Ruin:
Hm. I don't know where it would have been, but probably Ruin was there on business, since while she's a perfectly competent singer and tattooist, she's also doing jobs for people on the side to make money. They might have sent her there to get some relic or something, without actually disclosing how dangerous it was?
Sounds good to me. Maybe somewhere in the Outlands then.
Her Serenity, I'll defer to you on this — any ideas?
Ruin:
For an affliction I lean towards a curse just because Ruin has such a heavy cursed and damned theme going on - dual cursed oracle gets hit with some pretty steep effects. There's a lot of irony to be played in the girl who is laboring under a lot of curses and can inflict a lot of them on others not being able to clear one from someone important to her.
That works. What sorts of creatures or spirits might have inflicted this curse? Some sort of wraith maybe?
Ruin:
The healer, then, would just be anyone who can cast remove curse. Maybe a cleric that Ruin knows from her affiliation with the Transcendent Order or a bard who hangs out in similar semi-criminal circles as she does?
Hmm. Well, Topaz is a bard but I don't know if he has
Remove Curse. Does he, Phorcys?
I think it might be best if the healer was either someone Topaz or Garidan knew (so that Ruin needed their help in finding them),
or someone Ruin knew but needed Topaz's and Garidan's help getting to (perhaps due to having exhausted much of her spells and resources, or simply because of the dangers present in the surrounding wilderness and doubting her ability to get to this healer alone). This would provide a dependence on Topaz's and Garidan's help, which incentivizes their sticking together after that chance encounter.
Ruin:
I kind of like the idea that she's not actually paid off the debt, or only partially, and it's hanging over her as an unmet obligation waiting for them to call in their marker.
Nice. Unsettled debts are a great plot hook, as well as a long-term problem for a character to work toward resolving.
Ruin:
Oh, also I have introduced a plot element for our GM to work with, related to people, mostly semihuman or planetouched of various kinds, starting to disappear. And in some cases reappear after a while, with no recollection of what happened, a tendency to have complete breakdowns when pushed to remember, and a distressing lack of Self going on. Kind of as though they had been mindwiped or lobotomized. Ruin is freaking out about it somewhat.
Interesting! That gives me some ideas for my own plot elements...
This message was last edited by the player at 23:02, Tue 03 Jan 2023.