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11:00, 26th April 2024 (GMT+0)

OOC 1.

Posted by The TinkererFor group 0
The Tinkerer
GM, 49 posts
Mon 24 Apr 2023
at 12:06
  • msg #100

Re: OOC 1

Frack:
Fell asleep trying to post. Will post tomorrow.

One question in the meantime: Can Frack use his interception fighting style on a ranged attack (life a rifle)? At first I assumed no, but I don't see that explicitly called out.

Fighting Style: Interception
When a creature you can see hits a target, other than you, within 5 ft. of you with an attack, you can use your reaction to reduce the damage the target takes by 1d10+2 (to a minimum of 0 damage). You must be wielding a shield or a simple or martial weapon to use this reaction.


You sure can. And I imagine, if you do, that will keep Procz from going down.
Kreo
player, 20 posts
HP:23/23 | AC:17 | PP:12
Mon 24 Apr 2023
at 14:36
  • msg #101

Re: OOC 1

The more things change the more they stay the same! JAWBREAKERS! Sorry for the reaction spell there and the if/then caveats, hope I'm not causing too much backtrack
The Tinkerer
GM, 51 posts
Mon 24 Apr 2023
at 14:43
  • msg #102

OOC 1

Kreo:
The more things change the more they stay the same! JAWBREAKERS! Sorry for the reaction spell there and the if/then caveats, hope I'm not causing too much backtrack


No, no, this is very good! I was not looking forward to murdering Procz in the game's first week :-)
Frack
player, 16 posts
Goblin Paladin 3
AC: 18 HP: 28/28
Tue 25 Apr 2023
at 05:19
  • msg #103

OOC 1

Good help, Kreo!

I feel a bad for having Frack just charge into battle so outnumbered, but he can be blinded by the cause. If somebody shoots his friend, the time for discussion is over. Some might say what Frack lacks in intelligence he makes up for with foolishness (i.e. lack of wisdom). In short, I couldn't see him doing anything but charging the boss of these hoodlums!

P.S. Is it appropriate for Frack to have a scimitar out in public? I was thinking that as an official Shield of Crimson Dale, he may be afforded permission to carry a weapon freely. However if that's out of line with the law of the land, I'd be willing to switch it to simply having Frack bite the minotaur... actually that would be kind of funny, so let me know and I can alter my post as necessary.
This message was last edited by the player at 05:27, Tue 25 Apr 2023.
Procz
player, 18 posts
HP: 9/11
AC: 11 | 14 (Mage Armor)
Tue 25 Apr 2023
at 06:12
  • msg #104

OOC 1

Procz lives!

I'll post something new in light of the awesome reactions of the others. Feel free to delete the post where Procz goes down (although I feel confident I'll be writing a new one of those pretty soon).
The Tinkerer
GM, 52 posts
Tue 25 Apr 2023
at 12:03
  • msg #105

OOC 1

Frack:
P.S. Is it appropriate for Frack to have a scimitar out in public? I was thinking that as an official Shield of Crimson Dale, he may be afforded permission to carry a weapon freely. However if that's out of line with the law of the land, I'd be willing to switch it to simply having Frack bite the minotaur... actually that would be kind of funny, so let me know and I can alter my post as necessary.


It's not about permission, there's no formal law against it. It's more that carrying a weapon invites questions about Why do you have that? and What do you intend to do with it? You won't necessarily be seized and made to answer those questions, but that's when many people (most especially, the authorities) will think when they see it. Being a Shield is typically a satisfying explanation. Is there some insignia Frack wears that marks him as a Shield?
Procz
player, 21 posts
HP: 9/11
AC: 11 | 14 (Mage Armor)
Tue 25 Apr 2023
at 20:51
  • msg #106

OOC 1

At least I've learned to never assume there'll always be plenty of time to cast Mage Armor before we get anywhere near trouble.
Baern Snagglehorn
player, 22 posts
Tue 25 Apr 2023
at 21:27
  • msg #107

OOC 1

Do you need anything from our crew, or are we just waiting to see how things play out in the other thread?
The Tinkerer
GM, 55 posts
Tue 25 Apr 2023
at 21:29
  • msg #108

OOC 1

Baern Snagglehorn:
Do you need anything from our crew, or are we just waiting to see how things play out in the other thread?


I answered Vera's question in OOC. So now it's a question of whether you all want to ambush the guards at the engine room door, backtrack up to the main road, or something else.
Baern Snagglehorn
player, 23 posts
Tue 25 Apr 2023
at 21:35
  • msg #109

OOC 1

Oh, I missed that! Thanks for pointing it out.

Vera, as the nominal leader for this task, what are your thoughts?
Veracity
player, 13 posts
Tue 25 Apr 2023
at 21:37
  • msg #110

OOC 1

I'm intending on a post to attempt to bamboozle our way past the door guards, but haven't gotten the chance to write it yet.  I'll try to get it up within the next 6ish hours!
Baern Snagglehorn
player, 24 posts
Tue 25 Apr 2023
at 21:43
  • msg #111

OOC 1

Sounds good :)

I'll hold tight.
Baern Snagglehorn
player, 25 posts
Wed 26 Apr 2023
at 13:26
  • msg #112

OOC 1

Nicely done, Vera :)
Kreo
player, 23 posts
HP:23/23 | AC:17 | PP:12
Wed 26 Apr 2023
at 14:11
  • msg #113

OOC 1

I like this tension here. Had a fantastic first turn, but realized all the stuff I'm good at in combat doesn't have nonlethal options. It's an interesting situation to be in with a character, where I have to be less optimal to let the enemy live (or I could be smart and use the dang dagger on my belt next time).

I'm already having a blast as Kreo
The Tinkerer
GM, 57 posts
Wed 26 Apr 2023
at 14:31
  • msg #114

OOC 1

In reply to Kreo (msg # 113):
Kreo:
"Now we're seeing the violence inherent in this system we have here."

Got an LOL from me.

Silvery Barbs turned that Nat 20 into a Nat 1! Between that and Shield, Procz will have just 5 damage incoming, which Frack will have an opportunity to mitigate with his reaction.
Kreo
player, 24 posts
HP:23/23 | AC:17 | PP:12
Wed 26 Apr 2023
at 14:39
  • msg #115

OOC 1

Didn't want to just be Python quote, but it was low-hangingest of low-hanging fruit
Veracity
player, 16 posts
Thu 27 Apr 2023
at 00:37
  • msg #116

OOC 1

All these defensive reactions have given Procz plot armor ;D


Frack
player, 17 posts
Goblin Paladin 3
AC: 18 HP: 28/28
Thu 27 Apr 2023
at 05:09
  • msg #117

Re: OOC 1

The Tinkerer:
Frack:
P.S. Is it appropriate for Frack to have a scimitar out in public? I was thinking that as an official Shield of Crimson Dale, he may be afforded permission to carry a weapon freely. However if that's out of line with the law of the land, I'd be willing to switch it to simply having Frack bite the minotaur... actually that would be kind of funny, so let me know and I can alter my post as necessary.


It's not about permission, there's no formal law against it. It's more that carrying a weapon invites questions about Why do you have that? and What do you intend to do with it? You won't necessarily be seized and made to answer those questions, but that's when many people (most especially, the authorities) will think when they see it. Being a Shield is typically a satisfying explanation. Is there some insignia Frack wears that marks him as a Shield?

Frack wears a "pullover" that is marked with the insignia for Shield members (a scale balanced atop a warhammer, as it is for followers of Tyr). His shield is also so adorned, however much less professionally (a friend of Frack did it himself and let's just say he wasn't exactly an artist - it's the thought that counts).

Sketch here, including the bullet hole in Frack's shield.

Procz
player, 23 posts
HP: 9/11
AC: 11 | 14 (Mage Armor)
Thu 27 Apr 2023
at 06:56
  • msg #118

Re: OOC 1

quote:
All these defensive reactions have given Procz plot armor ;D

And for that, you have my thanks. Playing a wizard with negative Con modifier is dangerous.
The Tinkerer
GM, 58 posts
Thu 27 Apr 2023
at 11:07
  • msg #119

Re: OOC 1

Frack:
Sketch here, including the bullet hole in Frack's shield.


This is so good! I love his determined little smile.
Procz
player, 24 posts
HP: 9/11
AC: 11 | 14 (Mage Armor)
Thu 27 Apr 2023
at 13:01
  • msg #120

Re: OOC 1

quote:
This wasn't clear when you posted, so you're welcome to edit, but Kreo is in the fray now.

With Procz initiative at 25 and Kreo at 17, doesn't Procz' Dragon's Breath action come before Kreo moving to melee?
The Tinkerer
GM, 61 posts
Thu 27 Apr 2023
at 13:28
  • msg #121

Re: OOC 1

Procz:
quote:
This wasn't clear when you posted, so you're welcome to edit, but Kreo is in the fray now.

With Procz initiative at 25 and Kreo at 17, doesn't Procz' Dragon's Breath action come before Kreo moving to melee?


It does, good catch! I'll edit my post accordingly.
Veracity
player, 19 posts
Thu 27 Apr 2023
at 22:23
  • msg #122

Re: OOC 1

Oh my gosh, Frack is such an adorable mini-knight!  It looks like he may have taken a bullet or two through the ear, too, haha.  How can these monsters bear to shoot at that smiling face?

I was fearful of rolling an exhaustion save just now, and it made me think to make a proposal!  The OneD&D playtest has an updated Exhausted condition that's less crippling than the 5e rule but still impactful, and thus easier to use as a more regular factor in-game.  I wonder if we might consider using it in this game?  Here it is:
quote:
EXHAUSTED [CONDITION]
While Exhausted (known in older books as Exhaustion), you experience the following effects:
  • Levels of Exhaustion. This condition is cumulative. Each time you receive it, you gain 1 level of exhaustion. You die if your exhaustion level exceeds 10.
  • d20 Rolls Affected. When you make a d20 Test, you subtract your exhaustion level from the d20 roll.
  • Spell Save DCs Affected. Subtract your exhaustion level from the Spell Save DC of any spell you cast.
  • Ending the Condition. Finishing a Long Rest removes 1 of your levels of exhaustion. When your exhaustion level reaches 0, you are no longer Exhausted.

Just an idea, wanted to see what Tinkerer and my fellow players think about it :)
This message was last edited by the player at 22:25, Thu 27 Apr 2023.
Kreo
player, 26 posts
HP:20/23 | AC:17 | PP:12
Thu 27 Apr 2023
at 23:08
  • msg #123

Re: OOC 1

I prefer sticking with 5e as much as possible BUT that's not a half bad mechanic. I vote no for it, but I won't complain if it's implemented
Procz
player, 25 posts
HP: 9/11
AC: 11 | 14 (Mage Armor)
Fri 28 Apr 2023
at 06:24
  • msg #124

Re: OOC 1

A classic problem in 5e is the long rest (let's not get into the short rest, which is another problem). Players want to replenish their characters' powers when they are partially depleted in case that really tough boss encounter comes along. Sometimes, say if you have a quick series of dungeon encounters, that means a long rest after one quick hour (or even minutes) of adventuring.

A mechanic where you might need several days (or a week) of rest to reset your exhausted level sounds like a pain in the neck! Not a big fan :)
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