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17:10, 28th April 2024 (GMT+0)

OOC 1.

Posted by The TinkererFor group 0
Kreo
player, 28 posts
HP:20/23 | AC:17 | PP:12
Sat 29 Apr 2023
at 01:18
  • msg #130

OOC 1

I just assumed it was a known word . . . but I grew up around unions so my mileage may vary.
Vecaal Alifras
player, 16 posts
Sun 30 Apr 2023
at 09:06
  • msg #131

OOC 1

Travelling unexpectedly due to family illness.  Will probably be out of touch a couple of days.  Carry on without me and I’ll pick back up when I can.
Baern Snagglehorn
player, 33 posts
Sun 30 Apr 2023
at 15:09
  • msg #132

OOC 1

Sorry to hear! Best of luck.

I’ll try not to do anything too dumb.
The Tinkerer
GM, 73 posts
Sun 30 Apr 2023
at 15:10
  • msg #133

OOC 1

In reply to Vecaal Alifras (msg # 131):

Thanks for the heads up, and take care.
Baern Snagglehorn
player, 36 posts
Mon 1 May 2023
at 14:25
  • msg #134

OOC 1

Love the blessing :) I'll build it in tonight.
Vecaal Alifras
player, 18 posts
Tue 2 May 2023
at 16:04
  • msg #135

OOC 1

Hey folks, back for the time being at least but my mother-in-law is terminally ill and likely only has a few more days.  So I'll post when I can and keep you updated as to my availability.  Thanks for accommodating!
The Tinkerer
GM, 82 posts
Tue 2 May 2023
at 16:31
  • msg #136

OOC 1

Very sorry to hear that, but thanks for the heads up.
Frack
player, 22 posts
Goblin Paladin 3
AC: 18 HP: 12/28
Wed 3 May 2023
at 05:16
  • msg #137

OOC 1

So sorry to hear that. Hoping there are some happy memories to lean on during such a sad time.
The Tinkerer
GM, 88 posts
Fri 5 May 2023
at 12:53
  • msg #138

OOC 1

I don't want to rush things, but my intention is for the folks currently outside to enter the factory just in time to see the cranes converging on the folks inside. So if Frack or Procz wants to respond to Kreo's question, could I ask you to get that in today? Then I'll be able to update everything over the weekend.

Thanks!
Baern Snagglehorn
player, 41 posts
Fri 5 May 2023
at 13:24
  • msg #139

OOC 1

Veracity beats Baerns initiative and rolls as high as he possibly could have on investigation anyway - can I amend his action after the machines act? It seems largely redundant.
Kreo
player, 31 posts
HP:20/23 | AC:17 | PP:12
Fri 5 May 2023
at 13:38
  • msg #140

OOC 1

I asked a question? Oh no!
The Tinkerer
GM, 89 posts
Fri 5 May 2023
at 14:04
  • msg #141

OOC 1

Kreo:
I asked a question? Oh no!

I guess not technically, but it seemed like you were inviting some conversation (at a good time for it!) and I didn't want to step on that if the other two wished to respond.
The Tinkerer
GM, 90 posts
Fri 5 May 2023
at 14:04
  • msg #142

Re: OOC 1

Baern Snagglehorn:
Veracity beats Baerns initiative and rolls as high as he possibly could have on investigation anyway - can I amend his action after the machines act? It seems largely redundant.


Yes.
Kreo
player, 32 posts
HP:20/23 | AC:17 | PP:12
Fri 5 May 2023
at 14:09
  • msg #143

OOC 1

In reply to The Tinkerer (msg # 141):

I edited to spur a more direct question
Frack
player, 23 posts
Goblin Paladin 3
AC: 18 HP: 12/28
Sat 6 May 2023
at 06:12
  • msg #144

OOC 1

Out of town until Wednesday with limited access. I hope to keep up but feel free to npc me as needed.
The Tinkerer
GM, 94 posts
Sun 7 May 2023
at 12:14
  • msg #145

Re: OOC 1

Sorry for the clunky transition but I've put everyone together into one thread and thrown you immediately into Initiative. Veracity has pointed out one opportunity to contribute but you're welcome to consider/explore/attempt other things as well.
Baern Snagglehorn
player, 42 posts
Sun 7 May 2023
at 14:34
  • msg #146

Re: OOC 1

quote:
A tiefling and a duergar looked on in alarm as two ceiling-mounted cranes careened toward their companion, looking ready to crash into the staircase and/or its occupant.


Baern is a proud Svirfneblin, thank you very much :)

Can the gears be interacted with apart from damaging them? Could a tinkering check disable them?
Procz
player, 32 posts
HP: 11/11
AC: 14 (Mage Armor)
Sun 7 May 2023
at 14:41
  • msg #147

Re: OOC 1

I think I'll have Procz use an action on Investigating the mechanics. In-character post coming a little later.
The Tinkerer
GM, 95 posts
Sun 7 May 2023
at 14:49
  • msg #148

Re: OOC 1

Baern Snagglehorn:
quote:
A tiefling and a duergar looked on in alarm as two ceiling-mounted cranes careened toward their companion, looking ready to crash into the staircase and/or its occupant.


Baern is a proud Svirfneblin, thank you very much :)

Can the gears be interacted with apart from damaging them? Could a tinkering check disable them?


Yes! I'll give you more details if/when you approach them and attempt this.

And sorry, editing now!
This message was last edited by the GM at 14:49, Sun 07 May 2023.
The Tinkerer
GM, 96 posts
Sun 7 May 2023
at 15:22
  • msg #149

Re: OOC 1

Someone asked about this via PM but it's information you'd all have:

The gears are precisely machined pieces of very hard metal. So, their AC is high, but if you do succeed on a hit, it wouldn't take a lot of damage to render them inoperable.
The Tinkerer
GM, 97 posts
Sun 7 May 2023
at 15:35
  • msg #150

Re: OOC 1

Vecaal Alifras:
The dragonborn braced as best he could for the impact but the cargo sling slammed into him with such momentum that his efforts seemed almost laughable.  The impact swung his body out off the twisted stairway, only one taloned hand maintaining contact with a twisted handrail. Vecaal flailed precariously for a moment, his body almost parallel to the ground below, before gravity brought him back into the damaged metal structure.  Banging hard against the stairway, he barely managed to hold on and avoid disaster.  Grunting in pain, he secured his grip and searched the ceiling for whatever Veracity was pointing out.

Spotting the closest cog, the dragonborn reached one hand down by his waist and then flung out his arm with full extension.  A glowing golden dagger flew from his hand toward the mechanism.  Using his momentum he swapped his grip on the stairs, spun, and sent another golden dagger spinning toward the cog.  Then, with what appeared to be a grin or grimace (it was always hard to tell with a dragonborn) his slithered up the stairway, hoping to get ahead of the next crane barreling his way.

OOC:
10:46, Today: Vecaal Alifras rolled 15 using 1d20+3.  Acrobatics.  Just made it to hang on to the stairs!

Attack 1 hits AC16 (augmented by bardic inspiration) for 6 dmg.
11:04, Today: Vecaal Alifras rolled 10 using 1d20+5.  Attack.
11:04, Today: Vecaal Alifras rolled 6 using 1d6.  Bardic Inspiration.
11:11, Today: Vecaal Alifras rolled 6 using 1d6+3.  Damage.

Attack 2 misses.
11:13, Today: Vecaal Alifras rolled 11 using 1d20+5.  Attack.

Climb 30 ft upward with Move action.  Successful roll already provided.

Die roller is toying with me already...

Sorry to say that's two misses from Vecaal but Inspiration for a gripping post, I was on the edge of my seat waiting to see whether he would fall.
Frack
player, 24 posts
Goblin Paladin 3
AC: 18 HP: 12/28
Mon 8 May 2023
at 05:51
  • msg #151

Re: OOC 1

Final!y caught up on the other thread. This is a solid little mystery here. With all that said, I just fell asleep twice while writing my own post, so if it doesn't make any sense, I will adjust tomorrow when I am aweker awaker more awake than I am now.
Veracity
player, 32 posts
Mon 8 May 2023
at 19:46
  • msg #152

Re: OOC 1

The Tinkerer:
Veracity, in the moments before the crane smashed into the staircase, traced with a keen eye the intricate chain of belts, pulleys, and gears that drove the cranes. There! and there! she was able to point out to the others, including three newcomers who had just burst through the door. She could only hope they were allies. Her pointing purple finger indicated two critical cogs which, if bent or destroyed, should render the cranes inoperable.

Heya, Tinkerer: I was considering attempting to jam up some machinery in my next post, but I can't tell if this stuff is nearby or a hundred feet up in the ceiling!  What's the distance to these vulnerable components, and what might be required to access them?
Kreo
player, 34 posts
HP:20/23 | AC:17 | PP:12
Mon 8 May 2023
at 21:02
  • msg #153

Re: OOC 1

Distance would help me too, with my spells and my pistol
The Tinkerer
GM, 98 posts
Mon 8 May 2023
at 21:53
  • msg #154

OOC 1

Sorry, it was in there but maybe kinda vague/buried:

quote:
Everyone else: Veracity has pointed out two gear trains that could be broken to shut down the cranes (she already failed an Investigation check to look for a way to control the cranes without breaking them, so I didn't include that in the result, but someone else could use an action to Investigate for this if they wanted). The nearer set of gears is 25' from the staircase. The further is 40'.


That's the total distance, they're close enough to the ground that you could hit them if you were within melee range.
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