Nanes-Il, NO ONE CARES!
Heeey, good point, Aradock! I've been in mostly "neutral" adventures, myself... though, in the one outright evil game I was in, my Wight did some really neat, but really upsetting things to a cellar full of frightened villagers!
For Nanes-Il's part, I think I decided that, despite the lack of an alignment system, she was Neutral?, but I typically read that as "True Neutral, Neutral Good with True Neutral tendencies, Neutral Evil with True Neutral tendencies, Lawful Neutral with True Neutral tendencies, Chaotic Neutral with True Neutral tendencies".
She was being TN-NG when she opted to turn in rather than execute the kobolds, but that was a small group... and this is a whole cluster of 'em! Her desire to live is going to override any qualms she might have about making marinara of them.
So, Let the Record Show: Everyone knows Nanes-Il to be "Neutral". She'll do the thing, but if she can she'd just as well avoid it.
That said... Nanes-Il hasn't got oil on her, but here's how I rank each suggestion.
-Best: Oil flasks
-Moderate: Trap trick -- Nanes-Il's only got two daggers and a club on her. :'(
-Worst: Sleep. Normally, a nap and a throating is the ticket, here, but these guys might be too numerous to affect. And, even if we do knock all of them out, they could wake up before we get to them all...
Next time, if you think it might do us better, I can memorize darkness.
This message was last edited by the player at 22:30, Wed 26 July 2023.