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00:08, 11th May 2024 (GMT+0)

RTJ: Additional rules.

Posted by Dungeon MasterFor group 0
Dungeon Master
GM, 1 post
Tue 21 Feb 2023
at 14:47
  • msg #1

RTJ: Additional rules

I'm looking forward to seeing your character concepts! Having said that, here are a few pointers for character creation. Try to keep the character fantasy themed. Also, please no murderhobos.



1. Please, stick to the core material. NO Unearthed Arcana allowed, but Critical Role material is allowed. Strixhaven backgrounds are not allowed.

2. Please try to keep your race to the player races. If you REALLY want to play something more spicy, make a good case for it and keep an open mind. For example, a monster character will need to be open to hotfixes to their characters.

3. Starting level is 3. Standard stats are as follows; 17, 16, 14, 12, 10, 8. You get a free feat at level 1. Whenever you take a feat at ASI Levels, you also get the regular ASI. This applies to the free feat at level 1, but not to the variant human feat. Please let me know in PMs which feats you pick.

4. Leveling is milestone based, and HP is either average or rolled. If you choose to roll, you have to stick with it. I will do my best to reward creative choices, both in combat and in RP.

5. Attribute cap is still 20 UNLESS otherwise stated. You will know if this is the case for your character.

6. Somewhat related to the previous point. Character progression remains the same, as does multiclass rules. If you want to take your character in a creative direction, feel free to private message me! I want to do my best to reward "outside-the-box"-thinking, but I may not always be able to accommodate.

7. You get a Common magic item at level 1. Try to make it fit with your character's theme or motivations, but this is not required.



All in all, the keyword here is creative. I would much rather see a novel take on an existing trope than a regular human fighter; although I must confess to a soft spot for both.
This message was last edited by the GM at 09:32, Wed 22 Feb 2023.
bashahmi
GM, 3 posts
Tue 21 Feb 2023
at 15:01
  • msg #2

RTJ: Additional rules

As your character progresses, they will receive additional boons that fit their theme. I want to work with you to fulfill your maniacal, villainous dreams of legend. If you have an idea for such a boon, please let me know! However, do not send me homebrew or UA as part of this suggestion; I will find and/or make material myself and make it fit my game.
Dungeon Master
GM, 6 posts
Tue 21 Feb 2023
at 16:44
  • msg #3

RTJ: Additional rules

As for the sheet format, you can write it however you want (or send a link) but make sure the following is clearly visible at a quick glance:
- Classes (and the subclass) and their respective level
- Name and alignment
- Stats and proficiencies (skills, tools and saves)
- What feats you have
- Eventual magic items (you may choose a common item to start with)

As for spellcasting, I trust you to follow your conscience when it comes to prepared spells and slots.
This message was last edited by the GM at 10:21, Thu 23 Feb 2023.
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