Name: | Even | Epitaph: | 'the Hedgehog' | Intelligence: | +0 |
---|---|---|---|---|---|
Covenant: | Fengheld | Ethnicity: | Czech | Perception: | +0 |
Gender: | Male | Role: | Grog | Strength: | +2 |
Height: | 5' 2" | Hair Color: | Light Brown | Stamina: | +1 |
Weight: | 121 lbs. | Eye Color: | Light Blue-Grey | Presence: | +0 |
Age: | 22 | Handedness: | Right | Communication: | +2 |
-Born: | 1168 | Religion: | Christian | Dexterity: | +0 |
-Apparent Age: | 22 | Quickness: | +0 |
Vital Statistics | Score | Notes |
---|---|---|
Decrepitude | 0 (0) | |
- Effects of Aging | ||
Warping | 0 (0) | |
- Effects of Warping | ||
Size | -1 | |
Soak | +1 | |
Encumbrance | 0 (0) | |
Fatigue Levels | Fresh | 0 (Winded 2 min), -1 (Weary 10 min), -3 (Tired 30 min), -5 (Dazed 1 hr), Unconscious (2 hr) |
Wound Penalties | OK | -1 (1-4) Lgt., -3 (5-8) Med., -5 (9-12) Hvy., Incapacitated (13-16), Dead (17+) |
Personality Traits | Score |
---|---|
Brave | +3 |
Loyal | +3 |
Spirited | +3 |
Reputations | Score |
Virtues | Type | Notes |
---|---|---|
Apt Student | Minor, General | |
Good Teacher | Minor, General | |
Wanderer | Social Status, Free | |
Warrior | Minor, General | |
Flaws | Type | Notes |
Missing Ear | Minor, General | |
Small Frame | Minor, General | |
Wrathful | Minor, Personality |
General Abilities | Specialty | Score | Experience |
---|---|---|---|
Area Lore(Holy Roman Empire) | Travel Routes | 3 | |
Animal Handling | |||
Athletics | |||
Awareness | |||
Bargain | |||
Brawl | |||
Carouse | |||
Charm | Witty Putdowns | 5 | |
Chirgury* | |||
Concentration | |||
Craft () | |||
Etiquette | |||
Folk Ken | Townsfolk | 4 | |
Guile | Perceiving liars | 3 | |
Hunt | |||
Intrigue | |||
Leadership | |||
Legerdemain* | |||
Living Language* (High German) | Orders | 2 | |
Living Language* (West Slavonic)(Native) | Gossip | 5 | |
Music | |||
Organization Lore | |||
Profession | |||
Ride | |||
Stealth | |||
Survival | |||
Swim | |||
Teaching | Large Groups | 5 | |
Academic Abilities | Specialty | Score | Experience |
Artes Liberales* | |||
Civil and Canon Law* | |||
Common Law* | |||
Dead Language* (Latin) | |||
Medicine* | |||
Philosaphiae* | |||
Theology* | |||
Arcane Abilities | Specialty | Score | Experience |
Code of Hermes* | |||
Dominion Lore* | |||
Faerie Lore* | |||
Finesse | |||
Infernal Lore* | |||
Magic Lore* | |||
Magic Theory* | |||
Penetration | |||
Martial Abilities | Specialty | Score | Experience |
Bows | |||
Great Weapon | Pole Arms | 5 | |
Single Weapon | |||
Thrown Weapon | |||
Supernatural Abilities | Specialty | Score | Experience |
Armor | Soak | Load | Notes |
---|---|---|---|
Full Metal Scale | 8 (7) | 7 |
Weapons | Initiative | Attack | Defense | Damage | Str | Load | Range | Notes |
---|---|---|---|---|---|---|---|---|
Dodge | 0 | n/a | 0 | n/a | n/a | 0 | n/a | Brawl |
Fist | 0 | 0 | 0 | 2 | n/a | 0 | n/a | Brawl |
Kick | -1 | 0 | -1 | 5 | n/a | 0 | n/a | Brawl |
Knife | 0 | 1 | 0 | 4 | -6/-2 | 0 | 5 | Brawl or Thrown |
Pole Arm | +3 | 10 | 6 | 10 | 0 | 2 | n/a | Great Weapon |
Equipment | Location | Load | Notes |
---|---|---|---|
Woolen clothes & Einhard Boots | Worn | 0 | with belt |
Knife | In sheath on belt | 0 | |
Pole Arm | Carried | 0 | |
lantern and 2 candles | marching pack | 0 | |
five paces of hawser | marching pack | 0 | stout rope |
Leather Coin purse | Tucked in clothes | 0 | |
Leather Flask | at belt | 0 | ale & 2 parts water, at belt |
Flint and tinder | Marching packl | 0 | |
Linen Bandages and leather thongs | marching pack | 0 | |
Scraps of cloth | marching pack | 0 | to repair clothes |
Small flask of oil & sharpening stone | marching pack | 0 | weapon and armor care |
Strong thread and a bodkin | marching pack | 0 | for making repairs |
Heavy Cloak | worn | 0 | |
Marching pack | carried on one shoulder | 4 | Carried on pole with two forked tines and easily dropped at a moments notice |
Woolen Blanket | Backpack | 0 | |
Leather cup, wooden bowel & eating utensils | marching pack | 0 | Wooden spoon and iron skewer |
Cheese, salted meat & hard baked biscuits | Marching pack | 0 | food for 5 days |
Name: | Felix | Epitaph: | Intelligence: | +1 | |
---|---|---|---|---|---|
Covenant: | Fengheld | Ethnicity: | German | Perception: | +0 |
Gender: | Male | Role: | Grog | Strength: | +1 |
Height: | 5' 8" | Hair Color: | Chestnut | Stamina: | +1 |
Weight: | 143 lbs. | Eye Color: | Hazel | Presence: | +0 |
Age: | 18 | Handedness: | Right | Communication: | +1 |
-Born: | 1172 | Religion: | Christian | Dexterity: | +2 |
-Apparent Age: | 18 | Quickness: | +0 |
Vital Statistics | Score | Notes |
---|---|---|
Decrepitude | 0 (0) | |
- Effects of Aging | ||
Warping | 0 (0) | |
- Effects of Warping | ||
Size | +0 | |
Soak | +1 | |
Encumbrance | 0 (0) | |
Fatigue Levels | Fresh | 0 (Winded 2 min), -1 (Weary 10 min), -3 (Tired 30 min), -5 (Dazed 1 hr), Unconscious (2 hr) |
Wound Penalties | OK | -1 (1-5) Lgt., -3 (6-10) Med., -5 (11-15) Hvy., Incapacitated (16-20), Dead (21+) |
Personality Traits | Score |
---|---|
Brave | +3 |
Loyal | +3 |
Meddler | +3 |
Reputations | Score |
Virtues | Type | Notes |
---|---|---|
Covenfolk | Free, Social Status | |
Free Expression | Minor, General | |
Puissant (Craft) | Minor, General | |
Puissant (Profession) | Minor, General | |
Flaws | Type | Notes |
Meddler | Minor, Personality | |
Motion Sickness | Minor, General | |
No Sense of Direction | Minor, General |
General Abilities | Specialty | Score | Experience |
---|---|---|---|
Area Lore() | |||
Animal Handling | |||
Athletics | Running | 3 | |
Awareness | Attention to detail | 2 | |
Bargain | |||
Brawl | |||
Carouse | |||
Charm | |||
Chirgury* | |||
Concentration | |||
Craft (Butchering) | Skinning | 3 | |
Craft (Cooking) | Mass Quantities | 5 | |
Etiquette | |||
Folk Ken | |||
Guile | |||
Hunt | |||
Intrigue | |||
Leadership | |||
Legerdemain* | Filching | 3 | |
Living Language* (High German)(Native) | Conversation | 5 | |
Music | |||
Organization Lore | |||
Profession (Servant) | Cleaning | 3 | |
Ride | |||
Stealth | Sneak | 3 | |
Survival | |||
Swim | |||
Teaching | |||
Academic Abilities | Specialty | Score | Experience |
Artes Liberales* | |||
Civil and Canon Law* | |||
Common Law* | |||
Dead Language* (Latin) | |||
Medicine* | |||
Philosaphiae* | |||
Theology* | |||
Arcane Abilities | Specialty | Score | Experience |
Code of Hermes* | |||
Dominion Lore* | |||
Faerie Lore* | |||
Finesse | |||
Infernal Lore* | |||
Magic Lore* | |||
Magic Theory* | |||
Penetration | |||
Martial Abilities | Specialty | Score | Experience |
Bows | |||
Great Weapon | |||
Single Weapon | |||
Thrown Weapon | |||
Supernatural Abilities | Specialty | Score | Experience |
Armor | Soak | Load | Notes |
---|---|---|---|
Full Metal Scale | 8 (7) | 7 |
Weapons | Initiative | Attack | Defense | Damage | Str | Load | Range | Notes |
---|---|---|---|---|---|---|---|---|
Dodge | 0 | n/a | +1 | n/a | n/a | 0 | n/a | Brawl |
Fist | 0 | +2 | +1 | +1 | n/a | 0 | n/a | Brawl |
Kick | -1 | +2 | +0 | +4 | n/a | 0 | n/a | Brawl |
Knife | 0 | +3 | +1 | +3 | -6/-2 | 0 | 5 | Brawl or Thrown |
Equipment | Location | Load | Notes |
---|---|---|---|
Woolen clothes & Einhard Boots | Worn | 0 | with belt |
Knife | In sheath on belt | 0 | |
lantern and 2 candles | marching pack | 0 | |
five paces of hawser | marching pack | 0 | stout rope |
Leather Coin purse | Tucked in clothes | 0 | |
Leather Flask | at belt | 0 | ale & 2 parts water, at belt |
Flint and tinder | Marching packl | 0 | |
Linen Bandages and leather thongs | marching pack | 0 | |
Scraps of cloth | marching pack | 0 | to repair clothes |
Small flask of oil & sharpening stone | marching pack | 0 | weapon and armor care |
Strong thread and a bodkin | marching pack | 0 | for making repairs |
Heavy Cloak | worn | 0 | |
Marching pack | carried on one shoulder | 4 | Carried on pole with two forked tines and easily dropped at a moments notice |
Woolen Blanket | Backpack | 0 | |
Leather cup, wooden bowel & eating utensils | marching pack | 0 | Wooden spoon and iron skewer |
Cheese, salted meat & hard baked biscuits | Marching pack | 0 | food for 5 days |
Tripod, Cauldron, Ladle, Stirring spoon, spits | Marching pack | 2 | Cooking equipment |
Butchers tools | Marching pack | 2 | Variety of knives, scrapers, mallet, grinder |
Extra food supplies | Marching pack | 1 | Food, salt, garlic, limited spices |
Name: | Leonard | Family Name: | Wassermann | Intelligence: | +0 |
---|---|---|---|---|---|
Covenant: | Fengheld | Ethnicity: | German | Perception: | +0 |
Gender: | Male | Role: | Grog | Strength: | +3 |
Height: | 6' 7" | Hair Color: | Brown | Stamina: | +2 |
Weight: | 252 lbs. | Eye Color: | Brown | Presence: | -1 |
Age: | 19 | Handedness: | Right | Communication: | -2 |
-Born: | 1171 | Religion: | Christian | Dexterity: | +1 |
-Apparent Age: | 19 | Quickness: | +1 |
Vital Statistics | Score | Notes |
---|---|---|
Decrepitude | 0 (0) | |
- Effects of Aging | ||
Warping | 0 (0) | |
- Effects of Warping | ||
Size | +1 | |
Soak | +2 | |
Encumbrance | 0 (0) | |
Fatigue Levels | Fresh | 0 (Winded 2 min), -1 (Weary 10 min), -3 (Tired 30 min), -5 (Dazed 1 hr), Unconscious (2 hr) |
Wound Penalties | OK | -1 (1-6) Lgt., -3 (7-12) Med., -5 (13-18) Hvy., Incapacitated (19-24), Dead (25+) |
Personality Traits | Score |
---|---|
Brave | +3 |
Loyal | +3 |
Stoic | +3 |
Reputations | Score |
Virtues | Type | Notes |
---|---|---|
Laborer | Free, Social Status | (C&G 53) The character is a trained worker who practices a trade that is a valuable service to his community, but by which no finished good is produced. Unlike a peasant, who is an agrarian worker who works at a variety of jobs, a laborer concentrates on one specific endeavor to earn his livelihood, be it hauling wood, washing clothes, cleaning latrines, carrying luggage, or serving food. |
Cautious with (Single Weapon) | Minor, General | |
Enduring Constitution | Minor, General | |
Large | Minor, Large | |
Flaws | Type | Notes |
Afflicted Tongue | Minor, General | (Damaged Voice from the Fire of Magdeburg) |
Social Handicap | Minor, General | (Menacing) |
Weakness | Minor, Personality | (Family) |
General Abilities | Specialty | Score | Experience |
---|---|---|---|
Area Lore() | |||
Animal Handling | |||
Athletics | Climbing | 3 | |
Awareness | Light Sleeper | 3 | |
Bargain | |||
Brawl | Dodging | 5 | |
Carouse | |||
Charm | |||
Chirgury* | Treating Burns | 2 | |
Concentration | |||
Craft () | |||
Etiquette | |||
Folk Ken | |||
Guile | |||
Hunt | |||
Intrigue | |||
Leadership | Intimidation | 5 | |
Legerdemain* | |||
Living Language* (High German)(Native) | Slang | 5 | |
Living Language* () | |||
Music | |||
Organization Lore | |||
Profession (Bargeman) | Smuggling | 3 | |
Ride | |||
Stealth | |||
Survival | |||
Swim | Rivers | 3 | |
Teaching | |||
Academic Abilities | Specialty | Score | Experience |
Artes Liberales* | |||
Civil and Canon Law* | |||
Common Law* | |||
Dead Language* | |||
Medicine* | |||
Philosaphiae* | |||
Theology* | |||
Arcane Abilities | Specialty | Score | Experience |
Code of Hermes* | |||
Dominion Lore* | |||
Faerie Lore* | |||
Finesse | |||
Infernal Lore* | |||
Magic Lore* | |||
Magic Theory* | |||
Penetration | |||
Martial Abilities | Specialty | Score | Experience |
Bows | |||
Great Weapon | |||
Single Weapon | |||
Thrown Weapon | |||
Supernatural Abilities | Specialty | Score | Experience |
Armor | Soak | Load | Notes |
---|---|---|---|
Full Metal Scale | 9 (7) | 7 |
Weapons | Initiative | Attack | Defense | Damage | Str | Load | Range | Notes |
---|---|---|---|---|---|---|---|---|
Dodge | 1 | n/a | 7 | n/a | n/a | 0 | n/a | Brawl |
Fist | 1 | 6 | 6 | 3 | n/a | 0 | n/a | Brawl |
Kick | 0 | 5 | 4 | 6 | n/a | 0 | n/a | Brawl |
Knife | 1 | 7 | 6 | 5 | -6/-2 | 0 | 5 | Brawl or Thrown |
Sap | 1 | 8 | 6 | 5 | n/a | 1 | n/a | Brawl |
Long Sword and Heater Shield | 3 | 5 | 5 | 9 | n/a | 3 | n/a | Single Weapon |
Equipment | Location | Load | Notes |
---|---|---|---|
Woolen clothes & Einhard Boots | Worn | 0 | with belt |
Knife | In sheath on belt | 0 | |
Heater shield & Long Sword | Back | 0 | |
Sap | tucked in clothes | 0 | |
lantern and 2 candles | marching pack | 0 | |
five paces of hawser | marching pack | 0 | stout rope |
Leather Coin purse | Tucked in clothes | 0 | |
Leather Flask | at belt | 0 | ale & 2 parts water, at belt |
Flint and tinder | Marching packl | 0 | |
Linen Bandages and leather thongs | marching pack | 0 | |
Scraps of cloth | marching pack | 0 | to repair clothes |
Small flask of oil & sharpening stone | marching pack | 0 | weapon and armor care |
Strong thread and a bodkin | marching pack | 0 | for making repairs |
Heavy Cloak | worn | 0 | |
Marching pack | carried on one shoulder | 4 | Carried on pole with two forked tines and easily dropped at a moments notice |
Woolen Blanket | Backpack | 0 | |
Leather cup, wooden bowel & eating utensils | marching pack | 0 | Wooden spoon and iron skewer |
Cheese, salted meat & hard baked biscuits | Marching pack | 0 | food for 5 days |
Short shovel | marching pack | 0 | |
Leather tarp | marching pack | 0 | for tenting |
Iron pot | marching pack | 0 |
Name: | Wulfgang | Epitaph: | Intelligence: | +0 | |
---|---|---|---|---|---|
Covenant: | Fengheld | Ethnicity: | German | Perception: | +3 |
Gender: | Male | Role: | Grog | Strength: | +2 |
Height: | 5' 9" | Hair Color: | Black | Stamina: | +1 |
Weight: | 138 lbs. | Eye Color: | Green | Presence: | +0 |
Age: | 22 | Handedness: | Right | Communication: | +0 |
-Born: | 1168 | Religion: | Christian | Dexterity: | +0 |
-Apparent Age: | 22 | Quickness: | +0 |
Vital Statistics | Score | Notes |
---|---|---|
Decrepitude | 0 (0) | |
- Effects of Aging | ||
Warping | 0 (0) | |
- Effects of Warping | ||
Size | +0 | |
Soak | +1 | |
Encumbrance | 0 (0) | |
Fatigue Levels | Fresh | 0 (Winded 2 min), -1 (Weary 10 min), -3 (Tired 30 min), -5 (Dazed 1 hr), Unconscious (2 hr) |
Wound Penalties | OK | -1 (1-5) Lgt., -3 (6-10) Med., -5 (11-15) Hvy., Incapacitated (16-20), Dead (21+) |
Personality Traits | Score |
---|---|
Brave | +3 |
Loyal | +3 |
Yearning to Explore | +3 |
Reputations | Score |
Virtues | Type | Notes | |
---|---|---|---|
Faerie Blood (Padfoot) | Minor, General | (Padfoot Blood) A padfoot is a faerie that takes the form of an immense black dog with glowing green eyes. Padfoots are commonly believed to be hostile to man, perhaps because a number of other faeries and demons take a similar form, but in actual fact they take it upon themselves to protect travelers from dangers such as treacherous bridges and bandits. Those whom they ward from these dangers are often terrified of the hound and oblivious of the danger they are in until later. Pregnant women who are protected by a padfoot may have a child who bears animal features. | |
Benefits: +1 bonus to Perception, but not to more than +3. | |||
Second Sight | Minor, Supernatural | ||
Wilderness Sense | Minor, Supernatural | ||
Flaws | Type | Notes | |
Branded Criminal | Minor, Social Status | (For 'Poaching' as a youth) | |
Covenant Upbringing | Minor, Personality | ||
(Infernal Realm) Stigmata | Minor, Supernatural | (Grogs: 83)(Eyes glow lambent green and shadow looks like a large padfoot) The character occasionally manifests physical phenomena in the presence of supernatural powers. Pick one of the four Realms of Power; whenever he enters an aura of strength 4 or more aligned to that realm, or is affected by a power greater than fourth magnitude (20th level) from that realm, he suffers from the stigmata. Every individual suffers from stigmata differently, but the most common variants are dark marks appearing on the skin, blood issuing from orifices, spontaneous eruption of wounds, minor twisting of the limbs, or the acquisition of minor animal features. Whenever they manifest, the character loses a Long-Term Fatigue level that he cannot recover while he remains under the influence of that Realm. When he recovers the Fatigue level, the stigmata fades. If he ever takes a Warping point from exposure to his sensitive Realm, his stigmata erupt so violently that he takes a Light Wound as well as Fatigue, and the stigmata remain until he recovers from this wound. |
General Abilities | Specialty | Score | Experience |
---|---|---|---|
Area Lore() | |||
Animal Handling | |||
Athletics | |||
Awareness | Searching | 3 | |
Bargain | |||
Brawl | Dodging | 2 | |
Carouse | |||
Charm | |||
Chirgury* | |||
Concentration | |||
Craft () | |||
Etiquette | |||
Folk Ken | |||
Guile | |||
Hunt | Tracking | 1 | |
Intrigue | |||
Leadership | |||
Legerdemain* | |||
Living Language* (High German)(Native) | Eavesdropping | 5 | |
Living Language* () | |||
Music | |||
Organization Lore | |||
Profession | |||
Ride | |||
Stealth | |||
Survival | Forests | 4 | |
Swim | |||
Teaching | |||
Academic Abilities | Specialty | Score | Experience |
Artes Liberales* | |||
Civil and Canon Law* | |||
Common Law* | |||
Dead Language* (Latin) | |||
Medicine* | |||
Philosaphiae* | |||
Theology* | |||
Arcane Abilities | Specialty | Score | Experience |
Code of Hermes* | |||
Dominion Lore* | |||
Faerie Lore* | |||
Finesse | |||
Infernal Lore* | |||
Magic Lore* | |||
Magic Theory* | |||
Penetration | |||
Martial Abilities | Specialty | Score | Experience |
Bows | Long Bows | 5 | |
Great Weapon | |||
Single Weapon | Heater Shield | 3 | |
Thrown Weapon | |||
Supernatural Abilities | Specialty | Score | Experience |
Second Sight | Invisible Things | 5 | |
Wilderness Sense | Resources | 3 |
Armor | Soak | Load | Notes |
---|---|---|---|
Full Metal Scale | 8 (7) | 7 |
Weapons | Initiative | Attack | Defense | Damage | Str | Load | Range | Notes |
---|---|---|---|---|---|---|---|---|
Dodge | 0 | n/a | 3 | n/a | n/a | 0 | n/a | Brawl |
Fist | 0 | 6 | 6 | 3 | n/a | 0 | n/a | Brawl |
Kick | -1 | 1 | 2 | 5 | n/a | 0 | n/a | Brawl |
Knife | 0 | 3 | 2 | 4 | -6/-2 | 0 | 5 | Brawl or Thrown |
Long Bow | -2 | 9 | 5 | 10 | n/a | 2 | 30 | Bows |
Long Sword and Heater Shield | 2 | 6 | 6 | 8 | n/a | 3 | n/a | Single Weapon |
Equipment | Location | Load | Notes |
---|---|---|---|
Woolen clothes & Einhard Boots | Worn | 0 | with belt |
Knife | In sheath on belt | 0 | |
Heater shield & Long Sword | Back | 0 | |
Long Bow | Back | 0 | |
Quiver | Back | 0 | |
lantern and 2 candles | marching pack | 0 | |
five paces of hawser | marching pack | 0 | stout rope |
Leather Coin purse | Tucked in clothes | 0 | |
Leather Flask | at belt | 0 | ale & 2 parts water, at belt |
Flint and tinder | Marching packl | 0 | |
Linen Bandages and leather thongs | marching pack | 0 | |
Scraps of cloth | marching pack | 0 | to repair clothes |
Small flask of oil & sharpening stone | marching pack | 0 | weapon and armor care |
Strong thread and a bodkin | marching pack | 0 | for making repairs |
Heavy Cloak | worn | 0 | |
Marching pack | carried on one shoulder | 4 | Carried on pole with two forked tines and easily dropped at a moments notice |
Woolen Blanket | Backpack | 0 | |
Leather cup, wooden bowel & eating utensils | marching pack | 0 | Wooden spoon and iron skewer |
Cheese, salted meat & hard baked biscuits | Marching pack | 0 | food for 5 days |
Saw and Axe | marching pack | 0 | to prepare fireword |
10 paces of thin rope | marching pack | 0 | |
5 empty sacks and 5 empty pouches | marching pack | 0 |
Name: | Karl | Epitaph: | 'Former Bandit' | Intelligence: | -1 |
---|---|---|---|---|---|
Covenant: | Fengheld | Ethnicity: | German | Perception: | +1 |
Gender: | Male | Role: | Grog | Strength: | +1 |
Height: | 5' 2" | Hair Color: | Light Brown | Stamina: | +2 |
Weight: | 121 lbs. | Eye Color: | Brown | Presence: | -1 |
Age: | 18 | Handedness: | Right | Communication: | +2 |
-Born: | 1168 | Religion: | Christian | Dexterity: | +1 |
-Apparent Age: | 22 | Quickness: | +0 |
Vital Statistics | Score | Notes |
---|---|---|
Decrepitude | 0 (0) | |
- Effects of Aging | ||
Warping | 0 (0) | |
- Effects of Warping | ||
Size | 0 | |
Soak | +1 | |
Encumbrance | 0 (0) | |
Fatigue Levels | Fresh | 0 (Winded 2 min), -1 (Weary 10 min), -3 (Tired 30 min), -5 (Dazed 1 hr), Unconscious (2 hr) |
Wound Penalties | OK | -1 (1-4) Lgt., -3 (5-8) Med., -5 (9-12) Hvy., Incapacitated (13-16), Dead (17+) |
Personality Traits | Score |
---|---|
Chatty | +3 |
Loyal | +1 |
Gullible | +1 |
Reputations | Score |
Virtues | Type | Notes |
---|---|---|
Rapid Convalescence | Minor, General | |
Gossip | Minor, General | |
Peasant | Social Status, Free |
Flaws | Type | Notes |
---|---|---|
Busybody | Minor, Personality | |
Optimistic | Minor, Personality |
General Abilities | Specialty | Score | Experience | |
---|---|---|---|---|
Area Lore(Halle) | The Forest | 3 | ||
Animal Handling | Pigs | 2 | ||
Athletics | Marching | 2 | ||
Awareness | Keeping Tabs | 3 | ||
Bargain | ||||
Brawl | Fist | 3 | ||
Carouse | Funny Stories | |||
Charm | Seeming Harmless | |||
Chirgury* | ||||
Concentration | ||||
Craft () | ||||
Etiquette | ||||
Folk Ken | Townsfolk | 2 | ||
Guile | ||||
Hunt | 3 | Trapping Rabbits | ||
Intrigue | ||||
Leadership | ||||
Legerdemain* | ||||
Living Language* (High German) | Orders | 2 | ||
Living Language* (West Slavonic)(Native) | Gossip | 5 | ||
Music | ||||
Organization Lore | ||||
Profession | ||||
Ride | ||||
Stealth | ||||
Survival | ||||
Swim | ||||
Teaching | Large Groups | 5 | ||
Academic Abilities | Specialty | Score | Experience | |
Artes Liberales* | ||||
Civil and Canon Law* | ||||
Common Law* | ||||
Dead Language* (Latin) | ||||
Medicine* | ||||
Philosaphiae* | ||||
Theology* | ||||
Arcane Abilities | Specialty | Score | Experience | |
Code of Hermes* | ||||
Dominion Lore* | ||||
Faerie Lore* | ||||
Finesse | ||||
Infernal Lore* | ||||
Magic Lore* | ||||
Magic Theory* | ||||
Penetration | ||||
Martial Abilities | Specialty | Score | Experience | |
Bows | ||||
Great Weapon | Pole Arms | 5 | ||
Single Weapon | ||||
Thrown Weapon | ||||
Supernatural Abilities | Specialty | Score | Experience | |
Armor | Soak | Load | Notes |
---|---|---|---|
Full Metal Scale | 8 (7) | 7 |
Weapons | Initiative | Attack | Defense | Damage | Str | Load | Range | Notes |
---|---|---|---|---|---|---|---|---|
Dodge | 0 | n/a | 0 | n/a | n/a | 0 | n/a | Brawl |
Fist | 0 | 0 | 0 | 2 | n/a | 0 | n/a | Brawl |
Kick | -1 | 0 | -1 | 5 | n/a | 0 | n/a | Brawl |
Knife | 0 | 1 | 0 | 4 | -6/-2 | 0 | 5 | Brawl or Thrown |
Pole Arm | +3 | 10 | 6 | 10 | 0 | 2 | n/a | Great Weapon |
Equipment | Location | Load | Notes |
---|---|---|---|
Woolen clothes & Einhard Boots | Worn | 0 | with belt |
Knife | In sheath on belt | 0 | |
0 | |||
lantern and 2 candles | marching pack | 0 | |
marching pack | 0 | stout rope | |
Leather Coin purse | Tucked in clothes | 0 | |
Leather Flask | at belt | 0 | ale & 2 parts water, at belt |
Flint and tinder | Marching packl | 0 | |
Linen Bandages and leather thongs | marching pack | 0 | |
Scraps of cloth | marching pack | 0 | to repair clothes |
Small flask of oil & sharpening stone | marching pack | 0 | weapon and armor care |
Strong thread and a bodkin | marching pack | 0 | for making repairs |
Heavy Cloak | worn | 0 | |
Marching pack | carried on one shoulder | 4 | Carried on pole with two forked tines and easily dropped at a moments notice |
Woolen Blanket | Backpack | 0 | |
Leather cup, wooden bowel & eating utensils | marching pack | 0 | Wooden spoon and iron skewer |
Cheese, salted meat & hard baked biscuits | Marching pack | 0 | food for 5 days |