Thankfully there was enough going on that a tumbling of gravel caught nobody's notice, and so the Sparks crew carried on seemingly unnoticed. Trying to play it off, she remarked,
"Hey, good to know nobody's listening too close, yeah?"
As they drew nearer to their destination, their new dragonborn companion offered 'whispers', which Vera was beginning to suspect was a new illicit substance. That was, until she heard the reptilian voice hissing into her mind!
"Hang on..." The tiefling narrowed her eyes first Vecaal, then Baern.
[You two can hear me right now? Okay, this is neat.] Turning a smoldering gaze back to Vecaal, she mentally spoke in the drawling voice of a peddler they'd passed in the street earlier in the morning,
[Aye, dat's handy, dat!]
It wasn't long before they had eyes on the door into the factory's engine room, and the unexpected sort of guards keeping watch there. Vera glowered at the big door and fixed Baern and Vecaal with an intense look before speaking psychically to them,
[Not just Resolve, but a bloody damnable Iron Maiden?! These aren't any kind of usual back-door watchmen. Baz was right, something stinks about this place...] The reports of distant rifle-shots could be heard in the distance, and Veracity remarked,
[Seems the strike is getting spicy. Good for us, probably.]
In answer to Baern's question, Vera turned the gnome a piercing look and whispered,
[We've gotta assess our options just now, because these guards are bound to be a problem. I'll think of a way to get us by if there's no other way, but rather not make it harder than it needs to be.] She seemed to be under the impression that an intense stare was a necessary component of this psychic communication.
Perception to check if there's any other ways in, like windows, side doors, manholes, ladders... anything besides giant metal door with three nasty guards right on it!:- 17:22, Today: Veracity rolled 8 using 1d20. Perception.