A Ship Runs Aground
Azud-del did not immediately pay attention to the vessel as it thrust its way across the water. The river held little interest for him - not least because he was a windling - so he rather took the opportunity to snake his way between Name-givers who were suddenly fixated on the occurrence. Even under the worst of circumstances, he would have had few problems - despite his stature, one of the tallest windlings he had ever met, he stood far less than two feet tall, and it was a simple matter to maneuver himself between the larger Name-givers near the watch tower. They paid the pale, wingless, raggedly-clothed windling no mind.
Only when he found he could progress no further did he finally allow himself a moment to take in the goings-on. The ship had crashed into the shore, or at least near it, and disgorged a t'skrang - female by the way she dressed - into the water. She was splashing quickly toward the shore, and he had no doubt she would be fine.
Nevertheless, there was cause for concern: where was the ship's crew? No seaman he, but Azud-del was not entirely ignorant of the workings of a ship. And he had never before heard of a vessel that sailed itself.
The windling offered the line he'd been hoping to bypass an annoyed grunt. The Passions were fickle, monstrous creatures. He had decided that long ago, following the death of his mother - even before-
The t'skrang pulled herself from the water, and moments later she was followed by a lobster larger than he, himself, was. Azud-del did not hesitate. The moment they appeared - even before the woman offered pay - he took a step forward, drew back his arm, and made as if throwing a spear. As he drew back, power flooded around his first - dark power, power that only one who could sense the astral plane could see - arced up his arm and into his fist, momentarily forming an iridescent bolt before it sliced through the space between he and the nearest lobster.
19:54, Today: Secret Roll: Azud-del Wind-Dancer rolled 14, with a step number of 9 on the Earthdawn (1st & 2nd ed) system. Thread Weaving. I'm assuming threads can be held, thus allowing me to use Spellcasting as the "first round" activity.
20:02, Today: Secret Roll: Azud-del Wind-Dancer rolled 6, with a step number of 9 on the Earthdawn (1st & 2nd ed) system. Spellcasting: Astral Spear. There's my RPOL luck.
On the off chance that hit...
20:03, Today: Secret Roll: Azud-del Wind-Dancer rolled 11, with a step number of 11 on the Earthdawn (1st & 2nd ed) system. Astral Spear: Effect (Mystic).