OK I'm still ironing out details with some of you but we've got six great character concepts nailed down and I am excited to get them out into the world! Now it's time to think about how to get you all to the same place at the same time.
Three of you work for Baz Cinderhorn, so that's an easy connection. Can we start a conversation about how the three of you are connected there? Here's a little more background on Cinderhorn's guild, The Spark:
quote:
Gangs have always run the Lower Slopes, often with the tacit approval of the Constabulary. They knew the neighborhoods better, they kept order with rougher tactics than the constables could use openly, and of course they paid off the constables. But this was all an open secret on the Lower Slopes, so the people there always viewed these gangs with fear and resentment.
The Spark - so named by Baz after he took over, a reference to a spark of hope - treated people with dignity. They made deals where possible, before breaking legs. This won them the support of regular folk on the Lower Slopes and has paid for itself many times over in the form of information, opportunities, alibis, and turned heads.
Now Baz has pivoted to taking The Spark "straight", acquiring some factories of his own. He still relies on the many rogues and ruffians in the crew for spying, stealing, intimidation, and corporate espionage when needed, but within the organization there are some ruffled feathers and some concerns about what role these ruffians will ultimately have in a more "honest" operation.
I'm thinking the three of you will be assigned to take advantage of a strike at one of JP Cognelius's factories to steal something from inside, if that works for you? You wouldn't need to have a longstanding relationship with one another - that part's up to you - but you'd know each from around the guild and maybe even have done jobs together before.
As for the rest of you, we've got Procz the robodog-riding kobold constable, Frack the bumbling goblin paladin, and Kreo the sex worker turned union organizer. It's not essential but you're invited to brainstorm possible connections to one another, to Baz's crew, or the scene I described. The strike could be an easy in for Kreo, trying to make a connection with another union. Ideas for the rest of you? Maybe you know one of the workers at the factory?