Aubree Farwalker:
Ronald has magical barriers handled well, so perhaps something more offensive, like a bright light that can blind most creatures and will harm trolls and undead
Well, it's a necklace of garnets and rubies, so that's two kinds of red. I was thinking it might involve fire in some way. Maybe she can make torches flare up bright for an instant?
Ronald R. Dodaden:
Being able to see in the dark, move faster or have the ability to use his staff as a weapon would be good, as would being able to charm those who see the skull cap, as in (Ronald sees the oncoming Goblins and makes deep bow with a flourish of his wide brimmed hat, the light lashing on the metal Skull Cap, almost mesmorising) kind of thing. Down side, opens up to attack.
"Move Faster" is interesting,
but I'm not exactly sure how to make it work in game mechanics.
I would boost Ronald's "combat with weapons," but I just did that
EXACT thing for Mungo, so it feels a bit repetitive.
I do kind of like the "light flashing on the skullcap momentarily mesmerizing" thing...
but I feel like the results would be the same as the flash of fire from the necklace.
It's a skullcap for a reason-- it was meant to enhance the mind.
What if we go for a more non-combat direction?
No one has the
Carousing trait, let alone
charming. How about that? It'd give you
Carousing now, and later, if you took
Carousing yourself with XP, it'd give you
charming too...?
I mean, sometimes Bilbo-- and even Gandalf-- just
talked their way out of things...