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, welcome to Advanced DnD: Shadows Over Ardentia (Homebrew)

01:04, 23rd June 2024 (GMT+0)

OOC Thread.

Posted by Dungeon MasterFor group 0
Dungeon Master
GM, 16 posts
Tue 2 May 2023
at 03:08
  • msg #1

OOC Thread

Welcome to the Out of Character Discussion Thread - the place where you can let loose and talk about all the things that don't quite fit into the realm of Ardentia. Here, you can share your funny stories about your adventures in the game, or just chat about random nonsense while the Dungeon Master plots to destroy your characters.

Whether you want to talk about your latest loot haul, debate the finer points of magical incantations, or just share your favorite recipes for dragon steaks, this is the place to do it. And who knows, maybe you'll even come up with some crazy ideas that will make their way into the game itself.

Just remember, while you're busy discussing the latest episode of "Dwarfs Gone Wild", the Dungeon Master is always lurking in the shadows, waiting for the perfect moment to unleash his devious plans. So, keep your wits about you, adventurers, and don't forget that in Ardentia, danger is always just around the corner - even in the Out of Character Discussion Thread!
Morbid Woundcleanser
player, 1 post
Tue 2 May 2023
at 03:11
  • msg #2

OOC Thread

I will kill you all and sacrifice you in the name of the great goddess Help!
Dungeon Master
GM, 22 posts
Wed 3 May 2023
at 02:30
  • msg #3

OOC Thread

Welcome to all new players, and some players from my other games.
Will likely have some fun with this game, as you can see I already use the wise cracking town crier to make announcements.

I will likely also generate a personality for the Dungeon Master, mostly because I remember the old eighties cartoon where he would pop up.  His appearances will be limited to the OOC thread and he will probably be very Doctor Doom-ish.

Looking forward to getting familiar with the system again and having some fun.
Mordecai
player, 3 posts
Wed 3 May 2023
at 07:40
  • msg #4

OOC Thread

Hey everyone! Eager to get started on character creation but I'm unsure of what to build. I'm thinking either a Half-elf Mage/Cleric, or Elven Mage/Thief. Does anyone have any idea what they're making yet? I don't want to step on anyone's toes with their preferences if at all possible.
Calgarvin Woodwill
player, 2 posts
Wed 3 May 2023
at 07:52
  • msg #5

OOC Thread

Hey Mordecai and everyone, Calgarvin is a human druid.
Morbid Woundcleanser
player, 2 posts
Wed 3 May 2023
at 08:12
  • msg #6

OOC Thread

I'm likely going to be a fighter/cleric of Hel

Considering a bard progression but need to check the stat requirements, or maybe even something out of the ordinary like a barbarian.
Mordecai
player, 4 posts
Wed 3 May 2023
at 08:48
  • msg #7

OOC Thread

As far as I know, we're only allowed to use the PHB for classes, so Barabrian might be out of the realm of possibilities. It would be interesting to have a Bard though, if your rolls are amazing! You need at least 3 15+s which is difficult to say the least.
Morbid Woundcleanser
player, 3 posts
Wed 3 May 2023
at 08:50
  • msg #8

OOC Thread

Do you have the bard stat requirements? I honestly wouldn't mind the fighter/cleric since it was in mind to start, but I've never had a bard.
Ponder
player, 1 post
Wed 3 May 2023
at 10:26
  • msg #9

OOC Thread

In reply to Morbid Woundcleanser (msg # 8):

Greetings all! I have not decided yet on a class, I am leaning towards a thief.

To be a bard, one must first be a fighter to at least 5th level then dual class to thief for at least 6 levels AND:

BARD ABILITIES
A bard must have scores of 15 or better in the following abilities: strength,
wisdom, dexterity and charisma. Furthermore, a bard must have at least a
12 score in intelligence and o 10 in constitution.

THEN: be accepted and attend the local bardic college. I never saw anyone make a legit Bard and I failed on all three of my attempts.

So, best of luck!
Elana
player, 1 post
Wed 3 May 2023
at 11:09
  • msg #10

OOC Thread

In reply to Ponder (msg # 9):

I actually have the stats for a Bard, never played one.  Hmmmm.  I was planning a thief but maybe something different.  Decisions, decisions.
Ponder
player, 3 posts
Wed 3 May 2023
at 11:13
  • msg #11

OOC Thread

I was leaning thief if you want to knock out the fighter levels. Best of luck with it!

And: with the original Ponder, he retired as a thief and became a rather mediocre MU, preferring tricks and personal magic to fireballs and the like. Maybe if you dual, Ponder will dual class around that time and perhaps do something else monumentally stupid.
This message was last edited by the player at 11:20, Wed 03 May 2023.
Elana
player, 2 posts
Wed 3 May 2023
at 11:36
  • msg #12

OOC Thread

We could also all be thieves.  Take out a rival gang and get paid for it.  Win-Win!
Ponder
player, 4 posts
Wed 3 May 2023
at 11:38
  • msg #13

OOC Thread

Sounds good! Take over and let the novice thieves take all the risk while we drink.

Might be getting ahead of ourselves a bit but one needs goals.
Elana
player, 3 posts
Wed 3 May 2023
at 12:55
  • msg #14

OOC Thread

Oops, I misread, thought I only needed 3X 15+ but you need 4X 15+ for Bard.

And we don't need to all be thieves so much as a party the thieves.  :)
Ponder
player, 5 posts
Wed 3 May 2023
at 13:13
  • msg #15

OOC Thread

You could start as fighter and hope for magical intervention, I suppose. Tough to get the scores with traditional rolls.
Dungeon Master
GM, 24 posts
Wed 3 May 2023
at 17:16
  • msg #16

OOC Thread

With the number of players joining I may be running two campaigns in our little city.  Otherwise there will be twenty seven of you trying to accomplish the same goal.
Yngvar the Mad
player, 1 post
Wed 3 May 2023
at 17:22
  • msg #17

OOC Thread


Greetings one and all. What do we have? What do we need? Yngvar the Mad here. I can post everyday, many times if needed. I might miss a day every now and then due to doctors and such, but I assure you I'll be here. If I have a problem and can't play, I will inform you, I don't ghost. If we get along, we might have years of fun ahead! Housejohnson has a game with 171,000+ posts, so he's here to stay too!
This message was last edited by the player at 17:27, Wed 03 May 2023.
Yngvar the Mad
player, 2 posts
Wed 3 May 2023
at 17:27
  • msg #18

OOC Thread

Hey GM, I need a place to put my character, no place for the sheet, can you open it? Thanks!
Yngvar the Mad
player, 3 posts
Wed 3 May 2023
at 17:33
  • msg #19

OOC Thread

I rolled quite well, 12, 13, 13, 15, 16, 17.
Dungeon Master
GM, 25 posts
Wed 3 May 2023
at 19:24
  • msg #20

OOC Thread

In reply to Yngvar the Mad (msg # 18):

Done.
Lord Vandergathen
Human, 1 post
Wealthy Merchant
Wed 3 May 2023
at 19:25
  • msg #21

Re: OOC Thread

Dungeon Master:
With the number of players joining I may be running two campaigns in our little city.  Otherwise there will be twenty seven of you trying to accomplish the same goal.


Verily, I care not how many games thou mayest run, Dungeon Master, but let it be known that the recovery of my stolen property is of utmost importance.
Yngvar the Mad
player, 4 posts
Wed 3 May 2023
at 19:32
  • msg #22

OOC Thread


Thank you DM.

Wizard? Fighter? Or Fighter/Wizard? Sounds like there is a rogue, a druid. Is there a cleric? I usually play humans, but could play an elf Fighter/Mage.
Rowan
player, 1 post
Wed 3 May 2023
at 19:33
  • msg #23

Re: OOC Thread

Hi all, looking forward to gaming with you! :)

No firm plans about much yet classwise (I have a character idea but beyond 'adventurer' it could fit any class) though I had been considering thief. What do we have so far?

I rolled 14,14,12,15,10,13. No amazing attributes but not a bad spread.
Yngvar the Mad
player, 5 posts
Wed 3 May 2023
at 19:38
  • msg #24

Re: OOC Thread

In reply to Rowan (msg # 23):

But above average, decent for AD&D! Sounds like it might be two parties. I'm trying to figure what is needed too.
Dungeon Master
GM, 26 posts
Wed 3 May 2023
at 19:46
  • msg #25

Re: OOC Thread

Right now no one knows what is needed.  Just make whatever you want to play and I'll figure it out, or we will figure it out together.

Basically somehow it will get figured out.
Yngvar the Mad
player, 6 posts
Wed 3 May 2023
at 19:49
  • [deleted]
  • msg #26

Re: OOC Thread

This message was deleted by the player at 20:39, Wed 03 May 2023.
Luthien
player, 1 post
Wed 3 May 2023
at 19:58
  • msg #27

Re: OOC Thread

Can't say what other people are doing, but you've got a Paladin in me.

A corrupt city you say? It is the corrupt place that needs light the most.

I've played Paladins in every edition, though, so I'm pretty good at not being a jackass about it.

...I've also played Jedi and Samurai (L5R) for fun, so I'm pretty used to codes :)

I'm not Xenk, after all. I rather like my jokes and puns, among others.
This message was last edited by the player at 20:01, Wed 03 May 2023.
Salochin
player, 1 post
Wed 3 May 2023
at 20:15
  • msg #28

OOC Thread

Salochin the Ranger checking in!  Excited to be coming aboard, gang.
Yngvar the Mad
player, 7 posts
Wed 3 May 2023
at 20:20
  • msg #29

Re: OOC Thread

In reply to Luthien (msg # 27):

Greetings. I used to run them, I hate the codes though,  more power to you. I go generic now. Easier to RP! ;-)
This message was last edited by the player at 20:23, Wed 03 May 2023.
Luthien
player, 2 posts
Wed 3 May 2023
at 20:31
  • msg #30

Re: OOC Thread

In reply to Yngvar the Mad (msg # 29):

Easier, sure.

But challenges bring their own joy. :)
Yngvar the Mad
player, 8 posts
Wed 3 May 2023
at 20:33
  • msg #31

Re: OOC Thread

In reply to Luthien (msg # 30):

;-) No doubt true! Looking forward to adventuring with you guys.
Yngvar the Mad
player, 9 posts
Wed 3 May 2023
at 21:01
  • msg #32

Re: OOC Thread

Was just looking through my PHB again, it's been awhile since I perused it. Multi-classing slows progression so much as it has to be divided, but it is a serious option, I got very good rolls on my character, so it opens options. Elf, Half-Elf, maybe something else. I first got AD&D mixed with D&D thinking there were caps on demi-humans. I play everything a far as versions, sometimes I get confused!
Yngvar the Mad
player, 10 posts
Wed 3 May 2023
at 21:34
  • msg #33

Re: OOC Thread

Availability - I'm online from approximately 4:00am to 6:00pm Eastern Time, I'm in Pennsylvania. I respond between those hours, I check the boards at least once an hour as well, so you won't wait too long for a reply.
Dungeon Master
GM, 27 posts
Wed 3 May 2023
at 21:35
  • msg #34

Re: OOC Thread

In reply to Yngvar the Mad (msg # 32):

I saw your question before it was deleted, the answer to that is yes, we will be following the book rules for demi human level caps.

Unless someone can make a decent case against it, I know it was intended to create balance but I do not have a lot of experience with how it works in practice.
Ponder
player, 6 posts
Wed 3 May 2023
at 21:39
  • msg #35

Re: OOC Thread

In reply to Dungeon Master (msg # 34):

I've never seen the practical side of it. When you play together a lot and the demi-humans cap out, the party becomes less fun, unbalanced as there are weak characters trying to keep up with increasingly powerful human characters.

May I suggest the following: Impose a 10% XP penalty to slow down advancement when they hit the cap to balance out demi-humans. It works and is a reasonable compromise. A lot of people simply ignore the cap, though.
Yngvar the Mad
player, 11 posts
Wed 3 May 2023
at 21:41
  • msg #36

Re: OOC Thread

In reply to Dungeon Master (msg # 34):

Thanks. I won't always be a pest. I hope.
Elana
player, 4 posts
Wed 3 May 2023
at 22:36
  • msg #37

Re: OOC Thread

Can we get editable character sheets, please?
Luthien
player, 3 posts
Wed 3 May 2023
at 23:16
  • msg #38

Re: OOC Thread

If this game continues long enough that caps become an issue, we are blessed indeed. Especially if we're starting at 0 XP and level 1.
Rowan
player, 2 posts
Wed 3 May 2023
at 23:30
  • msg #39

Re: OOC Thread

So I'm now strongly considering Magic-User for Rowan. I've guess I've been spoiled by 5e though since the idea of relying on one spell a day is a little terrifying. :)
Luthien
player, 4 posts
Wed 3 May 2023
at 23:36
  • msg #40

Re: OOC Thread

Linear Warriors, Quadratic Wizards. Wizards who survive bend reality. Warriors just have +5 weapons. Or a Holy Avenger in my case.
Calgarvin Woodwill
player, 3 posts
Wed 3 May 2023
at 23:39
  • msg #41

Re: OOC Thread

I'm almost certain it was designed for balance. In 1e you can be an 11th level fighter, or a 10/10 Fighter cleric. A 12th level magic-user or an 11/11 fi/mu etc. It's hard to say no to all those levels in a second class for the sacrifice of just 1 level in your own without some sort of fee or cap.

Importantly, it disadvantages single classes who really only had unlimited progression going for them.

I also agree that the chances of one of us reaching a level cap is slim.

I also agree that if someone did reach a level cap it would detract a little from (but not ruin) their future fun.

My best guess for a balanced approach that would fit the bill is the following:

1) remove all level caps, AND
2) remove all bonus xp (for high primary stats) for all classes, AND
3) give single classes a flat 10% xp bonus.
Luthien
player, 5 posts
Wed 3 May 2023
at 23:46
  • msg #42

Re: OOC Thread

It's not that single classes get unlimited advancement, it's how fast.

A double class must divide XP in half...

If I have 1000 XP as a Paladin, a dual class has 500 xp in both their classes. A triple class half elf or elf has 333/333/333.

That's where the balance against multiclass comes in.

Demihuman caps are there to balance the racial abilities demihumans get...humans walk around with jack all, after all.

Thus, it is perhaps better if humans get an XP bonus or something like it, rather than capping demi humans. Demihumans live much much longer after all. Without a cap, a 600 year old elven hero might be old, but he's a triclass fighter 20/Thief 20/Magic User 20. Compare that to a puny level 20 human who doesn't even have elven bonuses.

I might propose a 10-20% xp bonus for humans only. If you only live 1/10 as long...
This message was last edited by the player at 23:47, Wed 03 May 2023.
Salochin
player, 2 posts
Wed 3 May 2023
at 23:53
  • msg #43

OOC Thread

Or ... and hear me out ... we don't change anything.

The classics are classics for a reason.  I for one enjoy getting into the 'old school' spirit of things as it were.

Honestly speaking ... given the pace of PbP, it will be 2028 before any of the demihumans would find themselves level capped.

We may as well be planning what effects our Wish spells will be limited to.



EDIT — fixed typo
This message was last edited by the player at 23:54, Wed 03 May 2023.
Luthien
player, 6 posts
Wed 3 May 2023
at 23:57
  • msg #44

OOC Thread

That is also fair. I find it highly unlikely I even get my holy avenger, let alone hit a level cap :P
Mordecai
player, 5 posts
Thu 4 May 2023
at 01:19
  • msg #45

OOC Thread

I've been in HouseJ's other game for well over a decade off and on. The only thing that's going to stop you from advancing levels is going to be if you stay in the game or not. Personally I think the level caps are a horrible inclusion in the game (as well as the whole 'you only get so many hit dice until you start gaining X hp a level' thing) and it only incentivizes you to not bother going any further than ~9th level. Just because it's a 'classic' part of the game doesn't mean it's right. I would suggest simply abolishing them. Having to split your XP and HP is enough of a penalty to people who multiclass.
Elana
player, 5 posts
Thu 4 May 2023
at 01:39
  • msg #46

OOC Thread

I may play a Monk.  I have never played one but have the stats for it.  An intriguing idea.  It has the thief skills I like, so that is a plus.
Dungeon Master
GM, 28 posts
Thu 4 May 2023
at 01:58
  • msg #47

OOC Thread

I am a little torn on this issue.  I do love the classic first edition game, it was my first RPG I played as a ten year old kid in a year that I am not even going to mention.  I understand the drawbacks but I also like the traditional approach.  Honestly I would say let's reevaluate if anyone actually gets to the level cap.

If you need your character sheet opened state it here so I can get it, I will never remember who is open and who isn't.

I am going to create the first in character thread so people who are ready can begin mingling in the city.  Not quite ready for adventure and what not but you can at least get a feel for your character.
Mordecai
player, 6 posts
Thu 4 May 2023
at 02:03
  • msg #48

OOC Thread

Yeah, sure, that's fair.

Another question that needs clarification. By the way the book reads, it states that a Magic-user who multiclasses can use the armor of the other class with no restrictions. They fixed this in 2nd Edition, but there's nothing in the 1st Edition book stopping me from playing a Cleric/Mage in full plate mail.
Dungeon Master
GM, 29 posts
Thu 4 May 2023
at 02:06
  • msg #49

OOC Thread

I believe you can wear it, yes, but won't it still interfere with your ability to cast?
Morbid Woundcleanser
player, 4 posts
Thu 4 May 2023
at 02:08
  • msg #50

Re: OOC Thread

In reply to Mordecai (msg # 48):

Cleric/mage doesn't even work in 1e I don't believe. Unless you're wearing elven chain.
Rowan
player, 3 posts
Thu 4 May 2023
at 02:09
  • msg #51

Re: OOC Thread

I'd like my character sheet opened please. :)
Dungeon Master
GM, 31 posts
Thu 4 May 2023
at 02:19
  • msg #52

Re: OOC Thread

In reply to Rowan (msg # 51):

Done
Ponder
player, 7 posts
Thu 4 May 2023
at 02:40
  • msg #53

Re: OOC Thread

In reply to Morbid Woundcleanser (msg # 50):

No, only half-elves can go C/MU and they can wear any armor allowed to the cleric:

PHB p. 32: Cleric/Magic-user: This combination gives the character a great variety
and selection of spells, as well as the use of armor and more weapons. Hit
points are somewhat better than those of the magic-user class alone.
Half-elves may be cleric/magic-users.

Of course, the half-elf is severely capped in cleric, with good rolls, he will probably cap out at around 5/7.

On the other hand, wearing magic platemail and tossing out a fireball is kinda cool in 1st Ed.
Calgarvin Woodwill
player, 4 posts
Thu 4 May 2023
at 02:46
  • msg #54

Re: OOC Thread

In reply to Morbid Woundcleanser (msg # 50):

Not so, cl/mu can cast spells in armour. It mentions it in a roundabout way on pg32, but for 100% clarity it spells it out unambigiously on pg33 under fi/mu... "Obviously this combination allows excellent armour protection, the use of weaponry, and spells". It's a very neat combo :)
Mordecai
player, 7 posts
Thu 4 May 2023
at 02:47
  • msg #55

OOC Thread

In reply to Dungeon Master (msg # 49):

Nope, not according to the rules in the book. In 2nd they changed it so that armor had arcane spell fail chance but that doesn't exist in this edition.

Also I'll need my sheet opened. It might be worthwhile to go through the cast and just open up everyone's sheet at the same time (you can do it from the character description page).
Dungeon Master
GM, 32 posts
Thu 4 May 2023
at 02:49
  • msg #56

OOC Thread

In reply to Mordecai (msg # 55):

I'll do that.
In my other game I have assistant GM's that handle all that, I damn near forgot how to do it.
Mordecai
player, 8 posts
Thu 4 May 2023
at 02:54
  • msg #57

OOC Thread

Yeah, I know, I'm one of them lol
Dungeon Master
GM, 33 posts
Thu 4 May 2023
at 02:56
  • msg #58

Re: OOC Thread

Mordecai:
Yeah, I know, I'm one of them lol


Awkward.
Amalfy Scroggins
player, 1 post
Thu 4 May 2023
at 03:02
  • msg #59

Re: OOC Thread

Hello all, new to the game. Gonna play a straight thief.

Curious though, what bard rules he will used, in standard 1st ed AD&D there is no bard in a first level party, you have to go up in levels in several different classes to become one. Sort of the first prestige class.

I would also argue for keeping the level caps, not just be cause I am old school, but because that is the trade off for being human. Other races get nice bonuses and abilities, humans have no level cap. The core idea, as I understood it, was to ensure a human-centric world.
Dungeon Master
GM, 34 posts
Thu 4 May 2023
at 03:17
  • msg #60

Re: OOC Thread

Unless I am mistaken the bard class wasn't in the core Players Guide.  Right now I am trying to stay mainly with the classes in there as I have not played this system in awhile.  Didn't you have to go up several levels before you could become a bard?  It might take awhile before anyone has that opportunity.
Calgarvin Woodwill
player, 5 posts
Thu 4 May 2023
at 03:29
  • msg #61

Re: OOC Thread

It's up the back in the appendices. But yeah, many years of play until we'd have a bard in the  group. I think 7th level is the earliest level a bard could be a bard, but in effect he would be a 5/1/1 fi/th/dr (in 3.5e speak).

P.S. just looking at it, the thief bit is a bit confusing, I'm not positive that it's cumulative. Still, a very long road!
This message was last edited by the player at 03:32, Thu 04 May 2023.
Amalfy Scroggins
player, 2 posts
Thu 4 May 2023
at 03:33
  • msg #62

Re: OOC Thread

Got a portrait, and even half-way decent rolls, only one single digit stat. Woot.

Curious, can my background be local? I would like to have been a street urchin raised in a local guild if possible.
Dungeon Master
GM, 35 posts
Thu 4 May 2023
at 03:36
  • msg #63

Re: OOC Thread

In reply to Amalfy Scroggins (msg # 62):

Sure.
Mordecai
player, 9 posts
Thu 4 May 2023
at 03:50
  • msg #64

Re: OOC Thread

Sure, some racial bonuses are nice, but it doesn't make any logical sense for a race that lives longer than humans to be capped significantly lower than them. For instance, if I were to play a Helf-elf Cleric/Mage, I would gain a whopping 30% immunity to sleep and charm effects (woo), some bonus languages, and a 1 in 6 chance of automatically detecting a secret door. Meanwhile, I would be capped at level 5 for a Cleric, affording me 1 whole 3rd level spell, and 8th level for a Mage, which would give me 2 4th level spells. I would essentially be useless for the rest of my longer lifespan. Meanwhile, human characters can go up to level 29 (or beyond technically) even though they live for less time. I get that multi-classing can give some cool bonuses, like being able to be a Mage in armor with a mace, but I'm still going to be pretty squishy and severely handicapped as far as my highest level goes because of having to split XP.

If the caps aren't removed, I'll have to seriously reconsider my character concept, which sucks but I'll live.
Amalfy Scroggins
player, 3 posts
Thu 4 May 2023
at 03:52
  • msg #65

Re: OOC Thread

In reply to Mordecai (msg # 64):

There was quite a nice article on it in the Dragon years ago that  explained Gygax's thinking.

It really isn't about logic though, it's about personal preference. Most games do without it. To be honest I find it refreshing to be in a game that uses it. It's not like you can't find unlimited leveling all over the site.
Akira
player, 6 posts
Monk - Level 1
HP: 8 - AC: 10
Thu 4 May 2023
at 03:54
  • msg #66

Re: OOC Thread

New name and a portrait.  In the morning, a description!
Luthien
player, 7 posts
Thu 4 May 2023
at 03:54
  • msg #67

Re: OOC Thread

Unfortuately, I believe the Aasimar Race, a favorite of mine, wasn't introduced till 2E. It's a beast though, and would make me a much stronger character. Also the only nonhuman race capable of being a paladin because of celestial blood.
Amalfy Scroggins
player, 4 posts
Human Thief Lvl 1
Thu 4 May 2023
at 06:08
  • msg #68

Re: OOC Thread

Did Aasamir show up in 2E? I dont think I saw them until 5E, but I did buy all the supplements and such.

Sadly I did roll the stereotypical dirt poor, 1/3 max. LOL.
Luthien
player, 8 posts
Thu 4 May 2023
at 07:27
  • msg #69

Re: OOC Thread

In reply to Amalfy Scroggins (msg # 68):

Planewalkers Handbook, page 70 wrote:
Members of this race add a +1 bonus to Strength and Wisdom and have a -2 penalty to their Constitution score. Aasimar have infravision to a range of 60 feet. Because of their catlike, keen senses, they add +1 to surprise checks. Though in many ways the aasimar are light of build and even somewhat frail, their celestial heritage protects them from half of the damage normally delivered from heat and cold attacks. Additionally, they gain a +2 bonus to saving throws versus any sort of magical charm, fear, emotion, or domination effect. All nonwizard aasimar have 10% magic resistance on top of all that. PC aasimar may be of any nonevil alignment, though most will be lawful, neutral, or chaotic good.

And all of those could be pure 19s, letting you have hill giant strength if you had an 18 to burn. Aasimar can skip percentile strength. If you do the 19 wisdom thing, you get all the low level charm immunities too. They rocked.
This message was last edited by the player at 07:29, Thu 04 May 2023.
Amalfy Scroggins
player, 5 posts
Human Thief Lvl 1
Thu 4 May 2023
at 07:32
  • msg #70

Re: OOC Thread

In reply to Luthien (msg # 69):

Wow. Yeah, one of the books I never saw. 2nd edition really exploded, supplement wise. No clue how many they ended up having.
Luthien
player, 9 posts
Thu 4 May 2023
at 07:59
  • msg #71

Re: OOC Thread

In reply to Amalfy Scroggins (msg # 70):

Sadly, still 2E, however.

1E, you're stuck being human. However, your antievil aura is improved to being full protection from evil, permanently. 2E nerfed it down to a -1 to evil attack rolls.
Rowan
player, 4 posts
Magic-User Level 1
HP: 4 AC:10
Thu 4 May 2023
at 08:56
  • msg #72

Re: OOC Thread

Other than magic spells known (which I think the DM rolls for) Rowan is pretty much done. :)

She's an ambitious, sharp tongued, short tempered apprentice Magic-User who used to be male but after slight accident with a Girdle of Masculinity/Femininity is now female. She's mostly fine with it now and hardly ever uses Magic Missile on any man who happens to look at her in a tavern these days.
Yngvar the Mad
player, 12 posts
Thu 4 May 2023
at 09:06
  • msg #73

Re: OOC Thread

I'm here now, what do we have figured out? Anyone decide exactly what they are running yet?
Luthien
player, 10 posts
Paladin
Light shining on the dark
Thu 4 May 2023
at 09:11
  • msg #74

Re: OOC Thread

Paladin! Sure, it's a light in a dark place, but it's all good!

But hey, if you put Captain America in a corrupt society, well, it's not too different from the MCU is it?
Salochin
player, 3 posts
Thu 4 May 2023
at 09:11
  • msg #75

Re: OOC Thread

Dungeon Master:
If you need your character sheet opened state it here so I can get it, I will never remember who is open and who isn't.


Yes please.
Luthien
player, 11 posts
Paladin
Light shining on the dark
Thu 4 May 2023
at 09:15
  • msg #76

Re: OOC Thread

I need a sheet opened too.
Yngvar the Mad
player, 13 posts
Thu 4 May 2023
at 09:15
  • msg #77

Re: OOC Thread

In reply to Calgarvin Woodwill (msg # 61):

12th Level Calgarvin, 5th level fighter, 6th level thief before you can become a 1st level bard! It's in the back of the PHB I believe.
This message was last edited by the player at 10:19, Thu 04 May 2023.
Rowan
player, 5 posts
Magic-User Level 1
HP: 4 AC:10
Thu 4 May 2023
at 09:16
  • msg #78

Re: OOC Thread

Yngvar the Mad:
I'm here now, what do we have figured out? Anyone decide exactly what they are running yet?


I did in the post literally just above yours! :D
Yngvar the Mad
player, 14 posts
Thu 4 May 2023
at 09:22
  • msg #79

Re: OOC Thread

In reply to Rowan (msg # 78):

Saw that! I got good scores so can be most anything. Most. Deciding if I want to go single class human, or multi-class demi-human. Maybe a vanilla fighter?
Rowan
player, 6 posts
Magic-User Level 1
HP: 4 AC:10
Thu 4 May 2023
at 09:29
  • msg #80

Re: OOC Thread

Luthien:
Paladin! Sure, it's a light in a dark place, but it's all good!

But hey, if you put Captain America in a corrupt society, well, it's not too different from the MCU is it?


Hmm, if we have a Paladin I might need to adjust Rowan'alignment and personality a bit. :)

Originally I envisaged her 'accident' as being down to being down to basically being greedy and trying to steal some of her master's magic lore but I could soften that into more being too curious and confident for her own good and finding the belt via other ways!
Rowan
player, 7 posts
Magic-User Level 1
HP: 4 AC:10
Thu 4 May 2023
at 09:31
  • msg #81

Re: OOC Thread

In reply to Yngvar the Mad (msg # 79):

Fighter is good! A Magic-User needs a meat shield... um I mean well armored and valued friend to take all those arrows!
Luthien
player, 12 posts
Paladin
Light shining on the dark
Thu 4 May 2023
at 09:31
  • msg #82

Re: OOC Thread

You don't have to soften your past. Redemption is also on a Paladin's to do list. It's Lawful Good, after all.
Yngvar the Mad
player, 15 posts
Thu 4 May 2023
at 09:33
  • msg #83

Re: OOC Thread

I have issues too, but it makes for creative RPing to work around it.
Rowan
player, 9 posts
Magic-User Level 1
HP: 4 AC:10
Thu 4 May 2023
at 12:24
  • msg #84

Re: OOC Thread

True. :)

I posted in the character introductions thread.
Yngvar the Mad
player, 16 posts
Thu 4 May 2023
at 12:52
  • msg #85

Re: OOC Thread

Yngvar might need a romantic interest as well! ;-) A magic user would make a great friend! I have a doctors appointment at 9:30 this morning, after that. I'll get to work on him. Might freak Yngvar out if he ever found out you used to be a man!
Rowan
player, 10 posts
Magic-User Level 1
HP: 4 AC:10
Thu 4 May 2023
at 13:19
  • msg #86

Re: OOC Thread

In reply to Yngvar the Mad (msg # 85):

Eep! I hope Yngvar is at least more of a charmer than his avatar suggests! :D
Akira
player, 8 posts
Monk - Level 1
HP: 8 - AC: 10
Thu 4 May 2023
at 13:30
  • msg #87

Re: OOC Thread

Got a description and a post in the intro area, ready to roll.
Calgarvin Woodwill
player, 6 posts
Thu 4 May 2023
at 14:12
  • msg #88

Re: OOC Thread

So:

Akira    : monk
Amalfy   : thief
Calgarvin: druid
Luthien  : paladin
Rowan    : magic-user

Morbid   :
Mordecai :
Ponder   :
Salochin :
Vanomir  :
Yngvar   :

Vanomir
player, 1 post
Thu 4 May 2023
at 14:14
  • msg #89

Re: OOC Thread

Yngvar the Mad:
Maybe a vanilla fighter?

Oh I don't think vanilla will be much of a worry, perhaps you should concentrate on humanoids and dragons? ;)
Mordecai
player, 10 posts
Thu 4 May 2023
at 14:35
  • msg #90

Re: OOC Thread

Actually I don't think this game is the right fit for me, I won't be staying around. I hope you all enjoy it though! HouseJ is a great GM and aside from being a tad forgetful, he really does a great job, so don't be afraid to pester him every so often if he leaves you hanging.
Dungeon Master
GM, 36 posts
Thu 4 May 2023
at 14:51
  • msg #91

Re: OOC Thread

Think I have opened everyone's character sheet.  If not bump me, I tend to forget stuff from time to time.
Rowan
player, 12 posts
Magic-User Level 1
HP: 4 AC:10
Thu 4 May 2023
at 15:03
  • msg #92

Re: OOC Thread

Sorry to hear that Mordecai. Best of luck and I hope I get a chance to roll dice with you some other time!

DM should I roll for Rowan's spells or do you want to?
Dungeon Master
GM, 38 posts
Thu 4 May 2023
at 15:30
  • msg #93

Re: OOC Thread

In reply to Rowan (msg # 92):

You can.
Rowan
player, 13 posts
Magic-User Level 1
HP: 4 AC:10
Thu 4 May 2023
at 15:45
  • msg #94

Re: OOC Thread

'Push', 'Ventriloquism' and 'Comprehend Languages'.

I can't help but feel calling 'Push' and 'Ventriloquism' Offensive Spells and Defensive Spells respectively is rather generous.
Yngvar the Mad
player, 17 posts
Thu 4 May 2023
at 15:49
  • msg #95

Re: OOC Thread

In reply to Rowan (msg # 86):

He's just a little insane, above average charisma, but not super high, 12. I want in your party in any case! Just for fun! ;-)
Yngvar the Mad
player, 18 posts
Thu 4 May 2023
at 15:55
  • msg #96

Re: OOC Thread

In reply to Yngvar the Mad (msg # 95):

Fighter! Working on Yngvar!
This message was last edited by the player at 16:06, Thu 04 May 2023.
Luthien
player, 14 posts
Paladin
Light shining on the dark
Thu 4 May 2023
at 16:50
  • msg #97

Re: OOC Thread

We need to figure out if we're under Greyhawk or Forgotten Realms.

I'm not currently sure what the deities are around here.
Yngvar the Mad
player, 20 posts
Thu 4 May 2023
at 16:53
  • msg #98

Re: OOC Thread

In reply to Luthien (msg # 97):

I grew up in Greyhawk! I'm from Nevond-Nevnend in the Duchy of Tenh, that's what my Face Book profile said last time I was there! ;-) There are hundreds of gods in Greyhawk.
This message was last edited by the player at 16:54, Thu 04 May 2023.
Luthien
player, 15 posts
Paladin
Light shining on the dark
Thu 4 May 2023
at 16:58
  • msg #99

Re: OOC Thread

Sure, but if we're in Greyhawk we need to know that so I can talk about the Temple of Heironeus, etc.

If we aren't, and we're in Forgotten Realms, I need to talk about Torm instead.

Etc.
Rowan
player, 14 posts
Magic-User Level 1
HP: 4 AC:10
Thu 4 May 2023
at 17:15
  • msg #100

Re: OOC Thread

Dragonlance fan here! :) Sadly I don't think we're on Krynn.
Yngvar the Mad
player, 21 posts
Thu 4 May 2023
at 17:17
  • msg #101

Re: OOC Thread

In reply to Luthien (msg # 99):

We're not in either one, custom. What gods we use are up to DM.
Vunder Welt
player, 1 post
Thu 4 May 2023
at 17:42
  • msg #102

Re: OOC Thread

Hi all. My stat roll was mediocre, 9-14, which precludes anything but the basic 4 classes so I'll play a half-elf cleric/fighter/MU.
Akira
player, 10 posts
Monk - Level 1
HP: 8 - AC: 10
Thu 4 May 2023
at 17:48
  • msg #103

Re: OOC Thread

In reply to Vunder Welt (msg # 102):

When in doubt, play everything!  ^_^
Yngvar the Mad
player, 22 posts
Thu 4 May 2023
at 17:57
  • msg #104

Re: OOC Thread

In reply to Akira (msg # 103):

Mostly done, got to equip him yet. We using the 'weapon apecialization' rule for fighters? 3 attacks every 2 rounds.
This message was last edited by the player at 18:00, Thu 04 May 2023.
Dungeon Master
GM, 40 posts
Thu 4 May 2023
at 18:00
  • msg #105

Re: OOC Thread

Luthien:
We need to figure out if we're under Greyhawk or Forgotten Realms.

I'm not currently sure what the deities are around here.


Um, that's an interesting question.  As I am more familiar with Forgotten Realms maybe we should use the deities from there.
Yngvar the Mad
player, 23 posts
Thu 4 May 2023
at 18:24
  • msg #106

Re: OOC Thread

Dungeon Master:
Think I have opened everyone's character sheet.  If not bump me, I tend to forget stuff from time to time.


I have 'Old Timers Disease' too, forgive me if I miss things in posts sometimes, I do. Eyes aren't what they used to be. Just pm or yell and I'll get to it. How about if any god is available, just as long as he's documented for approval?
This message was last edited by the player at 18:26, Thu 04 May 2023.
Yngvar the Mad
player, 24 posts
Thu 4 May 2023
at 19:18
  • msg #107

Re: OOC Thread

We using non-weapon proficiencies, I believe they were in 2nd edition but not first, cook, brew, astrology, hunting, etc.?
Yngvar the Mad
player, 25 posts
Thu 4 May 2023
at 20:15
  • msg #108

Re: OOC Thread

I believe Yngvar is done. Ready for inspection. The empty spaces, I had no clue what they are.

I'll be here until 6:00 and then gone until a little past 4:00 in the morning.
This message was last edited by the player at 20:46, Thu 04 May 2023.
Amalfy Scroggins
player, 6 posts
Human Thief Lvl 1
Thu 4 May 2023
at 21:15
  • msg #109

Re: OOC Thread

Not that familiar with Forgotten Realms, do I need to pick a god? Or can I be very casual in that regard?

As to world knowledge, I suspect Amalfy wouldn't know much outside the city of his birth, which is this one. Kind of hoping the GM will allow me to post about the city as if I know the place, as long as I don't abuse the privilege. Not a fan of GM's who have to fight me over trivial details and such.

Should be finished with my sheet in the next hour or so, fingers crossed.
Yngvar the Mad
player, 28 posts
Thu 4 May 2023
at 21:21
  • msg #110

Re: OOC Thread

In reply to Amalfy Scroggins (msg # 109):

Greeting Amalfy! I only know a few FR gods, I'll just pray to Kord anyway, god of strength!
Morbid Woundcleanser
player, 5 posts
Thu 4 May 2023
at 21:33
  • msg #111

OOC Thread

I'll almost certainly be playing a human cleric of Hel. I just went away for a week though, so it might take a while to get the character sheet up and running.
Yngvar the Mad
player, 30 posts
Thu 4 May 2023
at 21:40
  • msg #112

OOC Thread

Greetings Morbid, Yngvar is a fighter.
Yngvar the Mad
player, 31 posts
Thu 4 May 2023
at 21:58
  • msg #113

OOC Thread

What language groups do we get? I have 6 language slots.
Dungeon Master
GM, 44 posts
Thu 4 May 2023
at 22:03
  • msg #114

Re: OOC Thread

Yngvar the Mad:
We using non-weapon proficiencies, I believe they were in 2nd edition but not first, cook, brew, astrology, hunting, etc.?


Correct, introduced in second edition.
Vanomir
player, 2 posts
Thu 4 May 2023
at 22:04
  • msg #115

OOC Thread

Vanomir is an elf Fighter/Magic-user, tried and tested. Or tried and testing.

DM - do we use the age adjustments as per the DMG?
Dungeon Master
GM, 45 posts
Thu 4 May 2023
at 22:04
  • msg #116

Re: OOC Thread

Yngvar the Mad:
What language groups do we get? I have 6 language slots.


Weren't they just broken down into human and non human?  I am at work and do not have my books.
Dungeon Master
GM, 46 posts
Thu 4 May 2023
at 22:05
  • msg #117

Re: OOC Thread

Vanomir:
Vanomir is an elf Fighter/Magic-user, tried and tested. Or tried and testing.

DM - do we use the age adjustments as per the DMG?


Yes, father time comes for all of us, even the fictional forum ones lol.
Yngvar the Mad
player, 33 posts
Fighter 1
AC4, HP 11/11 THAC0 20
Thu 4 May 2023
at 22:07
  • msg #118

Re: OOC Thread

In reply to Dungeon Master (msg # 117):

Good night all! I'll be back around 4:00 am.
Vanomir
player, 3 posts
Thu 4 May 2023
at 22:14
  • msg #119

Re: OOC Thread

Rowan:
'Push', 'Ventriloquism' and 'Comprehend Languages'.

I can't help but feel calling 'Push' and 'Ventriloquism' Offensive Spells and Defensive Spells respectively is rather generous.

I got the opposite side of the draw...

Charm Person, Jump, Identify

I'll take that any day.
Vunder Welt
player, 2 posts
Thu 4 May 2023
at 22:20
  • msg #120

Re: OOC Thread

Non weapon proficiencies are 1e, in the survival guides. 2e just put them in the phb.

And I think they were in 1e Oriental adventures first
This message was last edited by the player at 22:24, Thu 04 May 2023.
Vanomir
player, 4 posts
Thu 4 May 2023
at 22:26
  • msg #121

Re: OOC Thread

I have a couple of tweaks to make to encumbrance but I think I'm ready. It's getting near to midnight here though so I'll opst IC tomorrow.
Amalfy Scroggins
player, 8 posts
Human Thief Lvl 1
Thu 4 May 2023
at 23:03
  • msg #122

Re: OOC Thread

Language groups? Is that a thing? Usually I just take Elf, dwarf, Orc or Goblin
Amalfy Scroggins
player, 9 posts
Human Thief Lvl 1
Thu 4 May 2023
at 23:14
  • msg #123

Re: OOC Thread

I think my sheet is done, I would appreciate a look see from the GM please.
Dungeon Master
GM, 47 posts
Thu 4 May 2023
at 23:17
  • msg #124

Re: OOC Thread

Looks good but the THACO section is blank, which as long as you know it for combat I don't necessarily need to.
Amalfy Scroggins
player, 11 posts
Human Thief Lvl 1
Thu 4 May 2023
at 23:20
  • msg #125

Re: OOC Thread

In reply to Dungeon Master (msg # 124):

It's 20, and will be for a long time. LOL. Adjusting the sheet, thanks.
Dungeon Master
GM, 48 posts
Thu 4 May 2023
at 23:21
  • msg #126

Re: OOC Thread

In reply to Amalfy Scroggins (msg # 125):

I thought it was blank because of an intention to avoid all combat lol.
Amalfy Scroggins
player, 12 posts
Human Thief Lvl 1
Thu 4 May 2023
at 23:22
  • msg #127

Re: OOC Thread

In reply to Dungeon Master (msg # 126):

That would be smart actually. LOL.
Ponder
player, 9 posts
Fri 5 May 2023
at 00:18
  • msg #128

Re: OOC Thread

Thanks for the background information! Other than playing Baldur's Gate, I know nothing about the Forgotten Realms.
Calgarvin Woodwill
player, 7 posts
Fri 5 May 2023
at 00:34
  • msg #129

Re: OOC Thread

So:

Luthien  : paladin        Yngvar   : fighter
Salochin : ranger         Akira    : monk
Ponder   : thief          Amalfy   : thief
Vunder   : fi/cl/mu       Morbid   : cleric
Calgarvin: druid          Vanomir  : fi/mu

            Rowan    : magic-user

Rowan
player, 16 posts
Magic-User Level 1
HP: 4 AC:10
Fri 5 May 2023
at 00:39
  • msg #130

Re: OOC Thread

Ponder:
Thanks for the background information! Other than playing Baldur's Gate, I know nothing about the Forgotten Realms.


I loved those games! :-)

Calgarvin Woodwill:
So:

Luthien  : paladin        Yngvar   : fighter
Salochin : ranger         Akira    : monk
Ponder   : thief          Amalfy   : thief
Vunder   : fi/cl/mu       Morbid   : cleric
Calgarvin: druid          Vanomir  : fi/mu

            Rowan    : magic-user


One group of five and one of six maybe?
Ponder
player, 10 posts
Fri 5 May 2023
at 00:45
  • msg #131

Re: OOC Thread

I decided to pursue f/t. I enjoy the multi-class options and love scouting ahead.
Calgarvin Woodwill
player, 8 posts
Fri 5 May 2023
at 00:55
  • msg #132

Re: OOC Thread

So:

Luthien  : paladin        Yngvar   : fighter
Salochin : ranger         Akira    : monk
Ponder   : fi/th          Amalfy   : thief
Vunder   : fi/cl/mu       Morbid   : cleric
Calgarvin: druid          Vanomir  : fi/mu

            Rowan    : magic-user

Dungeon Master
GM, 49 posts
Fri 5 May 2023
at 01:10
  • msg #133

Re: OOC Thread

In reply to Calgarvin Woodwill (msg # 132):

I’m going to let you guys decide whether you want a ten person party working on one campaign or if you want me to offer two options.  I’m in favor of two options because if you were in a village that would be the militia.
Calgarvin Woodwill
player, 9 posts
Fri 5 May 2023
at 01:32
  • msg #134

Re: OOC Thread

I'm not sure what two options means, do you just mean two separate groups? I don't mind either one big group or two smaller ones, though with the nice spread and balance of the 11 a single big group might be fun. Certainly it's been a long time since I've played in one, and it would allow then for Rpol attrition.
Dungeon Master
GM, 50 posts
Fri 5 May 2023
at 02:03
  • msg #135

Re: OOC Thread

In reply to Calgarvin Woodwill (msg # 134):

I mean two separate campaigns and split the group up into two parties.
I’m fine with one big group and the same adventure.  Really depends on what everyone else wants.
Amalfy Scroggins
player, 13 posts
Human Thief Lvl 1
Fri 5 May 2023
at 03:14
  • msg #136

Re: OOC Thread

In reply to Dungeon Master (msg # 135):

I'm for splitting in two, at least. Parties over six or seven tend to bog down in my experience.
Yngvar the Mad
player, 35 posts
Fighter 1
AC4, HP 11/11 THAC0 20
Fri 5 May 2023
at 10:58
  • msg #137

Re: OOC Thread

How about we all join the guild and all adventure here, in two groups if you like. That way we can interact with each other, work with each other sometimes, or switch parties if we want??? It is a big city, right?

Do you have a map?
Yngvar the Mad
player, 36 posts
Fighter 1
AC4, HP 11/11 THAC0 20
Fri 5 May 2023
at 11:47
  • msg #138

Re: OOC Thread

Good morning everyone. Been here a few hours, be here until evening.
Salochin
player, 5 posts
Ranger - Level 1
Fri 5 May 2023
at 12:10
  • msg #139

Re: OOC Thread

Dungeon Master:
I’m fine with one big group and the same adventure.  Really depends on what everyone else wants.


My vote would be for multiple groups, but I’m happy to be part of the mega-group if that’s the way it goes.

I think the ‘guild’ ideas could be neat.  Folks being able to drift in and out of groups throughout the tale, I mean.
Yngvar the Mad
player, 38 posts
Fighter 1
AC4, HP 11/11 THAC0 20
Fri 5 May 2023
at 12:48
  • msg #140

Re: OOC Thread

These last few days, I've been having an extremely good time! Thank you for the game DM, and thank you for inviting me! It appears we have a few very good roleplayers!
Akira
player, 13 posts
Monk - Level 1
HP: 8 - AC: 10
Fri 5 May 2023
at 13:26
  • msg #141

Re: OOC Thread

Two groups is fine by me.  A group over 6-8 gets pretty slow and unwieldy.
Dungeon Master
GM, 51 posts
Fri 5 May 2023
at 23:00
  • msg #142

Re: OOC Thread

Yngvar the Mad:
How about we all join the guild and all adventure here, in two groups if you like. That way we can interact with each other, work with each other sometimes, or switch parties if we want??? It is a big city, right?

Do you have a map?


No map, not yet at least.
Dungeon Master
GM, 52 posts
Fri 5 May 2023
at 23:02
  • msg #143

Re: OOC Thread

I have been on the road all day for work and barely made it to my concert tonight on time, I will catch up the thread when I am done with the event.  Will also probably generate the second story hook so everyone can decide what they want to join in on.

I like you guys creating your own guild though.
Ponder
player, 12 posts
Fri 5 May 2023
at 23:34
  • msg #144

Re: OOC Thread

Whoa!! don't go spreading that 'round! We might want to operate out of the mainstream.
Calgarvin Woodwill
player, 10 posts
Sat 6 May 2023
at 01:41
  • msg #145

Re: OOC Thread

In reply to Akira (msg # 141):

Looks like two groups will be the go then (even if it turns out to be a guild). Try to make sure that one group doesn't get both the thieves, or both the clerics ;)
Amalfy Scroggins
player, 15 posts
Human Thief Lvl 1
Sat 6 May 2023
at 02:03
  • msg #146

Re: OOC Thread

In reply to Calgarvin Woodwill (msg # 145):

LOL, good plan. This thief wants to stay in the city when possible, so being able to switch between groups sounds good to me.
Rowan
player, 20 posts
Magic-User Level 1
HP: 4 AC:10
Sat 6 May 2023
at 15:54
  • msg #147

Re: OOC Thread

I'd originally planned making Rowan Neutral Evil (certainly not muahahaha style evil but certainly selfish.) I guess I'm lucky I made it nicer or she'd be squirming just sitting at the same table as Luthien!
Yngvar the Mad
player, 46 posts
Fighter 1
AC4, HP 11/11 THAC0 20
Sat 6 May 2023
at 15:56
  • msg #148

Re: OOC Thread

In reply to Rowan (msg # 147):

But oh what fun!
Ponder
player, 16 posts
Sat 6 May 2023
at 21:22
  • msg #149

Re: OOC Thread

So, anyone have any thoughts on which group should have what characters?
Yngvar the Mad
player, 49 posts
Fighter 1
AC4, HP 11/11 THAC0 20
Sat 6 May 2023
at 21:29
  • msg #150

Re: OOC Thread

In reply to Ponder (msg # 149):

I'm sticking with Rowan is all I know. Protector and meat shield, until I die! ;-)

Haaken a nice name for my inner friend? The name of my wife's friend is Frank, drives her absolutely crazy, it doesn't stop. She's been schizophrenic for 15 years or so, truly sucks.
This message was last edited by the player at 21:36, Sat 06 May 2023.
Yngvar the Mad
player, 51 posts
Fighter 1
AC4, HP 11/11 THAC0 20
Sat 6 May 2023
at 22:05
  • msg #151

Re: OOC Thread

In reply to Yngvar the Mad (msg # 150):

SSee you tomorrow between 4 & 5am. Good night.
Luthien
player, 24 posts
Paladin
Light shining on the dark
Sat 6 May 2023
at 23:06
  • msg #152

Re: OOC Thread

The antievil effect is legit. It's worded, in this edition, as a -2 to enemy attack rolls. It's not deflecting a sword, like it does in later editions. It screws with the heads of evil so much they miss attacks.

And that's why the aura is oppressive to evil even if no blades are drawn and I'm just sitting there eating.
Rowan
player, 23 posts
Magic-User Level 1
HP: 4 AC:10
Sun 7 May 2023
at 00:54
  • msg #153

Re: OOC Thread

Sorry Amalfy didn't mean to neglect you. Rowan did notice you and will be happy to talk in her next IC post. :)
Calgarvin Woodwill
player, 12 posts
Human Druid 1
AC: 7 HP: 8/8
Sun 7 May 2023
at 01:33
  • msg #154

Re: OOC Thread

In reply to Ponder (msg # 149):

If we help both groups to be reasonably balanced, then we have to keep separate:

Luthien and Yngvar (the 2 tanks)
Vunder and Morbid (the 2 clerics)
Ponder and Amalfy (the 2 thieves)

....while it might be fun with RP, it will be a pain for the group with no healer, no thief or a fi/mu for a tank.

So:

Luthien  : paladin        Yngvar   : fighter
Salochin : ranger         Akira    : monk
Ponder   : fi/th          Amalfy   : thief
Calgarvin: druid          Rowan    : magic-user


Morbid   : cleric
Vanomir  : fi/mu
Vunder   : fi/cl/mu
Aksel    : ??


With the above groups, the right hand group is already formed basically. Move Luthien to start the new group (say the disease one). So both groups have their tank and thief.

The four down the bottom haven't entered yet. Morbid and Vunder have to be separated, the other two could go wherever. That's a balanced approach, if not perfectly ideal rp-wise :)
Amalfy Scroggins
player, 18 posts
Human Thief Lvl 1
Sun 7 May 2023
at 02:50
  • msg #155

Re: OOC Thread

My only concern is staying within the city, and if you have been reading my posts, you know I am specifically following those pursuing the theft. So I guess I am in the right group.
This message was last edited by the player at 02:51, Sun 07 May 2023.
Yngvar the Mad
player, 53 posts
Fighter 1
AC4, HP 11/11 THAC0 20
Sun 7 May 2023
at 11:07
  • msg #156

Re: OOC Thread

Greetings to all the new guys, and old! Please everyone, I see where many check in from day to day, but don't post. Please, please, post. Post to the ooc to just say hello if you have nothing to add IC, hopefully, you'll post IC, if just to order an ale and say you have nothing to add. We're here to have fun and make friends, and we can't do either if we have nothing to react to. Please, welcome and introduce yourself! ;-) Let's have fun! DM is working very hard to create a great game, let's reward him with good role play and a clap on the back now and then, as it is nice to show your appreciation!
This message was last edited by the player at 11:09, Sun 07 May 2023.
Amalfy Scroggins
player, 20 posts
Human Thief Lvl 1
Sun 7 May 2023
at 11:15
  • msg #157

Re: OOC Thread

In reply to Yngvar the Mad (msg # 156):

And if I might suggest, read other peoples posts, and work what they do and say into your own if it makes sense. Weaving a story is so much better then a bunch of disconnected threads.
Yngvar the Mad
player, 54 posts
Fighter 1
AC4, HP 11/11 THAC0 20
Sun 7 May 2023
at 11:22
  • msg #158

Re: OOC Thread

In reply to Amalfy Scroggins (msg # 157):

If I don't respond to a post, and it was meant for me, please pm me and nudge me if I fail to respond, sometimes I look, but don't see. I fail to perceive sometimes. yell at me, I won't take offence, and I don't mean to offend.
Amalfy Scroggins
player, 22 posts
Human Thief Lvl 1
Sun 7 May 2023
at 11:26
  • msg #159

Re: OOC Thread

In reply to Yngvar the Mad (msg # 158):

Wasn't aimed at you, just a continuation of your already excellent thoughts.
Yngvar the Mad
player, 56 posts
Fighter 1
AC4, HP 11/11 THAC0 20
Sun 7 May 2023
at 11:34
  • msg #160

Re: OOC Thread

In reply to Amalfy Scroggins (msg # 159):

Thanks, I knew it wasn't aimed at me this time! ;-) But it might be later, because, like I said, sometimes I'm not too observant or I'm having a senior moment. I'm 62, disabled with major depression, married to my wife for almost 30 years who is schitzo-effective bi-polar. Our roommate is a walking dead man, he just got cured of cancer, has stage 4 kidney disease, type 2 diabetes for 30 years with a lot of complications. My wife and I have diabetes too, but we're early stages.
Yngvar the Mad
player, 60 posts
Fighter 1
AC4, HP 11/11 THAC0 20
Sun 7 May 2023
at 15:57
  • msg #161

Re: OOC Thread

In reply to Yngvar the Mad (msg # 160):

Also, I tend to edit posts sometimes. Sorry, I rethink it.
Luthien
player, 27 posts
Paladin
Light shining on the dark
Sun 7 May 2023
at 16:04
  • msg #162

Re: OOC Thread

Do we want unbalanced teams?

Ponder appears to have bowed out of disease to join the look for items team.

(Similarly, if the cleric manages to go IC, I'd expect said cleric to pick disease, even if the druid is already on my team)
This message was last edited by the player at 16:04, Sun 07 May 2023.
Ponder
player, 19 posts
Sun 7 May 2023
at 16:10
  • msg #163

Re: OOC Thread

We have some players with characters still in development, and, I ran a thief after reading the classes that don't fit well post, so I don't think the DM really cares about balance. Frankly, what's a thief going to do against a disease anyway?
Rytel Phorza
player, 1 post
Sun 7 May 2023
at 16:40
  • msg #164

Re: OOC Thread

Hello all.  New cleric here.

I like the idea of an adventurers guild/group.    I’m good to work with any group, but would prefer not to be clumped or catagorized by a fellow player into a group that needs a heal bot.   Does that make sense?
Yngvar the Mad
player, 61 posts
Fighter 1
AC4, HP 11/11 THAC0 20
Sun 7 May 2023
at 16:45
  • msg #165

Re: OOC Thread

In reply to Rytel Phorza (msg # 164):


Greetings, glad to meet you! I like it too, between adventures, you can even switch parties! If you want to. Most will stick with what they know, some work better with others, give us some wiggle room. Glad to have another cleric, can always use a heal bot ;-) kidding!
Luthien
player, 28 posts
Paladin
Light shining on the dark
Sun 7 May 2023
at 19:59
  • msg #166

Re: OOC Thread

In reply to Ponder (msg # 163):


It's true, neither thieves nor fighters are going to do anything against a disease, unless the cure is found and stolen or something.
Ponder
player, 20 posts
Sun 7 May 2023
at 20:14
  • msg #167

Re: OOC Thread

Oh! No one said anything about stealing a cure! That sounds fun.
Aksel Greenhand
player, 1 post
Sun 7 May 2023
at 23:18
  • msg #168

Re: OOC Thread

Greetings! I’ll also be joining you soon, Aksel is a halfling fighter/thief, I’m happy to join either group wherever he would best help. Hopefully I’ll have my character sheet done tonight or tomorrow, and I’ll post IC then. Nice to meet you all.
Amalfy Scroggins
player, 23 posts
Human Thief Lvl 1
Mon 8 May 2023
at 03:14
  • msg #169

Re: OOC Thread

In reply to Yngvar the Mad (msg # 161):

Just let us know in the OOC when you do edit posts please.
Amalfy Scroggins
player, 24 posts
Human Thief Lvl 1
Mon 8 May 2023
at 03:16
  • msg #170

Re: OOC Thread

At the current pace, might be more than two parties. As to 'stealing a cure', seems to me that with the path to success an unknown, any skill set might be useful.
Luthien
player, 29 posts
Paladin
Light shining on the dark
Mon 8 May 2023
at 06:58
  • msg #171

Re: OOC Thread

There doesn't seem to be any dwarves yet, so I will link you all to the most famous of dwarven hymns to Moradin.

https://www.youtube.com/watch?v=ytWz0qVvBZ0
Amalfy Scroggins
player, 26 posts
Human Thief Lvl 1
Mon 8 May 2023
at 07:15
  • msg #172

Re: OOC Thread

Good stuff.
Akira
player, 20 posts
Monk - Level 1
HP: 8 - AC: 10
Mon 8 May 2023
at 12:48
  • msg #173

Re: OOC Thread

Rather than trying to equitably split party members, how about those who are in the Tavern and posting set off on the Stolen Item quest.  We can always add/subtract people later.

So Akira, Amalfy, Calgarvin, Luthien, and Ponder.  Add Aksel if he's ready?
Luthien
player, 30 posts
Paladin
Light shining on the dark
Mon 8 May 2023
at 12:51
  • msg #174

Re: OOC Thread

My team is hunting disease. Presumably we'll collect divine casters first, along with the nature people.

The Cure Disease powers of Paladins is limited to 'per week' in this edition, so it's not as simple as curing random guy A. Even Lord Brightblade will only have 2, maybe 3 if he's REALLY high level.
Akira
player, 21 posts
Monk - Level 1
HP: 8 - AC: 10
Mon 8 May 2023
at 12:55
  • msg #175

Re: OOC Thread

I suspect that curing the disease will be more about finding who/what is causing it than actually healing people, but what does Akira know?  'Nothing' according to the sensei.  ^_^
Ponder
player, 22 posts
Mon 8 May 2023
at 15:45
  • msg #176

Re: OOC Thread

Rats. It always has to be rats!
Luthien
player, 31 posts
Paladin
Light shining on the dark
Mon 8 May 2023
at 18:41
  • msg #177

Re: OOC Thread

That's actually a good point. We're playing D&D, not Trauma Center, so it's likely we're gonna have to kill something.
Ponder
player, 24 posts
Mon 8 May 2023
at 18:55
  • msg #178

Re: OOC Thread

My line of argument for making Cloudkill a first level spell. I lost the argument, btw.
Vanomir
player, 6 posts
Mon 8 May 2023
at 21:31
  • msg #179

Re: OOC Thread

Pity, I would have joined you for that discussion. :)

I'm happy to go along with anyone who'll have me.
Luthien
player, 32 posts
Paladin
Light shining on the dark
Tue 9 May 2023
at 04:58
  • msg #180

Re: OOC Thread

Vanomir the what?

Are you tri-class? It's a unique thing elves get to do with Fi/MU/Th
Amalfy Scroggins
player, 28 posts
Human Thief Lvl 1
Tue 9 May 2023
at 05:10
  • msg #181

Re: OOC Thread

In reply to Ponder (msg # 178):

See if you can research the reverse. CloudHeal could be very useful. LOL.
Ponder
player, 26 posts
Tue 9 May 2023
at 08:26
  • msg #182

Re: OOC Thread

The original Ponder (me from another game) did a lot of spell research. That might bear looking into someday!
Amalfy Scroggins
player, 29 posts
Human Thief Lvl 1
Tue 9 May 2023
at 08:39
  • msg #183

Re: OOC Thread

In reply to Ponder (msg # 182):

I envy you, I have a hard time finding GM's willing to allow spell research. The last one I played with who said he would turned out to be lying.
Ponder
player, 27 posts
Tue 9 May 2023
at 08:41
  • msg #184

Re: OOC Thread

I'd say that other than a couple of face to face DM's, he was the best DM I've been around. Detailed, balanced, fair and not afraid to let the players get deep into the roles. No critique of our DM, I haven't been around him enough to see yet. So far, so good.
Amalfy Scroggins
player, 31 posts
Human Thief Lvl 1
Tue 9 May 2023
at 08:55
  • msg #185

Re: OOC Thread

In reply to Ponder (msg # 184):

Always nice to find a gem. I have a few pet peeves, but running our characters for us is pretty high up there. Also fighting the players over insignificant details. I have my fingers crossed for this game.
Dungeon Master
GM, 68 posts
Tue 9 May 2023
at 09:25
  • msg #186

Re: OOC Thread

Amalfy Scroggins:
In reply to Ponder (msg # 184):

Always nice to find a gem. I have a few pet peeves, but running our characters for us is pretty high up there. Also fighting the players over insignificant details. I have my fingers crossed for this game.


I do not do either of those things.
Games should be about player enjoyment not the DM's control.
I am usually pretty open with players on things, I just want to craft a good story and have something everyone enjoys.
Ponder
player, 29 posts
Tue 9 May 2023
at 09:33
  • msg #187

Re: OOC Thread

In reply to Dungeon Master (msg # 186)

Same here, though I don't let players run amok. One has to get some gaming done, after all.
Rytel Phorza
player, 2 posts
Human Cleric 1
Tue 9 May 2023
at 09:43
  • msg #188

Re: OOC Thread

Character sheet and description done.   Been drained after traveling home.  Nice to finally be back.
Dungeon Master
GM, 69 posts
Tue 9 May 2023
at 09:45
  • msg #189

Re: OOC Thread

Ponder:
In reply to Dungeon Master (msg # 186)

Same here, though I don't let players run amok. One has to get some gaming done, after all.


I totally agree there, there needs to be some constraints, but as was mentioned some GM's want to argue of the most minor of details.
Amalfy Scroggins
player, 32 posts
Human Thief Lvl 1
Tue 9 May 2023
at 11:09
  • msg #190

Re: OOC Thread

In reply to Rytel Phorza (msg # 188):

Welcome back Rytel!
Amalfy Scroggins
player, 33 posts
Human Thief Lvl 1
Tue 9 May 2023
at 11:11
  • msg #191

Re: OOC Thread

Curious, is Ardentia a city-state of sorts, does it own fealty to a larger geographical area? What are the landward defenses like, if any? Are we on an island?
Dungeon Master
GM, 74 posts
Tue 9 May 2023
at 11:14
  • msg #192

Re: OOC Thread

In reply to Amalfy Scroggins (msg # 191):

That's a good question, I envision it as a city state.  You are not on an island.
As for the defenses, the military, I would have to generate that.  They would surely have one.
Amalfy Scroggins
player, 35 posts
Human Thief Lvl 1
Tue 9 May 2023
at 11:21
  • msg #193

Re: OOC Thread

In reply to Dungeon Master (msg # 192):

Massive gates between granite cliffs? Large stone walls? Ancient and crumbling stone walls? No walls at all? I assume a hefty area of farm land to help feed the city.
Dungeon Master
GM, 75 posts
Tue 9 May 2023
at 11:22
  • msg #194

Re: OOC Thread

In reply to Amalfy Scroggins (msg # 193):

Those are all good questions.  I will get a city writeup done today sometime.
Amalfy Scroggins
player, 36 posts
Human Thief Lvl 1
Tue 9 May 2023
at 11:25
  • msg #195

Re: OOC Thread

In reply to Dungeon Master (msg # 194):

No rush, just idle curiosity.
Luthien
player, 34 posts
Paladin
Light shining on the dark
Tue 9 May 2023
at 11:52
  • msg #196

Re: OOC Thread

I almost abbreviated it to Cal. Too much Jedi Survivor.
Vanomir
player, 7 posts
Tue 9 May 2023
at 12:23
  • msg #197

Re: OOC Thread

Luthien:
Vanomir the what?

Are you tri-class? It's a unique thing elves get to do with Fi/MU/Th

The Curious? The Vain? The Almost-Ready-for-Breakfast?

Sorry, the Fighter/Magic-user. There are Thieves everywhere, better watch out.
Vanomir
player, 9 posts
high elf
F/MU
Tue 9 May 2023
at 12:37
  • msg #198

Re: OOC Thread

Updated my bio to make it clearer.
Ponder
player, 30 posts
Tue 9 May 2023
at 16:31
  • msg #199

Re: OOC Thread

In reply to Vanomir (msg # 197):

Thieves? Here?!? Surely you jest! They didn't tell me he was funny.
Morbid Woundcleanser
player, 6 posts
Tue 9 May 2023
at 19:33
  • msg #200

Re: OOC Thread

Coming home from my holiday today. Can't wait to sit down at the screen and catch up/create a character :)
Akira
player, 27 posts
Monk - Level 1
HP: 8 - AC: 10
Thu 11 May 2023
at 01:49
  • msg #201

Re: OOC Thread

We have moved passed the point at which Akira can reasonably greet or invite people.  So I am just going to hang until whomever else is going to show up shows up.
Griff
player, 2 posts
Thu 11 May 2023
at 02:43
  • msg #202

Re: OOC Thread

Griff just showed up.  To be fair he wasn't even a thought this time yesterday, but he'll make up for it.  So.... here we are again, hi everyone.
Rytel Phorza
player, 6 posts
Human Cleric 1
Thu 11 May 2023
at 02:55
  • msg #203

Re: OOC Thread

Hello Griff and anyone new to the party.

Been busy today, but will work to be a bit more active.
Dungeon Master
GM, 82 posts
Thu 11 May 2023
at 03:06
  • msg #204

Re: OOC Thread

In reply to Akira (msg # 201):

There has been a lot of people coming and going in the bar.
Morbid Woundcleanser
player, 9 posts
Thu 11 May 2023
at 03:49
  • msg #205

Re: OOC Thread

I'm feeling sick after my holiday, so haven't gone through any of the back posts.

Happy to join whichever party, but I agree that it's probably not a great idea to have both clerics in the same team!
Calgarvin Woodwill
player, 17 posts
Human Druid 1
AC: 7 HP: 8/8
Thu 11 May 2023
at 03:50
  • msg #206

Re: OOC Thread

There's actually 3 clerics now, thanks to Rytel :)
Amalfy Scroggins
player, 40 posts
Human Thief Lvl 1
Thu 11 May 2023
at 04:18
  • msg #207

Re: OOC Thread

Welcome aboard Griff, and Woundcleaner. And anyone else I might have missed.
Rytel Phorza
player, 7 posts
Human Cleric 1
Thu 11 May 2023
at 04:21
  • msg #208

Re: OOC Thread

This many characters, we could form 3 parties.   That is a different option.
Amalfy Scroggins
player, 41 posts
Human Thief Lvl 1
Thu 11 May 2023
at 04:21
  • msg #209

Re: OOC Thread

In reply to Rytel Phorza (msg # 208):

Seems like it. Worth waiting to see how many people stick around maybe...
Griff
player, 4 posts
Fighter
Thu 11 May 2023
at 04:40
  • msg #210

Re: OOC Thread

In reply to Amalfy Scroggins (msg # 209):

Hi Amalfy.  I'd agree that waiting to see how many stay after the first flurry of posts would probably be wise.  Two largish parties might even need to amalgamate by the end if previous rpol experience is anything to go by.
Ponder
player, 34 posts
Thu 11 May 2023
at 11:34
  • msg #211

Re: OOC Thread

In reply to Griff (msg # 210):

Agreed. I've seen parties of twelve dwindle to two once that first flush of posting dies off.
Dungeon Master
GM, 84 posts
Thu 11 May 2023
at 14:41
  • msg #212

Re: OOC Thread

Yeah I am also waiting to see how we dwindle down once it starts before breaking into a third group.  Once the two groups get on their own I will get them divided up into different threads so it won't be quite so busy.
Luthien
player, 38 posts
Paladin
Light shining on the dark
Thu 11 May 2023
at 16:43
  • msg #213

Re: OOC Thread

Team disease fix is gonna have to get out of here soon...we can't really investigate with nobody down with the sickness in the Kraken.
Amalfy Scroggins
player, 44 posts
Human Thief Lvl 1
Thu 11 May 2023
at 16:50
  • msg #214

Re: OOC Thread

In reply to Luthien (msg # 213):

Down with the sickness?

O-WAhAhAhAhAhhhhh.....

LOL
Akira
player, 29 posts
Monk - Level 1
HP: 8 - AC: 10
Thu 11 May 2023
at 16:52
  • msg #215

Re: OOC Thread

In reply to Luthien (msg # 213):

Maybe head over to the All Night Temple and Leechery.
Amalfy Scroggins
player, 45 posts
Human Thief Lvl 1
Thu 11 May 2023
at 17:00
  • msg #216

Re: OOC Thread

In reply to Luthien (msg # 213):

If things here are anything like Greek mythology, plagues and diseases were Apollo's bailiwick. What does a Paladin do when the plague is literally sent my the gods? And a Good God at that?
Dungeon Master
GM, 85 posts
Thu 11 May 2023
at 17:04
  • msg #217

Re: OOC Thread

Luthien:
Team disease fix is gonna have to get out of here soon...we can't really investigate with nobody down with the sickness in the Kraken.


Indeed.
And if you hang around there long enough you’ll probably end up in a fist fight, especially you in that shiny armor.
Akira
player, 30 posts
Monk - Level 1
HP: 8 - AC: 10
Thu 11 May 2023
at 17:06
  • msg #218

Re: OOC Thread

In reply to Dungeon Master (msg # 217):

Don't worry, if things get too rough, Akira will come bail you out, even if you all bailed on her.  ^_^
Vanomir
player, 12 posts
high elf
F/MU
Thu 11 May 2023
at 21:47
  • msg #219

Re: OOC Thread

I'm not sure how well "Team Disease" will go down on any recruitment posters...
Akira
player, 31 posts
Monk - Level 1
HP: 8 - AC: 10
Thu 11 May 2023
at 21:50
  • msg #220

Re: OOC Thread

You should call yourselves the Med-Pack.
Dungeon Master
GM, 86 posts
Thu 11 May 2023
at 21:56
  • msg #221

Re: OOC Thread

Vanomir:
I'm not sure how well "Team Disease" will go down on any recruitment posters...


There are better marketing strategies I am sure.
Amalfy Scroggins
player, 46 posts
Human Thief Lvl 1
Thu 11 May 2023
at 22:14
  • msg #222

Re: OOC Thread

Anyone else interested in Eurovision? I want my team to be called Blood and Glitter!
Vanomir
player, 13 posts
high elf
F/MU
Fri 12 May 2023
at 22:54
  • msg #223

Re: OOC Thread

Usually end up watching it but I'm actually out tomorrow night so will miss it this year.
Akira
player, 33 posts
Monk - Level 1
HP: 8 - AC: 10
Fri 12 May 2023
at 23:27
  • msg #224

Re: OOC Thread

Akira would rely on Amalfy to pick a meeting spot.  He knows the area.
Deverick
player, 1 post
Sat 13 May 2023
at 00:09
  • msg #225

Re: OOC Thread


 Greeting fellow players, I am the new blade bait.
Calgarvin Woodwill
player, 20 posts
Human Druid 1
AC: 7 HP: 8/8
Sat 13 May 2023
at 00:21
  • msg #226

Re: OOC Thread

Welcome Deverick :)
Deverick
player, 2 posts
Sat 13 May 2023
at 00:55
  • msg #227

Re: OOC Thread

In reply to Calgarvin Woodwill (msg # 226):

 Many thanks. Dev is a fighter.
Amalfy Scroggins
player, 53 posts
Human Thief Lvl 1
Sat 13 May 2023
at 06:19
  • msg #228

Re: OOC Thread

Welcome Dev, the bigger the meat shield, the happier I am.
Amalfy Scroggins
player, 54 posts
Human Thief Lvl 1
Sat 13 May 2023
at 06:20
  • msg #229

Re: OOC Thread

Would it be possible to only see the threads in which we participate? I don't know about anyone else, but I don't read the threads that don't pertain to me, and it would keep the game looking neater.
Akira
player, 35 posts
Monk - Level 1
HP: 8 - AC: 10
Sat 13 May 2023
at 10:20
  • msg #230

Re: OOC Thread

Would it be possible to get a map of the city and surrounding area?  Just to get a sense of geography and where things are.  From the description, I took it as a salt-water sea port but most such ports are also on a river.  Akira specifically wishes to bathe somewhere and as per her discussion last night, I assume the sea is the only place to do so?

EDIT:  Typos-a-plenty.
This message was last edited by the GM at 20:22, Sat 13 May 2023.
Dungeon Master
GM, 101 posts
Sat 13 May 2023
at 17:11
  • msg #231

Re: OOC Thread

In reply to Akira (msg # 230):

If someone knows of a map generator online sure….
Dungeon Master
GM, 102 posts
Sat 13 May 2023
at 17:12
  • msg #232

Re: OOC Thread

Amalfy Scroggins:
Would it be possible to only see the threads in which we participate? I don't know about anyone else, but I don't read the threads that don't pertain to me, and it would keep the game looking neater.


With the number of characters here, plus with more coming in, I’m not sure I want to keep up with all of that.
Akira
player, 36 posts
Monk - Level 1
HP: 8 - AC: 10
Sat 13 May 2023
at 17:19
  • msg #233

Re: OOC Thread

In reply to Dungeon Master (msg # 232):

Basically everyone in the diseased party goes in Group 2 and everyone in the stolen artifacts party goes in group 3 and the threads are in one or the other.  Then we only get notified when there is something new in our group or the general group.  Otherwise, an indication in the thread title helps at least sort out which is for which party.
Dungeon Master
GM, 103 posts
Sat 13 May 2023
at 17:36
  • msg #234

Re: OOC Thread

In reply to Akira (msg # 233):

When I get back on my desktop I’ll see if I can get everyone sorted out.
Ponder
player, 41 posts
Sat 13 May 2023
at 18:00
  • msg #235

Re: OOC Thread

Dungeon Master:
In reply to Akira (msg # 230):

If someone knows of a map generator online sure….

https://inkarnate.com/
Amalfy Scroggins
player, 56 posts
Human Thief Lvl 1
Sat 13 May 2023
at 18:14
  • msg #236

Re: OOC Thread

In reply to Akira (msg # 233):

As Akira said, super easy, RPoL is designed for it. You would still see everything, but we would only see the threads we are in. It would make the gaming experience much nicer, frustrating when the game pops over and over, and none of it is for me.
Dungeon Master
GM, 104 posts
Sat 13 May 2023
at 18:19
  • msg #237

Re: OOC Thread

In reply to Amalfy Scroggins (msg # 236):

Well, I mean I know how to change group numbers for characters but it’s more a matter of going through each character and remembering who is and who isn’t in what story.  Then changing the thread groups.  Not a lot of work but maybe more than I want to do while running two, possibly three campaigns with a lot of characters.

Someone is welcome to become an assistant DM and handle minor administrative duties like that if they want, however.
Akira
player, 37 posts
Monk - Level 1
HP: 8 - AC: 10
Sat 13 May 2023
at 18:54
  • msg #238

Re: OOC Thread

I am happy to help if you would like assistance.  Groups (and languages) are pretty easy when done up-front.  The biggest hurdle is when people are switching from one group to another.  If you don't want people to see what happened in other threads, then you need to add more groups at the start of an adventure if players are switching, but it is not a big deal as long as there are no more than 30 groups.
Dungeon Master
GM, 105 posts
Sat 13 May 2023
at 19:57
  • msg #239

Re: OOC Thread

In reply to Akira (msg # 238):

I’ve never grouped people unless I wanted something hidden, and I’ve never been asked before to divide people in groups so people don’t see notifications from other groups.  If you’re willing to do it I’ll give you the ability.  It’s not something I’ll do, however, because I have enough going on with storylines and PMs.
Luthien
player, 43 posts
Paladin
Light shining on the dark
Sat 13 May 2023
at 20:01
  • msg #240

Re: OOC Thread

It does seem like a lot of unnecessary work for very little gain.
Akira
GM, 38 posts
Monk - Level 1
HP: 8 - AC: 10
Sat 13 May 2023
at 20:32
  • msg #241

Re: OOC Thread

In reply to Luthien (msg # 240):

Makes no difference to me, just a suggestion to deal with an issue someone has.

It starts to become more of a big deal with multiple parties.  I am in a game with twenty different parties running and if not for groups you would lose your threads from the front page regularly.

Groups also help when you look at the cast list so you can tell who is in which party.

I am not sure how things are going to work going forward, if people are going to move from party to party based on mission?  It seems somewhat difficult in that it would require missions to finish somewhat together and if the stolen-artifacts party gets an adventuring house, it seems like they would all stay together as a group as they have common property.  OTOH, it seemed like all the healers went into the disease party, and I don't know if that will work long term.

Just my random thoughts!
Luthien
player, 44 posts
Paladin
Light shining on the dark
Sat 13 May 2023
at 20:44
  • msg #242

Re: OOC Thread

Carts before horses.

Let's build the game to the point where people are legit getting confused, then we'll worry about it. Really, the parties we have are more half parties than full parties.

As you say, I collected all the healers for my mission, but none of the arcanists or thieves.

I think the PC ranger dropped.
Amalfy Scroggins
player, 57 posts
Human Thief Lvl 1
Sat 13 May 2023
at 21:27
  • msg #243

Re: OOC Thread

In reply to Akira (msg # 241):

I appreciate the thought Akira, but apparently it doesn't bother anyone else. I hate getting fifteen alerts a day, and only one refers to a thread I am in, but I guess it's not an issue for others.

Funny, I have done it in all my games, and it never once seemed an effort, much less a burden.
Dungeon Master
GM, 106 posts
Sat 13 May 2023
at 22:20
  • msg #244

Re: OOC Thread

In reply to Luthien (msg # 242):

I run six games one which is gigantic.  I have no issue with it being separated however you guys want.  I’m just not going to do it.  I have enough other stuff happening.

Plus, maybe people will switch parties.  I’ve always been loose with time in games, maybe there are side quests or other adventures.  Everything doesn’t have to be so black and white and organized and fit into compartments.

I assigned Akira GM powers, make all the group changes you want.  I’d rather put my time into crafting stories.  Hell even in my almost 200,000 post game I don’t do any of the administrative stuff.  I don’t open character sheets, add new players, none of it.  I just run the game.

But you all are welcome to do whatever you want behind the scenes.
Dungeon Master
GM, 107 posts
Sat 13 May 2023
at 22:22
  • msg #245

Re: OOC Thread

Akira:
In reply to Luthien (msg # 240):

Makes no difference to me, just a suggestion to deal with an issue someone has.

It starts to become more of a big deal with multiple parties.  I am in a game with twenty different parties running and if not for groups you would lose your threads from the front page regularly.

Groups also help when you look at the cast list so you can tell who is in which party.

I am not sure how things are going to work going forward, if people are going to move from party to party based on mission?  It seems somewhat difficult in that it would require missions to finish somewhat together and if the stolen-artifacts party gets an adventuring house, it seems like they would all stay together as a group as they have common property.  OTOH, it seemed like all the healers went into the disease party, and I don't know if that will work long term.

Just my random thoughts!


I have generally let people post on different time lines and then we just figure it out when every story ends.
All that matters is that we craft good stories and everyone has fun, I don’t want to get bogged down in details.
Amalfy Scroggins
player, 59 posts
Human Thief Lvl 1
Sat 13 May 2023
at 23:06
  • msg #246

Re: OOC Thread

Dungeon Master:
I have generally let people post on different time lines and then we just figure it out when every story ends.
All that matters is that we craft good stories and everyone has fun, I don’t want to get bogged down in details.


I have just found that the best stories pay attention to the details.
Dungeon Master
GM, 108 posts
Sat 13 May 2023
at 23:40
  • msg #247

Re: OOC Thread

In reply to Amalfy Scroggins (msg # 246):

I guess we just have a difference of opinion on what makes a good game then.
Either way we’ve probably spent too much time debating something trivial.
Amalfy Scroggins
player, 60 posts
Human Thief Lvl 1
Sat 13 May 2023
at 23:59
  • msg #248

Re: OOC Thread

In reply to Dungeon Master (msg # 247):

Probably, but I've been waiting for my reply in the Shepherd's thread, and have nothing better to do.
Calgarvin Woodwill
player, 22 posts
Human Druid 1
AC: 7 HP: 8/8
Sun 14 May 2023
at 00:11
  • msg #249

Re: OOC Thread

In reply to Akira (msg # 241):

Don't forget that OOC would still turn your game red on your sticky list even with groups. Constant popping comes down to personal responsibility. It is very annoying when one or two people decide to have a conversation in the OOC thread which most or all of the rest of the cast aren't interested in and it makes the game pop 20 times in a day for no added content (P.S. present discussion excluded).

Also, the disease group haven't taken all the healers. As of last update there were 3 clerics in the game, the disease group has 1, the stolen items group has 1, and 1 (Vunder) has logged in today and may be close to entering. The Stolen Items group, however, has probably taken all the thieves :)

As DM said we can wait until we get through an adventure at least to decide about switching groups etc, but I think by then I'd prefer to have stable groups that don't change. Switching out sounds romantic, but due to balance issues there would be a lot of pressure on many players to either not switch, or to make the switch with specific players to keep teams somewhat balanced. I would personally prefer to just roll with the groups we find ourselves in (even if both groups continally worked concurrently for a higher purpose i.e. a guild or benefactor). Mixing them up loses a sense of group unity, regardless of how much players try to avoid it.

Sorry, long, but just 1 post :)
This message was last edited by the player at 00:14, Sun 14 May 2023.
Dungeon Master
GM, 109 posts
Sun 14 May 2023
at 00:21
  • msg #250

Re: OOC Thread

In reply to Calgarvin Woodwill (msg # 249):

I agree with you on the OOC, sometimes a few people can talk a lot and it can blow up with notifications.  In truth I have considered not having OOC threads in games as sometimes they tend to be more trouble than anything.

Off to get everyone caught up....been at the zoo with my granddaughter all day.
Calgarvin Woodwill
player, 23 posts
Human Druid 1
AC: 7 HP: 8/8
Sun 14 May 2023
at 00:22
  • msg #251

Re: OOC Thread

Sorry 1 more post, I thought I'd post where everyone is, as there's been some uncertainty this morning :)


  Disease Group          Stolen Items Group
  -------------          ------------------
Luthien  : paladin        Griff  : fighter
Rytel    : cleric         Morbid : cleric
Calgarvin: druid          Akira  : monk
                          Ponder : thief
                          Amalfy : thief
                          Vanomir: fi/mu



Unassigned PC's
---------------
Aksel   : fi/th
Vunder  : fi/cl/mu
Deverick: fighter

This message was last edited by the player at 01:15, Sun 14 May 2023.
Griff
player, 16 posts
Fighter
Half Elven
Sun 14 May 2023
at 02:11
  • msg #252

Re: OOC Thread

I've only ever played in games with groups.  Having said that if the DM doesn't want to do it, no big deal, I'll adjust, it's his game.

Calgarvin:
The Stolen Items group, however, has probably taken all the thieves :)


I'd say that is natural selection at work, and given the character write ups below you should only rarely expect to have a thief in the Paladin's party, if you can find the rare one that is neutral good.

PHB p24:
Paladins can join a company of adventurers which contains non-evil neutrals only on a single- expedition basis, and only if some end which will further the cause of lawful good is purposed.

PHB p27:
All thieves are neutral or evil, although they can be neutral good (rarely), and of lawful or chaotic nature. Most thieves tend towards evil.

If I was playing a Paladin (and hats off to Luthien for doing so) I wouldn't want one in the party given the risk of committing evil or causing chaos by association.  His whole character class status could be at stake.  It's hard to do a good job role playing a Paladin.
Calgarvin Woodwill
player, 25 posts
Human Druid 1
AC: 7 HP: 8/8
Sun 14 May 2023
at 02:16
  • msg #253

Re: OOC Thread

The DM has waived strict alignment rules for the paladin. I checked before joining him (because druids as true neutral would otherwise be limited to a single quest with a paladin).
Dungeon Master
GM, 116 posts
Sun 14 May 2023
at 02:17
  • msg #254

Re: OOC Thread

In reply to Calgarvin Woodwill (msg # 253):

I did, but even without that I agree with the principle that the Paladin would not associate with thieves.
Akira
GM, 40 posts
Monk - Level 1
HP: 8 - AC: 10
Sun 14 May 2023
at 02:21
  • msg #255

Re: OOC Thread

In reply to Calgarvin Woodwill (msg # 249):

Healers, not Clerics.  Healers includes Ranger, Paladin, Cleric, and Druid, the four classes with healing at some level.  Not sure what happened to the Ranger but you had 4 of 5.  And since thieves can't be with the Paladin, it is more a case of the thieves having no choice as to which party they are in not choosing one party over the other.  :)
Dungeon Master
GM, 117 posts
Sun 14 May 2023
at 02:24
  • msg #256

Re: OOC Thread

In reply to Akira (msg # 255):

Well, it's not necessarily the thieves choice but it would be someone's choice.  If they wanted to join the disease quest then the paladin would be the one who needed to make the decision whether he wanted to be in a party with them or not.  The paladin could choose to go on his own if the thieves wanted to stay or they could wander off on their own.  It would be a fun dynamic to watch that scene and see how it played out.
Akira
GM, 41 posts
Monk - Level 1
HP: 8 - AC: 10
Sun 14 May 2023
at 02:48
  • msg #257

Re: OOC Thread

In reply to Dungeon Master (msg # 256):

Thieves chasing the Paladin from one party to the next.  :P
Justin Haveslane
player, 1 post
Sun 14 May 2023
at 03:24
  • msg #258

Re: OOC Thread

Greetings
Luthien
player, 45 posts
Paladin
Light shining on the dark
Sun 14 May 2023
at 06:57
  • msg #259

Re: OOC Thread

I would ultimately expect there to be a Robin Hood (or Zidane, FF9) type Thief eventually. The double and triclass characters probably also have it easier with their possible alignments.

Of course, Robin Hood better be able to prove Prince John is very evil and stole from the townsfolk to begin with before he enlists me to come along.
Griff
player, 17 posts
Fighter
Half Elven
Sun 14 May 2023
at 08:37
  • msg #260

Re: OOC Thread

You need to find yourself a lawful good monk.  They have all the skills a Paladin would want without any of the negative connotations.  Good luck with that.
Justin Haveslane
player, 3 posts
Sun 14 May 2023
at 09:33
  • msg #261

Re: OOC Thread

In reply to Griff (msg # 260):

Blink I didn't think monks had an at will detect evil ability.
Akira
GM, 42 posts
Monk - Level 1
HP: 8 - AC: 10
Sun 14 May 2023
at 10:14
  • msg #262

Re: OOC Thread

Luthien:
I would ultimately expect there to be a Robin Hood (or Zidane, FF9) type Thief eventually. The double and triclass characters probably also have it easier with their possible alignments.

Of course, Robin Hood better be able to prove Prince John is very evil and stole from the townsfolk to begin with before he enlists me to come along.


Not that it is relevant to this campaign but my Thieves are never Evil and normally are scouts more than thieves.  It is a useful skill set for adventurers, with pick-pocket being the main robbing  function.  It annoys me that D&D wants thieves to be Evil rather than Chaotic.  I think thievery is more Anti-Law than Anti-Good.  Shrug.

Griff:
You need to find yourself a lawful good monk.  They have all the skills a Paladin would want without any of the negative connotations.  Good luck with that.


Welllll, seems there is at least a Lawful monk here,  maybe she is Good.  Hard to tell as yet.  (-_-)
Luthien
player, 46 posts
Paladin
Light shining on the dark
Sun 14 May 2023
at 10:26
  • msg #263

Re: OOC Thread

In reply to Griff (msg # 260):

I do think the demihuman multiclasses are less likely to behave as 'true thieves'...

But it's the GM call.

It is a shame weapon specialization is out, though. Would've helped everyone out a lot.
This message was last edited by the player at 10:27, Sun 14 May 2023.
Dungeon Master
GM, 119 posts
Sun 14 May 2023
at 13:00
  • msg #264

Re: OOC Thread

Alignment in the DnD system is something that has always irked me, I understand their thoughts behind it but it tends to pigeon hole people too much and creates differences like this.  I would rather people play their character the way they want and their alignment be selected to fit in with their actions rather than crafting your actions to fit into your alignment.  It's not something I pay a great deal of attention to, alignment.

Now, in the Paladin's case, for instance, if he was associating with someone that broke his own code of conduct I might have someone in his order speak to him about it.
Luthien
player, 47 posts
Paladin
Light shining on the dark
Sun 14 May 2023
at 15:23
  • msg #265

Re: OOC Thread

Higher up you go, the weirder that gets.

How responsible, exactly, is Lord Brightblade for all the political people he must deal with as a ruler?

You also don't want to open back door pvp by letting some do something obviously evil, thereby forcing me to react appropriately, which might result in me turning their character over to the authorities or even direct combat, depending on how bad it is.

I can't control the actions of other PCs, and other players in theory could do things on a whim to put me in a bad spot.
Rytel Phorza
player, 14 posts
Human Cleric 1
Sun 14 May 2023
at 17:04
  • msg #266

Re: OOC Thread

I believe that is where the term "handlers" comes into play.   Aide de camp, Handler, Consigliere, and many other terms used.

People who "do your dirty work" and or find information so that it was not you directly that is tied to it.
Griff
player, 18 posts
Fighter
Half Elven
Sun 14 May 2023
at 18:11
  • msg #267

Re: OOC Thread

Luthien:
I can't control the actions of other PCs, and other players in theory could do things on a whim to put me in a bad spot.

Sooooo, baiting the Paladin is frowned upon then?  Is that what you're saying? :o)
Luthien
player, 48 posts
Paladin
Light shining on the dark
Sun 14 May 2023
at 19:50
  • msg #268

Re: OOC Thread

In reply to Griff (msg # 267):

That is what I'm trying to say, yes. This isn't PVP.
Vanomir
player, 15 posts
high elf
F/MU
Sun 14 May 2023
at 22:49
  • msg #269

Re: OOC Thread

I think I could go into overtime casting Charm Person just on PCs.

"Do not bait the paladin."

"No, dear paladin, those are not insults, they are actually paying you compliments. Take it kindly."

"So I'll tell the thieves not to pick pockets within fifty yards of us..."

I guess that qualifies as 'Handler'? :)
Deverick
player, 4 posts
Mon 15 May 2023
at 00:45
  • msg #270

Re: OOC Thread


 New guy here. My character will enter the city, and interacted with you guys soon. The poor clueless bastard.;0)
Justin Haveslane
player, 6 posts
Mon 15 May 2023
at 01:45
  • msg #271

Re: OOC Thread

In reply to Deverick (msg # 270):

Welcome Deverick. Phew I'm no longer the newest newbie...

grin
This message was last edited by the player at 01:46, Mon 15 May 2023.
Dungeon Master
GM, 125 posts
Mon 15 May 2023
at 02:07
  • msg #272

Re: OOC Thread

In reply to Justin Haveslane (msg # 271):

And I didn't attack you within your first two posts so that's probably a good thing lol.
Justin Haveslane
player, 7 posts
Mon 15 May 2023
at 02:19
  • msg #273

Re: OOC Thread

In reply to Dungeon Master (msg # 272):

A double DM blessing... smiley face motif
This message was last edited by the player at 02:21, Mon 15 May 2023.
Deverick
player, 6 posts
Mon 15 May 2023
at 02:33
  • msg #274

Re: OOC Thread


 It has been some time since I did this. Deverick is doing the dance of death with a Dire wolf. I have to have  roll initiate. Yes?
Dungeon Master
GM, 126 posts
Mon 15 May 2023
at 02:58
  • msg #275

Re: OOC Thread

In reply to Deverick (msg # 274):

Yes, but there will also need to be a surprise roll.  Dire wolves don’t hunt alone.
Justin Haveslane
player, 8 posts
Mon 15 May 2023
at 03:31
  • msg #276

Re: OOC Thread

In reply to Dungeon Master (msg # 275):

Better a Dance of death with a dire wolf than dancing with a dire dingo
Griff
player, 21 posts
Fighter
Half Elven
Mon 15 May 2023
at 03:39
  • msg #277

Re: OOC Thread

Sucks to be you Deverick.  Is this your punishment for arriving late?
Deverick
player, 7 posts
Mon 15 May 2023
at 04:13
  • msg #278

Re: OOC Thread

 I hope the Gm meant wolf instead of Dire wolf.
Griff
player, 22 posts
Fighter
Half Elven
Mon 15 May 2023
at 04:25
  • msg #279

Re: OOC Thread

Either way, when you're 1st level one against a pack isn't convivial to a long life.
Rytel Phorza
player, 16 posts
Human Cleric 1
Mon 15 May 2023
at 06:06
  • msg #280

Re: OOC Thread

Plot Twist: The high priestess I am about to see if going to teleport my party on a moon beam teleport to assist Deverick!  =D
Griff
player, 24 posts
Fighter
Half Elven
Mon 15 May 2023
at 06:29
  • msg #281

Re: OOC Thread

Look out Deverick here comes the god squad!!
Dungeon Master
GM, 127 posts
Mon 15 May 2023
at 14:06
  • msg #282

Re: OOC Thread

Deverick:
I hope the Gm meant wolf instead of Dire wolf.


He did not, he meant dire wolf.
Often times I use encounters to set up other stories down the road, and I do not kill off characters in battles they typically cannot win.  The main reason for an encounter may not always be for you to win said fight, it can be to set up something later on.
Akira
GM, 44 posts
Monk - Level 1
HP: 8 - AC: 10
Mon 15 May 2023
at 14:28
  • msg #283

Re: OOC Thread

Dungeon Master:
The main reason for an encounter may not always be for you to win said fight, it can be to set up something later on.


Like why he is missing his left arm?  -_o
Amalfy Scroggins
player, 67 posts
Human Thief Lvl 1
Mon 15 May 2023
at 14:36
  • msg #284

Re: OOC Thread

Maybe he is getting turned into a werewolf.
Vanomir
player, 16 posts
high elf
F/MU
Mon 15 May 2023
at 15:07
  • msg #285

Re: OOC Thread

Maybe 'he' is going to find out Deverick is a 'she', and carrying wolf-children.
Vanomir
player, 18 posts
high elf
F/MU
Mon 15 May 2023
at 15:29
  • msg #286

Re: OOC Thread

Are Alalfy and Akita having a name mis-spelling showdown? Certainly seems like it!
Amalfy Scroggins
player, 68 posts
Mon 15 May 2023
at 15:39
  • [deleted]
  • msg #287

Re: OOC Thread

This message was deleted by the player at 16:06, Mon 15 May 2023.
Akira
GM, 46 posts
Monk - Level 1
HP: 8 - AC: 10
Mon 15 May 2023
at 15:40
  • msg #288

Re: OOC Thread

Fixed.  I blame the keyboard . . . or something.
Amalfy Scroggins
player, 69 posts
Human Thief Lvl 1
Mon 15 May 2023
at 15:41
  • msg #289

Re: OOC Thread

I even doubled checked on Akira's first, before I goofed it. Fixed it now.
Dungeon Master
GM, 130 posts
Mon 15 May 2023
at 15:54
  • msg #290

Re: OOC Thread

So none of the reasons suggested are the reason for this encounter but there were some good ones, maybe I’ll switch the story up.
Werewolves always make things more exciting.
Vanomir
player, 19 posts
high elf
F/MU
Mon 15 May 2023
at 16:28
  • msg #291

Re: OOC Thread

That's definitely a matter of perspective!
Deverick
player, 8 posts
Mon 15 May 2023
at 18:28
  • msg #292

Re: OOC Thread

 Waiting on me?
Dungeon Master
GM, 131 posts
Mon 15 May 2023
at 22:03
  • msg #293

Re: OOC Thread

In reply to Deverick (msg # 292):

Kind of, need a series of rolls from you.
First a surprise check.
Then we need to start with initiative, an attack roll, and a damage roll.  Just post the rolls and I will narrate.

Combat in all systems on a forum can be time consuming, the more rolls you give me in the first post the easier it is for me to narrate.  I don't want any of us to spend a week while we go through each individual roll.
Achan
player, 1 post
Tue 16 May 2023
at 12:35
  • msg #294

Re: OOC Thread

Greetings, might be a bit late to get rolling, but a wizard is never late, he always arrives precisely when he intends to.  But I'm not a wizard.
Amalfy Scroggins
player, 72 posts
Human Thief Lvl 1
Tue 16 May 2023
at 12:38
  • msg #295

Re: OOC Thread

In reply to Achan (msg # 294):

LOL. Welcome.
Akira
GM, 47 posts
Monk - Level 1
HP: 8 - AC: 10
Tue 16 May 2023
at 14:21
  • msg #296

Re: OOC Thread

In reply to Achan (msg # 294):

Sooo, did you arrive precisely when a wizard wanted you to?

Welcome either way.
Amalfy Scroggins
player, 75 posts
Human Thief Lvl 1
Tue 16 May 2023
at 14:38
  • msg #297

Re: OOC Thread

So I am a bit confused, was there someone else we were expecting in the Market thread, or should we proceed?
Dungeon Master
GM, 142 posts
Tue 16 May 2023
at 14:44
  • msg #298

Re: OOC Thread

In reply to Amalfy Scroggins (msg # 297):

I do not have an encounter set for you in the Market, I assumed you guys were waiting on someone else before beginning your investigation.
Amalfy Scroggins
player, 76 posts
Human Thief Lvl 1
Tue 16 May 2023
at 14:51
  • msg #299

Re: OOC Thread

Thank you for clarifying. I thought we had more people, somehow.
Griff
player, 26 posts
Fighter
Half Elven
Tue 16 May 2023
at 17:21
  • msg #300

Re: OOC Thread

We know people don't post for a number of reasons, time zones, busy in real life, nothing to say to add to what has been said, along with many others.

The meet up the next day in the market square was planned in a pub when drink was flowing, and given the apparent lack lustre response to people gathering I don't see any reason why we should hold any longer.

For me it's now 4 days since this thread was opened, which (for me) seems like ample time for someone to have logged into rpol to post a line or more.

Others can join in, or not, I don't care.  The DM is accomplished enough to tailor the settings to those who are present, and we'll know when to pull back if it looks like we're walking into a situation that is more than we can chew.  Let's roll.
Amalfy Scroggins
player, 77 posts
Human Thief Lvl 1
Tue 16 May 2023
at 17:23
  • msg #301

Re: OOC Thread

Fair enough. We have five now, with Morbid, let us see if we can get the ball rolling.
Dungeon Master
GM, 143 posts
Tue 16 May 2023
at 18:07
  • msg #302

Re: OOC Thread

In reply to Griff (msg # 300):

I don’t generally hold threads for people, I give people one day and then we move the story.
Griff
player, 30 posts
Fighter
Half Elven
Tue 16 May 2023
at 19:57
  • msg #303

Re: OOC Thread

Sweet that's good to know.
Achan
player, 2 posts
Tue 16 May 2023
at 22:23
  • msg #304

Re: OOC Thread

Not sure where to slot in a artisan crafted vanilla bean fighter, but I should be able to finish off my sheet when I get off work this evening.
Deverick
player, 11 posts
Tue 16 May 2023
at 22:36
  • msg #305

Re: OOC Thread

In reply to Achan (msg # 304):

 Will post later this evening.
Deverick
player, 13 posts
Tue 16 May 2023
at 23:27
  • msg #306

Re: OOC Thread

Are dire wolves larger then man sized.
Dungeon Master
GM, 147 posts
Wed 17 May 2023
at 04:02
  • msg #307

Re: OOC Thread

In reply to Deverick (msg # 306):

They are.
Rytel Phorza
player, 19 posts
Human Cleric 1
Wed 17 May 2023
at 04:39
  • msg #308

Re: OOC Thread

Glad the guard was around.  Deverick had a mountain to climb with those wolves.
Dungeon Master
GM, 152 posts
Wed 17 May 2023
at 04:47
  • msg #309

Re: OOC Thread

Rytel Phorza:
Glad the guard was around.  Deverick had a mountain to climb with those wolves.


They regularly patrol the street leading to Ardentia.  The purpose of the encounter was to introduce the wolves, and a threat on the road, for later use.  Deverick would have needed rolls blessed by the gods to beat those two wolves alone, it was never intended to be that type of encounter.
Dungeon Master
GM, 155 posts
Wed 17 May 2023
at 19:15
  • msg #310

Re: OOC Thread

So, how do most DM's handle experience for DnD on a play by post game?  I am not in favor of doing it purely by combat encounters because it could be months in between them real time.

I am more in favor of doing a monthly XP reward based upon the entirety of your role playing of your character.
Amalfy Scroggins
player, 83 posts
Human Thief Lvl 1
Wed 17 May 2023
at 19:23
  • msg #311

Re: OOC Thread

Oddly enough the most common method I see is not the one I prefer, but that was what you asked for.

The majority I have seen tend to pick benchmarks in the action to give everyone in the party a level.

Next most common is a system where they give everyone the same amount on a monthly or every other week. This works better with AD&D in my mind, because different classes are meant to level at different speeds.

My preference is personal XP based on roleplay and combat. XP for treasure is pretty common, though I have always felt treasure was a reward in and of itself.

If you do do individual XP, I find keeping it private prevents resentment, I've seen games fall apart, sadly, when better players get better experience.
Dungeon Master
GM, 156 posts
Wed 17 May 2023
at 19:41
  • msg #312

Re: OOC Thread

In reply to Amalfy Scroggins (msg # 311):

You made some good points,  my personal preference is also personal XP.
Luthien
player, 56 posts
Paladin
Light shining on the dark
Wed 17 May 2023
at 20:27
  • msg #313

Re: OOC Thread

Monthly XP sounds fine by me. That keeps people participating so they can hit level 2 and more.

There's also, in this edition, modifiers for high ability scores and multiclasses having to divide it between their classes.

Also, different classes have different XP totals to level up in this edition.
Morbid Woundcleanser
player, 15 posts
Wed 17 May 2023
at 21:59
  • msg #314

Re: OOC Thread

As a game with definite levels, it would actually be interesting to see your take on how long you might expect characters to reach certain levels. I've been in one game now for years, and still only level 4. I might actually die in real life before I cast anything like teleport!

I don't know if it's worthwhile considering plotting it out in your mind and thinking how you would divide 20 levels into an appropriately long period of time, and then think about a system that would achieve that for all players in that period of time.
Luthien
player, 57 posts
Paladin
Light shining on the dark
Wed 17 May 2023
at 22:03
  • msg #315

Re: OOC Thread

...Hmmm. Because different classes level at different rates, I might set a specific XP value per month...maybe 1000 XP...and then people level up as their character classes+xp bonuses for high stats-multiclass divisions dictate.

Of course, if there are bonuses for participation or clever ideas, those can be given out individually.
Dungeon Master
GM, 158 posts
Wed 17 May 2023
at 22:10
  • msg #316

Re: OOC Thread

Luthien:
...Hmmm. Because different classes level at different rates, I might set a specific XP value per month...maybe 1000 XP...and then people level up as their character classes+xp bonuses for high stats-multiclass divisions dictate.

Of course, if there are bonuses for participation or clever ideas, those can be given out individually.


Yeah I’m leaning towards something like that.  I think a thousand a month plus bonuses here and there, maybe 50 at different times, would be good.
Morbid Woundcleanser
player, 17 posts
Wed 17 May 2023
at 22:13
  • msg #317

Re: OOC Thread

The problem with 1,000 per month is that dnd levels are not linear. At that rate, you'll have a bunch of level 4 characters very quickly, but then wait for a year for level 5 to kick in, 2 years for level 6 etc etc.
Akira
GM, 51 posts
Monk - Level 1
HP: 8 - AC: 10
Wed 17 May 2023
at 22:15
  • msg #318

Re: OOC Thread

In games I run, I either give XP on a regular schedule (e.g. every month IRL) if it is more story driven or at the end of each mini-adventure.  I usually give everyone base XP based on what the group accomplished and add individual XP based on what they added to the story or how interesting their posts were.
Dungeon Master
GM, 160 posts
Wed 17 May 2023
at 22:15
  • msg #319

Re: OOC Thread

In reply to Morbid Woundcleanser (msg # 317):

Well honestly that’s probably about right.
There would be additional xp for battles though, the 1,000xp a month is base, not a cap.
Luthien
player, 58 posts
Paladin
Light shining on the dark
Wed 17 May 2023
at 22:23
  • msg #320

Re: OOC Thread

Well, yeah. If you get 1000 XP per month, but then kill a dragon, you might get 51,000 xp that month.
Morbid Woundcleanser
player, 18 posts
Wed 17 May 2023
at 22:24
  • msg #321

Re: OOC Thread

Cleric table as an example:

10
21,550
32,900
46,000
513,250
627,000
755,000
8110,000
9220,000
10450,000
11675,000
12900,000
131,125,000
141,350,000
151,575,000
161,800,000
172,025,000
182,250,000
192,475,000
202,700,000

At 1,000xp per month, 4th level in 6 months is simple. But then everyone is waiting for an absolute age for level 7 (more than 4 years). 9 years for level 8 and my life expectancy in RL will be over before level 10 (30 years)

Rightio, thats fine if there's additional XP for battles. I thought it was just going to be flat XP plus minor xp at 50 per time.
This message was lightly edited by the player at 22:26, Wed 17 May 2023.
Luthien
player, 59 posts
Paladin
Light shining on the dark
Wed 17 May 2023
at 22:26
  • msg #322

Re: OOC Thread

Basically, 1000 XP per month keeps people from being stuck in the lowest levels for long, so PCs are more durable when they're sent out to do battle.
Dungeon Master
GM, 161 posts
Wed 17 May 2023
at 22:28
  • msg #323

Re: OOC Thread

Luthien:
Basically, 1000 XP per month keeps people from being stuck in the lowest levels for long, so PCs are more durable when they're sent out to do battle.


Right.  First four are kind of gimmes.  After that you have to earn it a little more.
Luthien
player, 60 posts
Paladin
Light shining on the dark
Wed 17 May 2023
at 23:58
  • msg #324

Re: OOC Thread

Anyways, when Rytel is done in his own temple, I mean to next seek counsel with my temple, as the Tormite order is naturally going to have most of the Paladins...the same Paladins that can't get sick, no matter where they go.

We're uniquely suited in that way for investigating diseases, which is why I switched tasks immediately.
Dungeon Master
GM, 163 posts
Thu 18 May 2023
at 00:03
  • msg #325

Re: OOC Thread

In reply to Luthien (msg # 324):

No problem, I’ll get a temple generated.
Deverick
player, 14 posts
Thu 18 May 2023
at 17:59
  • msg #326

Re: OOC Thread


 Still here. My PC Decided to take an authorized maintenence  break. But now back on the job. Game on!
Luthien
player, 67 posts
Paladin
Light shining on the dark
Fri 19 May 2023
at 06:00
  • msg #327

Re: OOC Thread

Marital exercise? Thanks a lot, Calgarvin. Now I'm trying to imagine what a Lawful Good orgy looks like. Particularly sponsored by a god of loyalty.
Calgarvin Woodwill
player, 33 posts
Human Druid 1
AC: 7 HP: 8/8
Fri 19 May 2023
at 06:12
  • msg #328

Re: OOC Thread

In reply to Luthien (msg # 327):

:)
Luthien
player, 75 posts
Paladin
Light shining on the dark
Sat 20 May 2023
at 02:05
  • msg #329

Re: OOC Thread

Dev, if you would like, I'm reasonably sure we can get you as the new Watch recruit to join us on disease patrol.
Amalfy Scroggins
player, 97 posts
Human Thief Lvl 1
Sat 20 May 2023
at 16:41
  • msg #330

Re: OOC Thread

Gonna have to give this city the nickname of the town of ten thousand blades, for all the taverns named after weapons. LOL
Luthien
player, 80 posts
Paladin
Light shining on the dark
Sun 21 May 2023
at 20:14
  • msg #331

Re: OOC Thread

...ouch. A high priest passed away. Which is always interesting, because reviving that guy is the temple's first priority if he's willing to come back.
Amalfy Scroggins
player, 99 posts
Human Thief Lvl 1
Sun 21 May 2023
at 20:41
  • msg #332

Re: OOC Thread

In reply to Luthien (msg # 331):

Wow, did be die of the disease you guys are trying to deal with?
Griff
player, 45 posts
Fighter
Half Elven
Mon 22 May 2023
at 00:16
  • msg #333

Re: OOC Thread

Luthien:
...ouch. A high priest passed away. Which is always interesting, because reviving that guy is the temple's first priority if he's willing to come back.

.....and survives the system shock roll if raise dead is used.
Dungeon Master
GM, 218 posts
Mon 22 May 2023
at 00:49
  • msg #334

Re: OOC Thread

In reply to Amalfy Scroggins (msg # 330):

And one giant sea monster lol.
Dungeon Master
GM, 219 posts
Mon 22 May 2023
at 00:50
  • msg #335

Re: OOC Thread

Amalfy Scroggins:
In reply to Luthien (msg # 331):

Wow, did be die of the disease you guys are trying to deal with?


That will be an answer / adventure for a later date, much much later.
Dungeon Master
GM, 223 posts
Mon 22 May 2023
at 04:33
  • msg #336

Re: OOC Thread

For the record I have no rule against PvP.
Luthien
player, 88 posts
Paladin
Light shining on the dark
Mon 22 May 2023
at 07:39
  • msg #337

Re: OOC Thread

Every Paladin should remember the Code.

https://www.youtube.com/watch?v=GQXy84W2AZU

Inside the table's circle,
Under the sacred sword.
A knight must vow to follow
The code that is unending,
Unending as the table—
A ring by honor bound.
A knight is sworn to valour,
His heart knows only virtue,
His blade defends the helpless,
His might upholds the weak,
His word speaks only truth,
His wrath undoes the wicked.
The right can never die,
If one man still recalls.
The words are not forgot,
If one voice speaks them clear.
The code forever shines,
If one heart holds it bright.
This message was last edited by the player at 07:43, Mon 22 May 2023.
Amalfy Scroggins
player, 104 posts
Human Thief Lvl 1
Mon 22 May 2023
at 15:53
  • msg #338

Re: OOC Thread

In reply to Luthien (msg # 337):

n brightest day, in blackest night, No evil shall escape my sight. Beware my power...
Luthien
player, 89 posts
Paladin
Light shining on the dark
Mon 22 May 2023
at 16:16
  • msg #339

Re: OOC Thread

In reply to Amalfy Scroggins (msg # 338):

You skipped a line...

In brightest day, in blackest night
No evil shall escape my sight
Let those who worship evil's might
Beware my power, Green Lantern's Light!
Amalfy Scroggins
player, 105 posts
Human Thief Lvl 1
Mon 22 May 2023
at 16:24
  • msg #340

Re: OOC Thread

In reply to Luthien (msg # 339):

Beware my power, Great Luthien's might!
Luthien
player, 90 posts
Paladin
Light shining on the dark
Mon 22 May 2023
at 16:36
  • msg #341

Re: OOC Thread

In reply to Amalfy Scroggins (msg # 340):

Wars not make one great.
Vanomir
player, 23 posts
high elf
F/MU
Tue 23 May 2023
at 20:48
  • msg #342

Re: OOC Thread

Yeah well, that's just like your opinion, man.
Luthien
player, 95 posts
Paladin
Light shining on the dark
Tue 23 May 2023
at 20:54
  • msg #343

Re: OOC Thread

Vanomir
player, 25 posts
high elf
F/MU
Tue 23 May 2023
at 22:39
  • msg #344

Re: OOC Thread

Always makes me think of this:-

https://www.youtube.com/watch?v=U9t-slLl30E
Ardana
player, 1 post
Tue 23 May 2023
at 22:40
  • msg #345

Re: OOC Thread

Mkay I need to pick the brains of folks smarter than me. On the CS, what does No Att stand for?    Does it represent the bonus to hit from a certain strength score?

This CS is a bit  different from what I'm used to, so I have to double check, thanks.
Vanomir
player, 26 posts
high elf
F/MU
Tue 23 May 2023
at 22:46
  • msg #346

Re: OOC Thread

Number of Attacks. Which will be one.
Ardana
player, 2 posts
Tue 23 May 2023
at 23:18
  • msg #347

Re: OOC Thread

Thanks.

I’d personally abbreviate that Nu att, not no att.   I might be crazy though.
Akira
player, 75 posts
Monk - Level 1
HP: 8 - AC: 10
Tue 23 May 2023
at 23:20
  • msg #348

Re: OOC Thread

“No.” is a common abbreviation of ‘Number.’
Luthien
player, 96 posts
Paladin
Light shining on the dark
Tue 23 May 2023
at 23:39
  • msg #349

Re: OOC Thread

It'll only be higher at level 1 if you are specialized in a weapon. Fighters Paladinsand Rangers also get additional attacks by level
This message had punctuation tweaked by the player at 23:39, Tue 23 May 2023.
Amalfy Scroggins
player, 112 posts
Human Thief Lvl 1
Tue 23 May 2023
at 23:45
  • msg #350

Re: OOC Thread

I go with #Att, seems pretty unambiguous.
Ardana
player, 3 posts
Wed 24 May 2023
at 00:21
  • msg #351

Re: OOC Thread

In reply to Luthien (msg # 349):



I'm not a fighter, at least not with this character, but thanks. I've played Advanced D&D before, but the CS was different, and to make matters worse, I'm blind, and have been so since birth.  So,  when I say I've never heard No, used as number, I mean it literally. Never encountered it in braille either.

Everything else on the sheet is clear, but that wasn't. Also, I'm going to be starting the game very poor it would seem from my roll. I can work with that .
Morbid Woundcleanser
player, 23 posts
Wed 24 May 2023
at 00:30
  • msg #352

Re: OOC Thread

We meet again? says Lionel :D
Amalfy Scroggins
player, 114 posts
Human Thief Lvl 1
Wed 24 May 2023
at 00:38
  • msg #353

Re: OOC Thread

In reply to Morbid Woundcleanser (msg # 352):

You are aware that there was no battle, until you started one, right Morbid?
Dungeon Master
GM, 244 posts
Wed 24 May 2023
at 00:40
  • msg #354

Re: OOC Thread

Amalfy Scroggins:
In reply to Morbid Woundcleanser (msg # 352):

You are aware that there was no battle, until you started one, right Morbid?


The whole warehouse raid kind of went sideways honestly.
Amalfy Scroggins
player, 115 posts
Human Thief Lvl 1
Wed 24 May 2023
at 00:56
  • msg #355

Re: OOC Thread

In reply to Dungeon Master (msg # 354):

Unless I missed a post, I still had a little hope for my bluff. I did throw out some information that should have startled them that I knew it.
Ardana
player, 4 posts
Wed 24 May 2023
at 01:08
  • msg #356

Re: OOC Thread

Morbid Woundcleanser:
We meet again? says Lionel :D


Curtsey
We do indeed.
Dungeon Master
GM, 245 posts
Wed 24 May 2023
at 01:23
  • msg #357

Re: OOC Thread

In reply to Amalfy Scroggins (msg # 355):

Sure, but it also made them realize that you can’t leave the warehouse.  That’s their first reaction, they can sort out how you know what you do later.
Morbid Woundcleanser
player, 26 posts
AC 0 HP 9/9
Human Cleric
Wed 24 May 2023
at 01:25
  • msg #358

Re: OOC Thread

I'm kinda hoping that we get them stuck in the doorway and aren't surrounded. Maybe we can toss in some fire. Griff will be alright as he's under the smoke level. Right?

:)
Amalfy Scroggins
player, 117 posts
Human Thief Lvl 1
Wed 24 May 2023
at 01:33
  • msg #359

Re: OOC Thread

Not thinking that setting the wharves on fire is a good option, in fact it would probably get us hung. LOL
Morbid Woundcleanser
player, 27 posts
AC 0 HP 9/9
Human Cleric
Wed 24 May 2023
at 01:34
  • msg #360

Re: OOC Thread

I'm not being serious~!
Amalfy Scroggins
player, 118 posts
Human Thief Lvl 1
Wed 24 May 2023
at 01:40
  • msg #361

Re: OOC Thread

I got thrown out of a game once when my Lawful Good character fought against the Good aligned party setting half of a city on fire, because slavers might have once used a warehouse we found, but were now gone.

So I take fire seriously, just in case...

LOL
Luthien
player, 97 posts
Paladin
Light shining on the dark
Wed 24 May 2023
at 01:51
  • msg #362

Re: OOC Thread

A good aligned party tried to set the city on fire? They had a flexible notion of good. And they'd be neutral at best if they went through with it.
Dungeon Master
GM, 247 posts
Wed 24 May 2023
at 01:53
  • msg #363

Re: OOC Thread

In reply to Morbid Woundcleanser (msg # 358):

You charged in from the doorway after Grundle.
Curiously no one seemed to wonder if the rest of Grundle’s gang was anywhere in the building.
They were.
Morbid Woundcleanser
player, 28 posts
AC 0 HP 9/9
Human Cleric
Wed 24 May 2023
at 01:54
  • msg #364

Re: OOC Thread

You stated that Grundle was in the doorway. I thought I was approaching him and not entering the building:

quote:
Grundle's muscular frame loomed in the doorway

Akira
player, 76 posts
Monk - Level 1
HP: 8 - AC: 10
Wed 24 May 2023
at 02:00
  • msg #365

Re: OOC Thread

In reply to Morbid Woundcleanser (msg # 364):

Look at the first paragraph.  Amalfy is in the doorway entrance to the warehouse, Grundle is in an interior doorway.
Amalfy Scroggins
player, 119 posts
Human Thief Lvl 1
Wed 24 May 2023
at 02:01
  • msg #366

Re: OOC Thread

In reply to Luthien (msg # 362):

Shockingly the GM was on their side. Sigh...
Morbid Woundcleanser
player, 30 posts
AC 0 HP 9/9
Human Cleric
Wed 24 May 2023
at 02:05
  • msg #367

Re: OOC Thread

Ahhh, forgive my confusion on that.
Luthien
player, 98 posts
Paladin
Light shining on the dark
Wed 24 May 2023
at 02:18
  • msg #368

Re: OOC Thread

The warehouse debacle is making me very glad my team took the time to get the various factions working together before we did anything. Ounce of prevention, pound of cure.
Dungeon Master
GM, 249 posts
Wed 24 May 2023
at 02:37
  • msg #369

Re: OOC Thread

In reply to Akira (msg # 365):
ah, oops, so he was.
It ultimately won’t matter for the scene as his people were waiting in other strategic areas.  Not like Griff didn’t make enough noise to warn everyone between calling out and falling down the pit lol.
Dungeon Master
GM, 250 posts
Wed 24 May 2023
at 02:37
  • msg #370

Re: OOC Thread

In reply to Morbid Woundcleanser (msg # 367):

Correct, he was inside the warehouse.
Amalfy Scroggins
player, 124 posts
Human Thief Lvl 1
Wed 24 May 2023
at 19:59
  • msg #371

Re: OOC Thread

Well I'm dead. It was fun. Ish... LOL. Please remove me from this game.
Luthien
player, 101 posts
Paladin
Light shining on the dark
Wed 24 May 2023
at 20:41
  • msg #372

Re: OOC Thread

I believe we're ready for the mission zone.
Dungeon Master
GM, 260 posts
Wed 24 May 2023
at 21:28
  • msg #373

Re: OOC Thread

I would like to say that I try to run realistic games.  If you enter a fight that might get you killed I do not fib the story to cover for any decisions you may make or bad dice rolls.

Sucks when characters get killed but sometimes they get killed.
Vanomir
player, 28 posts
high elf
F/MU
Wed 24 May 2023
at 22:07
  • msg #374

Re: OOC Thread

And that's exactly how it should be. 1st Edition was meant to be tough.
Rytel Phorza
player, 36 posts
Human Cleric 1
Wed 24 May 2023
at 22:18
  • msg #375

Re: OOC Thread

Rough and sad to see a character die.

 Know that 1st edition was meant to be rough.  Had many characters die, but learned to be cautious and still enjoy the game.
Morbid Woundcleanser
player, 33 posts
AC 0 HP 5/9
Human Cleric
Wed 24 May 2023
at 22:27
  • msg #376

Re: OOC Thread

It's almost like we faced another party. At first level that's definitely a death inducing fight.

We mostly live to fight another day though. It was exciting.
Dungeon Master
GM, 264 posts
Wed 24 May 2023
at 22:32
  • msg #377

Re: OOC Thread

In reply to Morbid Woundcleanser (msg # 376):

It was another party for sure, which I knew going in that was going to be a tough fight but you're in a rough part of town dealing with seedy characters.  Was an exciting battle.
Morbid Woundcleanser
player, 34 posts
AC 0 HP 5/9
Human Cleric
Wed 24 May 2023
at 22:35
  • msg #378

Re: OOC Thread

Definitely would have been over in a moment if he had used sleep in round 1. Would have taken out me and amalfy, leaving the archer to focus on our archer and poof.

I feel like you have us a nibble of a chance at least.
Morbid Woundcleanser
player, 35 posts
AC 0 HP 5/9
Human Cleric
Wed 24 May 2023
at 22:42
  • msg #379

Re: OOC Thread

In any case, I can't wait to see what the xp gain for a monster tough fight like that will be :)

I assume you will do xp after battles and not at the end of month all lumped together?
Dungeon Master
GM, 265 posts
Wed 24 May 2023
at 23:03
  • msg #380

Re: OOC Thread

You are correct I had the option to use the sleep spell in round one so yes, I did take it a little easy.  I will have to look in the book and calculate what the XP is.   I imagine you and Vandomir will get it all as you are the only two who survived and completed the battle.
Morbid Woundcleanser
player, 36 posts
AC 0 HP 5/9
Human Cleric
Wed 24 May 2023
at 23:08
  • msg #381

Re: OOC Thread

I wouldnt be averse to it being split with griff. He was there even if he didnt get the chance to do much.
Luthien
player, 104 posts
Paladin
Light shining on the dark
Wed 24 May 2023
at 23:16
  • msg #382

Re: OOC Thread

This is why my mission will have lots of diplomacy...and hopefully little combat.
Rytel Phorza
player, 38 posts
Human Cleric 1
Wed 24 May 2023
at 23:22
  • msg #383

Re: OOC Thread

Rytel looks around and notices all the devotees he brought with him are laying down asleep.

“Quit napping on the job Bob” he says, as an arrow chinks off his armor.

“We’re being attacked!”
This message was last edited by the player at 23:23, Wed 24 May 2023.
Luthien
player, 105 posts
Paladin
Light shining on the dark
Wed 24 May 2023
at 23:31
  • msg #384

Re: OOC Thread

Anyways...as I recall, in this edition, NPCs have 'zones' that dictate how they treat you.

Helpful

Friendly

Neutral

Unfriendly

Hostile

Roll Initiative

The idea is to use your Reaction Adjustment (it's under your charisma score) to adjust someone's attitude to Friendly (so they tell us where sick people are.) If we luck out and get someone to Helpful, they'll snitch on the bad guys. Which is very risky for them...1E bad guys love the phrase snitches get stitches as much as bad guys in real life.
Dungeon Master
GM, 266 posts
Thu 25 May 2023
at 01:31
  • msg #385

Re: OOC Thread

In reply to Luthien (msg # 384):

Yes, there's a reaction adjustment to determine their attitude towards you.  You will need a percentage roll to determine and then there will be a reaction modifier.  The maximum negative modifier, from what I read, is -8, which is what you will be at for the interaction.  The roll initiative range is the zero to fifteen range.
Akira
player, 77 posts
Monk - Level 1
HP: 8 - AC: 10
Thu 25 May 2023
at 01:35
  • msg #386

Re: OOC Thread

Post #1000.  Whoo hoo!
Ardana
player, 5 posts
Thu 25 May 2023
at 04:28
  • msg #387

Re: OOC Thread

I'm slightly ahead of normal, I'm at "saves" and it usually is another day before I get to this part.   Just in case anyone is  wondering, is Ardana done yet? Tables can't be done by rows, but only by columns.   At least for some reason with the older PDFs that's the only way to do it.

Just in case you were also curious, what's character creation like for those playing blind.  Okay, yes, I've gotten DMs on RPOL say "are you done yet?" Not there, but its happened.
Luthien
player, 106 posts
Paladin
Light shining on the dark
Thu 25 May 2023
at 05:21
  • msg #388

Re: OOC Thread

I do have that reaction mod of 7...I'm a likeable sort...so hopefully that negates some of the bad stuff.
Deverick
player, 34 posts
Thu 25 May 2023
at 05:36
  • msg #389

Re: OOC Thread

 Dev has a 0 reaction to his Cha. So he will just look mean and grunt.;)
Luthien
player, 107 posts
Paladin
Light shining on the dark
Thu 25 May 2023
at 06:07
  • msg #390

Re: OOC Thread

Paladins are pretty, oh so pretty, with a minimum pretty of 17!
Griff
player, 59 posts
Fighter
Half Elven
Thu 25 May 2023
at 17:37
  • msg #391

Re: OOC Thread

Charisma isn't about being pretty though is it, that's more comeliness which was added in 2nd edition.  Charisma is the ability to hold a crowd like a rock star which from my experience most Paladins fail at terribly in reality.
Luthien
player, 108 posts
Paladin
Light shining on the dark
Thu 25 May 2023
at 19:00
  • msg #392

Re: OOC Thread

In reply to Griff (msg # 391):

Nobody knows how to play one. They're supposed to be knights of the round table, not self righteous jackasses.

In other news...what is my team waiting for? Seems stalled.
This message was last edited by the player at 19:02, Thu 25 May 2023.
Deverick
player, 35 posts
Thu 25 May 2023
at 19:12
  • msg #393

Re: OOC Thread


 Not sure what you want Deverick to do. I see him as Security for the group.
Deverick
player, 36 posts
Thu 25 May 2023
at 19:12
  • msg #394

Re: OOC Thread

 Not sure what you want Deverick to do. I see him as Security for the group.
Luthien
player, 109 posts
Paladin
Light shining on the dark
Thu 25 May 2023
at 19:21
  • msg #395

Re: OOC Thread

He is. But note you don't actually NEED a good charisma score to try to talk someone into talking to you. You may, by chance, actually win someone over. It's just you've got an equal chance of also angering them. You're kind of a coin flip that way, should you speak to someone.
Deverick
player, 37 posts
Thu 25 May 2023
at 19:36
  • msg #396

Re: OOC Thread


Perhaps, but again, I see dev as using his focus on looking for and potential danger. He lets you lot do the public relations stuff. Just How I rp the character.
Griff
player, 65 posts
Fighter
Half Elven
Fri 26 May 2023
at 23:04
  • msg #397

Re: OOC Thread

Luthien:
In reply to Griff (msg # 391):

Nobody knows how to play one. They're supposed to be knights of the round table, not self righteous jackasses.

In other news...what is my team waiting for? Seems stalled.

I think the real difficulty most players face is upholding the LG alignment in a way that is off-putting to most other alignments.  A charisma score of 17 is so hard to play.  I mean seriously how are you going to play a character in a way that it is almost universally attractive to other people?

I think the only way you do that is play the character as humble as hell and look to lift people up and help them out as much as possible.

Most play a Paladin as the sort of 'look at me aren't I marvellous' type of person when in all likelihood that trait turns most people off and makes a mockery of the charisma which personally I think they don't get punished enough for in XP given how powerful the class is in all other areas.
Deverick
player, 40 posts
Fri 26 May 2023
at 23:06
  • msg #398

Re: OOC Thread


The best written protrayed of a Paladin was in the books by Elizabeth Moon "Tales of a Sheep's Farmer's Daughter."
Luthien
player, 114 posts
Paladin
Light shining on the dark
Fri 26 May 2023
at 23:28
  • msg #399

Re: OOC Thread

In reply to Griff (msg # 397):

That is, admittedly, what I'm trying to do. Hopefully I've been reasonably humble.

But yeah, I had Galahad in mind, from the Holy Grail.
Griff
player, 66 posts
Fighter
Half Elven
Sat 27 May 2023
at 03:19
  • msg #400

Re: OOC Thread

Oooohhh all is forgiven, I see where you've gone wrong, those lads at Monty Python have lead you astray.  :o)
Akira
player, 80 posts
Monk - Level 1
HP: 8 - AC: 10
Sat 27 May 2023
at 03:22
  • msg #401

Re: OOC Thread

"I am Sir Galahad the Chaste."

"I am Zoot.  Just Zoot."
Luthien
player, 115 posts
Paladin
Light shining on the dark
Sat 27 May 2023
at 03:25
  • msg #402

Re: OOC Thread

In reply to Griff (msg # 400):

I do mean LITERAL Sir Galahad...I'm familiar with Morte'd'Arthur, after all.

But I've seen Monthy Python, and if I am given the Holy Hand Grenade of Antioch...I shall remove the holy pin. And 3 shall be the number of the counting, and the number of the counting shall be 3. Thou shalt not count to 4, nor 2, unless thou then proceed to 3. 5 is right out. Then 3, the number having been reached, thou shalt throw thy holy hand grenade at thine foes, who being naughty in My sight, shall snuff it.

...and maybe I could have just a little bit of peril?
This message was last edited by the player at 03:28, Sat 27 May 2023.
Deverick
player, 41 posts
Sat 27 May 2023
at 05:15
  • msg #403

Re: OOC Thread


 Where Dev located  is there room enough to ply his Great Sword?
Dungeon Master
GM, 281 posts
Sat 27 May 2023
at 05:19
  • msg #404

Re: OOC Thread

In reply to Deverick (msg # 403):

At the healer's house?  Yes.
Luthien
player, 122 posts
Paladin
Light shining on the dark
Sun 28 May 2023
at 03:24
  • msg #405

Re: OOC Thread

Time of day check? I know "you aren't high enough level for this zone at night yet" when I hear it
Griff
player, 72 posts
Fighter
Half Elven
Sun 28 May 2023
at 05:58
  • msg #406

Re: OOC Thread

Not quite page 23 of the Players handbook, but not far off for a 1st level Paladin.  :o).
Deverick
player, 46 posts
Sun 28 May 2023
at 19:56
  • msg #407

Re: OOC Thread

  Herr Gm, Can Deverick guesstimate hos much light is left before sundown?
Dungeon Master
GM, 297 posts
Sun 28 May 2023
at 19:59
  • msg #408

Re: OOC Thread

In reply to Deverick (msg # 407):

Honestly details like that you can just sort of wing, when you guys add details in like time of day and weather, for instance, it gives me some different things to work with.  I am pretty open to a lot of small things like that.  Whatever time you would like it to be, that's what time it currently is and I will go from there.
Luthien
player, 127 posts
Paladin
Light shining on the dark
Mon 29 May 2023
at 01:40
  • msg #409

Re: OOC Thread

Edited with info update
Dungeon Master
GM, 304 posts
Mon 29 May 2023
at 02:38
  • msg #410

Re: OOC Thread

I am absolutely going to put the young paladin in some morally compromising positions and see what his response is.  Right now, however, I am trying to get some of his group separated from him so they can take a bit of the lead, that's why the son suggested he take some people to the bazaar to ask questions.
Vanomir
player, 34 posts
high elf
F/MU
Tue 30 May 2023
at 10:50
  • msg #411

Re: OOC Thread

Griff:
I mean seriously how are you going to play a character in a way that it is almost universally attractive to other people?

For some of us it just comes naturally. ;)

*checks CHA score*

Wait, scratch that...dirtbag.

"One day my son, all this will be yours!"

"What, the curtains?"
Akira
player, 84 posts
Monk - Level 1
HP: 8 - AC: 10
Tue 30 May 2023
at 12:40
  • msg #412

Re: OOC Thread

"I want his only daughter to look upon me as her own dad, in a very real, and legally binding sense."
Griff
player, 75 posts
Fighter
Half Elven
Tue 30 May 2023
at 18:26
  • msg #413

Re: OOC Thread

Vanomir:
Griff::
I mean seriously how are you going to play a character in a way that it is almost universally attractive to other people?


For some of us it just comes naturally. ;)

Well placing a charm on our new companion does raise your stakes, and I agree Morbid should be the DM kicker, it sounds like a dangerous and relatively short lived occupation.
Luthien
player, 132 posts
Paladin
Light shining on the dark
Tue 30 May 2023
at 19:21
  • msg #414

Re: OOC Thread

Time of day check? It's difficult to tell how much time has passed. I did make a point of picking everyone up at the crack of dawn. On the other hand, ruffians attacking a girl in broad daylight is...a little unusual.
Dungeon Master
GM, 318 posts
Tue 30 May 2023
at 19:25
  • msg #415

Re: OOC Thread

In reply to Luthien (msg # 414):

You're probably late afternoon early evening.
Unusual in civilized areas of the town, not unusual in this area.
Or maybe it is unusual.
Guess we will see.
Akira
player, 85 posts
Monk - Level 1
HP: 8 - AC: 10
Tue 30 May 2023
at 19:27
  • msg #416

Re: OOC Thread

Luthien:
Time of day check? It's difficult to tell how much time has passed. I did make a point of picking everyone up at the crack of dawn. On the other hand, ruffians attacking a girl in broad daylight is...a little unusual.


Clearly you have never been a girl.
Luthien
player, 133 posts
Paladin
Light shining on the dark
Tue 30 May 2023
at 19:31
  • msg #417

Re: OOC Thread

In reply to Akira (msg # 416):

That is very true, I have not.

I must say, however, it is depressing to be wrong in this case.
Dungeon Master
GM, 319 posts
Tue 30 May 2023
at 19:48
  • msg #418

Re: OOC Thread

In reply to Luthien (msg # 417):

Well, I tried to be as clear as possible as to what type of neighborhood the Rat's Nest was.  But it's good for the entire party, anyone with a high moral type alignment.  The struggle between stopping a smaller evil if it costs you the chance to stop a greater evil.

Makes for a great conundrum for all the good aligned characters, which is pretty much everyone in this scene aside from maybe the druid.
Luthien
player, 134 posts
Paladin
Light shining on the dark
Tue 30 May 2023
at 19:57
  • msg #419

Re: OOC Thread

Actually, if it's sunset, it's kind of an easy call. We can put ruffians to flight quickly, given how little times fights actually take. Each combat round is only 6 seconds.

But investigating to find a mystery vendor of questionable goods is potentially hours.

One one can be done before we have to leave for the night, and most of the night time activities involve hitting the temples up for as many supplies as they can spare.
Dungeon Master
GM, 320 posts
Tue 30 May 2023
at 20:05
  • msg #420

Re: OOC Thread

In reply to Luthien (msg # 419):

Right, unless the people the ruffians are connected to decide to impede your entrance into the Rat's Nest the next day because you accosted some of their people.
Luthien
player, 135 posts
Paladin
Light shining on the dark
Tue 30 May 2023
at 20:09
  • msg #421

Re: OOC Thread

Things like that don't even enter the consideration of...well, I'm not sure anyone would think of it. Maybe Lt. Silverthorn might, but everyone is level 1 newbies. We stop the bad guys.

Even at higher levels though...Lord Brightblade himself could not simply abandon a girl in distress because it would inconvenience him later. That's not how the Code works.
This message was last edited by the player at 20:13, Tue 30 May 2023.
Dungeon Master
GM, 321 posts
Tue 30 May 2023
at 20:44
  • msg #422

Re: OOC Thread

In reply to Luthien (msg # 421):

Agreed, which is what makes situations like this so much fun for me to watch unfold.
Luthien
player, 136 posts
Paladin
Light shining on the dark
Wed 31 May 2023
at 02:45
  • msg #423

Re: OOC Thread

Gonna wait for the intimidate check before we go outside.
Luthien
player, 138 posts
Paladin
Light shining on the dark
Wed 31 May 2023
at 14:51
  • msg #424

Re: OOC Thread

Heh. It seems the dice themselves want these guys dead. So be it.
Dungeon Master
GM, 331 posts
Wed 31 May 2023
at 15:14
  • msg #425

Re: OOC Thread

That's a nine before the modifier, you actually probably got a 1 or a 0.  Which pretty much means instant combat.
Deverick
player, 55 posts
Wed 31 May 2023
at 19:31
  • msg #426

Re: OOC Thread

 Did anyone draw a blade?
Dungeon Master
GM, 333 posts
Wed 31 May 2023
at 22:11
  • msg #427

Re: OOC Thread

In reply to Deverick (msg # 426):

They're going to, I haven't responded to Luthien's post yet.
Luthien
player, 140 posts
Paladin
Light shining on the dark
Wed 31 May 2023
at 22:17
  • msg #428

Re: OOC Thread

Maybe it's a Boba Fett thing, where Lord Brightblade decapitated one of these guys' dad for trying to violate some other girl in the past, and they want vengeance. Or something else personal like that.
Rytel Phorza
player, 45 posts
Human Cleric 1
Thu 1 Jun 2023
at 09:54
  • msg #429

Re: OOC Thread

Started a new job with a long orientation today. Also, the hotels Wi-Fi I’m staying it does not work. Will make a long post tonight after this combat using my phone. Keep your fingers crossed. I can find somewhere with good Wi-Fi for my computer.
Morbid Woundcleanser
player, 47 posts
AC 0 HP 5/9
Human Cleric
Thu 1 Jun 2023
at 11:26
  • msg #430

Re: OOC Thread

Hey all,

I got the all clear from ST to add 1,000xp at the start of the month. I guess this will mean that you won't get the usual XP announcement post as in the WoD game (if you're from there you know what I mean).

Guess what. It's the start of the month already! :)
Luthien
player, 141 posts
Paladin
Light shining on the dark
Thu 1 Jun 2023
at 15:01
  • msg #431

Re: OOC Thread

Remember it's 1100 xp if you qualify for your 10% bonus.

You qualify by having 16 in your 'prime requisite.' Int for mages, wis for clerics, dex for thieves, strength for fighters. Side classes need multiple things.
This message was last edited by the player at 18:13, Thu 01 June 2023.
Akira
player, 89 posts
Monk - Level 1
HP: 8 - AC: 10
Thu 1 Jun 2023
at 15:53
  • msg #432

Re: OOC Thread

In reply to Luthien (msg # 431):

And monks get nothing!
Luthien
player, 142 posts
Paladin
Light shining on the dark
Thu 1 Jun 2023
at 18:12
  • msg #433

Re: OOC Thread

In reply to Akira (msg # 432):

You get the best theme song.

https://www.youtube.com/watch?v=iQucRyDt1eA

(In the interest of fairness, though, if you have a couple well placed 16s, I'd let you have 10% more...)
Akira
player, 90 posts
Monk - Level 1
HP: 8 - AC: 10
Thu 1 Jun 2023
at 18:28
  • msg #434

Re: OOC Thread

In reply to Luthien (msg # 433):

There is that.

IDK, monks require 3X 15s as it is, so it seems a low bar to just require a couple of 16s.  They do have the second best XP chart.  However, they are somewhat stat-neutral as they get no STR bonus to hit or DEX bonus for AC.

ヽ(ー_ー )ノ
Luthien
player, 143 posts
Paladin
Light shining on the dark
Thu 1 Jun 2023
at 18:45
  • msg #435

Re: OOC Thread

It's a matter of statistics.

The combinations to hit 15 include 5 5 5, 6 5 4, 6, 6, 3. 6 5 4 accounts for most of the probability.

That extra point, though, forces you to choose between 5 5 6, or 6 6 4. It is 16 or higher, so 6 6 5 and 6 6 6 also work.

The probability of 15 is greater than the probability of something higher, so if you earned it, you earned it.
Akira
player, 91 posts
Monk - Level 1
HP: 8 - AC: 10
Thu 1 Jun 2023
at 18:58
  • msg #436

Re: OOC Thread

Understood, but to be a cleric, fighter, magic-user, or thief, you only need a 9 in your primary attribute.  The difference between getting a 9 (below average on 3d6) and getting a 16+ is extreme.
Griff
player, 80 posts
Fighter
Half Elven
Thu 1 Jun 2023
at 20:16
  • msg #437

Re: OOC Thread

Akira:
In reply to Luthien (msg # 433):

There is that.

IDK, monks require 3X 15s as it is, so it seems a low bar to just require a couple of 16s.  They do have the second best XP chart.  However, they are somewhat stat-neutral as they get no STR bonus to hit or DEX bonus for AC.

ヽ(ー_ー )ノ

Having played a few monks over the years I've always thought no STR or DEX bonus weakens them unduly.  Despite what the PHB says they're not a strong character class.  They're hard to get up in level.
Luthien
player, 144 posts
Paladin
Light shining on the dark
Thu 1 Jun 2023
at 20:58
  • msg #438

Re: OOC Thread

Could be houseruled. I see no reason to leave such things off.

In other news, who are we waiting on in the fight?
Deverick
player, 57 posts
Thu 1 Jun 2023
at 21:13
  • msg #439

Re: OOC Thread

Devs roll was total crap. The curse of the RPOL dice roller strikes again.
Luthien
player, 145 posts
Paladin
Light shining on the dark
Thu 1 Jun 2023
at 23:26
  • msg #440

Re: OOC Thread

Are specialization attacks supposed to be on odd or even rounds?
Morbid Woundcleanser
player, 49 posts
AC 0 HP 5/9
Human Cleric
Fri 2 Jun 2023
at 00:17
  • msg #441

Re: OOC Thread

In reply to Luthien (msg # 440):

Bonus Attacks: Fighters with melee weapons attack once per round at 1st to 6th levels (1/1 attacks); at 7th to 12th levels, they attack thrice every two rounds (3/2 attacks); and at 13th or higher levels they attack twice per round (2/1 attacks). A partial additional attack (e.g. 3/2 attacks) means that the extra attack is taken on odd-numbered rounds in the combat sequence, hence two attacks on the first round, one on the second, two on the third and one on the fourth, if applicable.
Luthien
player, 147 posts
Paladin
Light shining on the dark
Fri 2 Jun 2023
at 00:21
  • msg #442

Re: OOC Thread

Ah. I did it wrong. Should have had 2 attacks round 1. My bad.
Deverick
player, 59 posts
Fri 2 Jun 2023
at 00:55
  • msg #443

Re: OOC Thread

Only one here.. Did not specialize with the short sword.
Akira
player, 92 posts
Monk - Level 1
HP: 8 - AC: 10
Fri 2 Jun 2023
at 01:05
  • msg #444

Re: OOC Thread

Griff:
Having played a few monks over the years I've always thought no STR or DEX bonus weakens them unduly.  Despite what the PHB says they're not a strong character class.  They're hard to get up in level.


It just means you need to make your character more interesting.  ٩(◕‿◕)۶
Luthien
player, 148 posts
Paladin
Light shining on the dark
Fri 2 Jun 2023
at 02:16
  • msg #445

Re: OOC Thread

The attack and damage rolls are there, I'm just at work and cut and paste is hard from my phone
Dungeon Master
GM, 344 posts
Fri 2 Jun 2023
at 02:25
  • msg #446

Re: OOC Thread

In reply to Luthien (msg # 445):

I feel that, been there.
Luthien
player, 149 posts
Paladin
Light shining on the dark
Fri 2 Jun 2023
at 02:27
  • msg #447

Re: OOC Thread

Anyways, let me know when you edit. Assuming these guys have 6 hp, well...I did 9 damage.
Dungeon Master
GM, 345 posts
Fri 2 Jun 2023
at 02:32
  • msg #448

Re: OOC Thread

In reply to Luthien (msg # 447):

They have like four, is you did that much you killed one.  You can write it in your next post.
Luthien
player, 150 posts
Paladin
Light shining on the dark
Fri 2 Jun 2023
at 02:40
  • msg #449

Re: OOC Thread

I'll edit it into my last post. Such a brutal execution as this will be has no place in the scene.

It might even be in my interest to pretend I never rolled. Perhaps something in me shouted for mercy.

In fact, let's go with that. Mercy it is.
This message was last edited by the player at 02:41, Fri 02 June 2023.
Dungeon Master
GM, 346 posts
Fri 2 Jun 2023
at 02:45
  • msg #450

Re: OOC Thread

Well, I generally keep my opinions to myself on character actions but I did think it...unwise..for you guys to chase them down and kill them.
Luthien
player, 152 posts
Paladin
Light shining on the dark
Fri 2 Jun 2023
at 02:47
  • msg #451

Re: OOC Thread

He's young. So his diety is like yeah, don't
Deverick
player, 61 posts
Fri 2 Jun 2023
at 04:23
  • msg #452

Re: OOC Thread

In reply to Dungeon Master (msg # 450):

I just had in mind to stab one after a short chase. Deverick did as he did because anyone that would force himself on a woman to ravish her needs killing.
Luthien
player, 153 posts
Paladin
Light shining on the dark
Fri 2 Jun 2023
at 04:31
  • msg #453

Re: OOC Thread

Sure. But to the people there we would have been doing the medieval equivalent of cops shooting a kid in the back on TV. Cue the protests. I'm kinda lucky the GM didn't notice my rolls.
Deverick
player, 62 posts
Fri 2 Jun 2023
at 04:33
  • msg #454

Re: OOC Thread


 Be that as it may, Dev has no regrets, such people need killing.
Dungeon Master
GM, 347 posts
Fri 2 Jun 2023
at 17:26
  • msg #455

Re: OOC Thread

Luthien:
Sure. But to the people there we would have been doing the medieval equivalent of cops shooting a kid in the back on TV. Cue the protests. I'm kinda lucky the GM didn't notice my rolls.


Exactly.  And yes, probably good I didn't see them lol.
Luthien
player, 162 posts
Paladin
Light shining on the dark
Mon 5 Jun 2023
at 08:24
  • msg #456

Re: OOC Thread

I will proceed to the next day. If anyone's going to have a dream, it'd likely be a DM anyway.
Deverick
player, 72 posts
Tue 6 Jun 2023
at 08:32
  • msg #457

Re: OOC Thread

 Herr GM, does the city have a Mercenaries or Fighters guild?
Dungeon Master
GM, 368 posts
Tue 6 Jun 2023
at 15:56
  • msg #458

Re: OOC Thread

In reply to Deverick (msg # 457):

I'm certain they do, I just haven't had cause to create one yet.
Luthien
player, 170 posts
Paladin
Light shining on the dark
Tue 6 Jun 2023
at 17:23
  • msg #459

Re: OOC Thread

Reminder to all my people in the rat's nest...no matter what terms the bad guy names, I can't personally accept them. Code won't allow it. The rest of you, however, are free to do so. But if you want to accept the deal, remember you've gotta jump in and accept it before the code forces me to say no.
Rytel Phorza
player, 49 posts
Human Cleric 1
Tue 6 Jun 2023
at 17:40
  • msg #460

Re: OOC Thread

“I ain’t signing sheeeeeut.”

Spits on the ground near Garak’s feet.
Luthien
player, 171 posts
Paladin
Light shining on the dark
Wed 7 Jun 2023
at 02:53
  • msg #461

Re: OOC Thread

Who are we waiting on?
Deverick
player, 74 posts
Wed 7 Jun 2023
at 03:02
  • msg #462

Re: OOC Thread


 Not I, said the mouse.
Vunder Welt
player, 16 posts
A dagger in the dark
Wed 7 Jun 2023
at 03:04
  • msg #463

Re: OOC Thread

I did not think paladunces could use weapon specialization?
Luthien
player, 172 posts
Paladin
Light shining on the dark
Wed 7 Jun 2023
at 03:08
  • msg #464

Re: OOC Thread

All fighter sub variants can. Fighter, Ranger, Paladin. Also fighter or ranger multiclass.
Vunder Welt
player, 17 posts
A dagger in the dark
Wed 7 Jun 2023
at 03:15
  • msg #465

Re: OOC Thread

"Only members of the fighter class and the ranger sub-class can make use
of weapon specialization."

Can you show me where paladins are included?
Vunder Welt
player, 18 posts
A dagger in the dark
Wed 7 Jun 2023
at 03:50
  • msg #466

Re: OOC Thread

Just to make sure I checked both the first printing and the last printing of UA and the text is the same.
Griff
player, 89 posts
Fighter
Half Elven
Wed 7 Jun 2023
at 09:28
  • msg #467

Re: OOC Thread

I didn't know we were using specialisation.  Good to know.  Is double specialisation being used?
Dungeon Master
GM, 371 posts
Wed 7 Jun 2023
at 12:03
  • msg #468

Re: OOC Thread

In reply to Griff (msg # 467):

There has been some confusion on specialization, I didn’t think it was in first edition but people keep sending me page numbers where it is listed so I trust them (I don’t have my books with me as I’m on the road).
Dungeon Master
GM, 372 posts
Wed 7 Jun 2023
at 12:05
  • msg #469

Re: OOC Thread

Luthien:
Who are we waiting on?


Akira asked to speak with you, I was allowing you two to talk before you responded to the blackfang member.
Kei Sato
player, 14 posts
Human Cleric
AC: 5(4) HP: 9/9
Wed 7 Jun 2023
at 15:06
  • msg #470

Re: OOC Thread

In reply to Luthien (msg # 459):

Kei is not in a position to accept or reject any offer of terms. His instructions are to assist Luthien in discovering the source of and combating the disease. Beyond that, he’d need to seek guidance from the temple which is going to be a problem since the they are mourning the high priest and there is currently a power vacuum.
Dungeon Master
GM, 373 posts
Wed 7 Jun 2023
at 15:30
  • msg #471

Re: OOC Thread

This is an interesting dynamic playing out now.  Luthien has his moral code but following that moral code right now could cause problems for both this group and the citizens of the Rat's Nest.  Of course he cannot break his code but I am pretty sure everyone knows if they tell Garak to kick rocks there will be further issues.  I mean he came by himself so he obviously isn't worried about being attacked.
Luthien
player, 174 posts
Paladin
Light shining on the dark
Wed 7 Jun 2023
at 16:09
  • msg #472

Re: OOC Thread

Specifically, it's 'can't associate with evil' that's a problem. Where Akira is coming from is also obvious. Monks...well, everyone who's ever seen a martial arts movie or been to karate class knows you bow before your opponent before every match.
Akira
player, 106 posts
Monk - Level 1
HP: 8 - AC: 10
Wed 7 Jun 2023
at 16:11
  • msg #473

Re: OOC Thread

Luthien is the rock, Akira the bamboo.  Or willow.  ヾ(  ̄O ̄)ツ
Luthien
player, 179 posts
Paladin
Light shining on the dark
Wed 7 Jun 2023
at 23:12
  • msg #474

Re: OOC Thread

...there's an argument I just gained more experience by appointing a delegate like the big paladins do than I ever could've gained by fighting these guys.
Vunder Welt
player, 19 posts
A dagger in the dark
Wed 7 Jun 2023
at 23:33
  • msg #475

Re: OOC Thread

In reply to Dungeon Master (msg # 468):

Specialization is in UA, page 18 under the fighter entry.

Only fighters and rangers can use it, paladins, barbarians and cavaliers cannot.

Note also on page 14:
"Cavaliers and members of the paladin sub-class (see here-after) are not entitled to the benefits of weapon specialization."
This message was last edited by the player at 23:34, Wed 07 June 2023.
Luthien
player, 180 posts
Paladin
Light shining on the dark
Thu 8 Jun 2023
at 01:34
  • msg #476

Re: OOC Thread

I do not have and did not take the Cavalier subabilities.

I am a fighter subclass variant.
Vunder Welt
player, 21 posts
A dagger in the dark
Thu 8 Jun 2023
at 01:43
  • msg #477

Re: OOC Thread

Ranger is the only fighter subclass that gets weapon specialization.
Either you're using Unearthed Arcana or you're not. If you are you don't get weapons specialization because paladins don't get it. If you aren't you don't get weapons specialization because it doesn't exist.

If you want weapon specialization you need to be a fighter or a ranger.

If you're going to play by the 1e rules that is. If you're just going to play munchkin then why not throw in arcane spellcasting as well?
This message was last edited by the player at 01:45, Thu 08 June 2023.
Luthien
player, 181 posts
Paladin
Light shining on the dark
Thu 8 Jun 2023
at 01:48
  • msg #478

Re: OOC Thread

I view it as a trade. You either take Weapon Spec, or you take the Cavalier subabilties, but not both. I also view it as entirely fair if the next guy who rolls up a Paladin wants to be a Cavalier variant and exist right next to me in the same party.
Vunder Welt
player, 22 posts
A dagger in the dark
Thu 8 Jun 2023
at 02:02
  • msg #479

Re: OOC Thread

Even if you're a player handbook fighter subclass you don't get weapon specialization. Ranger is the only subclass that gets it.

You can't just go and say I'm going to take the rules I like out of one source book and ignore the rest of that book so my character is stronger than if I picked one or the other.

You're not even doing that, you're adding weapon specialization to the paladin where it doesn't exist anywhere in any 1e rulebook

What we really need is for the DM to say what he allows for weapon specialization so that everyone has access to the same rules. Also he should list what source books are allowed and whether if we choose to use it if we have to use it in its entirety or if we can just ignore parts of a source book that we don't want while picking the parts that make munchkins happy.

When I built my character I thought we were core only, so I didn't consider UA, DSG, WSG, OA or other source books.

So are these books allowed? Can we just pick and choose what we want out of them and ignore other parts that would limit our characters?

Can we just arbitrarily add abilities to a class that the class doesn't get?
This message was last edited by the player at 02:06, Thu 08 June 2023.
Dungeon Master
GM, 377 posts
Thu 8 Jun 2023
at 02:36
  • msg #480

Re: OOC Thread

As I was getting back new into the system I wanted to stay just in the DMG and the PH, I did not want to delve into other sourcebooks yet.

Whatever those two books say on the subject is what we are doing.
I am in a hotel currently several hours from my house and do not have access to any books but whatever is stated in the Dungeons Masters Guide and the Player's Handbook is what we are doing.
Vunder Welt
player, 23 posts
A dagger in the dark
Thu 8 Jun 2023
at 02:50
  • msg #481

Re: OOC Thread

Good to hear, that's the assumption I made when I built my PC, PHB/DMG only.

Thanks for clarifying.
Morbid Woundcleanser
player, 52 posts
AC 0 HP 5/9
Human Cleric
Thu 8 Jun 2023
at 02:59
  • msg #482

Re: OOC Thread

So you're not able to sing songs by Weezer right now...you have no dungeon masters guide.
Luthien
player, 182 posts
Paladin
Light shining on the dark
Thu 8 Jun 2023
at 03:45
  • msg #483

Re: OOC Thread

There is never a reason to not be a cavalier if the fighter subvarient comes with nothing.

My way allows people to choose between swords and horses.

Rather like pathfinder 2e, where you pick your ally between blade shield and horse.
Vunder Welt
player, 24 posts
A dagger in the dark
Thu 8 Jun 2023
at 07:06
  • msg #484

Re: OOC Thread

Luthien:
There is never a reason to not be a cavalier if the fighter subvarient comes with nothing.


not true.
cavalier has high entry requirements, I couldn't play one with my roll.
cavalier is more restricted by race, I couldn't play one with my characters race.
cavalier is a specific stereotype that might not appeal to a player. it comes with baggage a fighter doesn't have.
fighter allows multiclass, cavalier does not.

I've played a lot of 1e fighters, never played a cavalier.

this isn't Pathfinder, it's ad&d, and in ad&d paladins have never had weapon specialization, but if it is included weapon specialization is one more reason to choose fighter over cavalier or Paladin,
Luthien
player, 183 posts
Paladin
Light shining on the dark
Thu 8 Jun 2023
at 07:17
  • msg #485

Re: OOC Thread

I did take the time to look at an SRD for the Cavalier.

Cavaliers have nice toys. I'm less fond of the 'Battle AI', but still, nice toys. If the end result of your objection is switching me to Cavalier, so be it.

...Then again, the more I think about it, the Battle AI...destroys player agency. Now I'm not sure if I am comfortable with that. I can't actually make meaningful combat choices if there's a flow chart that operates the character for me.

If this were around a table with such an AI chart, I could ignore every fight and play games on my phone waiting for combat to be over, because I have no choices.

As a result of the code and desire for battle, cavaliers cannot be controlled in battle situations. They will charge any enemy in sight, with
the following order of preference:
1. Powerful monsters (dragons, demons, giants, etc.) serving enemy leaders, then the leaders themselves.
2. Opponent cavaliers of great renown, enemy flags and standards.
3. Opponent cavalry of noble or elite status
4. Other opponent cavalry
5. Opponent elite footmen
6. Opponent camp and headquarters
7. Opponent melee troops
8. Levies or peasants

The cavalier’s charge will be made at full speed, regardless of army
cohesion, intervening friendly troops, or other such considerations.

...You couldn't be Lord of a City behaving like that. You couldn't be a general either. Ya know what you'd be instead? LEEEEEEEEEEEEROY JEEEEEEEEEEEEENKINS....

https://www.youtube.com/watch?v=usYvefDzOqQ
This message was last edited by the player at 09:52, Thu 08 June 2023.
Kei Sato
player, 15 posts
Human Cleric
AC: 5(4) HP: 9/9
Thu 8 Jun 2023
at 12:38
  • msg #486

Re: OOC Thread

Luthien:
...You couldn't be Lord of a City behaving like that. You couldn't be a general either. Ya know what you'd be instead? LEEEEEEEEEEEEROY JEEEEEEEEEEEEENKINS....

https://www.youtube.com/watch?v=usYvefDzOqQ


LMAO, haven't seen that in years!!
Luthien
player, 184 posts
Paladin
Light shining on the dark
Thu 8 Jun 2023
at 16:29
  • msg #487

Re: OOC Thread

While I can't see other people's sheets, I'm gonna guess based on what I have*number of party members that we don't actually have 25 GP.

Or is this something the NPC Lieutenant who presumably has more money lying around as an officer is intended to pay?
Dungeon Master
GM, 383 posts
Thu 8 Jun 2023
at 18:23
  • msg #488

Re: OOC Thread

The City Watch will probably take care of it to prevent issues.
Akira
player, 113 posts
Monk - Level 1
HP: 8 - AC: 10
Thu 8 Jun 2023
at 20:05
  • msg #489

Re: OOC Thread

Sorry for the delay, a bunch of stuff came up, will post later this evening.
Luthien
player, 186 posts
Paladin
Light shining on the dark
Thu 8 Jun 2023
at 21:21
  • msg #490

Re: OOC Thread

Of course...when you consider the real life analogues, even if a Noble Genie popped in from the elemental plane of air and granted 3 wishes, I'm not sure it's possible to fix the Rat's nest even with 3 wishes. You could fix the buildings, for sure, maybe the infrastructure, but hearts can't be changed by wishing.
This message was last edited by the player at 21:21, Thu 08 June 2023.
Deverick
player, 81 posts
Fri 9 Jun 2023
at 02:03
  • msg #491

Re: OOC Thread


Dev ended up in the Dockside taverns
Dungeon Master
GM, 387 posts
Fri 9 Jun 2023
at 02:04
  • msg #492

Re: OOC Thread

In reply to Deverick (msg # 491):

Yeah I saw it after I asked you where you were going.
Luthien
player, 192 posts
Paladin
Light shining on the dark
Fri 9 Jun 2023
at 20:19
  • msg #493

Re: OOC Thread

I suppose the rest of us are on standby...that doesn't mean aiding the sick is entirely useless, however. Sick people might have other information lying around...or perhaps they can help with the 'infuse Hope into the Nest' goal by becoming legitimately friendly, or even helpful. Genuine Kindness can make a difference. It may even work better than those reaction rolls to really push the people here from indifferent to friendly.
Deverick
player, 84 posts
Fri 9 Jun 2023
at 20:46
  • msg #494

Re: OOC Thread

 Hey folks from the group I was in, thanks for the rp. you folks are good. But what was going on was not to my characters liking. SO he moved on. Cheers.
Akira
player, 121 posts
Monk - Level 1
HP: 8 - AC: 10
Fri 9 Jun 2023
at 21:51
  • msg #495

Re: OOC Thread

In reply to Deverick (msg # 494):

Might want to check out the stolen treasures group.  They were a little more stabby.
Deverick
player, 86 posts
Fri 9 Jun 2023
at 23:16
  • msg #496

Re: OOC Thread


 Week ends are always slow. I work weeksends, so I check in often.
Justin Haveslane
player, 43 posts
Sun 11 Jun 2023
at 01:34
  • msg #497

Re: OOC Thread

Justin's just been questioned by a non descrip character.
Deverick
player, 89 posts
Sun 11 Jun 2023
at 02:26
  • msg #498

Re: OOC Thread


 Awww. don't leave me hanging, GM.
Luthien
player, 195 posts
Paladin
Light shining on the dark
Sun 11 Jun 2023
at 02:42
  • msg #499

Re: OOC Thread

You did kinda Gen Z the lieutenant there.

He probably needs time to think up a new plot.
Dungeon Master
GM, 397 posts
Sun 11 Jun 2023
at 03:23
  • msg #500

Re: OOC Thread

Justin Haveslane:
Justin's just been questioned by a non descrip character.


I mean, she is on post and you are just sort of standing there watching the house.
Justin Haveslane
player, 44 posts
Sun 11 Jun 2023
at 04:49
  • msg #501

Re: OOC Thread

In reply to Dungeon Master (msg # 500):

What are Elysia Silverthorn's details without some they are similar to a clothes dummy.
This message was last edited by the player at 04:54, Sun 11 June 2023.
Dungeon Master
GM, 398 posts
Sun 11 Jun 2023
at 14:26
  • msg #502

Re: OOC Thread

In reply to Justin Haveslane (msg # 501):

Maybe she is a mannequin.
I’m sure something similar is on some page of one of the monster manuals.
Luthien
player, 197 posts
Paladin
Light shining on the dark
Sun 11 Jun 2023
at 15:19
  • msg #503

Re: OOC Thread

He called a police Lieutenant a child...

...Surely this will end well. Even Blackfang wasn't THAT disrespectful.
Dungeon Master
GM, 399 posts
Sun 11 Jun 2023
at 15:27
  • msg #504

Re: OOC Thread

In reply to Luthien (msg # 503):

What’s hilarious is I use NPCs to get people involved in stories and then they don’t want involved in stories when the opportunity presents itself lol.
Justin Haveslane
player, 46 posts
Sun 11 Jun 2023
at 15:34
  • msg #505

Re: OOC Thread


Without a point of reference ie a description or character summary there's noting to work with.
This message was last edited by the player at 15:39, Sun 11 June 2023.
Dungeon Master
GM, 400 posts
Sun 11 Jun 2023
at 15:56
  • msg #509

Re: OOC Thread

Justin Haveslane:
Without a point of reference ie a description or character summary there's noting to work with.


She was described in the thread where she met Deverick I just forgot to copy it to her description.  I’ll add it.
Justin Haveslane
player, 49 posts
Sun 11 Jun 2023
at 16:15
  • msg #510

Re: OOC Thread

In reply to Dungeon Master (msg # 509):

Greatly appreciated thank you
Rytel Phorza
player, 53 posts
Human Cleric 1
Sun 11 Jun 2023
at 17:30
  • msg #511

Re: OOC Thread

Justin Haveslane:
In reply to Dungeon Master (msg # 500):

What are Elysia Silverthorn's details without some they are similar to a clothes dummy.

Isn’t that the pot calling the kettle black?   You have no character description to base a post to you off of.
Justin Haveslane
player, 50 posts
Sun 11 Jun 2023
at 18:02
  • msg #512

Re: OOC Thread

In reply to Rytel Phorza (msg # 511):

Not quite; there is behind the scene material.
Dungeon Master
GM, 401 posts
Sun 11 Jun 2023
at 19:37
  • msg #513

Re: OOC Thread

The sheer amount of drama that goes on behind the scenes in forum posting is hilarious.
For the record I just don’t play into it, if people have issues with someone from another game they have two choices, get over it and move along.

We are all here to have fun and craft good stories not argue with one another or hit me up with PMs complaining about other players.
I’m a very open storyteller, if you don’t like the story you’re in just tell me, I’ll move you to another one or craft one for you.

Maybe I was spoiled on RPOL from running one game for so long, I have a group of players where that never happens.  When I started running other games I discovered how chippy some players were towards others.

I try to run my games for the greater good of the people involved and if I feel one person is being an issue I’ll just put that person out.

We have a good game going, over 1,000 posts already, I don’t want to see things derailed by problems that have lingered from other games.
Akira
player, 124 posts
Monk - Level 1
HP: 8 - AC: 10
Sun 11 Jun 2023
at 20:40
  • msg #514

Re: OOC Thread

Just for the record, Akira thinks you should all bathe a little more frequently but she still finds everyone quite interesting.  („• ᴗ •„)
Luthien
player, 200 posts
Paladin
Light shining on the dark
Mon 12 Jun 2023
at 00:03
  • msg #515

Re: OOC Thread

For the disease team, let us know when you want the ethics debate stopped long enough to slay some bad guys.
Dungeon Master
GM, 405 posts
Mon 12 Jun 2023
at 00:36
  • msg #516

Re: OOC Thread

Luthien:
For the disease team, let us know when you want the ethics debate stopped long enough to slay some bad guys.


You're free to go slay whenever you like.
Deverick
player, 91 posts
Mon 12 Jun 2023
at 00:42
  • msg #517

Re: OOC Thread


 Oh sure, now that Dev leaves , you want to  start killing. :)
Dungeon Master
GM, 407 posts
Mon 12 Jun 2023
at 00:43
  • msg #518

Re: OOC Thread

I'm going to give them something to do soon enough anyway, their investigation has not gone unnoticed.
Rytel Phorza
player, 56 posts
Human Cleric 1
Mon 12 Jun 2023
at 14:47
  • msg #519

Re: OOC Thread

Had fun role playing with you Dev.

Who knows, may cross paths again after the disease quest ends.
Akira
player, 127 posts
Monk - Level 1
HP: 8 - AC: 10
Tue 13 Jun 2023
at 17:38
  • msg #520

Re: OOC Thread

Note:  Akira left the market and is returning to the house to report in to Luthien as promised.  I have no idea when that occurs in relation to what is occurring now, so just post my arrival when appropriate.  Player does not care how long that takes IRL.
Dungeon Master
GM, 413 posts
Tue 13 Jun 2023
at 19:04
  • msg #521

Re: OOC Thread

I never let time get in the way of the story, if she says she is there she is there.
Luthien
player, 208 posts
Paladin
Light shining on the dark
Sat 17 Jun 2023
at 07:07
  • msg #522

Re: OOC Thread

Who are we waiting on?
Dungeon Master
GM, 429 posts
Sat 17 Jun 2023
at 17:29
  • msg #523

Re: OOC Thread

In reply to Luthien (msg # 522):

Me, I was on the road all day yesterday for work and didn’t get the chance to post.  Will catch everyone up today.
Akira
player, 135 posts
Monk - Level 1
HP: 8 - AC: 10
Sat 24 Jun 2023
at 05:51
  • msg #524

Re: OOC Thread

Not sure if Akira managed to follow Luthien and Kaelis, it seems like she did not.  Did they not return through the bar?
Dungeon Master
GM, 454 posts
Sun 25 Jun 2023
at 03:33
  • msg #525

Re: OOC Thread

In reply to Akira (msg # 524):

They did, I just assumed you would be following along with them as your post said you were waiting for them to come back down from upstairs.
Akira
player, 136 posts
Monk - Level 1
HP: 8 - AC: 10
Mon 26 Jun 2023
at 01:05
  • msg #526

Re: OOC Thread

That is fine there just wasn't any mention of what she sees or is doing, so I wasn't sure where she ended up.  Is she in the Black Fang HQ?  They did not seem to think her participation was necessary earlier, so I would not be surprised if she was not invited in.  She is perfectly content to hang out outside and watch what is going on, or she can come in if she could provide a buffer for Luthien.  Either way, a separate set of eyes/ears can always be useful.
Dungeon Master
GM, 459 posts
Mon 26 Jun 2023
at 03:04
  • msg #527

Re: OOC Thread

In reply to Akira (msg # 526):

I assumed you were just going to write yourself in with them.  I usually make general posts about what is happening and just sort of expect you to stick yourself in the scene.  She can go in the headquarters or not, completely up to her.
Rytel Phorza
player, 68 posts
Human Cleric 1
Mon 26 Jun 2023
at 04:47
  • msg #528

Re: OOC Thread

Amended my post in the Divine District.   Had a very active week but am back now.
Akira
player, 138 posts
Monk - Level 1
HP: 8 - AC: 10
Mon 26 Jun 2023
at 22:27
  • msg #529

Re: OOC Thread

In reply to Dungeon Master (msg # 527):

All good.  I was driving back from the beach when the initial posts occurred and didn't get a chance to actually look at them for quite a while.  So I added her now.  (◕‿◕)
Luthien
player, 228 posts
Paladin
Light shining on the dark
Fri 30 Jun 2023
at 02:19
  • msg #530

Re: OOC Thread

How many questions do I get? It depends on cleric level.
Akira
player, 143 posts
Monk - Level 1
HP: 8 - AC: 10
Fri 30 Jun 2023
at 02:23
  • msg #531

Re: OOC Thread

In reply to Luthien (msg # 530):

"Five"

"Three, Sir."

"Three.
Dungeon Master
GM, 479 posts
Fri 30 Jun 2023
at 02:23
  • msg #532

Re: OOC Thread

I do not have my book but wasn't the minimum number of questions two?
Luthien
player, 229 posts
Paladin
Light shining on the dark
Fri 30 Jun 2023
at 03:06
  • msg #533

Re: OOC Thread

I believe so. I'll double check later. If he's exactly level 5 it will be two. If he's level 7 to also cast divination it will be 3
Akira
player, 144 posts
Monk - Level 1
HP: 8 - AC: 10
Fri 30 Jun 2023
at 03:36
  • msg #534

Re: OOC Thread

PHB p. 48

Speak with Dead:

Up to 7th - 1 week dead  - 1 round of questions  - 2 questions
7-8       - 1 month dead - 3 rounds of questions - 3 questions
9-12      - 1 year dead  - 1 turn of questions   - 4 questions
. . .

Vunder Welt
player, 34 posts
A dagger in the dark
Fri 30 Jun 2023
at 07:43
  • msg #535

Re: OOC Thread

Sorry for not posting for a few days, work has been all consuming.
Dungeon Master
GM, 480 posts
Sat 1 Jul 2023
at 04:02
  • msg #536

Re: OOC Thread

Heavy travel day for me with work, will catch everyone up tomorrow.
Luthien
player, 231 posts
Paladin
Light shining on the dark
Sat 1 Jul 2023
at 16:36
  • msg #537

Re: OOC Thread

Good news, it's the first of the month, so it'll be level up day for anyone who's been here since day one.

Well, except mages and possibly me depending on which XP table is being used.
This message was last edited by the player at 16:36, Sat 01 July 2023.
Dungeon Master
GM, 485 posts
Sun 2 Jul 2023
at 04:23
  • msg #538

Re: OOC Thread

Max HP for everyone moving up in level.
Luthien
player, 232 posts
Paladin
Light shining on the dark
Sun 2 Jul 2023
at 04:25
  • msg #539

Re: OOC Thread

Looks like I don't. 2nd level is a hefty 2750.
Rytel Phorza
player, 72 posts
Human Cleric 1
Sun 2 Jul 2023
at 05:05
  • msg #540

Re: OOC Thread

I feel Adept at this point of my life.

May Selune shine down upon you all as you walk in darkness, know that she is there for you.
Akira
player, 145 posts
Monk - Level 1
HP: 8 - AC: 10
Sun 2 Jul 2023
at 12:06
  • msg #541

Re: OOC Thread

So what is the deal on Experience?  It seems like the consensus was 1000 XP per month plus some individual XP (at least for battles) but there is no post that specifically states the plan.  If that is the case, did we get 1000XP June 1 and 1000 XP July 1?

As a separate thing, as Akira is not a fighter, not a thief, not a cleric, and not a magic-user, does she get XP for anything other than just being here?  Her talents run to conflict resolution, information gathering, and general wisdom.  If people get hundreds of XP for being in a battle, shouldn't she get something for preventing at least three?  ٩(。•́‿•̀。)۶
Morbid Woundcleanser
player, 60 posts
AC 0 HP 5/9
Human Cleric
Sun 2 Jul 2023
at 12:13
  • msg #542

Re: OOC Thread

You get XP when the DM hands it out, plus XP for the month.

It's not the case that XP is flowing like crazy for combat/roleplay right now, and thats fine. The XP for the month will tide you over massively until then. For example, the fight that you didn't participate in gave us about 200xp from memory.
Luthien
player, 233 posts
Paladin
Light shining on the dark
Sun 2 Jul 2023
at 15:11
  • msg #544

Re: OOC Thread

I don't think it was hundreds. Rather it's hundreds divided by participants in the battle. My skirmish only amounted to 50 xp..200/4=50
Akira
player, 147 posts
Monk - Level 1
HP: 8 - AC: 10
Sun 2 Jul 2023
at 16:00
  • msg #545

Re: OOC Thread

In reply to Luthien (msg # 544):

link to a message in this game

Msg #132 -

Vanomir:
No, it's in the PM from the DM to you, me and Morbid. First post, 200 XP each. You've even replied in it.

Dungeon Master
GM, 487 posts
Mon 3 Jul 2023
at 02:21
  • msg #546

Re: OOC Thread

There will be non combat XP awarded if a situation arises.
Deverick
player, 114 posts
Fri 7 Jul 2023
at 20:34
  • msg #547

Re: OOC Thread


 I think my character is still 1st level. He has only kill a low level bandit and got one hit on a dire wolf so far.
Luthien
player, 245 posts
Paladin
Light shining on the dark
Fri 7 Jul 2023
at 20:46
  • msg #548

Re: OOC Thread

Probably not. You see, you get 1000 xp per month, or 1100 if you qualify for the 10% bonus. You are most certainly level 2, even with bad stats, as fighters take 2000 xp to level.
Deverick
player, 120 posts
Mon 10 Jul 2023
at 01:22
  • msg #549

Re: OOC Thread

I really Really hate, the dice roller on here.
Rytel Phorza
player, 81 posts
Human Cleric 2
Mon 10 Jul 2023
at 02:19
  • msg #550

Re: OOC Thread

Sorry all.  Been traveling this weekend and had a couple things to fix while off work.

Back after driving and will post.
Hammond
player, 1 post
Neddy Man
Morningstar in hand
Fri 14 Jul 2023
at 15:57
  • msg #551

Re: OOC Thread

Hello.  I may be new to the game, but Hammond is an Ardentia native.

He is becoming disillusioned with his thug squad job as a Neddy Man and is looking for other opportunities to make a living hitting people with a morningstar (or maybe the threat of getting bludgeoned is enough).
Griff
player, 120 posts
Fighter
Half Elven
Fri 14 Jul 2023
at 21:13
  • msg #552

Re: OOC Thread

Welcome aboard Hammond.  The more the merrier.
Dungeon Master
GM, 539 posts
Fri 14 Jul 2023
at 22:06
  • msg #553

Re: OOC Thread

In reply to Griff (msg # 552):

I might introduce him to your group as they likely need some help with Vanomir's absence.
Faustus Silverpenny
player, 1 post
Half Elf
Magic User/Thief
Fri 14 Jul 2023
at 23:07
  • msg #554

Re: OOC Thread

Ole Faustus is more, but maybe not merrier. :)

I will be happily joining in as the right time and spot arises. I look forward to adventuring with you all.
Dungeon Master
GM, 540 posts
Fri 14 Jul 2023
at 23:28
  • msg #555

Re: OOC Thread

In reply to Faustus Silverpenny (msg # 554):

I may put you in with the same group.  There is a fight happening in the middle of the Dock District in the city and you both could easily wander up on it.
Griff
player, 122 posts
Fighter
Half Elven
Sat 15 Jul 2023
at 04:14
  • msg #556

Re: OOC Thread

Faustus we're on the hunt for a finger-smith so your timing is spot on.  Given a series of unfortunate events our previous man got sent to his god a little prematurely.  It was most dire, but we are wiser now so that won't happen again.

Hammond to be fair, even if Vanomir's player wasn't off jet-setting around the world, we need another warm body that can take and also dish out damage.
Faustus Silverpenny
player, 2 posts
Half Elf
Magic User/Thief
Sat 15 Jul 2023
at 04:53
  • msg #557

Re: OOC Thread

I’ve got one magic missile and a stick. But they are at your disposal, if you would like.
Griff
player, 123 posts
Fighter
Half Elven
Sat 15 Jul 2023
at 20:56
  • msg #558

Re: OOC Thread

To my mind your real value will be in the additional brain power and enriched dialogue that you'll bring into scenes.  Hopefully your stick and missile will keep you alive long enough so that you can express lots of words and thoughts. :o)
Luthien
player, 261 posts
Paladin
Light shining on the dark
Sat 15 Jul 2023
at 21:45
  • msg #559

Re: OOC Thread

I shall also point out team righteous holy people also lacks arcane support.
Dungeon Master
GM, 547 posts
Sat 15 Jul 2023
at 22:02
  • msg #560

Re: OOC Thread

Luthien and his groups storyline is coming to an end, Griff and his group is only about halfway.

I guess we should leave it up to the PC's to decide which group they want to join.  Joining in with Luthien will likely have to wait though as it would be challenging to introduce someone to that group in the middle of battle.
Luthien
player, 262 posts
Paladin
Light shining on the dark
Sat 15 Jul 2023
at 22:04
  • msg #561

Re: OOC Thread

If he joined us, the archmage had a change of heart and shoved him after us with a scroll or two
Dungeon Master
GM, 549 posts
Sat 15 Jul 2023
at 22:11
  • msg #562

Re: OOC Thread

In reply to Luthien (msg # 561):

Or they were allied with the Blackfang, or were a resident of the Rat's Nest.
I suppose there are explanations.

The three current storylines are...
Luthien leading a group of people to capture/eliminate a rogue druid that has been breeding a disease and spreading it around a poor section of town
A group hired to retrieve stolen treasure taken from a high ranking Lord in town
Members of the Fighter's Guild investigating a series of raids on Caravans outside of Ardentia
Griff
player, 124 posts
Fighter
Half Elven
Sat 15 Jul 2023
at 22:20
  • msg #563

Re: OOC Thread

How big is each group in regards to PC's on each of those story lines Boss?
Hammond
player, 2 posts
Neddy Man
Morningstar in hand
Sun 16 Jul 2023
at 00:35
  • msg #564

Re: OOC Thread

Just going by recent posts I count two in Griff and Morbid's group.
Dungeon Master
GM, 551 posts
Sun 16 Jul 2023
at 01:23
  • msg #565

Re: OOC Thread

Three PCs in Luthiens group
Three PCs in Griffs counting Vanomir
Two in Deverick and Killian's
Hammond
player, 3 posts
Neddy Man
Morningstar in hand
Sun 16 Jul 2023
at 01:29
  • msg #566

Re: OOC Thread

Is the period after Killian's name intentional?
Dungeon Master
GM, 553 posts
Sun 16 Jul 2023
at 01:31
  • msg #567

Re: OOC Thread

Never noticed it until you mentioned it.
Maybe I'll start a new trend and put a period behind everyone's names.
Luthien
player, 265 posts
Paladin
Light shining on the dark
Mon 17 Jul 2023
at 02:18
  • msg #568

Re: OOC Thread

Team holy righteous guys, who are we waiting on?
Akira
player, 160 posts
Monk - Level 1
HP: 8 - AC: 10
Mon 17 Jul 2023
at 02:30
  • msg #569

Re: OOC Thread

Not me, I am poised and ready!
Faustus Silverpenny
player, 3 posts
Half Elf
Magic User/Thief
Mon 17 Jul 2023
at 04:47
  • msg #570

Re: OOC Thread

Probably best to place me in any unbalanced party.

Barring that, we could roll high dice for it. :)
Luthien
player, 266 posts
Paladin
Light shining on the dark
Mon 17 Jul 2023
at 05:22
  • msg #571

Re: OOC Thread

Depends on what you want. My team is currently Paladin/Monk/Cleric
Dungeon Master
GM, 555 posts
Mon 17 Jul 2023
at 21:57
  • msg #572

Re: OOC Thread

In reply to Luthien (msg # 568):

Me.
I will start the battle tonight.
Griff
player, 128 posts
Fighter
Half Elven
Mon 17 Jul 2023
at 22:59
  • msg #573

Re: OOC Thread

I’d say go where you think you’ll have the most fun.  Big picture - your thieving skills will need to be kept on the down low in the Paladins group, but there’s a lot of fun in role playing that.  Our group is currently actively looking for a thief, so if a PC thief doesn’t show up, we’ll just pick up a NPC one.  Currently we have fighter, cleric, F/MU
Faustus Silverpenny
player, 4 posts
Half Elf
Magic User/Thief
Tue 18 Jul 2023
at 01:54
  • msg #574

Re: OOC Thread

Ok, you need a thief and my guy needs a little thievery. Ok, Griff, count Faust in.
Dungeon Master
GM, 560 posts
Tue 18 Jul 2023
at 02:13
  • msg #575

Re: OOC Thread

They are in the Market Square thread in a pub, you can write yourself in the thread.  Is your character local to the town?  If so they may have someone in the group who will recognize you.
Morbid Woundcleanser
player, 74 posts
AC 0 HP 14/18
Human Cleric
Tue 18 Jul 2023
at 02:49
  • msg #576

Re: OOC Thread

In reply to Faustus Silverpenny (msg # 574):

This is pleasing :)
Luthien
player, 268 posts
Paladin
Light shining on the dark
Tue 18 Jul 2023
at 02:57
  • msg #577

Re: OOC Thread

For the record, thieves can get away with working with Paladins, they just have to spend more time being the traps/scout/ambush guy and less time stealing stuff.
Morbid Woundcleanser
player, 75 posts
AC 0 HP 14/18
Human Cleric
Tue 18 Jul 2023
at 03:59
  • msg #578

Re: OOC Thread

Rogues need to know this one trick....

Steal the heart of a paladin, and watch his morals squirm as your light fingers purloin the pockets of his friends.
Luthien
player, 269 posts
Paladin
Light shining on the dark
Tue 18 Jul 2023
at 04:14
  • msg #579

Re: OOC Thread

In reply to Morbid Woundcleanser (msg # 578):

That only works for Selina Kyle.
Dungeon Master
GM, 562 posts
Tue 18 Jul 2023
at 19:02
  • msg #580

Re: OOC Thread

In reply to Luthien (msg # 579):

I think Batman would have been a shitty paladin.
Luthien
player, 271 posts
Paladin
Light shining on the dark
Tue 18 Jul 2023
at 19:42
  • msg #581

Re: OOC Thread

Nonetheless, the trap that just triggered is proof of why my team needed Faustus too :P
Akira
player, 161 posts
Monk - Level 1
HP: 8 - AC: 10
Tue 18 Jul 2023
at 23:52
  • msg #582

Re: OOC Thread

In reply to Luthien (msg # 581):

They actually do, I thought they showed up later or I would have suggested leading.  Sorry about that.  Not a great chance but better than no chance.  (︶︹︺)
Luthien
player, 272 posts
Paladin
Light shining on the dark
Tue 18 Jul 2023
at 23:54
  • msg #583

Re: OOC Thread

Ah. He only heard about Kung fu, not trap finding. You are free to volunteer though
Akira
player, 162 posts
Monk - Level 1
HP: 8 - AC: 10
Wed 19 Jul 2023
at 00:34
  • msg #584

Re: OOC Thread

If we live through battle, I will.
Dungeon Master
GM, 565 posts
Wed 19 Jul 2023
at 01:22
  • msg #585

Re: OOC Thread

Akira:
If we live through battle, I will.


If indeed.
That poison caused paralysis.  So either you fight outnumbered or you abandon your companions.
Luthien
player, 273 posts
Paladin
Light shining on the dark
Wed 19 Jul 2023
at 01:27
  • msg #586

Re: OOC Thread

...have you read the code lately? No such thing as 'abandon' in my vocabulary
Dungeon Master
GM, 566 posts
Wed 19 Jul 2023
at 03:32
  • msg #587

Re: OOC Thread

In reply to Luthien (msg # 586):

No, I know that, and I fully expect Luthien to stand and fight.
Luthien
player, 275 posts
Paladin
Light shining on the dark
Wed 19 Jul 2023
at 03:38
  • msg #588

Re: OOC Thread

As a side note, does 1e have fighting defensively or total defense options that add to AC? Given the idea is buy time, it may be in my best interest to be a wall rather than attack.
Morbid Woundcleanser
player, 76 posts
AC 0 HP 14/18
Human Cleric
Wed 19 Jul 2023
at 03:48
  • msg #589

Re: OOC Thread

That was a 2e addition I believe.
Luthien
player, 276 posts
Paladin
Light shining on the dark
Wed 19 Jul 2023
at 04:22
  • msg #590

Re: OOC Thread

Hmm.

Nuts. Tactics aren't available then.
Griff
player, 131 posts
Fighter
Half Elven
Wed 19 Jul 2023
at 04:42
  • msg #591

Re: OOC Thread

Luthien:
As a side note, does 1e have fighting defensively or total defense options that add to AC? Given the idea is buy time, it may be in my best interest to be a wall rather than attack.


The best option you have in 1st edition is probably striking to subdue.

from p67 DMG:
Striking To Subdue: This is effective against some monsters (and other creatures of humanoid size and type) as indicated in the MONSTER MANUAL (under DRAGONS) or herein.  Such attacks use the flat, butt, haft, pommel, or otherwise non-lethal parts of the weapons concerned but are otherwise the same as other attacks.

Note that unless expressly stated otherwise, all subduing damage is 75% temporary, but 25% of such damage is actually damaging to the creature being subdued. This means that if 40 hit points of subduing damage has been inflicted upon an opponent, the creature has actually suffered 10 hit points of real damage. The above, of course, does not apply to player characters.

It doesn't expressly state it in the MM text, be we always played it that when 0hp are reached the opponent is knocked unconscious with only 25% of the damage taken being real damage once they came to.  When they came to wasn't determined by a dice roll, the DM just let it happen when it suited them.
Luthien
player, 277 posts
Paladin
Light shining on the dark
Wed 19 Jul 2023
at 04:59
  • msg #592

Re: OOC Thread

That doesn't help my AC. I don't need to subdue the enemy, I need to be a wall of steel (like, say, not attacking for a -3 to AC). But these guys don't need to be spared.
Griff
player, 132 posts
Fighter
Half Elven
Wed 19 Jul 2023
at 05:48
  • msg #593

Re: OOC Thread

Yeah it doesn't help your AC but a wall doesn't attack either which is why I suggested it as I thought you were looking for non lethal option.  Your only other option in 1st ed is a +4 or +5 Defender sword.  Either of those would allow you to nominate how many of their pluses you could add to your defence if you wanted.
Luthien
player, 278 posts
Paladin
Light shining on the dark
Wed 19 Jul 2023
at 06:38
  • msg #594

Re: OOC Thread

If a Defender sword appears in this game, it will almost certainly be someone like Deverick wielding it. Luthien has the iconic Holy Avenger to look forward to. There's even a decent chance Lord Brightblade already has one.
Griff
player, 135 posts
Fighter
Half Elven
Wed 19 Jul 2023
at 17:08
  • msg #595

Re: OOC Thread

I'd agree with the second part of your thought process, though Griff is a more worthy recipient of the defender blade than Deverick, IMO.  With a name like Brightblade you've got to wonder right.  So you're planning to knock him off then.  A cunning and ballsy plan for a Paladin.  I thought you were a big pussy like most of the god squad ilk, but that might not be the case.

There's a slim chance I might have you wrong, you might not be intending to do it yourself.  Are you hinting at a job offer for people with the right skillset?
Hammond
player, 10 posts
Neddy Man
Morningstar in hand
Tue 25 Jul 2023
at 03:50
  • msg #596

Re: OOC Thread

Is Vanomir with us in the market square?
Dungeon Master
GM, 574 posts
Tue 25 Jul 2023
at 03:58
  • msg #597

Re: OOC Thread

In reply to Hammond (msg # 596):

He’s part of the party he’s just been away for a bit.

I’m on night shift for the next…forever….my updates will come at really weird times daily, like 4:00am, for a few weeks.
Griff
player, 141 posts
Fighter
Half Elven
Tue 25 Jul 2023
at 04:27
  • msg #598

Re: OOC Thread

He was due back around the 20th, but he still hasn't logged in.  We might be down the list as he catches up on RL, or he might have moved on.  Hopefully it's the former, not the latter.
Morbid Woundcleanser
player, 80 posts
AC 0 HP 14/18
Human Cleric
Tue 25 Jul 2023
at 12:35
  • msg #599

Re: OOC Thread

Loving the way you totally missed out the part where I ran in to try and save you in the story Griff!

:)

No offense taken, haha.
Griff
player, 143 posts
Fighter
Half Elven
Tue 25 Jul 2023
at 18:35
  • msg #600

Re: OOC Thread

What can I say, Griff related what he saw from 10 foot down in a pit.
Hammond
player, 13 posts
Neddy Man
Morningstar in hand
Tue 25 Jul 2023
at 19:42
  • msg #601

Re: OOC Thread

Falling in a 10 foot pit is a classic Dungeon and Dragons experience.  You're a lucky guy!
Dungeon Master
GM, 575 posts
Tue 25 Jul 2023
at 20:57
  • msg #602

Re: OOC Thread

My job has this thing where they send me all over the state and switch my working hours either on a personal whim or directed by the magic 8-Ball.  My sleeping schedule has been out of whack, trying to get back right and get my posting back on a regular time period.  I am going to go find my college admissions officer who touted having a "real job"  after graduation where I wouldn't be all over the place and punch them in the face lol.
Griff
player, 144 posts
Fighter
Half Elven
Tue 25 Jul 2023
at 20:59
  • msg #603

Re: OOC Thread

Yes it's not the first time it's happen to a character of mine here on Rpol either.  I'm somewhat heartened by the fact that I'm still playing that first character and it's 15 years further down the track RT.
Dungeon Master
GM, 579 posts
Wed 26 Jul 2023
at 03:52
  • msg #604

Re: OOC Thread

I am heading out Thursday on a three day two night backpacking trip, thirty miles through the Linvolle Gorge here in North Carolina.  I will be as off the grid as you can be and will not be able to post until Saturday night.
Dungeon Master
GM, 580 posts
Thu 27 Jul 2023
at 04:29
  • msg #605

Re: OOC Thread

Disregard said absence to backpack, trip cancelled.
Luthien
player, 283 posts
Paladin
Light shining on the dark
Thu 27 Jul 2023
at 07:09
  • msg #606

Re: OOC Thread

Well, Rytel...need healz plz.
Rytel Phorza
player, 91 posts
Human Cleric 2
Fri 28 Jul 2023
at 04:13
  • msg #607

Re: OOC Thread

Hate to hear your backpack trip was canceled.    Hope you get to reschedule.

Been working 12 to 14 hour days here no day off.  Will get a break next Wednesday.

Luthien, had a GM question I was confused about.  May or may not have a heal incoming.
Dungeon Master
GM, 585 posts
Fri 28 Jul 2023
at 04:14
  • msg #608

Re: OOC Thread

In reply to Rytel Phorza (msg # 607):

I answered you.
Luthien
player, 284 posts
Paladin
Light shining on the dark
Fri 28 Jul 2023
at 04:14
  • msg #609

Re: OOC Thread

Aww. And I went to the trouble of asking MMO style and everything...
Morbid Woundcleanser
player, 87 posts
AC 0 HP 18/18
Human Cleric
Tue 1 Aug 2023
at 00:57
  • msg #610

Re: OOC Thread

XP reminder for the 1st of the month :) Don't forget to add to your character!
Hammond
player, 18 posts
Neddy Man
Morningstar in hand
Tue 1 Aug 2023
at 02:57
  • msg #611

Re: OOC Thread

quote:
OOC:  Given only the last 1-6hp are actual physical damage, with the hp above that being a measure of a characters skill in dodging a blow I generally play it as being tired as opposed to physically injured/bleeding.


D&D's hit point system, even in abstract, is terrible.  Thanks miniatures wargaming!
Dungeon Master
GM, 590 posts
Tue 1 Aug 2023
at 03:59
  • msg #612

Re: OOC Thread

Yes, XP, if your character was active for the entire month take you thousand XP.  If you leveled up you can take max hit points.
Luthien
player, 289 posts
Paladin
Light shining on the dark
Tue 1 Aug 2023
at 04:03
  • msg #613

Re: OOC Thread

I think Akira might want to take her level before bad things happen. I will take mine as well.
Hammond
player, 19 posts
Neddy Man
Morningstar in hand
Tue 1 Aug 2023
at 04:04
  • msg #614

Re: OOC Thread

Is there a prorated EXP award for us runts less than a full month old?  Do folks add the bonus EXP for high primne requesites?
Luthien
player, 290 posts
Paladin
Light shining on the dark
Tue 1 Aug 2023
at 04:54
  • msg #615

Re: OOC Thread

I dunno about pro rate, but your 10% applies.
Griff
player, 156 posts
Fighter. 22/22HP
Half Elven
Tue 1 Aug 2023
at 20:48
  • msg #616

Re: OOC Thread

Hammond:
quote:
OOC:  Given only the last 1-6hp are actual physical damage, with the hp above that being a measure of a characters skill in dodging a blow I generally play it as being tired as opposed to physically injured/bleeding.


D&D's hit point system, even in abstract, is terrible.  Thanks miniatures wargaming!


I'm going to have to disagree with that.  I think the concept is great, just how it is visualised by most players is bad.  Someone with 100hp is very experienced at warfare and dodging, parrying blows, which players forget.  If bound they can still be killed with a single dagger cut across the throat.  If so and so with 100hp gets hit by a fireball and takes 50hp damage, it's more the buffeting of the concussion blast, and possibly the character diving to one side to avoid as much of the fireball as possible, rather than 50hp of burns that he sustains.  I'm probably splitting hairs, but I think it's our perception of what the hp signifies that is terrible.

Hammond:
Is there a prorated EXP award for us runts less than a full month old?  Do folks add the bonus EXP for high primne requesites?

You might want to check when you first RTJ.  Sometimes it takes time to get into a game after the initial RTJ, but there's an argument to be said you've been here a month if the RTJ is pre 1st July.  I'm not saying it's going to be a winning argument, it's just an angle you might like to try. :o).
Dungeon Master
GM, 594 posts
Tue 1 Aug 2023
at 21:29
  • msg #617

Re: OOC Thread

Hammond:
Is there a prorated EXP award for us runts less than a full month old?  Do folks add the bonus EXP for high primne requesites?



There is not but I will go by your RTJ date.
Hammond
player, 20 posts
Neddy Man
Morningstar in hand
Tue 1 Aug 2023
at 21:42
  • msg #618

Re: OOC Thread

You did a good job of getting Hammond into the game quickly, so even my RTJ date doesn't help.  I'll just wait 'til September to get my first EXP.

Second question about EXP.  Does the monthly award speed up for high level characters at some point or does it take 2 years to go from 6th to 7th level?
Luthien
player, 292 posts
Paladin
Light shining on the dark
Tue 1 Aug 2023
at 22:05
  • msg #619

Re: OOC Thread

Monthly awards are a supplement for your quests. The quest that will soon be completed by my team is worth much more than the monthly award.
Griff
player, 157 posts
Fighter. 22/22HP
Half Elven
Tue 1 Aug 2023
at 22:11
  • msg #620

Re: OOC Thread

How can you tell that Luthien, or are you speaking in terms of accomplishment other than XP?  So far each member of your team would have collected 3,000xp each, for those that started 3 months back from the beginning.  That's quite a lot for a low level adventure.
Morbid Woundcleanser
player, 90 posts
AC 0 HP 27/27
Human Cleric
Tue 1 Aug 2023
at 22:22
  • msg #621

Re: OOC Thread

In reply to Hammond (msg # 618):

The truth of the matter is that we just don't know the answer to that yet Hammond.
Dungeon Master
GM, 595 posts
Wed 2 Aug 2023
at 00:03
  • msg #622

Re: OOC Thread

In reply to Hammond (msg # 618):

I mean, I suppose if you’re planning on, I don’t know, sitting in a tavern and doing nothing else then yes, would take you two years.
However with adventuring you would pick up extra XP.
Hammond
player, 21 posts
Neddy Man
Morningstar in hand
Wed 2 Aug 2023
at 02:21
  • msg #623

Re: OOC Thread

I see.  Adventuring EXP AND putting-in-your-time EXP.  Sounds generous.  I like it.
Luthien
player, 293 posts
Paladin
Light shining on the dark
Wed 2 Aug 2023
at 21:05
  • msg #624

Re: OOC Thread

If any of my NPC allies wish to cast spells, now is the time. Otherwise it's boss fight time. I'm sure a random bard will stop by with some ominous Latin chanting for me.
Griff
player, 159 posts
Fighter. 22/22HP
Half Elven
Thu 3 Aug 2023
at 01:37
  • msg #625

Re: OOC Thread

memento vivere, non morietur, memento vivere, non morietur,
Akira
player, 174 posts
Monk - Level 2
HP: 12/12 - AC: 9
Thu 3 Aug 2023
at 02:15
  • msg #626

Re: OOC Thread

Miserere Dominus, canis mortuus est
Dungeon Master
GM, 600 posts
Thu 3 Aug 2023
at 02:28
  • msg #627

Re: OOC Thread

I may have Kaelis make an appearance in this fight, they should be done attacking from the top by now.
Hammond
player, 23 posts
Neddy Man
Morningstar in hand
Thu 3 Aug 2023
at 20:24
  • msg #628

Re: OOC Thread

quote:
"Snap" Griff says as he clicks his fingers and points to Hammond as he seems to mention the spell book at the same time as him.


RPOL even told me there was another post since I started, but I thought 'It's not going to effect what Hammond says.  I'll just read it next time.'

Oops.  lol
Griff
player, 163 posts
Fighter. 22/22HP
Half Elven
Thu 3 Aug 2023
at 22:36
  • msg #629

Re: OOC Thread

Been there, done that enough times to now open a duplicate window to check if it’s going to change what I write.  It’s either that or going back and editing afterwards, but in this case a synchronised expression of thoughts seemed viable.  Great minds, fools seldom differing perhaps.
Kiverynn
player, 1 post
Elf fighter/thief
Fri 4 Aug 2023
at 16:45
  • msg #630

Re: OOC Thread

Hello, I'll be joining some of you folks at some point.

Luthien, I believe we're in another game together.  Either that, or somebody has no back off at all when it comes to plagiarizing.
Hammond
player, 24 posts
Neddy Man
Morningstar in hand
Fri 4 Aug 2023
at 17:05
  • msg #631

Re: OOC Thread

You, Vanomir, and Faustus should form a group.  Then you'd have a fighter/thief, fighter/magic user, and magic user/thief.
Luthien
player, 296 posts
Paladin
Light shining on the dark
Fri 4 Aug 2023
at 17:17
  • msg #632

Re: OOC Thread

If the other game you mean is Ironmound, yes that is also me.
Kiverynn
player, 2 posts
Elf fighter/thief
Fri 4 Aug 2023
at 17:25
  • msg #633

Re: OOC Thread

It is, and I strongly supposed you were the same player! Good to see you around again.

As for groups, I'm good with whatever's available.   Fellow multi class, or anything else.
Dungeon Master
GM, 605 posts
Fri 4 Aug 2023
at 17:31
  • msg #634

Re: OOC Thread

In reply to Kiverynn (msg # 633):

So there are three storylines currently, one is in the final battle so I will not mention it but it is a party led by a paladin, Luthien.  They will be doing paladin-y type things.

There is a group outside of town investigating orc raids on caravans.

There is a group caught up in a political intrigue between two lords trying to recover some stolen property.

The other option is to start you solo until some more players come in.
Kiverynn
player, 3 posts
Elf fighter/thief
Fri 4 Aug 2023
at 17:48
  • msg #635

Re: OOC Thread

Political intrigue and stolen property is an entirely good fit for my not yet reformed criminal curious swashbuckler.

Though thief class lends itself to solo city jaunts, so if for any reason that group doesn't need another person, that could work too.
Luthien
player, 297 posts
Paladin
Light shining on the dark
Fri 4 Aug 2023
at 19:16
  • msg #636

Re: OOC Thread

In reply to Kiverynn (msg # 635):


You'd have to trend a little more Robin Hood heart of gold to join team SmiteEvil!
Griff
player, 165 posts
Fighter. 22/22HP
Half Elven
Fri 4 Aug 2023
at 20:27
  • msg #637

Re: OOC Thread

Stolen property discovery would cater well to your not yet reformed side.    Political intrigue is just an interesting sideline we are dabbling in for the connections and leads it may offer further down the line.  One must plan forward after all.
Dungeon Master
GM, 606 posts
Fri 4 Aug 2023
at 22:18
  • msg #638

Re: OOC Thread

In reply to Luthien (msg # 636):

Your team may end up smaller.  Venom from that particular spider is lethal.  A failed saving throw against it equals death.
Akira
player, 179 posts
Monk - Level 2
HP: 12/12 - AC: 9
Fri 4 Aug 2023
at 22:25
  • msg #639

Re: OOC Thread

I would say that I leave big shoes to fill, but she wasn't wearing any.  Guess that scroll wasn't worth the effort!  (メ﹏メ)
Luthien
player, 298 posts
Paladin
Light shining on the dark
Fri 4 Aug 2023
at 22:42
  • msg #640

Re: OOC Thread

...That's a brutal way to go. Is there a second chance save?

I'd point out my +2, but +2 won't save an 8 on the die.

Maybe downgrade the poison to paralysis?
This message was last edited by the player at 22:55, Fri 04 Aug 2023.
Akira
player, 180 posts
Monk - Level 2
HP: 12/12 - AC: 9
Fri 4 Aug 2023
at 22:57
  • msg #641

Re: OOC Thread

I got turned into a Green Slime once, that was worse.
Luthien
player, 299 posts
Paladin
Light shining on the dark
Fri 4 Aug 2023
at 23:00
  • msg #642

Re: OOC Thread

Hate seeing what might have been my bestie die so randomly though
Akira
player, 181 posts
Monk - Level 2
HP: 12/12 - AC: 9
Fri 4 Aug 2023
at 23:09
  • msg #643

Re: OOC Thread

Self-immolation might have been a better combat technique.
Dungeon Master
GM, 607 posts
Sat 5 Aug 2023
at 00:45
  • msg #644

Re: OOC Thread

In reply to Luthien (msg # 640):

Well, I’ve always ran lethal games as that’s how it really would be.  With the numbers you guys had these two creatures were an even fight and a good challenge for a final battle.  I rolled randomly as to who it would attack.

Roving bands of adventurers would have lost a lot of friends in battle, especially in their early days of adventuring.
Luthien
player, 300 posts
Paladin
Light shining on the dark
Sat 5 Aug 2023
at 01:02
  • msg #645

Re: OOC Thread

Yeah, well, Lord Brightblade is gonna have to do some grief counseling later.
Luthien
player, 302 posts
Paladin
Light shining on the dark
Sat 5 Aug 2023
at 04:13
  • msg #646

Re: OOC Thread

The only other good news is, you get to roll over your accumulated 3 months xp as a player to a new character. I would presume this is the same if anyone dies.
Akira
player, 183 posts
Monk - Level 2
HP: 12/12 - AC: 9
Sat 5 Aug 2023
at 13:51
  • msg #647

Re: OOC Thread

In reply to Luthien (msg # 646):

Perhaps my successor-in-interest can take advantage of that but for me it is sayonara.

幸運とフェアロール
Akira
Rytel Phorza
player, 99 posts
Priest of Selune
Sat 5 Aug 2023
at 16:36
  • msg #648

Re: OOC Thread

Was fun roleplaying with you Akira.  Hate seeing you go.

Hopefully see you back here or in another game.
Kiverynn
player, 4 posts
Elf fighter/thief
Sat 5 Aug 2023
at 16:39
  • msg #649

Re: OOC Thread

Ah, that's a bummer, you would've made a good drinking buddy (sake, of course) -- monks are interesting, I've always thought they deserve better hit dice!
Luthien
player, 303 posts
Paladin
Light shining on the dark
Sat 5 Aug 2023
at 18:45
  • msg #650

Re: OOC Thread

Monks are underpowered by a lot in 1E. For some reason, they decided Bruce Lee can't take advantage of 18 Str and 18 Dex and must pretend he doesn't have good stats.
Dungeon Master
GM, 617 posts
Sat 5 Aug 2023
at 19:47
  • msg #651

Re: OOC Thread

So, I’ve always tried to run realistic games.  While I would like for main characters, PCs, to have epic deaths during a battle where it makes sense, it doesn’t always work that way.  I also feel like it cheapens the danger of a game if characters are given passes because their death isn’t as glorious as it should be.

There would be times when characters were like, I had epic adventures with this companion of mine and they were killed by something we had encountered a dozen times before.

This is the second player that’s left following a character death, and I totally understand, but I run games the way I do for a reason.

Anyway, on to the the rest of the adventures.
Griff
player, 167 posts
Fighter. 22/22HP
Half Elven
Sat 5 Aug 2023
at 20:49
  • msg #652

Re: OOC Thread

Luthien:
Monks are underpowered by a lot in 1E. For some reason, they decided Bruce Lee can't take advantage of 18 Str and 18 Dex and must pretend he doesn't have good stats.

I think the main issue is their lack of hp and no high DEX bonus which just doesn't make sense in a game where hp is partly a measure of a characters ability to evade damage.  Give them a d10 for hp and give them a DEX bonus and the character might survive.
Luthien
player, 304 posts
Paladin
Light shining on the dark
Sat 5 Aug 2023
at 20:56
  • msg #653

Re: OOC Thread

Even with 18 dex, the level 2 monk is ac 5. Not sure how survivable that actually is.

The monk gains a point of ac per level, but that takes a long time to matter.
This message was last edited by the player at 20:56, Sat 05 Aug 2023.
Griff
player, 168 posts
Fighter. 22/22HP
Half Elven
Sun 6 Aug 2023
at 01:54
  • msg #654

Re: OOC Thread

When I've played a monk I've always concentrated on gaining defensive magic initially.  Bracers of Defense with a low AC being the best.  However I've only ever played one when I've managed to persuade the DM to allow the monk from Dragon #53 which at least has d6 for hp rather than d4.  Even then they are weak, but workable with a 16 CON.  Coupled with the high CON I think the key is gaining a few powerful defensive magic items early on.
Kiverynn
player, 5 posts
Elf fighter/thief
Sun 6 Aug 2023
at 19:58
  • msg #655

Re: OOC Thread

Only the mage classes should get stuck with a D4, I think, whether or not you get two of them at first.  Any class supposed to fight, physically speaking, should not be under D6. Especially when they can't wear armor and don't get a dex bonus.

It'd seem more balanced if the character could use the dex bonus at least until their AC rises above it.   But hey, AD&D is filled with quirks.  It's part of its charm.

Dragon magazine, yes...I learned to play in the 2E era, but my brother, our primary GM, hated 2E and wouldn't use it.   At some point, he got a huge amount of 1st Ed books and supplement rules, from this old hippy kind of guy who was eager to sell.  Among it a large amount of Dragon magazines.  Our games used a lot of that stuff, including several classes.
Luthien
player, 307 posts
Paladin
Light shining on the dark
Sun 6 Aug 2023
at 20:09
  • msg #656

Re: OOC Thread

I think I'd just change monks to get standard benefits from ability scores. And a d8 like they have in later editions.
Griff
player, 172 posts
Fighter. 22/22HP
Half Elven
Tue 8 Aug 2023
at 04:04
  • msg #657

Re: OOC Thread

Luthien:
More accurately, the best place to burn them is a crematorium, like that Kelemvor would have. They are already set up to deal with Burning flesh and making sure the smoke doesn't bother anyone.

I'm not usually in your thread, but I wanted to get rid of the red tag on the game notification.  I couldn't help but read your last sentence above.  I'm reminded of the 1985 Horror Comedy "Return of the Living Dead" and the crematorium mishap.  I thought it was a funny arsed film when I watched it back in the day.
Luthien
player, 310 posts
Paladin
Light shining on the dark
Tue 8 Aug 2023
at 04:06
  • msg #658

Re: OOC Thread

Fair enough. Just want to make sure no disease gets out.
Vanomir
player, 55 posts
high elf
F/MU
Wed 9 Aug 2023
at 14:32
  • msg #659

Re: OOC Thread

Dungeon Master:
So, I’ve always tried to run realistic games.  While I would like for main characters, PCs, to have epic deaths during a battle where it makes sense, it doesn’t always work that way.  I also feel like it cheapens the danger of a game if characters are given passes because their death isn’t as glorious as it should be.

Here, here! This is what Old-School gaming was all about, save or die!, running through characters until you found one who was lucky enough to survive or who lived long enough for your party cleric to earn Raise Dead! I mean, my first ever character lasted until 13th/14th level, but there were plenty more in other campaigns who didn't.

Griff:
I'm not usually in your thread, but I wanted to get rid of the red tag on the game notification.  I couldn't help but read your last sentence above.  I'm reminded of the 1985 Horror Comedy "Return of the Living Dead" and the crematorium mishap.  I thought it was a funny arsed film when I watched it back in the day.

Wow, there's a memory! I went to see that twice at the cinema when it came out, good times.

The lack of bonuses for high STR and DEX for 1E Monks never made sense, and not one player when we were teens played one, at any time - why bother? Everyone would rather play a Ranger, or a Fighter/Thief or Cleric/Fighter, depending on scores. A 1st level combatant with AC10 and a handful of hit points was an invite to roll up your next character, and you didn't want to waste those good scores you needed to qualify as a Monk!
Luthien
player, 311 posts
Paladin
Light shining on the dark
Wed 9 Aug 2023
at 14:49
  • msg #660

Re: OOC Thread

To be fair, I think a lot of DMs house rule the monk to take advantage of all high ability scores. They need all the help they can get, which makes sense why Akira was a pacifist. She had to be to survive...even if what got her also got two NPCs of different classes.
Griff
player, 173 posts
Fighter. 22/22HP
Half Elven
Wed 9 Aug 2023
at 19:17
  • msg #661

Re: OOC Thread

Over the years I have played several monks for the challenge, but I doubt I'll play one again.  Dragon Mag #53 has monks starting with 2x6d for hp and an AC of 6, so they're a lot more powerful than the original, but as I found out in playing them, I couldn't find their edge.

In trying to make the character more powerful I played my monks fighting with 2 weapons since they had high DEX scores, plus got the weapon damage bonus.  That at least woke me up to the benefit of having my other characters fight with 2 weapons when they were lucky enough to have a high DEX score.

By the way Vanomir, nicely played IC, that was a loose end that might have come unravelled.
Vanomir
player, 56 posts
high elf
F/MU
Thu 10 Aug 2023
at 18:57
  • msg #662

Re: OOC Thread

Well we shall see how it plays out, but the alarm bells were ringing for sure!
Griff
player, 174 posts
Fighter. 22/22HP
Half Elven
Thu 10 Aug 2023
at 20:22
  • msg #663

Re: OOC Thread

Grundle like you plus he knows which side of the bread his butter is on, whereas the ranger is a stranger and also competition.

Even without your words, I don't think Grundle would be shortsighted, though there is no accounting for his smarts.  Still it was better something was said than you letting him be influenced.
Luthien
player, 312 posts
Paladin
Light shining on the dark
Thu 10 Aug 2023
at 20:47
  • msg #664

Re: OOC Thread

Funny thing about Rangers though...they're required to be good aligned in this edition. Usually they're CG, but Good nonetheless.
Hammond
player, 27 posts
Neddy Man
Morningstar in hand
Thu 10 Aug 2023
at 20:56
  • msg #665

Re: OOC Thread

It's possible he's just dressed and bowed and wolf-toothed necklaced like a ranger.  (Nah, he's a ranger)

Good characters can still beat you to returning stolen property.
Luthien
player, 313 posts
Paladin
Light shining on the dark
Thu 10 Aug 2023
at 20:59
  • msg #666

Re: OOC Thread

Eiluned is a she, I believe.
Griff
player, 175 posts
Fighter. 22/22HP
Half Elven
Thu 10 Aug 2023
at 22:46
  • msg #667

Re: OOC Thread

I’m not overly concerned about the overall ‘good’ angle, more the ‘good for her’ as opposed to the ‘good for us’ angle.  A stranger that comes up to you in a pub and immediately tries to say you’re the same in some way, is thinking more about what they want as opposed to what you want.
Luthien
player, 314 posts
Paladin
Light shining on the dark
Thu 10 Aug 2023
at 23:52
  • msg #668

Re: OOC Thread

Paladin thinking ya know.

I tend to think about 'good' first. Whether she is competing or an ally, I can still trust her to do what is right. Mostly.
Dungeon Master
GM, 624 posts
Fri 11 Aug 2023
at 00:28
  • msg #669

Re: OOC Thread

Sorry for my absence yesterday, was buying myself a divorce present.  Spent all day shopping for a motorcycle and finally bought this morning.  Exhausting lol, worse than buying a car I think.
Luthien
player, 316 posts
Paladin
Light shining on the dark
Fri 11 Aug 2023
at 01:35
  • msg #670

Re: OOC Thread

I am not sure if you want congratulations or condolences. In either case be well.
Dungeon Master
GM, 626 posts
Fri 11 Aug 2023
at 02:06
  • msg #671

Re: OOC Thread

In reply to Luthien (msg # 670):

That's what everyone says lol.  I bought a Honda CBR, sportsbikes are what my riding friends refer to as "organ donors" lol.
Dungeon Master
GM, 629 posts
Sun 13 Aug 2023
at 04:57
  • msg #672

Re: OOC Thread

Sudden, unexpected shift to third shift this week at work, threw my entire life off.  Back now.
Vanomir
player, 58 posts
high elf
F/MU
Mon 14 Aug 2023
at 22:16
  • msg #673

Re: OOC Thread

I've never ridden a motorbike, or been a passenger - bicycles were more than enough for me on two wheels, and I always liked cars anyway. I was at college with a girl who wanted me to promise never to ride a bike. I didn't take her up on the promise but never felt the need anyway.

For all that, I got a real kick out of watching American Pickers buying up old Harleys and Indians, and many more (and old cars and VWs too).
Dungeon Master
GM, 631 posts
Tue 15 Aug 2023
at 01:56
  • msg #674

Re: OOC Thread

My wife never wanted me to have one either, which is why I bought it lol.
Dungeon Master
GM, 632 posts
Tue 15 Aug 2023
at 01:58
  • msg #675

Re: OOC Thread

XP Award, we have decided, due to the length of time it takes to finish a campaign, to add an extra XP bonus at the end of one (seems like three to four months to finish a campaign).

When you finish a campaign you can take enough XP to get your character halfway to their next level.  Right now that only applies to the group who finished the Rat's Nest campaign but will soon apply to the ones at Vandergathen's.
Luthien
player, 319 posts
Paladin
Light shining on the dark
Tue 15 Aug 2023
at 02:31
  • msg #676

Re: OOC Thread

To be clear...

In my case, level 2 was 2750, level 3 is 5500. So my base award is 1375*1.1 for high abilities for a total of 1512. This is then added to my current xp. This does not count any treasure or gold I might receive. It's a you completed a story award. Added to my former total, it does not get me to level 3, but close.
This message was last edited by the player at 02:54, Tue 15 Aug 2023.
Morbid Woundcleanser
player, 95 posts
AC 0 HP 27/27
Human Cleric
Tue 15 Aug 2023
at 04:56
  • msg #677

Re: OOC Thread

In reply to Dungeon Master (msg # 675):

Yeah, I think this is better phrased at "Half your level's worth of XP."

Otherwise you get people who are on 4,200xp and moving from 3rd to 4th gaining just 250xp, and people who are sitting on 2,900xp gaining 1,550xp.
With the gain of half your levels worth of xp, that would put 1,550xp onto each player, with the first one getting extremely close to levelling, and the other player exactly halfway through.

(Cleric XP chart used in example).
Disclaimer: I am not at 4,200xp.

XP Levels
2nd 1550
3rd 2900
4th 6000

Hopefully explained that well enough :)
Griff
player, 178 posts
Fighter. 22/22HP
Half Elven
Tue 15 Aug 2023
at 07:29
  • msg #678

Re: OOC Thread

Your way is clearer Morbid, but I don't think the award system was to be fair, it seems (to me) to be more about boosting everyone so we are still all in the same level range ballpark.  Characters further away from levelling will catch up to those ahead.

My understanding of the award system is that once you have your end of adventure XP you add it to your existing XP total, and then you find out how much more you would need to get to the next level.  You then divide that number by 2 and add that to your XP and that is your new total.  It's a lot less than what your way would provide Morbid.

I don't think there will be a fair way to award points given the different character levels and the different amount each character class needs between levels, but what is proposed seems simple enough.

Disclaimer - I will might try to string out the Vandergathen advenutre past 1st Sept so we gain the 1,000xp pushing us up a level and allowing us to gain an even bigger xp bonus in the level above.  Yeah, there's always one, and most people never think it's them, but in this instance there is no doubt.
Luthien
player, 321 posts
Paladin
Light shining on the dark
Tue 15 Aug 2023
at 07:38
  • msg #679

Re: OOC Thread

Hey, as I understand it, there's dynamic difficulty. I will be level 3 the first of the month anyway. My adventure won't have a chance to go anywhere in a couple weeks anyway. The adventure is going to be set as a level 3 adventure to begin with.

More importantly, gaming the system only really helps at low levels. Once you need 20k xp to level, the monthly bonus is chump change, and you will be relying almost entirely on quest xp, which, if you need 20k, is now 10k.
This message was last edited by the player at 07:40, Tue 15 Aug 2023.
Morbid Woundcleanser
player, 96 posts
AC 0 HP 27/27
Human Cleric
Tue 15 Aug 2023
at 07:38
  • msg #680

Re: OOC Thread

Ah cool. So those who are past halfway point will get pegged back to halfway through their level Griff, affording the others the chance to catch up :D
Luthien
player, 322 posts
Paladin
Light shining on the dark
Tue 15 Aug 2023
at 07:43
  • msg #681

Re: OOC Thread

Over all, it's those tri class elves and half elves who benefit most from quest xp, as the rising tide will lift all 3 of their boats.
Griff
player, 179 posts
Fighter. 22/22HP
Half Elven
Tue 15 Aug 2023
at 09:24
  • msg #682

Re: OOC Thread

Morbid Woundcleanser:
Ah cool. So those who are past halfway point will get pegged back to halfway through their level Griff, affording the others the chance to catch up :D

Something like that, it'll all come out in the wash, at least I thought it was going to until the Paladin mentioned the tri and multi classed characters, that I hadn't considered.

The finished quest bonus is actually a significant boost that will continue to grow for the multi-classed and belittles the only advantage there is to be single classed.

How is that going to be handled going forward?  May I suggest a magic item of wondrous power for the down trodden single classed to rebalance? :o). I have ideas.
Luthien
player, 323 posts
Paladin
Light shining on the dark
Tue 15 Aug 2023
at 09:39
  • msg #683

Re: OOC Thread

I'm not worried about it. See, tri classes also have caps...basically, elves live 700 years...but if they're triclassed, which is the strongest they can be, they cap out in maybe 10 of those years, then move on to do other things for their next 600 years of life.
Morbid Woundcleanser
player, 97 posts
AC 0 HP 27/27
Human Cleric
Tue 15 Aug 2023
at 09:49
  • msg #684

Re: OOC Thread

Honestly, I hadn't even thought about the aspect of triple classed characters in all of this. Yeah, that would make those guys heaps stronger than the single classed. The disadvantage of triple classing would be reduced massively.
Hammond
player, 28 posts
Neddy Man
Morningstar in hand
Tue 15 Aug 2023
at 10:31
  • msg #685

Re: OOC Thread

quote:
May I suggest a magic item of wondrous power for the down trodden single classed to rebalance?


Hammond fills out a single-class-restitution form (in triplicate) requesting a Rod of Lordly Might.
Luthien
player, 324 posts
Paladin
Light shining on the dark
Tue 15 Aug 2023
at 16:15
  • msg #686

Re: OOC Thread

Do remember those tri classes still have to survive their first adventure. Our poor monk found out the hard way how hard merely surviving is...

And you may be certain those tri classes are relying almost exclusively on quest XP to level, as they're only getting 333 per month.
Kiverynn
player, 6 posts
Elf fighter/thief
Tue 15 Aug 2023
at 16:54
  • msg #687

Re: OOC Thread

As someone who's played a lot of characters with two classes, anyway, I'd be the first to say any system that advances us and the threebies as quickly as a single-classer needs to be tweaked a bit.   Part of going multi class is accepting you're going to lag behind a little.    It's balanced by the versatility, not unfair at all.
Luthien
player, 325 posts
Paladin
Light shining on the dark
Tue 15 Aug 2023
at 19:22
  • msg #688

Re: OOC Thread

Well...let's do the math on a hypothetical threebie.

Let's say I had an alt who'd done exactly what Luthien has done as a triclass Fi/Ma/Th full blooded elf.

My 3 monthly levels would've only granted me 1000 xp to each of my 3 classes.  1100 if they all had 16s in the right spots. The triclass is still 1/1/1.

Then you add the quest xp...

You add 1000(or 1100) to fighter, 1250 (or 1375) to mage, and 625 (or 687) to thief.

The hypothetical triclass then has 2000/2250/1625...

Or 2200, 2475, 1787...

Either way, resulting in a 2/1/2 character, though mage is chump change away from hitting level 2.
Hammond
player, 29 posts
Tue 15 Aug 2023
at 19:55
  • [deleted]
  • msg #689

Re: OOC Thread

This message was deleted by the player at 19:56, Tue 15 Aug 2023.
Luthien
player, 330 posts
Paladin
Light shining on the dark
Fri 18 Aug 2023
at 02:16
  • msg #690

Re: OOC Thread

Ya know...say, team outside...how would you like to stab some undead?
Killian Osgood.
player, 38 posts
Human Ranger
Fri 18 Aug 2023
at 15:17
  • msg #691

Re: OOC Thread

Sounds like fun to me. Just need to take care of this little orc problem first.
Luthien
player, 333 posts
Paladin
Light shining on the dark
Mon 21 Aug 2023
at 02:30
  • msg #692

Re: OOC Thread

Rytel, where ya at? I'm gonna go find you, if you'd like to keep adventuring.
Deverick
player, 136 posts
Fri 25 Aug 2023
at 18:31
  • msg #693

Re: OOC Thread

Sorry for not posting. Been really sick. But should post today
Luthien
player, 335 posts
Paladin
Light shining on the dark
Fri 25 Aug 2023
at 19:04
  • msg #694

Re: OOC Thread

I wouldn't worry. Gm's been absent too.
Dungeon Master
GM, 649 posts
Sat 26 Aug 2023
at 04:07
  • msg #695

Re: OOC Thread

Apologies, unexpected technical/life difficulties.
Posting now.
Dungeon Master
GM, 653 posts
Tue 29 Aug 2023
at 01:46
  • msg #696

Re: OOC Thread

After being out all day Sunday with my grandchildren I came home to find out the damn winds attached to this tropical storm coming in blew my motorcycle off the kickstand, came home to find the thing on its side.

Between fighting with it to get it upright, in the rain, my entire evening was trash lol.

I think this year has hit its quota for real life nonsense lmao, we will now resume our regularly scheduled posting schedule.
Hammond
player, 34 posts
Neddy Man
Morningstar in hand
Tue 29 Aug 2023
at 22:53
  • msg #697

Re: OOC Thread

quote:
"Why Terry it seems you've been playing us,"


This was exactly what Hammond was going to say once Terrance left.

He played us. We’ve gone and lost the moral high ground now. All that is left is to clean Falstaff out and deal with the consequences.
Luthien
player, 339 posts
Paladin
Light shining on the dark
Tue 29 Aug 2023
at 22:59
  • msg #698

Re: OOC Thread

You're not exactly team moral high ground to begin with. :P
Griff
player, 189 posts
Fighter. 22/22HP
Half Elven
Wed 30 Aug 2023
at 05:14
  • msg #699

Re: OOC Thread

Hammond:
quote:
"Why Terry it seems you've been playing us,"


This was exactly what Hammond was going to say once Terrance left.

He played us. We’ve gone and lost the moral high ground now. All that is left is to clean Falstaff out and deal with the consequences.


Griff likes him a little more now to be honest, and just considers it a lesson on the learning curve, which I think plays well into him gaining experience.

Terrance's performance reminds me of William Wharton, the psychotic inmate from The Green Mile that turns up apparently stupefied, and everyone thinks he is drugged to the eyeballs.  Not so.

How Terry really fits into the jigsaw might provide us with a clear way forward because the consequences of knocking off Lord Blackwood might be more than we can handle at our current levels.  You and Faustus are lucky in a way Hammond.  You weren't at the initial meet, so you're not going to be fingered immediately.

Luthien:
You're not exactly team moral high ground to begin with. :P

Luthien, Griff resembles that statement.  :o)
Luthien
player, 341 posts
Paladin
Light shining on the dark
Thu 31 Aug 2023
at 08:07
  • msg #700

Re: OOC Thread

Just realized I forgot to actually reply. Oops.
Shorm
player, 1 post
Thu 31 Aug 2023
at 08:24
  • msg #701

Re: OOC Thread

Hello everybody,

I am a new player and I like to play a human cleric.

I hope this is something which helps the group.

Starting at level 2, is that right?? (or 3)??

I am gonna build the char on the week-end.

cheers
Morbid Woundcleanser
player, 100 posts
AC 0 HP 27/27
Human Cleric
Thu 31 Aug 2023
at 08:33
  • msg #702

Re: OOC Thread

I believe you will start at level 1 just like we all did. The good news is that the first few levels go by fairly quickly.
Griff
player, 192 posts
Fighter. 22/22HP
Half Elven
Thu 31 Aug 2023
at 09:19
  • msg #703

Re: OOC Thread

Speaking of levels, 1st Sept for me tomorrow.  Awesome.  Shorm what a great time to start, you'll pick up 1,000xp almost immediately.
Luthien
player, 342 posts
Paladin
Light shining on the dark
Thu 31 Aug 2023
at 09:20
  • msg #704

Re: OOC Thread

Rytel appears to have vanished, so I must wonder, cleric of who?
Griff
player, 193 posts
Fighter. 26/33HP
Half Elven
Thu 31 Aug 2023
at 09:36
  • msg #705

Re: OOC Thread

Or maybe 1,100xp if you've got a 15+ Wisdom Shorm.
Luthien
player, 343 posts
Paladin
Light shining on the dark
Thu 31 Aug 2023
at 10:00
  • msg #706

Re: OOC Thread

I think it's gotta be 16 for the bonus. With any luck, though, he'll have 18. Wisdom is super valuable for clerics with the bonus spells, which can add up to an extra 3rd at 17 and an extra 4th at 18.
Shorm
player, 2 posts
Thu 31 Aug 2023
at 10:31
  • msg #707

Re: OOC Thread

I will need some reminders....


rolled the dice, can I freely choose where to put the numbers or is it in the order of the rolls??

thank you
Luthien
player, 344 posts
Paladin
Light shining on the dark
Thu 31 Aug 2023
at 10:43
  • msg #708

Re: OOC Thread

You choose. You have multiple 16s, it seems, and can make a multiclass if you want.
Dungeon Master
GM, 661 posts
Fri 1 Sep 2023
at 01:36
  • msg #709

Re: OOC Thread

Don't forget to add your thousand XP tomorrow.
Shorm
player, 3 posts
Sun 3 Sep 2023
at 09:04
  • msg #710

Re: OOC Thread

Hello there

almost done with the char
little bit of equipment, then good to go.

Is there something I should read? Will you introduce me, any thoughtsß

Thank you
Vanomir
player, 61 posts
high elf
F/MU
Mon 4 Sep 2023
at 14:04
  • msg #711

Re: OOC Thread

Hammond:
quote:
"Why Terry it seems you've been playing us,"

This was exactly what Hammond was going to say once Terrance left.

He played us. We’ve gone and lost the moral high ground now. All that is left is to clean Falstaff out and deal with the consequences.

Not "all". We've made certain enquiries but that's about it. We could simply walk away right now and leave "Terrence" and his machinations well alone, let him sort it out. The reward is more trouble than its worth and we can move on to better (and easier) pickings...

Just a thought. ;)
Dungeon Master
GM, 664 posts
Tue 5 Sep 2023
at 03:58
  • msg #712

Re: OOC Thread

In reply to Vanomir (msg # 711):

That is true, you could walk away from the entire situation.

I am attending all four days of the Blue Ridge rock festival this week and have heard mixed things on internet there.
 If I have internet I will post, if not and you don’t hear from me from Wednesday until Monday that is why.
Hammond
player, 36 posts
Neddy Man
Morningstar in hand
Tue 5 Sep 2023
at 04:30
  • msg #713

Re: OOC Thread

We *could* walk away, but as characters in a fiction that's not very entertaining.

Get Rich or Die Tryin', on the other hand, is a dramatic high stakes mentality worthy of the medium.
Griff
player, 196 posts
Fighter. 26/33HP
Half Elven
Tue 5 Sep 2023
at 09:47
  • msg #714

Re: OOC Thread

Griff totally agrees with the first part of the saying Hammond, but dying isn't on the cards, there are other things to do.

Vanomir:
The reward is more trouble than its worth and we can move on to better (and easier) pickings...


I doubt there will be better pickings, and easier will certainly mean less attractive rewards.  How we are positioned at the moment will apparently allow us to get into the treasure vault of a wealthy lord.  We probably all expect things will not go according to plan, and if that is the case, as long as we are not left facing a golem who'll destroy us, there must be a chance.

Stepping out of the game for a moment, and playing the devils advocate, this adventure was initially placed by the DM as being suitable for characters that are starting out.  Personally I think it would be a very brave DM to place a suicide mission as a beginning adventure, so I don't think we should shy away from it just because of some words from an enigmatic character.  I have been wrong before though, that one time.....
Vanomir
player, 62 posts
high elf
F/MU
Tue 5 Sep 2023
at 12:29
  • msg #715

Re: OOC Thread

Oh I was just throwing out possibilities, I have every belief that we'll go in and find what we want, and see what mayhem follows in our wake!
Luthien
player, 348 posts
Paladin
Light shining on the dark
Tue 5 Sep 2023
at 15:15
  • msg #716

Re: OOC Thread

I investigated a disease, which later turned out to be the T Virus. And some of my party members died, and the survivor appears to have quit.

Don't take these missions lightly.
Eligius Mithrilhammer
player, 1 post
Warpriest of Torm
Fervent Forgiving Friend
Tue 5 Sep 2023
at 18:01
  • msg #717

Re: OOC Thread

In reply to Luthien (msg # 716):

I think I may be about to join you.  Just waiting for the DM to confirm a few things regarding character creation, then I will be ready to 'get rich or die trying'.  For a particular definition of 'rich' ....... ;-)
Griff
player, 197 posts
Fighter. 26/33HP
Half Elven
Tue 5 Sep 2023
at 20:06
  • msg #718

Re: OOC Thread

Luthien:
I investigated a disease, which later turned out to be the T Virus. And some of my party members died, and the survivor appears to have quit.

Don't take these missions lightly.

Hopefully a survivor quitting is an out of game thing not related to the adventure.  We've been investigating the parameters of the mission we chose for 3 months RT, whilst your mission is done and dusted, I'd hardly say we've been taking the task lightly.
Dungeon Master
GM, 670 posts
Wed 6 Sep 2023
at 02:45
  • msg #719

Re: OOC Thread

So, it depends when I run storylines.  There is always the possibility of death however I generally do not kill characters in battles they cannot win.  The fight where Luthien lost a party member was an even fight but that trap threw the group off.

Your campaign, Griff, has much larger possibilities outside of just recovering the treasure, it sets up further political intrigue.
Luthien
player, 349 posts
Paladin
Light shining on the dark
Wed 6 Sep 2023
at 03:14
  • msg #720

Re: OOC Thread

To be fair, it was an instant kill monster at level 2.
Griff
player, 198 posts
Fighter. 26/33HP
Half Elven
Wed 6 Sep 2023
at 05:18
  • msg #721

Re: OOC Thread

Dungeon Master:
So, it depends when I run storylines.  There is always the possibility of death however I generally do not kill characters in battles they cannot win.  The fight where Luthien lost a party member was an even fight but that trap threw the group off.

Your campaign, Griff, has much larger possibilities outside of just recovering the treasure, it sets up further political intrigue.

I generally play all situations as being up to characters to determine if they are powerful enough to take them on, it's how it would be in the real world, but with this also being a game there are other real world factors that can be taken into consideration.  A frank discussion here now hinders more than helps the situation though.

Given our current scenario the real threat is less likely to be against Griff, but characters that have joined the group along the way and don't have 30+hp like he does now.  Not unlike Luthien who will put himself first into battle because he's a Paladin, Griff has a strong social conscience to his companions, though he is a lot more unconventional with his methods given he has the joy of being able to wallow in the grey of right and wrong.

Luthien:
To be fair, it was an instant kill monster at level 2.


Spider poison right?  She had a 50/50 chance, it's just a bummer that the dice thrower is run under the Murphy's law protocol.
Morbid Woundcleanser
player, 103 posts
AC 0 HP 27/27
Human Cleric
Wed 6 Sep 2023
at 05:58
  • msg #722

Re: OOC Thread

Quite likely the spider had a chance of hitting of about 40%, (AC8 monk and 20 Thac0) and with a 50/50 chance on saving that means there was a 20% chance of death with a single attack from the spider.

Unarmoured people shouldn't be getting into fights with poisonous creatures.

Morbid has AC0 and a poison save of 10+. She's the ideal person to fight spiders and probably has a 2.5% chance of death from a single spider attack. I don't think her AC or poison save have changed since level 1.
Dungeon Master
GM, 673 posts
Wed 6 Sep 2023
at 16:02
  • msg #723

Re: OOC Thread

Luthien:
To be fair, it was an instant kill monster at level 2.


That is true but it was the last fight of the campaign and you did get some good stuff out of it.
Dungeon Master
GM, 675 posts
Wed 6 Sep 2023
at 23:02
  • msg #724

Re: OOC Thread

Six hours in line to get to my campsite at this festival lol.
On the plus side so far so good on the internet.
Griff
player, 201 posts
Fighter. 26/33HP
Half Elven
Wed 6 Sep 2023
at 23:09
  • msg #725

Re: OOC Thread

That’s only 1.5 hours for each day you are there, which is somewhat acceptable.  I hope it’s a blast and a fun time is had by all.  Is it local groups or acts we’d know?
Dungeon Master
GM, 677 posts
Wed 6 Sep 2023
at 23:16
  • msg #726

Re: OOC Thread

In reply to Griff (msg # 725):

Well known metal and rock bands, 140 bands I think total on four stages.  Pretty wild lineup actually.
Griff
player, 202 posts
Fighter. 26/33HP
Half Elven
Thu 7 Sep 2023
at 01:50
  • msg #727

Re: OOC Thread

Sounds pretty decent.  Internet or not, I’m not expecting to hear from you for four days.  Don’t worry Griff will look after the construct (and subsequent surprisingly enormous treasure haul) encounter whilst you are gone. :o)
Dungeon Master
GM, 678 posts
Thu 7 Sep 2023
at 02:10
  • msg #728

Re: OOC Thread

In reply to Griff (msg # 727):

There’s downtime between bands,
I’m not doing a lot of stage jumping, I largely pick one and stay there for most of the day.
Dungeon Master
GM, 679 posts
Tue 12 Sep 2023
at 17:43
  • msg #729

Re: OOC Thread

Back from hell lol, will catch everyone up tonight.
Luthien
player, 355 posts
Paladin
Light shining on the dark
Thu 14 Sep 2023
at 03:44
  • msg #730

Re: OOC Thread

Are my new party members ready to go? Also, team outside, you still want in on the hunt?
Shorm
player, 4 posts
Thu 14 Sep 2023
at 12:03
  • msg #731

Re: OOC Thread

I am ready to roll ...but right now I don't see where I fit in ...??
This message was last edited by the player at 17:48, Thu 14 Sept 2023.
Luthien
player, 356 posts
Paladin
Light shining on the dark
Thu 14 Sep 2023
at 23:21
  • msg #732

Re: OOC Thread

Brother Galen will send you to me. He will pose you in
Griff
player, 207 posts
Fighter. 26/33HP
Half Elven
Fri 15 Sep 2023
at 01:01
  • msg #733

Re: OOC Thread

Shorm:
I am ready to roll ...but right now I don't see where I fit in ...??

Oh no another awful Gooder, take him away Luthien.  I had higher hopes for you Shorm.  :o)
Dungeon Master
GM, 685 posts
Fri 15 Sep 2023
at 02:11
  • msg #734

Re: OOC Thread

Shorm:
I am ready to roll ...but right now I don't see where I fit in ...??


A Lawful Good Cleric will definitely fit in with Luthien, they are at the Temple of Torm right now in the Divine District thread.  Write an introductory post there and I will get you in with the group.
Luthien
player, 358 posts
Paladin
Light shining on the dark
Fri 15 Sep 2023
at 04:14
  • msg #735

Re: OOC Thread

How about that. We're down a bazaar thread. DM, standing by for new thread.
Killian Osgood.
player, 44 posts
Human Ranger
Sat 16 Sep 2023
at 20:56
  • msg #736

Re: OOC Thread

I wouldn't mind linking up with a larger group, especially to hunt undead.
Dungeon Master
GM, 687 posts
Sun 17 Sep 2023
at 03:35
  • msg #737

Re: OOC Thread

In reply to Killian Osgood. (msg # 736):

You're welcome to link up with the group when you come back in town.
Luthien
player, 360 posts
Paladin
Light shining on the dark
Sun 17 Sep 2023
at 22:46
  • msg #738

Re: OOC Thread

If you guys want, I can take a brief fighter guild detour on my way to the bazaar
Dungeon Master
GM, 690 posts
Mon 18 Sep 2023
at 19:37
  • msg #739

Re: OOC Thread

In reply to Luthien (msg # 738):

That's actually probably a good idea.
Luthien
player, 361 posts
Paladin
Light shining on the dark
Mon 18 Sep 2023
at 22:02
  • msg #740

Re: OOC Thread

Gives you less groups to worry about for sure.
Shorm
player, 10 posts
Mon 25 Sep 2023
at 11:01
  • msg #741

Re: OOC Thread

Hello,

I am on vacation from 29.09 until 16.10.

I will try to do some posting while I am away, can't promise.
Dungeon Master
GM, 695 posts
Mon 25 Sep 2023
at 17:18
  • msg #742

Re: OOC Thread

Luthien:
Gives you less groups to worry about for sure.


Well, that tends to work itself out with people moving from group to group.
Luthien
player, 374 posts
Paladin
Light shining on the dark
Tue 3 Oct 2023
at 06:20
  • msg #743

Re: OOC Thread

Side note: don't forget the month change and the xp
Griff
player, 219 posts
Fighter. 33/33HP
Half Elven
Tue 3 Oct 2023
at 07:11
  • msg #744

Re: OOC Thread

In reply to Luthien (msg # 743):

Thanks Luthien, I would have forgotten.  Mind busy on other things.

Dungeon Master:
ooc: I cannot imagine packing ice around his feet will effect it, it is referring to cold attacks

I didn't think it would work either, but Griff doesn't know that, or magic, so it seemed like a plausible thing for him to say.
Dungeon Master
GM, 703 posts
Thu 5 Oct 2023
at 19:04
  • msg #745

Re: OOC Thread

No I agree, that seems like something he would think about.
Luthien
player, 378 posts
Paladin
Light shining on the dark
Thu 12 Oct 2023
at 23:54
  • msg #746

Re: OOC Thread

How much extra does silvering cost, and is that something I could have or should have requisitions from the Temple?
Deverick
player, 151 posts
Fri 13 Oct 2023
at 00:45
  • msg #747

Re: OOC Thread


 No silver for Dev. He is as poor as a church mouse.
Dungeon Master
GM, 715 posts
Mon 16 Oct 2023
at 14:54
  • msg #748

Re: OOC Thread

Luthien:
How much extra does silvering cost, and is that something I could have or should have requisitions from the Temple?


That's a good question, it wouldn't be cheap, and I doubt that is something you would be given from the temple, those weapons are all likely in the hands of higher level characters or people specifically out hunting the types of undead that are susceptible to those weapons.
Luthien
player, 380 posts
Paladin
Light shining on the dark
Mon 16 Oct 2023
at 18:44
  • msg #749

Re: OOC Thread

Fair enough. It's like I said though, silver isn't necessary for the adventure. If I have eye on target on something where it's required I can put in a request for it. The Temples probably keep some such weapons in reserve, silver and cold iron both. They'd probably even have a couple adamantine maces in reserve in the 'in case of golem' window.

Sadly, the people who need the 'in case of golem' gear aren't holy enough to request it.

That said, Lawful Good is still Good, so there's also anti fiend protocols where if a devil shows up, you can grab silver and file paperwork later. Ditto Cold Iron and demons.
This message was last edited by the player at 18:50, Mon 16 Oct 2023.
Hammond
player, 47 posts
Neddy Man
Morningstar in hand
Mon 16 Oct 2023
at 18:54
  • msg #750

Re: OOC Thread

Heist #1 grab "In Case of Golem" maces

Heist #2 brain golem big time and return Lord V's stuff
Luthien
player, 382 posts
Paladin
Light shining on the dark
Mon 16 Oct 2023
at 18:56
  • msg #751

Re: OOC Thread

In reply to Hammond (msg # 750):

You could try that, but Lord Falstaff is frankly several levels lower of an encounter than a temple full of clerics and fighters.

Did I mention level 3 clerics can cast hold person and aren't afraid to use it?
Hammond
player, 48 posts
Neddy Man
Morningstar in hand
Mon 16 Oct 2023
at 20:30
  • msg #752

Re: OOC Thread

That's why your handpicked flim-flam artist bamboozles the clergy instead of engaging them head on.  Then we use slight of hand to replace them with 'adamantish' maces ("Even the high holy armorer can't tell the difference!" it says right on the tag.) This is Heist 101 stuff here!

Sadly, Hammond didn't take Heist 101 at Turl Seminary, and he suspects neither did any of the rest of our group.  We're sorta winging it.  Could be a bumpy ride, especially without those maces, but Grundle assures us he can handle the golem.  Hammond sure isn't going to argue with him.
Griff
player, 229 posts
Fighter. 33/33HP
Half Elven
Mon 16 Oct 2023
at 22:37
  • msg #753

Re: OOC Thread

I'm pretty sure golems are magical non-intelligent construct, so destroying the head (i.e. braining it) probably isn't going to do much, though possibly it will be blinded.  Destroying a leg so it can't manoeuvre easily might be more useful, so if anyone has a vorpal blade please let us know because that'll come in handy, maybe.

I'm also pretty sure the 'by the book'  golems can only be harmed by magic weapons so if Grundle want's to fight it, he'll be a blood stain on the floor in no time, unless there is something in the room he can use, unless he has a magical weapon himself.

If we can't restrain it, and it starts moving, we're so vastly out gunned I think grabbing whatever we can and running away is the most successful action we could take.  From memory golems can do structural damage to buildings with their punches, so the damage they inflict with each punch is going to be significant and may kill characters outright if we get into a fight.
Hammond
player, 49 posts
Neddy Man
Morningstar in hand
Tue 17 Oct 2023
at 04:09
  • msg #754

Re: OOC Thread

I am in favor of the golem doing structural damage to Falstaff's house.
Deverick
player, 153 posts
Wed 18 Oct 2023
at 00:35
  • msg #755

Re: OOC Thread


 GM, am I correct in assuming  that the catacombs would be to close quarters  for a two handed sword. Yes?
Dungeon Master
GM, 719 posts
Wed 18 Oct 2023
at 00:38
  • msg #756

Re: OOC Thread

In reply to Deverick (msg # 755):

Probably yes but no, use your weapon.
Deverick
player, 154 posts
Wed 18 Oct 2023
at 00:40
  • msg #757

Re: OOC Thread

In reply to Dungeon Master (msg # 756):

 It's all good. That is why he has a Gladius. Short sword.
Cutter
player, 1 post
Thu 19 Oct 2023
at 01:14
  • msg #758

Re: OOC Thread

Hey all. Looks like there's a lot going on here.

Looking forward to jumping in once Cutter's done getting all his gear.
Hammond
player, 52 posts
Neddy Man
Morningstar in hand
Thu 19 Oct 2023
at 01:28
  • msg #759

Re: OOC Thread

Welcome to the game, Mr Cutter.  I saw your brother Toe at Bartertown last week.
Luthien
player, 385 posts
Paladin
Light shining on the dark
Thu 19 Oct 2023
at 04:50
  • msg #760

Re: OOC Thread

So is he a heroic righteous man of mystery, or a ne'er do well man of mystery? We have 2 formal teams at the moment.
Griff
player, 232 posts
Fighter. 33/33HP
Half Elven
Thu 19 Oct 2023
at 08:21
  • msg #761

Re: OOC Thread

Cutter - I like what that name implies, best you come play with those who aren't just black and white.
Cutter
player, 2 posts
Thu 19 Oct 2023
at 11:28
  • msg #762

Re: OOC Thread

Thanks!
Black and white? Definitely not white.
This message was last edited by the player at 12:01, Thu 19 Oct 2023.
Luthien
player, 386 posts
Paladin
Light shining on the dark
Thu 19 Oct 2023
at 16:25
  • msg #763

Re: OOC Thread

Then it seems team steal loot from a mansion protected by a golem may be more your speed than team smite undead led by a Paladin.
Griff
player, 233 posts
Fighter. 33/33HP
Half Elven
Thu 19 Oct 2023
at 19:08
  • msg #764

Re: OOC Thread

We are repatriating previously stolen personal items for a Lord, that's a white thing, at the moment.
Cutter
player, 3 posts
Thu 19 Oct 2023
at 22:04
  • msg #765

Re: OOC Thread

Griff:
We are repatriating previously stolen personal items for a Lord, that's a white thing, at the moment.

Wait. That sounds almost... honourable! *shivers*
Griff
player, 234 posts
Fighter. 33/33HP
Half Elven
Fri 20 Oct 2023
at 16:48
  • msg #766

Re: OOC Thread

Ahhh but do you remember the picture on page 24 of the DMG?
Cutter
player, 4 posts
Fri 20 Oct 2023
at 22:23
  • msg #767

Re: OOC Thread

In reply to Griff (msg # 766):

*looks up page 24*

*pause*

*applause*
Griff
player, 236 posts
Fighter. 33/33HP
Half Elven
Sun 22 Oct 2023
at 06:31
  • msg #768

Re: OOC Thread

*Bows acknowledgement*
Vanomir
player, 74 posts
high elf
F/MU
Fri 27 Oct 2023
at 14:34
  • msg #769

Re: OOC Thread

Hammond:
Welcome to the game, Mr Cutter.  I saw your brother Toe at Bartertown last week.

Oh, very good! When will the Night Rider be along?
Cutter
player, 5 posts
Fri 27 Oct 2023
at 16:35
  • msg #770

Re: OOC Thread

Vanomir:
Hammond:
Welcome to the game, Mr Cutter.  I saw your brother Toe at Bartertown last week.

Oh, very good! When will the Night Rider be along?

Missed that.... You saw Toe?

*narrows eyes*

Didja manage to kill him this time?
Hammond
player, 56 posts
Neddy Man
Morningstar in hand
Fri 27 Oct 2023
at 20:58
  • msg #771

Re: OOC Thread

I heard he got run over by a wagon.
Griff
player, 239 posts
Fighter. 33/33HP
Half Elven
Fri 27 Oct 2023
at 21:12
  • msg #772

Re: OOC Thread

Nope, that's a false rumour, spread by folk wanting to cause trouble.  Watch your back.
Dungeon Master
GM, 730 posts
Mon 30 Oct 2023
at 23:09
  • msg #773

Re: OOC Thread

Mother caught flu.
Mother gave me the flu while taking care of her.
Thought I was going to die, or at least wanted too.
Am feeling better now, will update tonight from my hotel.
Apologies.
Griff
player, 241 posts
Fighter. 33/33HP
Half Elven
Tue 31 Oct 2023
at 03:34
  • msg #774

Re: OOC Thread

Glad you're on the mend.

Do you happen to be on powerful drugs to aid your recovery, because it really would be helpful to know how ludicrously outrageous I can make Griff's posts.
Hammond
player, 58 posts
Neddy Man
Morningstar in hand
Tue 31 Oct 2023
at 03:43
  • msg #775

Re: OOC Thread

Get your flu shots, folks.

I know they aren't 100%.  The people who create them each year use the data from the opposite hemisphere's flu season from the previous six months to predict what strains we'll most probably encounter.
Griff
player, 242 posts
Fighter. 33/33HP
Half Elven
Tue 31 Oct 2023
at 03:54
  • msg #776

Re: OOC Thread

I don't disagree with getting a flue shot, though it's funny that we down here do the same, so our flue shots were mostly from your previous winter.  Is that big Pharma just pumping out the same stuff and making coin?
Morbid Woundcleanser
player, 117 posts
AC 0 HP 27/27
Human Cleric
Tue 31 Oct 2023
at 03:56
  • msg #777

Re: OOC Thread

How do you give shots to your chimney? :D
Griff
player, 243 posts
Fighter. 33/33HP
Half Elven
Tue 31 Oct 2023
at 04:37
  • msg #778

Re: OOC Thread

Ahhh my mistook.  I'm really an ignorant heathen if the truth be told.
Morbid Woundcleanser
player, 118 posts
AC 0 HP 27/27
Human Cleric
Tue 31 Oct 2023
at 04:56
  • msg #779

Re: OOC Thread

I'm just a member of the grammar police :)
Luthien
player, 388 posts
Paladin
Light shining on the dark
Tue 31 Oct 2023
at 05:59
  • msg #780

Re: OOC Thread

....For the sake of moving my team along, can we presume the the Lieutenant commandeered a trap expert?


The Watch must surely have people on the force that do that, given how many times bandits trap their bases.
Vanomir
player, 77 posts
high elf
F/MU
Tue 31 Oct 2023
at 15:41
  • msg #781

Re: OOC Thread

Cutter:
Missed that.... You saw Toe?

If you want a toe, I can get you a toe.

I got my flu jab a month or so ago. For reasons unknown they weren't giving out COVID boosters at the same time this year (and it looks like they're not giving them out at all, in fact). Two weeks later...I caught COVID for the first time. That was two weeks I'd rather not do again.
Griff
player, 245 posts
Fighter. 33/33HP
Half Elven
Tue 31 Oct 2023
at 17:30
  • msg #782

Re: OOC Thread

Morbid Woundcleanser:
I'm just a member of the grammar police :)

Police away, I hate bad grammar myself, though I'm a regular offender.
Morbid Woundcleanser
player, 120 posts
AC 0 HP 27/27
Human Cleric
Wed 1 Nov 2023
at 03:12
  • msg #783

Re: OOC Thread

Oooh,1st of the month reminder :)
Luthien
player, 390 posts
Paladin
Light shining on the dark
Wed 1 Nov 2023
at 03:59
  • msg #784

Re: OOC Thread

If I'm lucky, Santa might send me a horse for Christmas. Or some other mount if the DM desires.
Morbid Woundcleanser
player, 124 posts
AC 0 HP 27/27
Human Cleric
Wed 8 Nov 2023
at 07:01
  • msg #785

Re: OOC Thread

Reached 123 posts and considered stopping. But then I decided to be binary instead :)
Dungeon Master
GM, 741 posts
Wed 8 Nov 2023
at 12:59
  • msg #786

Re: OOC Thread

Luthien:
If I'm lucky, Santa might send me a horse for Christmas. Or some other mount if the DM desires.


I would agree a Paladin should have a horse...
you could always go steal one lol, a little house thievery never hurt anyone.
Vanomir
player, 81 posts
high elf
F/MU
Wed 8 Nov 2023
at 13:47
  • msg #787

Re: OOC Thread

Dungeon Master:
a little house thievery never hurt anyone.

Here's hoping!!
Luthien
player, 396 posts
Paladin
Light shining on the dark
Wed 8 Nov 2023
at 17:53
  • msg #788

Re: OOC Thread

In reply to Dungeon Master (msg # 786):

Don't need to steal one. My deity will send me one in the mail at level 4 :P
Hammond
player, 62 posts
Neddy Man
Morningstar in hand
Wed 8 Nov 2023
at 21:34
  • msg #789

Re: OOC Thread

ACME Warhorse
This message was last edited by the player at 21:34, Wed 08 Nov 2023.
Griff
player, 251 posts
Fighter. 33/33HP
Half Elven
Thu 9 Nov 2023
at 04:09
  • msg #790

Re: OOC Thread

Luthien:
In reply to Dungeon Master (msg # 786):

Don't need to steal one. My deity will send me one in the mail at level 4 :P

You seem to want the warhorse liability, though I note you didn't say your deity will be sending you one as a reward.
Morbid Woundcleanser
player, 126 posts
AC 0 HP 27/27
Human Cleric
Thu 9 Nov 2023
at 04:18
  • msg #791

Re: OOC Thread

You might want to take your armor off if your horse comes in the mail. I doubt there's enough room in there for the both of you!
Luthien
player, 399 posts
Paladin
Light shining on the dark
Thu 9 Nov 2023
at 17:32
  • msg #792

Re: OOC Thread

In reply to Griff (msg # 790):

Hey, one of the most challenging things a DM has to figure out is putting a Paladin in a situation where his horse actually does something productive

If you're lucky they acknowledge they can't and you get a flying mount.
This message was last edited by the player at 17:34, Thu 09 Nov 2023.
Hammond
player, 63 posts
Neddy Man
Morningstar in hand
Thu 9 Nov 2023
at 18:08
  • msg #793

Re: OOC Thread


Cutter
player, 12 posts
Lvl1 Human thief
AC5, HP 8/8
Thu 9 Nov 2023
at 20:23
  • msg #794

Re: OOC Thread

In reply to Hammond (msg # 793):

Joust!
Griff
player, 252 posts
Fighter. 33/33HP
Half Elven
Thu 9 Nov 2023
at 21:54
  • msg #795

Re: OOC Thread

Luthien:
Hey, one of the most challenging things a DM has to figure out is putting a Paladin in a situation where his horse actually does something productive

If you're lucky they acknowledge they can't and you get a flying mount.


I don’t see why that is up to the DM.  I’d let the Paladin play the hassle of having a horse in a city setting, until out of frustration they end up selling it to be rendered.  But that’s just me, and it’ll be close to the same deal with a flying mount, but they are a little more versatile I’ll grant you that.
Luthien
player, 400 posts
Paladin
Light shining on the dark
Thu 9 Nov 2023
at 22:08
  • msg #796

Re: OOC Thread

Flying mounts /fly/. That's not great underground, it's massive outdoors, in such fights as Deverick and Killian were doing before I called them undead hunting.

Personal flight is best, though. I've been abusing the hell out of Illithid Flight in Baldur's Gate 3.
This message was last edited by the player at 22:10, Thu 09 Nov 2023.
Vanomir
player, 82 posts
high elf
F/MU
Fri 10 Nov 2023
at 00:21
  • msg #797

Re: OOC Thread

Cutter:
Joust!

I remember hating that game in my youth, it was so damn hard. Then it was (spoiler alert) important in the book Ready Player One, which I absolutely love. So a year or two ago I got to play the arcade version again at a retro games day...and it was still impossible, and I still hated it!
Griff
player, 253 posts
Fighter. 33/33HP
Half Elven
Fri 10 Nov 2023
at 03:17
  • msg #798

Re: OOC Thread

I remember watching it being played in an arcade, several times and made the decision that my limited financial resources were better spent on other games that I would last a lot longer at.  :o)
Hammond
player, 64 posts
Neddy Man
Morningstar in hand
Fri 10 Nov 2023
at 08:53
  • msg #799

Re: OOC Thread

Joust is both a good single player game and a wonderful couch co-op experience.  Playing it as an adult via emulation is a ton of fun.  I even managed, much to my own shock, to kill the "unbeatable?" pterodactyl.

Other Williams games of the day such as Robotron 2084 and Defender were even harder and more quarter-sucking, so I too steered clear of playing them with my very meager coins.
Vanomir
player, 83 posts
high elf
F/MU
Fri 10 Nov 2023
at 11:41
  • msg #800

Re: OOC Thread

Ah, nostalgia ain't what it used to be!

Robotron sounded like a great idea - who doesn't want a game where your character (robot) fires continuously? But the waves just kept on coming faster and faster. Defender was really hard - it was one of those games where if you did see someone playing it well, you wondered how the heck they did it. The screen was just a mess of exploding pixels. Defender was also the first cartridge I got for my Atari VCS, not the best choice. And let's not even mention Berzerk.
Hammond
player, 65 posts
Neddy Man
Morningstar in hand
Fri 10 Nov 2023
at 16:44
  • msg #801

Re: OOC Thread

CHICKEN! FIGHT LIKE A ROBOT!
Griff
player, 254 posts
Fighter. 33/33HP
Half Elven
Fri 10 Nov 2023
at 19:22
  • msg #802

Re: OOC Thread

I'd forgotten about Robotron, I loved that game, and I must have lost at least $20 to it, same with Defender.  Doesn't sound like much now, but back then when I was a kid and it only cost 20 cents to play a game, $20 was a fortune, and a lot of time in this grubby little arcade out the back of a takeaway joint in suburbia.  The arcade add on turned out to be the bigger money spinner for the owner than the burger joint itself, for a couple of years.
Erland Namak
player, 1 post
Tue 14 Nov 2023
at 14:50
  • msg #803

Re: OOC Thread

Hi folks, I'm new here. Couple of things I'd like help with, please:

Are alignment togues used here?
Do we start with a set of ordinary clothes for free?
Luthien
player, 404 posts
Paladin
Light shining on the dark
Tue 14 Nov 2023
at 17:27
  • msg #804

Re: OOC Thread

Nobody has used an alignment tongue in practice but I presume they exist.

Yes you get your free clothes though in practice you'll just wear your armor almost all the time.
Vanomir
player, 86 posts
high elf
F/MU
Tue 14 Nov 2023
at 19:45
  • msg #805

Re: OOC Thread

Alignment tongues were one of the things that never made any sense. Because you and I share a similar outlook on life, we can communicate in a language others do not understand? What??

"Let's speak Chaotic Evil today!"

No.
Hammond
player, 69 posts
Neddy Man
Morningstar in hand
Tue 14 Nov 2023
at 20:14
  • msg #806

Re: OOC Thread

I've used Thieves' Cant a few times in games I've run, usually hidden written tips, but I've never used alignment languages.
Erland Namak
player, 2 posts
Tue 14 Nov 2023
at 20:16
  • msg #807

Re: OOC Thread

Thanks folks, I appreciate the help.
Morbid Woundcleanser
player, 130 posts
AC 0 HP 27/27
Human Cleric
Wed 15 Nov 2023
at 01:56
  • msg #808

Re: OOC Thread

I'm curious. Where did the four rings and four daggers appear from? I'm none the wiser having re-read the posts again lately in the mansion thread.
Hammond
player, 71 posts
Neddy Man
Morningstar in hand
Wed 15 Nov 2023
at 02:14
  • msg #809

Re: OOC Thread

I may be reaching a little here.


Griff
player, 257 posts
Fighter. 33/33HP
Half Elven
Wed 15 Nov 2023
at 03:58
  • msg #810

Re: OOC Thread

Morbid Woundcleanser:
I'm curious. Where did the four rings and four daggers appear from? I'm none the wiser having re-read the posts again lately in the mansion thread.


I'm putting it down to new player flair, though we up in the treasure room have not seen what is down in the ballroom so there may have been a private post by the DM for players down there.  As I understand it, Delwin hasn't seen the golem yet, as it is still upstairs and battling its way out of the treasure room and down the stair to its master Falstaff.

My understanding is that Delwin would have been slashed and stabbed by the intruders not the golem.
Morbid Woundcleanser
player, 131 posts
AC 0 HP 27/27
Human Cleric
Wed 15 Nov 2023
at 04:19
  • msg #811

Re: OOC Thread

New player almost had himself clubbed to death for stealing party treasure :D
Griff
player, 258 posts
Fighter. 33/33HP
Half Elven
Wed 15 Nov 2023
at 08:07
  • msg #812

Re: OOC Thread

Yeah that loot represents 4 1/2 months hard graft, not a 1st post mother load.  :o)
Delwin Slimblade
player, 2 posts
Wed 15 Nov 2023
at 11:26
  • msg #813

Re: OOC Thread

The 4 daggers were already mine from character creation and they are the only ranged weapons I use.  And rings and jewelry are a high value treasure.  And are usually in plentiful supply among the rich in most countries.  Some countries even wear 5 or 6 on each hand.

I was wounded by the other party going through and as far as the golem goes if I was a good thief I scouted my mark and knew that the golem was there.  As far as the rings go they are party treasure for saving my bacon.
Griff
player, 259 posts
Fighter. 33/33HP
Half Elven
Wed 15 Nov 2023
at 15:41
  • msg #814

Re: OOC Thread

Just giving you stick as a way of welcoming you to the game Delwin.  :o)
Hammond
player, 72 posts
Neddy Man
Morningstar in hand
Wed 15 Nov 2023
at 17:24
  • msg #815

Re: OOC Thread

quote:
Some countries even wear 5 or 6 on each hand.



Erland Namak
player, 3 posts
Wed 15 Nov 2023
at 17:28
  • msg #816

Re: OOC Thread

In reply to Griff (msg # 814):

Maybe they'll throw it at me next
Vanomir
player, 87 posts
high elf
F/MU
Wed 15 Nov 2023
at 19:14
  • msg #817

Re: OOC Thread

Did you drop your bread in the fondue?

THE STICK!! THE STICK!!
Morbid Woundcleanser
player, 132 posts
AC 0 HP 27/27
Human Cleric
Wed 15 Nov 2023
at 20:56
  • msg #818

Re: OOC Thread

Delwin Slimblade:
As far as the rings go they are party treasure for saving my bacon.


Good response. I like a person that reads the room :D
Vanomir
player, 88 posts
high elf
F/MU
Thu 16 Nov 2023
at 15:41
  • msg #819

Re: OOC Thread

You think you're the only elf in town (well, apart from the red-haired witch), then all of a sudden two more happen along. Welcome both!


Luthien
player, 405 posts
Paladin
Light shining on the dark
Fri 17 Nov 2023
at 00:04
  • msg #820

Re: OOC Thread

OMG he just ran in!


Leeeeeeeeroy Jeeeeeenkins...
Luthien
player, 408 posts
Paladin
Light shining on the dark
Sun 19 Nov 2023
at 01:54
  • msg #821

Re: OOC Thread

I think 1e still has the can't violate a turning rule.
Griff
player, 261 posts
Fighter. 33/33HP
Half Elven
Sun 19 Nov 2023
at 02:44
  • msg #822

Re: OOC Thread

A quick glance at the rules shows the only way to 'violate' would be for an evil cleric etc... to counter the turning effect done by the paladin.  Otherwise the undead will attempt to flee for 3-12 rounds without pausing to defend themselves.

Of course if an evil cleric / anti-paladin were present they could again befriend the undead and that would counter the turning.  This befriending could again be turned by the cleric / paladin and so on indefinitely by both parties until one or the other misses their turning throw.

I guess undead caught between 2 powerful entities where turning is automatic (with the good not being too powerful so the undead aren't damned to oblivion) would cause the undead to be effectively neutralised, frozen between fleeing from the good and obeying the commands of the evil.  That would be an interesting scene.
Luthien
player, 409 posts
Paladin
Light shining on the dark
Sun 19 Nov 2023
at 02:52
  • msg #823

Re: OOC Thread

Ah. Must be thinking of a different edition. Thought I couldn't attack the turned.
Griff
player, 262 posts
Fighter. 33/33HP
Half Elven
Sun 19 Nov 2023
at 03:11
  • msg #824

Re: OOC Thread

You can violate them in any way you want to, they are moving at top speed away from the paladin for 3-12 rounds.  The fact that the paladin can probably move faster than a turned zombie and could beat on their backs with a weapon would allow for attacks that aren't returned, and possibly at +2 to hit from behind.  I've always thought that a paladin wouldn't be content with turning one of the undead, as it would be free to regroup as it were and return to terrorise in the future.  Mind you, lower level undead aren't all evil, some like zombie are neutral so the paladin might not care too much.
Luthien
player, 410 posts
Paladin
Light shining on the dark
Sun 19 Nov 2023
at 05:28
  • msg #825

Re: OOC Thread

Oh no. If I can attack i will. Abominations must not be suffered to exist
Griff
player, 264 posts
Fighter. 33/33HP
Half Elven
Sun 19 Nov 2023
at 09:09
  • msg #826

Re: OOC Thread

I completely concur, the Paladin should eradicate all abominations, preferably before Griff innocently stumbles upon wherever they might have rested.
Luthien
player, 412 posts
Paladin
Light shining on the dark
Thu 23 Nov 2023
at 02:38
  • msg #827

Re: OOC Thread

Hey DM. Guess what's on my Language list? I can read that....
Hammond
player, 79 posts
Neddy Man
Morningstar in hand
Sat 25 Nov 2023
at 17:03
  • msg #828

Re: OOC Thread

<quote>He had grown up playing and hiding out in this smugglers paradise<\quote>

Been spendin' most my life livin' in a smugglers paradise.
Luthien
player, 415 posts
Paladin
Light shining on the dark
Sat 25 Nov 2023
at 17:41
Morbid Woundcleanser
player, 143 posts
AC 0 HP 27/27
Human Cleric
Fri 1 Dec 2023
at 17:32
  • msg #830

Re: OOC Thread

Monthly XP reminder :)
Luthien
player, 419 posts
Paladin
Light shining on the dark
Fri 1 Dec 2023
at 17:37
  • msg #831

Re: OOC Thread

Ah, so close. Merely 300 xp away. But not quite there yet.

I won't get my horse from Santa Clause without that last 300.
This message was last edited by the player at 17:38, Fri 01 Dec 2023.
Luthien
player, 424 posts
Paladin
Light shining on the dark
Thu 7 Dec 2023
at 00:35
  • msg #832

Re: OOC Thread

This is why having a cleric was recommended. Paladins turn as clerics 2 levels lower :P
Morbid Woundcleanser
player, 149 posts
AC 0 HP 42/42
Human Cleric
Thu 7 Dec 2023
at 01:17
  • msg #833

Re: OOC Thread

For those that turn and want a handy reference in their character sheet, I made this up for you.

Type of UndeadExampleCleric Level
  123456789-1314-1819+
Type 1Skeleton1074TTDDDDDD
Type 2Zombie131074TTDDDDD
Type 3Ghoul1613104TTDDDDD
Type 4Shadow19161374TTDDDD
Type 6Wight2019161074TTDDD
Type 7Ghast-2019131074TTDD
Type 8Wraith--2016131074TTD
Type 9Mummy---1916131074TD
Type 10Vampire----201916131074
Type 11Ghost-----20191613107
Type 12Lich------2019161310
Type 13Fiend-------20191613

Normally 2d6 creatures are affected by Turn Undead. Exceptions are paladins and Type 13 creatures, of which only 1d2 are affected, and results of “D”, which affect 1d6+6 creatures.

Turning lasts for 3d4 rounds. While turned, the creature must move away from the cleric at its fastest possible movement rate. It will attack a creature that is directly blocking its escape route, but otherwise may not fight.

For the purposes of evil clerics turning paladins, paladins are treated as Type 8 if they are level 1-2, Type 9 if level 3-4, Type 10 if level 5-6, Type 11 if level 7-8, Type 12 if level 9-10 and Type 13 if level 11 or higher. However, paladins cannot be destroyed by turning.

If the number on the die is equal to or greater than the number shown on the table, the creature is turned and will flee.

If the table indicates “T”, the undead creature is automatically turned, and will flee.

It the table indicates “D”, the undead creature is automatically destroyed and will crumble to dust.

For evil clerics, a result of “D” indicates that the undead are forced into the cleric's command for a period of 24 hours.
Delwin Slimblade
player, 13 posts
Thu 7 Dec 2023
at 15:07
  • msg #834

Re: OOC Thread

Vanomir I am told you are a Magic-user.  Would you be willing to share spells.  I am a Mage-Thief and have a few of my own I would be willing to share.  If so I will play it out in character.
This message was last edited by the player at 15:07, Thu 07 Dec 2023.
Deverick
player, 163 posts
Mon 11 Dec 2023
at 02:44
  • msg #835

Re: OOC Thread

 Just got over Covid. Lucky me.
Luthien
player, 428 posts
Paladin
Light shining on the dark
Mon 11 Dec 2023
at 03:28
  • msg #836

Re: OOC Thread

Let us know about the XP and presence of more undead. If we are clear we can explore the mysterious passageway. But we gotta deal with main quest before we go sidequesting for treasure.
This message was last edited by the player at 03:29, Mon 11 Dec 2023.
Erland Namak
player, 12 posts
Mon 11 Dec 2023
at 03:35
  • msg #837

Re: OOC Thread

How is xp handled here?
I.e is it awarded per battle?
Morbid Woundcleanser
player, 152 posts
AC 0 HP 42/42
Human Cleric
Mon 11 Dec 2023
at 03:43
  • msg #838

Re: OOC Thread

1,000xp per calendar month (on the 1st of each month).

Plus story based XP upon completion and monster based XP after combat.
Erland Namak
player, 14 posts
Mon 11 Dec 2023
at 04:54
  • msg #839

Re: OOC Thread

Thanks!
Vanomir
player, 93 posts
high elf
F/MU
Mon 11 Dec 2023
at 20:37
  • msg #840

Re: OOC Thread

I am here, just running a few things by the DM. Delvin, I've sent you a PM.
Morbid Woundcleanser
player, 157 posts
AC 0 HP 42/42
Human Cleric
Tue 19 Dec 2023
at 01:24
  • msg #841

Re: OOC Thread

Totally here and I believe just waiting on the Delwin/Vanomir expedition to complete.
Delwin Slimblade
player, 21 posts
Tue 19 Dec 2023
at 01:37
  • msg #842

Re: OOC Thread

Think we are all standing by until Hammond gets his answers from the DM.

I am waiting to see what the Bracers turn out to be also.
Griff
player, 291 posts
Fighter. 42/42HP
Half Elven
Tue 19 Dec 2023
at 19:05
  • msg #843

Re: OOC Thread

Yeah I've got nothing to add, just making small talk IC until things start rolling again.
Morbid Woundcleanser
player, 159 posts
AC 0 HP 42/42
Human Cleric
Wed 20 Dec 2023
at 03:50
  • msg #844

Re: OOC Thread

I'm in the wrong party. Talk here is about animating the dead to send a message and the other guys are battling a small horde!
Hammond
player, 92 posts
Neddy Man
Morningstar in hand
Wed 20 Dec 2023
at 04:23
  • msg #845

Re: OOC Thread

Yeah, not much combat on this adventure.  I'm 12 real world days from 4th level and I haven't rolled to hit even once.
Morbid Woundcleanser
player, 160 posts
AC 0 HP 42/42
Human Cleric
Wed 20 Dec 2023
at 04:33
  • msg #846

Re: OOC Thread

Shhhh, if we keep this up we might get to 20 without seeing the light of day....
Griff
player, 292 posts
Fighter. 42/42HP
Half Elven
Wed 20 Dec 2023
at 06:12
  • msg #847

Re: OOC Thread

Hammond:
Yeah, not much combat on this adventure.  I'm 12 real world days from 4th level and I haven't rolled to hit even once.

We could have joined the fight at the mansion, that worked well for Grundle and Aric.   Griff is already a 4th level talker, but given we're still winding down from our 1st adventure, where combat was probably purposely light, I don't think we've done too badly.  All of us have a magic item now, and enough hit points to survive a round or two of combat at a push or some more useful spells

I was thinking the wild of the countryside might hold some combat, which is another reason why Griff likes the idea of getting out of the city, not just to avoid the heat of the massacre.
Luthien
player, 439 posts
Paladin
Light shining on the dark
Wed 20 Dec 2023
at 10:11
  • msg #848

Re: OOC Thread

Can I get the layout of this room? With massive numbers incoming, action economy is not our friend. I'm gonna want a choke point.
Erland Namak
player, 19 posts
Wed 20 Dec 2023
at 11:37
  • msg #849

Re: OOC Thread

Would a simple map be easier than potentially lengthy description?

Afterthought: Does Turning affect 3d4 creatures? Or 3d4 HD? Or some other quantity entirely? It's 1d12 creatures.
This message was last edited by the player at 11:47, Wed 20 Dec 2023.
Luthien
player, 440 posts
Paladin
Light shining on the dark
Thu 21 Dec 2023
at 20:12
  • msg #850

Re: OOC Thread

I would still like a map of that room. Is there a tunnel or something the 12 runaways are fleeing in to? I need a chokepoint to deal with numbers like this.
Morbid Woundcleanser
player, 161 posts
AC 0 HP 42/42
Human Cleric
Thu 21 Dec 2023
at 20:50
  • msg #851

Re: OOC Thread

Given the volume of DMing that this guy gets through, I would be super surprised if you get a map. Totm is the usual style.
Luthien
player, 441 posts
Paladin
Light shining on the dark
Thu 21 Dec 2023
at 21:05
  • msg #852

Re: OOC Thread

That's fair...but I still need to know if or when there's a tunnel. I do not want the action economy of 40 odd attackers against a party of 10. That's how TPKs happen.
Morbid Woundcleanser
player, 162 posts
AC 0 HP 42/42
Human Cleric
Thu 21 Dec 2023
at 21:18
  • msg #853

Re: OOC Thread

I'm certainly not trying to invalidate your desire to know more about the combat situation.

Just trying to set an expectation for you regarding a map.
Griff
player, 293 posts
Fighter. 42/42HP
Half Elven
Thu 21 Dec 2023
at 21:45
  • msg #854

Re: OOC Thread

Perhaps it might be easier on the DM if you provide a couple of if then scenarios Luthien?  Just saying.  I know that still doesn’t give you the clarity that you seek, but it might mitigate how far your neck is stuck out, plus it might expose discrepencies in how you see the situation compared to the picture the DM has in his own head.
Erland Namak
player, 21 posts
Thu 21 Dec 2023
at 21:50
  • msg #855

Re: OOC Thread

A description of our surroundings would be fine; what we see really. e.g. "You have entered a 20'x30' room and from the southern (20') end. There is another exit to the north and one to the east. The skeletons will be in melee range this round."

Not sure what totm is exactly, but it's fine for us tto all imagine our urroundings but it is necessary for guidance so that we may imagine the same thing.
Cutter
player, 33 posts
Lvl1 Human thief
AC5, HP 8/8
Fri 22 Dec 2023
at 04:04
  • msg #856

Re: OOC Thread

Could you also please describe the door/doorframe, and wall around the door?
I.e., how high it is to the ceiling and if it looks climbable.
Luthien
player, 443 posts
Paladin
Light shining on the dark
Sun 24 Dec 2023
at 16:46
  • msg #857

Re: OOC Thread

Alright.

Hmmm...

Best I've got for strategy in an empty featureless square is a shield wall formed in a corner of the room, that we all dash to. Once in a Phalanx, the front line (which needs me in the middle so people to my right and left can take advantage of my aura) can hack down enemies coming from only a single direction. Back ranks can cast spells or shoot from behind the shield wall.

If anyone else has a better idea I'm listening.
Erland Namak
player, 23 posts
Sun 24 Dec 2023
at 17:00
  • msg #858

Re: OOC Thread

Works for me. Would be happy to stand next to you, preferably on the lefthand side.
Cutter
player, 34 posts
Lvl1 Human thief
AC5, HP 8/8
Sun 24 Dec 2023
at 18:12
  • msg #859

Re: OOC Thread

I have no better idea since scaling the wall isn't an option.
Luthien
player, 445 posts
Paladin
Light shining on the dark
Mon 25 Dec 2023
at 08:14
  • msg #860

Re: OOC Thread

It'a a Christmas Miracle our wizard had a knock spell. I kept running the fight in my head and...odds were not in our favor. It was likely a TPK even with the shield wall.
Luthien
player, 447 posts
Paladin
Light shining on the dark
Mon 25 Dec 2023
at 23:36
  • msg #861

Re: OOC Thread

If you really want the mage to die the door's gonna have to knock him out of my hands, cause God of Loyalty bro.
Erland Namak
player, 24 posts
Tue 26 Dec 2023
at 00:05
  • msg #862

Re: OOC Thread

TBH it feels like we stopped being in an RPG and are reading someone's book
Luthien
player, 448 posts
Paladin
Light shining on the dark
Tue 26 Dec 2023
at 00:25
  • msg #863

Re: OOC Thread

I mean, Paladin of the god of Loyalty. Why does the presumably 18 intelligence mage think I'm gonna leave him behind? :P
Dungeon Master
GM, 819 posts
Wed 27 Dec 2023
at 02:33
  • msg #864

Re: OOC Thread

Erland Namak:
TBH it feels like we stopped being in an RPG and are reading someone's book


Not sure what that means exactly.
Luthien
player, 449 posts
Paladin
Light shining on the dark
Wed 27 Dec 2023
at 03:52
  • msg #865

Re: OOC Thread

The Paladin of loyalty isn't leaving Cutter behind Willingly. He'd have had to hide in Shadows so I didn't see him to get abandoned.
Cutter
player, 37 posts
Lvl1 Human thief
AC5, HP 8/8
Wed 27 Dec 2023
at 14:52
  • msg #866

Re: OOC Thread

Sorry, my misunderstanding. I thought Luthien was the only one getting out (and would then get another crack at deciphering the door symbols.)
Dungeon Master
GM, 822 posts
Wed 27 Dec 2023
at 21:20
  • msg #867

Re: OOC Thread

No, I meant to give everyone an exit.  That trap was not designed for everyone to jump in at once, although in honesty I should have expected everyone to, and I am not in the business of killing people in a scenario in which they cannot win.
Luthien
player, 450 posts
Paladin
Light shining on the dark
Wed 27 Dec 2023
at 21:32
  • msg #868

Re: OOC Thread

I'm very much a no man left behind sort of guy.

Because of that, I kinda think the party may have to sleep for the night and wait for Aelric to get his knock spells back.

And even then, we can only test 3 combinations per day, because...no man left behind. Luthien will presume every wrong combination leads to the same 50 skeletons our team doesn't have the AOE to deal with. Maybe if we came back with like 20 vials of holy water to throw...

Brother Galen may also be necessary. Either way, the 50 skeletons must be vanquished before we can just test combinations. Otherwise we would have needed clues for the correct combinations instead of testing randomly.
This message was last edited by the player at 21:34, Wed 27 Dec 2023.
Dungeon Master
GM, 823 posts
Thu 28 Dec 2023
at 01:03
  • msg #869

Re: OOC Thread

There are other ways they could test it, but with Aelric having more knock spells available we will likely just assume you got the correct combination as opposed to playing through all of it.  Someone did say the right combination already but it was after you had stepped through the door.
Hammond
player, 93 posts
Neddy Man
Morningstar in hand
Thu 28 Dec 2023
at 02:21
  • msg #870

Re: OOC Thread

Wait, I'm not quite clear on one point.  Is Luthien going to leave some people behind?
Luthien
player, 452 posts
Paladin
Light shining on the dark
Thu 28 Dec 2023
at 04:21
  • msg #871

Re: OOC Thread

No. Hence the problem.
Applegit
player, 1 post
Thu 28 Dec 2023
at 12:47
  • msg #872

Re: OOC Thread

If it helps, I'm a little unclear as well.  The GM has offered for me to insert myself into the undead hunters thread, and I was just looking for the opportunity to do so.  Without reading too much backstory that Applegit wouldn't know, I thought it smoother if you are returning to the surface.  But I'm open to suggestions.

Applegit is a half-elf druid.  I look forward to playing with you.
Luthien
player, 453 posts
Paladin
Light shining on the dark
Thu 28 Dec 2023
at 13:01
  • msg #873

Re: OOC Thread

Sounds fine by me. Without a clear way to determine the correct combination, we're relying on trial, error, and knock spells.
Dungeon Master
GM, 824 posts
Fri 29 Dec 2023
at 00:45
  • msg #874

Re: OOC Thread

Luthien isn't leaving anyone behind.
Applegit can actually just join them while they are trying to decipher how to get past these skeletons, all paths lead to this door so any exploration of these catacombs will lead you to the group.

I have no intention of spending several posts while you try different combinations, I will likely just narrate you all getting past this particular trap and moving on.  I want to give others a chance to post before we move everyone forward.
Morbid Woundcleanser
player, 165 posts
AC 0 HP 42/42
Human Cleric
Sun 31 Dec 2023
at 22:22
  • msg #875

Re: OOC Thread

Happy New Year all!

XP reminder to you all
Erland Namak
player, 26 posts
Mon 1 Jan 2024
at 00:56
  • msg #876

Re: OOC Thread

TY!
Happy NY to all too!!
Griff
player, 296 posts
Fighter. 42/42HP
Half Elven
Mon 1 Jan 2024
at 01:45
  • msg #877

Re: OOC Thread

Is there an extra super XP bonus for a yearly thing?  Sounds reasonable to me, just saying.  Oh yeah Happy New Year to you all.
This message was last edited by the player at 01:45, Mon 01 Jan.
Applegit
player, 3 posts
Seeking Balance
AC 7 - HP 8/8
Mon 1 Jan 2024
at 02:29
  • msg #878

Re: OOC Thread

Still a few hours away for me, but happy new year
Hammond
player, 103 posts
You can call me
Vincent
Wed 17 Jan 2024
at 05:16
  • msg #879

Re: OOC Thread

Lady Seraphina Brightwater?


Griff
player, 310 posts
Fighter. 42/42HP
Half Elven
Wed 17 Jan 2024
at 07:03
  • msg #880

Re: OOC Thread

That's what the captain said Hammond, why do you question it?
Hammond
player, 105 posts
You can call me
Vincent
Wed 17 Jan 2024
at 12:54
  • msg #881

Re: OOC Thread

Not questioning anything.  I'm just amusing myself picturing her as the League of Legends character.  The plot hook is solid.
Morbid Woundcleanser
player, 181 posts
AC 0 HP 42/42
Human Cleric
Thu 18 Jan 2024
at 12:22
  • msg #882

Re: OOC Thread

This is where you learn exactly what games I'm in :) I rarely post absence notifications!

Headed to Singapore for a week as of the 19th January till the 25th January. I may or may not post during this time, but I do have my mobile and will probably do something small when I'm resting or on the train.
Dungeon Master
GM, 846 posts
Thu 18 Jan 2024
at 20:33
  • msg #883

Re: OOC Thread

In reply to Hammond (msg # 879):

Man, ask ChatGPT, I had her make up the name lol.
Hammond
player, 108 posts
You can call me
Vincent
Fri 19 Jan 2024
at 18:42
  • msg #884

Re: OOC Thread

In reply to Dungeon Master (msg # 883):

I asked Bard, the next best thing to ChatCPT.  It said:

quote:
Different thematic elements: Seraphine in League of Legends is associated with Zaun and Piltover, featuring steampunk and magical aesthetics. Meanwhile, Lady Seraphina Brightwater's background and thematic elements (if known) might be entirely different.

but Bard also went on to say

quote:
If you have any additional information about Lady Seraphina Brightwater's origin or lore, it might help shed light on any potential connection to the League of Legends universe.


I guess we're just going to have to learn more about this mysterious Lady Seraphina Brightwater's origin or lore.  If she turns out to be an accomplished singer maybe she'll give Radon some lessons.
Griff
player, 320 posts
Fighter. 42/42HP
1/2 Elf AKA Radon
Mon 29 Jan 2024
at 05:14
  • msg #885

Re: OOC Thread

Good thinking in regards to asking for a description Hammond, I've got rocks in my head to have missed that.
Morbid Woundcleanser
player, 190 posts
AC 0 HP 42/42
Human Cleric
Mon 29 Jan 2024
at 05:45
  • msg #886

Re: OOC Thread

Don't mess with Seraphina. She's bad news :D
Morbid Woundcleanser
player, 193 posts
AC 0 HP 42/42
Human Cleric
Thu 1 Feb 2024
at 13:41
  • msg #887

Re: OOC Thread

Don't forget your 1k XP day :)
Vanomir
player, 95 posts
high elf
F/MU
Thu 1 Feb 2024
at 16:12
  • msg #888

Re: OOC Thread

Am I still alive? I mean in RL. Because I'm really not sure!
Dungeon Master
GM, 871 posts
Sun 4 Feb 2024
at 03:18
  • msg #889

Re: OOC Thread

Picked up a nasty bug at the beach, thought I had Covid again.  Feeling like shit.  Will get everyone caught up tomorrow.
Delwin Slimblade
player, 35 posts
Magic-user 1 / Thief 1
AC 3 / HP: 5
Sun 4 Feb 2024
at 04:40
  • msg #890

Re: OOC Thread

Morbid Woundcleanser:
Don't forget your 1k XP day :)


What is this all about?
Hammond
player, 113 posts
You can call me
Vincent
Sun 4 Feb 2024
at 04:55
  • msg #891

Re: OOC Thread

If you've been playing the game a at least one full month you get 1,000 exp on the first day of each month.

Since you were around for all of December and all of January, you should now have 2000 exp (plus 10% if you have high enough Dex and Int)

You have to split that exp between your multi-classes, so you're not quite to second level for thief yet, but you're really close.  Magic User 2nd level is a lot further away.
Dungeon Master
GM, 872 posts
Tue 6 Feb 2024
at 02:06
  • msg #892

Re: OOC Thread

Back and feeling better, this has been a rough flu season, or whatever I had, the swine flu maybe.
Hammond
player, 114 posts
You can call me
Vincent
Tue 6 Feb 2024
at 02:09
  • msg #893

Re: OOC Thread