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01:23, 25th April 2024 (GMT+0)

Character Creation.

Posted by DestinyFor group 0
Destiny
GM, 3 posts
Sat 28 Jan 2023
at 04:09
  • msg #1

Character Creation

  • 128 Point Build. Max: -30 disadvantage, up to 5 quirks
  • TL 3
  • Illiteracy is the norm.
  • Any character type -- anything from common peasant to child of royalty and everything in between.
  • No starting skill can have more than 4 points assigned to it.
  • No supernatural or exotic advantages / disadvantages allowed, except Magery.
  • No character may start with magic or exotic items. Any item not from the two basic books (Characters and Campaigns) require GM approval.
  • The following books are acceptable for use:
    • Characters
    • Campaigns
    • Dungeon Fantasy 3 - The Next Level (for racial templates)
    • Low Tech (All)
    • Fantasy
    • Magic
    • Martial Arts

    Consult with GM before using information from any other book than the above for inclusion.
  • Standard magic rules, except 'permanent' magic slowly decays over time unless a slow and sure or divine method is used to create the item. A common example is the Continual Light spell will eventually 'burn' out, unless created with a stronger enchantment method. Enchantments cost time and material. Mages are rare in this world as magic-users tend to be distrusted.
  • Psionics are unavailable
  • In addition to the human race, the following racial templates from Dungeon Fantasy 3 are also available. If you do not have the book, just choose the template and I'll add the information from it.
    • Dragon-Blooded [30]
    • Dwarf
    • Elves [20]
      • Half-elf
      • High Elf (referred to as Royal Elf)
      • Mountain Elf
      • Sea Elf - Loratoris are Sea Elves near Tuzul
      • Wood Elf
    • Gnome [20]
    • Halfling [0]
    • Half-Orc [20]
    • Orc [15]
  • Language rules are in effect. Available starting languages are (halflings use human language of native country):
    • Dormican
    • Dwarven
    • Elfen (each variation except half-elf is distinct language. Half-elves may choose an elfen or human language as starting language)
    • Gnomish
    • Huegeaun
    • Lisonian
    • Orcan
    • Reptilian
    • Tuzulian


When creating your character, give me a general idea as to where you see your character starting, some short term and long term ambitions for your character.

Tip: Use [Language <group name>: <text>] rather than "Private to group" to have the text visible but automatically scrambled for people who don't speak the language (i.e. aren't in the group).

Also Any word (one word at a time) can be escaped with curly brackets.  For example
[Language Dwarven:  Tell {Legolas} that only counts as one!]

This message was last edited by the GM at 13:05, Tue 07 Feb 2023.
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