Languages
So I am going for a bit of a mix in languages for my philosphy here. In general, some languages have over arching origins and settle into dialects that anyone knowing a language means they understand the entire group. The language you know must be determined though- for your dialect is recognizable.
There are also two language lists. One is Prime, one planar.
To begin all character know common and their native language. Some races do not have 'native' in that fashion- so they have and extra language that is adjacent (Humans always know one more... based on what we decide together. Maybe you live near some elven lands, etc.)
Your Intellegence Score at the start of play decides how many languages you know (even if it is higher than it begins).
Prime languages:
Black speech (Bugbear, goblin, hobgoblin)
Low giant (Ogre,troll, hill giant, cyclops, ettin)
Giant speech (All 'giants' not listed under low giant)
Genie (all genies, including tasked)
Gith (githyanki and githzerai)--- though it is wise not to use one dialect on the other people
Kobold
Lizardman (these are widely varied and fractured. Imagine trying a man with a hard Bostonian accent and one with a heavy southern one trying to talk)
Fae (Brownie, pixies, sprites, dryad, nymph, satyr)
Gnoll
Orc
Mermen
Sahuagin
Treant
Yuan-ti
This message was last edited by the GM at 03:01, Tue 07 Mar 2023.