Nicomeus Vitus Magisterius:
I can understand the issue.
Im finding the format a little restrictive and its sort of killed the flow a bit.
For PBP im more used to lengthy POV narrative. then other people doing their pov narrative - with the internal monologue adding most of the color for the game.
The restriction on no thinking about other people sort of kills it and restricts it to -
A- speaks to b posts.
which isnt pushing interaction as people are not picking up and responding.
So the games become very reactive - people responding when theres something that happens - which is mostly the encounters.
Open to suggestions.
I did the original form of that.
It's more to stop players sniping at each other, thinking about each other is fine as long as it's not passive-aggressive stuff. I should modify the original on my drive