RolePlay onLine RPoL Logo

, welcome to Tales of Bastion [Electric Bastionland]

01:29, 27th April 2024 (GMT+0)

Combat.

Posted by The ConductorFor group 0
The Conductor
GM, 3 posts
Tue 7 Feb 2023
at 18:29
  • msg #1

Combat

There are no to-hit rolls. There is no Armor Class.

The “good guys” go first. Both sides damage each other.

If you have a situational Advantage in combat add +d12.

If you are situationally Impaired you only roll d4 for damage.

If more than one person is attacking the same target the team leader rolls all the damage dice and picks the highest dice roll.

If you have Armor it subtracts that amount from the damage you take, which COULD reduce it to zero.

If your HP is reduced to EXACTLY zero you sustain a SCAR. Roll d12. The result could make you weaker or possibly stronger.

If you take MORE than your current HP the remainder lowers your STR. You must roll under your new STR or take Critical Damage. If you take Critical Damage you are unconscious and will die in 1 hour unless attended to.

You regain your HP after a Short Rest. Recovering STR and other ability losses takes a hospital stay.
This message was last edited by the GM at 19:01, Tue 07 Feb 2023.
Sign In