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20:16, 19th April 2024 (GMT+0)

RTJ/Character Creation/Setting Info.

Posted by MentorFor group 0
Mentor
GM, 2 posts
Wed 15 Feb 2023
at 15:45
  • msg #1

RTJ/Character Creation/Setting Info

RTJ

In your RTJ please include the following:
  1. Actual age
  2. RPG Experience
  3. Specific Dungeons and Dragons Experience
  4. Character Name
  5. Concept (Race/class)
  6. Character Background (try for 2 to 3 paragraphs, include a home village or town and why Mentor chose you to receive training from him personally)
  7. Statement from Rules Thread

This message was last edited by the GM at 15:56, Wed 15 Feb 2023.
Mentor
GM, 3 posts
Wed 15 Feb 2023
at 15:53
  • msg #2

Setting

The setting for this campaign is a Homebrew world I have not yet named. Actually I will be developing it as we play. Currently you will start in The Capital, also known as the Imperial City. I may pull other villages and town names from your backgrounds.

I will not be doing the awkward tavern meet up. I will allow you time before beginning to discuss with each other how you know each other and how the party formed.
Mentor
GM, 4 posts
Wed 15 Feb 2023
at 15:57
  • msg #3

Character Creation

Resources allowed:All 3.0/3.5 resources allowed except as noted

Restricted (Books on this list need specific DM permission to use)
Book of Exalted Deeds
Unearthed Arcana
Any text in a book that says Optional next to it.
Book of Nine Swords

Banned (Banned from player use, no exceptions)
Book of Vile Darkness

Character Creation:
All character start level 1

Attributes: Your Choice either roll 4d6 and drop lowest or 32 point buy system (see game links for Calculator)
HP: Max for 1st level
Starting Money: Max for class
Flaws/Traits: Allowed 1 of each
Weapon Proficiencies: Assuming automatic proficiencies with racial weapons (i.e. dwarves are automatically proficient with dwarven waraxes)



Character Advancement
Standard character advancement except as follows:

HP- you have a choice. Either roll for your hit points each level or take the average hitpoints (will post table later today). Please note this choice as it is made the first time your character advances a level and then used from that point forward.

DiceHP at Odd LevelHP at Even Level
423
634
845
1056
1267


ClassAmountAverageMax
Barbarian4d4x10100160
Bard4d4x10100160
Cleric5d4x10125200
Druid2d4x105080
Fighter6d4x10150240
Monk5d412gp 5sp20
Paladin6d4x10150240
Ranger6d4x10150240
Rogue5d4x10125200
Sorcerer3d4x1075120
Wizard3d4x1075120


Also, everyone is assumed to have 1 set of normal clothes drawn from the following outfits: artisan’s outfit, entertainer’s outfit, explorer’s outfit, monk’s outfit, peasant’s outfit, scholar’s outfit, or traveler’s outfit.
This message was last edited by the GM at 15:33, Thu 16 Feb 2023.
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