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Grog Pool.

Posted by The Founder's GhostFor group 0
The Founder's Ghost
GM, 58 posts
Boo
Sat 18 Mar 2023
at 04:36
  • msg #1

Grog Pool

Here be Grogs
The Founder's Ghost
GM, 59 posts
Boo
Sat 18 Mar 2023
at 04:36
  • msg #2

Evžen

Emrys:
Name:EvženEpitaph:'the Hedgehog'Intelligence:+0
Covenant:FengheldEthnicity:CzechPerception:+0
Gender:MaleRole:GrogStrength:+2
Height:5' 2"Hair Color:Light BrownStamina:+1
Weight:121 lbs.Eye Color:Light Blue-GreyPresence:+0
Age:22Handedness:RightCommunication:+2
-Born:1168Religion:ChristianDexterity:+0
-Apparent Age:22  Quickness:+0

Vital StatisticsScoreNotes
Decrepitude0 (0) 
- Effects of Aging  
Warping0 (0) 
- Effects of Warping  
Size-1 
Soak+1 
Encumbrance0 (0) 
Fatigue LevelsFresh0 (Winded 2 min), -1 (Weary 10 min), -3 (Tired 30 min), -5 (Dazed 1 hr), Unconscious (2 hr)
Wound PenaltiesOK-1 (1-4) Lgt., -3 (5-8) Med., -5 (9-12) Hvy.,  Incapacitated (13-16), Dead (17+)

Personality TraitsScore
Brave+3
Loyal+3
Spirited+3
  
ReputationsScore
  

VirtuesTypeNotes
Apt StudentMinor, General 
Good TeacherMinor, General 
WandererSocial Status, Free 
WarriorMinor, General 
FlawsTypeNotes
Missing EarMinor, General 
Small FrameMinor, General 
WrathfulMinor, Personality 

General AbilitiesSpecialtyScoreExperience
Area Lore(Holy Roman Empire)Travel Routes3 
Animal Handling   
Athletics   
Awareness   
Bargain   
Brawl   
Carouse   
CharmWitty Putdowns5 
Chirgury*   
Concentration   
Craft ()   
Etiquette   
Folk KenTownsfolk4 
GuilePerceiving liars3 
Hunt   
Intrigue   
Leadership   
Legerdemain*   
Living Language* (High German)Orders2 
Living Language* (West Slavonic)(Native)Gossip5 
Music   
Organization Lore   
Profession   
Ride   
Stealth   
Survival   
Swim   
TeachingLarge Groups5 
Academic AbilitiesSpecialtyScoreExperience
Artes Liberales*   
Civil and Canon Law*   
Common Law*   
Dead Language* (Latin)   
Medicine*   
Philosaphiae*   
Theology*   
Arcane AbilitiesSpecialtyScoreExperience
Code of Hermes*   
Dominion Lore*   
Faerie Lore*   
Finesse   
Infernal Lore*   
Magic Lore*   
Magic Theory*   
Penetration   
Martial AbilitiesSpecialtyScoreExperience
Bows   
Great WeaponPole Arms5 
Single Weapon   
Thrown Weapon   
Supernatural AbilitiesSpecialtyScoreExperience
    
    

ArmorSoakLoadNotes
Full Metal Scale8 (7)7 

WeaponsInitiativeAttackDefenseDamageStrLoadRangeNotes
Dodge0n/a0n/an/a0n/aBrawl
Fist0002n/a0n/aBrawl
Kick-10-15n/a0n/aBrawl
Knife0104-6/-205Brawl or Thrown
Pole Arm+31061002n/aGreat Weapon


EquipmentLocationLoadNotes
Woolen clothes & Einhard BootsWorn0with belt
KnifeIn sheath on belt0 
Pole ArmCarried0 
lantern and 2 candlesmarching pack0 
five paces of hawsermarching pack0stout rope
Leather Coin purseTucked in clothes0 
Leather Flaskat belt0ale & 2 parts water, at belt
Flint and tinderMarching packl0 
Linen Bandages and leather thongsmarching pack0 
Scraps of clothmarching pack0to repair clothes
Small flask of oil & sharpening stonemarching pack0weapon and armor care
Strong thread and a bodkinmarching pack0for making repairs
Heavy Cloakworn0 
Marching packcarried on one shoulder4Carried on pole with two forked tines and easily dropped at a moments notice
Woolen BlanketBackpack0 
Leather cup, wooden bowel & eating utensilsmarching pack0Wooden spoon and iron skewer
Cheese, salted meat & hard baked biscuitsMarching pack0food for 5 days

This message was last updated by the GM at 04:37, Sat 18 Mar 2023.
The Founder's Ghost
GM, 60 posts
Boo
Sat 18 Mar 2023
at 04:37
  • msg #3

Felix

Emrys:
Name:FelixEpitaph: Intelligence:+1
Covenant:FengheldEthnicity:GermanPerception:+0
Gender:MaleRole:GrogStrength:+1
Height:5' 8"Hair Color:ChestnutStamina:+1
Weight:143 lbs.Eye Color:HazelPresence:+0
Age:18Handedness:RightCommunication:+1
-Born:1172Religion:ChristianDexterity:+2
-Apparent Age:18  Quickness:+0

Vital StatisticsScoreNotes
Decrepitude0 (0) 
- Effects of Aging  
Warping0 (0) 
- Effects of Warping  
Size+0 
Soak+1 
Encumbrance0 (0) 
Fatigue LevelsFresh0 (Winded 2 min), -1 (Weary 10 min), -3 (Tired 30 min), -5 (Dazed 1 hr), Unconscious (2 hr)
Wound PenaltiesOK-1 (1-5) Lgt., -3 (6-10) Med., -5 (11-15) Hvy.,  Incapacitated (16-20), Dead (21+)

Personality TraitsScore
Brave+3
Loyal+3
Meddler+3
  
ReputationsScore
  

VirtuesTypeNotes
CovenfolkFree, Social Status 
Free ExpressionMinor, General 
Puissant (Craft)Minor, General 
Puissant (Profession)Minor, General 
FlawsTypeNotes
MeddlerMinor, Personality 
Motion SicknessMinor, General 
No Sense of DirectionMinor, General 


General AbilitiesSpecialtyScoreExperience
Area Lore()   
Animal Handling   
AthleticsRunning3 
AwarenessAttention to detail2 
Bargain   
Brawl   
Carouse   
Charm   
Chirgury*   
Concentration   
Craft (Butchering)Skinning3 
Craft (Cooking)Mass Quantities5 
Etiquette   
Folk Ken   
Guile   
Hunt   
Intrigue   
Leadership   
Legerdemain*Filching3 
Living Language* (High German)(Native)Conversation5 
Music   
Organization Lore   
Profession (Servant)Cleaning3 
Ride   
StealthSneak3 
Survival   
Swim   
Teaching   
Academic AbilitiesSpecialtyScoreExperience
Artes Liberales*   
Civil and Canon Law*   
Common Law*   
Dead Language* (Latin)   
Medicine*   
Philosaphiae*   
Theology*   
Arcane AbilitiesSpecialtyScoreExperience
Code of Hermes*   
Dominion Lore*   
Faerie Lore*   
Finesse   
Infernal Lore*   
Magic Lore*   
Magic Theory*   
Penetration   
Martial AbilitiesSpecialtyScoreExperience
Bows   
Great Weapon   
Single Weapon   
Thrown Weapon   
Supernatural AbilitiesSpecialtyScoreExperience
    
    

ArmorSoakLoadNotes
Full Metal Scale8 (7)7 

WeaponsInitiativeAttackDefenseDamageStrLoadRangeNotes
Dodge0n/a+1n/an/a0n/aBrawl
Fist0+2+1+1n/a0n/aBrawl
Kick-1+2+0+4n/a0n/aBrawl
Knife0+3+1+3-6/-205Brawl or Thrown


EquipmentLocationLoadNotes
Woolen clothes & Einhard BootsWorn0with belt
KnifeIn sheath on belt0 
lantern and 2 candlesmarching pack0 
five paces of hawsermarching pack0stout rope
Leather Coin purseTucked in clothes0 
Leather Flaskat belt0ale & 2 parts water, at belt
Flint and tinderMarching packl0 
Linen Bandages and leather thongsmarching pack0 
Scraps of clothmarching pack0to repair clothes
Small flask of oil & sharpening stonemarching pack0weapon and armor care
Strong thread and a bodkinmarching pack0for making repairs
Heavy Cloakworn0 
Marching packcarried on one shoulder4Carried on pole with two forked tines and easily dropped at a moments notice
Woolen BlanketBackpack0 
Leather cup, wooden bowel & eating utensilsmarching pack0Wooden spoon and iron skewer
Cheese, salted meat & hard baked biscuitsMarching pack0food for 5 days
Tripod, Cauldron, Ladle, Stirring spoon, spitsMarching pack2Cooking equipment
Butchers toolsMarching pack2Variety of knives, scrapers, mallet, grinder
Extra food suppliesMarching pack1Food, salt, garlic, limited spices

This message was lightly edited by the GM at 04:38, Sat 18 Mar 2023.
The Founder's Ghost
GM, 61 posts
Boo
Sat 18 Mar 2023
at 04:43
  • msg #4

Leonard

Emrys:
Name:LeonardFamily Name:WassermannIntelligence:+0
Covenant:FengheldEthnicity:GermanPerception:+0
Gender:MaleRole:GrogStrength:+3
Height:6' 7"Hair Color:BrownStamina:+2
Weight:252 lbs.Eye Color:BrownPresence:-1
Age:19Handedness:RightCommunication:-2
-Born:1171Religion:ChristianDexterity:+1
-Apparent Age:19  Quickness:+1

Vital StatisticsScoreNotes
Decrepitude0 (0) 
- Effects of Aging  
Warping0 (0) 
- Effects of Warping  
Size+1 
Soak+2 
Encumbrance0 (0) 
Fatigue LevelsFresh0 (Winded 2 min), -1 (Weary 10 min), -3 (Tired 30 min), -5 (Dazed 1 hr), Unconscious (2 hr)
Wound PenaltiesOK-1 (1-6) Lgt., -3 (7-12) Med., -5 (13-18) Hvy.,  Incapacitated (19-24), Dead (25+)

Personality TraitsScore
Brave+3
Loyal+3
Stoic+3
  
ReputationsScore
  

VirtuesTypeNotes
LaborerFree, Social Status(C&G 53) The character is a trained worker who practices a trade that is a valuable service to his community, but by which no finished good is produced.  Unlike a peasant, who is an agrarian worker who works at a variety of jobs, a laborer concentrates on one specific endeavor to earn his livelihood, be it hauling wood, washing clothes, cleaning latrines, carrying luggage, or serving food.
Cautious with (Single Weapon)Minor, General 
Enduring ConstitutionMinor, General 
LargeMinor, Large 
FlawsTypeNotes
Afflicted TongueMinor, General(Damaged Voice from the Fire of Magdeburg)
Social HandicapMinor, General(Menacing)
WeaknessMinor, Personality(Family)


General AbilitiesSpecialtyScoreExperience
Area Lore()   
Animal Handling   
AthleticsClimbing3 
AwarenessLight Sleeper3 
Bargain   
BrawlDodging5 
Carouse   
Charm   
Chirgury*Treating Burns2 
Concentration   
Craft ()   
Etiquette   
Folk Ken   
Guile   
Hunt   
Intrigue   
LeadershipIntimidation5 
Legerdemain*   
Living Language* (High German)(Native)Slang5 
Living Language* ()   
Music   
Organization Lore   
Profession (Bargeman)Smuggling3 
Ride   
Stealth   
Survival   
SwimRivers3 
Teaching   
Academic AbilitiesSpecialtyScoreExperience
Artes Liberales*   
Civil and Canon Law*   
Common Law*   
Dead Language*   
Medicine*   
Philosaphiae*   
Theology*   
Arcane AbilitiesSpecialtyScoreExperience
Code of Hermes*   
Dominion Lore*   
Faerie Lore*   
Finesse   
Infernal Lore*   
Magic Lore*   
Magic Theory*   
Penetration   
Martial AbilitiesSpecialtyScoreExperience
Bows   
Great Weapon   
Single Weapon   
Thrown Weapon   
Supernatural AbilitiesSpecialtyScoreExperience
    
    

ArmorSoakLoadNotes
Full Metal Scale9 (7)7 

WeaponsInitiativeAttackDefenseDamageStrLoadRangeNotes
Dodge1n/a7n/an/a0n/aBrawl
Fist1663n/a0n/aBrawl
Kick0546n/a0n/aBrawl
Knife1765-6/-205Brawl or Thrown
Sap1865n/a1n/aBrawl
Long Sword and Heater Shield3559n/a3n/aSingle Weapon

EquipmentLocationLoadNotes
Woolen clothes & Einhard BootsWorn0with belt
KnifeIn sheath on belt0 
Heater shield & Long SwordBack0 
Saptucked in clothes0 
lantern and 2 candlesmarching pack0 
five paces of hawsermarching pack0stout rope
Leather Coin purseTucked in clothes0 
Leather Flaskat belt0ale & 2 parts water, at belt
Flint and tinderMarching packl0 
Linen Bandages and leather thongsmarching pack0 
Scraps of clothmarching pack0to repair clothes
Small flask of oil & sharpening stonemarching pack0weapon and armor care
Strong thread and a bodkinmarching pack0for making repairs
Heavy Cloakworn0 
Marching packcarried on one shoulder4Carried on pole with two forked tines and easily dropped at a moments notice
Woolen BlanketBackpack0 
Leather cup, wooden bowel & eating utensilsmarching pack0Wooden spoon and iron skewer
Cheese, salted meat & hard baked biscuitsMarching pack0food for 5 days
Short shovelmarching pack0 
Leather tarpmarching pack0for tenting
Iron potmarching pack0 

The Founder's Ghost
GM, 62 posts
Boo
Sat 18 Mar 2023
at 04:44
  • msg #5

Wulfgang

Name:WulfgangEpitaph: Intelligence:+0
Covenant:FengheldEthnicity:GermanPerception:+3
Gender:MaleRole:GrogStrength:+2
Height:5' 9"Hair Color:BlackStamina:+1
Weight:138 lbs.Eye Color:GreenPresence:+0
Age:22Handedness:RightCommunication:+0
-Born:1168Religion:ChristianDexterity:+0
-Apparent Age:22  Quickness:+0

Vital StatisticsScoreNotes
Decrepitude0 (0) 
- Effects of Aging  
Warping0 (0) 
- Effects of Warping  
Size+0 
Soak+1 
Encumbrance0 (0) 
Fatigue LevelsFresh0 (Winded 2 min), -1 (Weary 10 min), -3 (Tired 30 min), -5 (Dazed 1 hr), Unconscious (2 hr)
Wound PenaltiesOK-1 (1-5) Lgt., -3 (6-10) Med., -5 (11-15) Hvy.,  Incapacitated (16-20), Dead (21+)

Personality TraitsScore
Brave+3
Loyal+3
Yearning to Explore+3
  
ReputationsScore
  

VirtuesTypeNotes
Faerie Blood (Padfoot)Minor, General(Padfoot Blood) A padfoot is a faerie that takes the form of an immense black dog with glowing green eyes. Padfoots are commonly believed to be hostile to man, perhaps because a number of other faeries and demons take a similar form, but in actual fact they take it upon themselves to protect travelers from dangers such as treacherous bridges and bandits. Those whom they ward from these dangers are often terrified of the hound and oblivious of the danger they are in until later. Pregnant women who are protected by a padfoot may have a child who bears animal features.
    
  Benefits: +1 bonus to Perception, but not to more than +3.
Second SightMinor, Supernatural 
Wilderness SenseMinor, Supernatural 
FlawsTypeNotes
Branded CriminalMinor, Social Status(For 'Poaching' as a youth)
Covenant UpbringingMinor, Personality 
(Infernal Realm) StigmataMinor, Supernatural(Grogs: 83)(Eyes glow lambent green and shadow looks like a large padfoot) The character occasionally manifests physical phenomena in the presence of supernatural powers. Pick one of the four Realms of Power; whenever he enters an aura of strength 4 or more aligned to that realm, or is affected by a power greater than fourth magnitude (20th level) from that realm, he suffers from the stigmata. Every individual suffers from stigmata differently, but the most common variants are dark marks appearing on the skin, blood issuing from orifices, spontaneous eruption of wounds, minor twisting of the limbs, or the acquisition of minor animal features. Whenever they manifest, the character loses a Long-Term Fatigue level that he cannot recover while he remains under the influence of that Realm. When he recovers the Fatigue level, the stigmata fades. If he ever takes a Warping point from exposure to his sensitive Realm, his stigmata erupt so violently that he takes a Light Wound as well as Fatigue, and the stigmata remain until he recovers from this wound.


General AbilitiesSpecialtyScoreExperience
Area Lore()   
Animal Handling   
Athletics   
AwarenessSearching3 
Bargain   
BrawlDodging2 
Carouse   
Charm   
Chirgury*   
Concentration   
Craft ()   
Etiquette   
Folk Ken   
Guile   
HuntTracking1 
Intrigue   
Leadership   
Legerdemain*   
Living Language* (High German)(Native)Eavesdropping5 
Living Language* ()   
Music   
Organization Lore   
Profession   
Ride   
Stealth   
SurvivalForests4 
Swim   
Teaching   
Academic AbilitiesSpecialtyScoreExperience
Artes Liberales*   
Civil and Canon Law*   
Common Law*   
Dead Language* (Latin)   
Medicine*   
Philosaphiae*   
Theology*   
Arcane AbilitiesSpecialtyScoreExperience
Code of Hermes*   
Dominion Lore*   
Faerie Lore*   
Finesse   
Infernal Lore*   
Magic Lore*   
Magic Theory*   
Penetration   
Martial AbilitiesSpecialtyScoreExperience
BowsLong Bows5 
Great Weapon   
Single WeaponHeater Shield3 
Thrown Weapon   
Supernatural AbilitiesSpecialtyScoreExperience
Second SightInvisible Things5 
Wilderness SenseResources3 

ArmorSoakLoadNotes
Full Metal Scale8 (7)7 

WeaponsInitiativeAttackDefenseDamageStrLoadRangeNotes
Dodge0n/a3n/an/a0n/aBrawl
Fist0663n/a0n/aBrawl
Kick-1125n/a0n/aBrawl
Knife0324-6/-205Brawl or Thrown
Long Bow-29510n/a230Bows
Long Sword and Heater Shield2668n/a3n/aSingle Weapon

EquipmentLocationLoadNotes
Woolen clothes & Einhard BootsWorn0with belt
KnifeIn sheath on belt0 
Heater shield & Long SwordBack0 
Long BowBack0 
QuiverBack0 
lantern and 2 candlesmarching pack0 
five paces of hawsermarching pack0stout rope
Leather Coin purseTucked in clothes0 
Leather Flaskat belt0ale & 2 parts water, at belt
Flint and tinderMarching packl0 
Linen Bandages and leather thongsmarching pack0 
Scraps of clothmarching pack0to repair clothes
Small flask of oil & sharpening stonemarching pack0weapon and armor care
Strong thread and a bodkinmarching pack0for making repairs
Heavy Cloakworn0 
Marching packcarried on one shoulder4Carried on pole with two forked tines and easily dropped at a moments notice
Woolen BlanketBackpack0 
Leather cup, wooden bowel & eating utensilsmarching pack0Wooden spoon and iron skewer
Cheese, salted meat & hard baked biscuitsMarching pack0food for 5 days
Saw and Axemarching pack0to prepare fireword
10 paces of thin ropemarching pack0 
5 empty sacks and 5 empty pouchesmarching pack0 

The Founder's Ghost
GM, 294 posts
Boo
Fri 6 Oct 2023
at 04:43
  • msg #6

Karl

FG:
Name:KarlEpitaph:'Former Bandit'Intelligence:-1
Covenant:FengheldEthnicity:GermanPerception:+1
Gender:MaleRole:GrogStrength:+1
Height:5' 2"Hair Color:Light BrownStamina:+2
Weight:121 lbs.Eye Color:BrownPresence:-1
Age:18Handedness:RightCommunication:+2
-Born:1168Religion:ChristianDexterity:+1
-Apparent Age:22  Quickness:+0

Vital StatisticsScoreNotes
Decrepitude0 (0) 
- Effects of Aging  
Warping0 (0) 
- Effects of Warping  
Size0 
Soak+1 
Encumbrance0 (0) 
Fatigue LevelsFresh0 (Winded 2 min), -1 (Weary 10 min), -3 (Tired 30 min), -5 (Dazed 1 hr), Unconscious (2 hr)
Wound PenaltiesOK-1 (1-4) Lgt., -3 (5-8) Med., -5 (9-12) Hvy.,  Incapacitated (13-16), Dead (17+)

Personality TraitsScore
Chatty+3
Loyal+1
Gullible+1
  
ReputationsScore
  

VirtuesTypeNotes
Rapid ConvalescenceMinor, General 
GossipMinor, General 
PeasantSocial Status, Free 

FlawsTypeNotes
BusybodyMinor, Personality 
OptimisticMinor, Personality 


General AbilitiesSpecialtyScoreExperience
Area Lore(Halle)The Forest3 
Animal HandlingPigs2 
AthleticsMarching2 
AwarenessKeeping Tabs3 
Bargain   
BrawlFist3 
CarouseFunny Stories  
CharmSeeming Harmless  
Chirgury*   
Concentration   
Craft ()   
Etiquette   
Folk KenTownsfolk2 
Guile   
Hunt3Trapping Rabbits 
Intrigue   
Leadership   
Legerdemain*   
Living Language* (High German)Orders2 
Living Language* (West Slavonic)(Native)Gossip5 
Music   
Organization Lore   
Profession   
Ride   
Stealth   
Survival   
Swim   
TeachingLarge Groups5 
Academic AbilitiesSpecialtyScoreExperience
Artes Liberales*   
Civil and Canon Law*   
Common Law*   
Dead Language* (Latin)   
Medicine*   
Philosaphiae*   
Theology*   
Arcane AbilitiesSpecialtyScoreExperience
Code of Hermes*   
Dominion Lore*   
Faerie Lore*   
Finesse   
Infernal Lore*   
Magic Lore*   
Magic Theory*   
Penetration   
Martial AbilitiesSpecialtyScoreExperience
Bows   
Great WeaponPole Arms5 
Single Weapon   
Thrown Weapon   
Supernatural AbilitiesSpecialtyScoreExperience
    
    

ArmorSoakLoadNotes
Full Metal Scale8 (7)7 

WeaponsInitiativeAttackDefenseDamageStrLoadRangeNotes
Dodge0n/a0n/an/a0n/aBrawl
Fist0002n/a0n/aBrawl
Kick-10-15n/a0n/aBrawl
Knife0104-6/-205Brawl or Thrown
Pole Arm+31061002n/aGreat Weapon


EquipmentLocationLoadNotes
Woolen clothes & Einhard BootsWorn0with belt
KnifeIn sheath on belt0 
 0  
lantern and 2 candlesmarching pack0 
 marching pack0stout rope
Leather Coin purseTucked in clothes0 
Leather Flaskat belt0ale & 2 parts water, at belt
Flint and tinderMarching packl0 
Linen Bandages and leather thongsmarching pack0 
Scraps of clothmarching pack0to repair clothes
Small flask of oil & sharpening stonemarching pack0weapon and armor care
Strong thread and a bodkinmarching pack0for making repairs
Heavy Cloakworn0 
Marching packcarried on one shoulder4Carried on pole with two forked tines and easily dropped at a moments notice
Woolen BlanketBackpack0 
Leather cup, wooden bowel & eating utensilsmarching pack0Wooden spoon and iron skewer
Cheese, salted meat & hard baked biscuitsMarching pack0food for 5 days

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