Veracity struggled to resist rolling her eyes at Procz continuing to throw all of his twenty-five pounds of weight around, telling them he needed their services in exchange for
overlooking infractions. When Procz finished up, Vera chimed in,
"About this proposal... We'd need to know what you want from us, and what you're offering. Is it about that Luminescent Athenaeum? A secret library of metallic dragon artifacts? Can't speak for my superiors, but that piques my interest."
Kreo:
"I trust we are in fact guests of your esteemed friend then, Vera? With all that entails before a feyfolk such as myself?"
Veracity gave a nod and an easy smile, and confirmed,
"You are our guests, and you're under protection while under this roof, and for as long as Ghost likes having you." It didn't appear that the Ghost liked anybody or anything, so this statement might not be terribly comforting. Kreo was somewhat cagey in his description of what he had to offer, although Frack was a heroic little ray of sunshine. Amara went on to give quite reasonable terms for the safehouse's protection, even going so far as to express gratitude for the non-Spark trio's assistance, and Veracity gave the guests a wink.
Then the boss arrived with all his jubilance contrasted by the grimness of his bodyguards. Vera opened her arms and declared,
"The man himself! Prince of the Slopes, friend to the common folk, and revolutionary of ethical business! Lovely to see you, Boss, and have we got a story for you. First, however, allow me to introduce three fine chaps who got mixed up with we scoundrels." The tiefling introduced the three guests with typical showy fashion, making no lie about their credentials and the reasons they'd given for being at Owl's End, but nonetheless presenting them as quite the dashing virtuosos.
"Now heed my tale, for there are many intriguing developments with far-reaching implications." Veracity set forth into the tale of their adventure at Owl's End with all the gusto of a stage performance. She narrated and acted out the events with dramatic flair, building tension and foreshadowing, giving each player their moments in the spotlight, and acting out key moments enhanced by illusory special effects. Woven throughout the story was the piecing together of a bigger picture... J.P.'s investment in machine workers and silencing the living workers who would be replaced. The emergence of willful machine sentience occupying an entire factory capable of self-replication. The Descendants viewing this mechanical mind as a threat to their ambition to restore draconic rule.
Veracity ensured that Ilga's central role in the the grand narrative would not be lost on the Spark's leadership. She was a person of great interest to powerful players, and thus would be of interest to them.
As the tale drew near its conclusion, Veracity introduced the pair of dragon-riding Descendants by
becoming them. With a sweeping gesture Veracity was gone and replaced with the yuan-ti arcanist who had bombarded them with dangerous magics.
"Hurry up, Crajeon!" she hissed in a pitch-perfect impression of the Descendant's voice,
"We've got company." After ensuring that all present had gotten a good look, Vera transformed into the hulking blue firbolg who rumbled in reply just as they'd all heard him earlier,
"Moving just as quickly as I can, Syntus." She acted out the final moments of securing Ilga's release from former comrades, their survival of roaring artificial dragonfire, followed a number of timely rescues. Veracity transformed back into herself and conjured a vivid illusory image of the antagonists mounting the great, shining brass dragon and swooping off in a narrow escape. The illusory clockwork dragon continued to wheel overhead as Veracity concluded,
"With the foes fled, this bold band took their leave of Owl's End before the Steel Resolve could regroup, escaping in secret to this very place, at this very moment."
Veracity took the deep, flourishing bow of stage performer and concluded,
"That is our tale, though I'm sure that friends new and old will present their own perspectives."
Nat 20 Performance check for storytelling :D- 13:26, Today: Veracity rolled 25 using 1d20+5. Performance.