Arr strikes the creature for 4 damage before hiding on it.

23:30, Today: Arr 7 rolled 21,4,25 using 1d20+8,1d4+1,1d20+8.  adh.
Grand Master
GM, 1510 posts
Fri 13 Jan 2023
at 15:34
  • msg #351

Arr 7

He looks around for you for a moment, then grabs the sack.
Arr 7
player, 188 posts
AC 15
HP 16 of 16
Fri 13 Jan 2023
at 20:47
  • msg #352

Arr 7

Arr attacks once again hitting it for 4 damage but is unable to hide this time.

15:46, Today: Arr 7 rolled 17,4,12 using 1d20+8,1d4+1,1d20+8.  adh.
Grand Master
GM, 1514 posts
Fri 13 Jan 2023
at 22:48
  • msg #353

Arr 7

He calls out and poofs into a blue-white cloud, dropping the sack. (60xp)

The sack contained 645 pp, 6600 sp
Arr 7
player, 189 posts
AC 15
HP 16 of 16
Fri 13 Jan 2023
at 22:59
  • msg #354

Arr 7

Arr will try to work his way out of the dungeon, killing things as he goes.
Sign In