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20:09, 4th May 2024 (GMT+0)

World Information.

Posted by DestinyFor group 0
Destiny
GM, 2 posts
Sat 28 Jan 2023
at 04:07
  • msg #1

World Information

Countries
  • Lisonia - Lisonia has large mountain ranges in the south and west, forests in the central part, and farmland to the east/southeast. The northern part of the country is extensive coastline that touches the Delorguay Ocean. Being centrally located, it is natural that this country has become a haven for knowledge as people from other cultures cross here. Many ships dock in the ports here to have their goods transported across land to the Davelcana Bay area, rather than risk the longer, more dangerous northern route.

    Coins: Coins are called Krona and designated by how much the represent. A 1 Krona coin is $.10 while a 10 Krona coin is worth $1. Coins come in 1, 2, 4, 10, 20, 50, 100, 200, 500, and 1000 Krona ranges.

    Capital: Basoma
    Names from this country follow Scandanavian naming conventions. Gods follow the Finnish or Norse Mythos
  • Huegeau - Huegeau is primarily an agrarian country with extensive farmlands. A wide variety of crops are grown and exported. Rain falls frequently as the winds from the Delorguay Ocean push rain clouds across the land.
    Capital: Trepani
    Names from this country follow Spanish/Italian naming conventions. Gods follow the Indian Mythos
  • Dormic - A rough country, Dormic is bordered on the south by hills in which many wild tribes of humanoids live and in the west and central with scattered forest lands. The many types of trees in this country make lumber and wood product their primary exports. Names from this country follow Greek naming conventions. Gods follow the Greek Mythos
  • Tuzul - Tuzul is a sparsely settled country as wild animals and monsters roam this land. Settlements here are always walled, whether simple earthen ramparts or extensive stone construction to keep the beasts at bay.

    Barter is the primary form of transaction here and any coins used are those that come from other countries.

    Names from this country follow Native American (North and Central) naming conventions. Gods follow the American Indian and Central American Mythos


Bodies of Water
  • Delorguay Ocean - Large ocean on the northwest section of the land. It extends past the northern parts of Dormic and the western parts of Huegeau. Nothing is known of lands beyond the western horizon.
  • Davelcana Bay - Bay off of the Hartterre Sea. Although the Hartterre Sea is often torn with violent storms during the winter months, the Davelcana Bay is a calmer location and many ships take shelter here to ride out the season. The Davelcana Bay is ripe with commerce as goods travel back and forth between Dormic, Lisonia, and Tuzul, but the many small islands are havens to pirates or homes of nobles. Both cause issues with those traveling in their waters.
  • Straitbrand Waters - This bay, warmed by the volcanoes of Arlinglis Island thrive with sea life. Fishermen for Huegeau abound and it is the primary commerce in this water. Ships traveling between Lisonia and Huegeau normally travel through the southern part of the Delorguay Ocean, but many also head down the strait to trade with Elentis, although passing near Arlinglis can be dangerous at times.

This message was last edited by the GM at 13:20, Sun 19 Mar 2023.
Destiny
GM, 19 posts
Sat 4 Feb 2023
at 21:15
  • msg #2

Calendar

Year is 365 days long, with 12 months of 30 days and a 5 day celebration at the end of the year. Each month is 5, 6-day long weeks.
Months are:
  • Frihr - Early Spring
  • Frozi - Mid Spring
  • Telit - Late Spring
  • Crecot - Early Summer
  • Lubesk - Mid Summer
  • Iiln - Late Summer
  • Hunurt - Early Fall
  • Truwn - Mid Fall
  • Stalom - Late Fall
  • Volept - Early Winter
  • Trube - Mid Winter
  • Abihr - Late Winter


The five day celebration at the turn of the year is called Festus and the 5th day officially marks the end of the old year. It is a time marked with feasting and celebration to celebrate the start of Spring and the planting season. Dates during this time are just delineated as Festus-1 through Festus-5 of the year that is ending.

Moons
Three moons circle the planet, and it is considered auspicious when all three are full at the same time and a bad omen when all three are new.
  • Istre - Circles the planet on an 11 day cycle (Day 6 is full, Day 11 is new)
  • Zephle - Circles the planet on a 30 day cycle (Day 15 is full, Day 30 is new)
  • Iarapi - Circles the planet on a 47 day cycle (Day 24 is full, Day 47 is new)


Game start date is 1st Frihr 27, 4th Era. Istre is on the 7th day of its cycle, Zephle is on the 10th day of its cycle, and Iarapi is on the 27th day of its cycle.
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