Wound Recovery
Wound & Poison recovery: normally 3 HP per day of rest or light activity. Magic would change this. Normal spell recovery per me.
Pandius Wound Recovery:
HP Recovered Spell
Location Price per 24 hours Recovery time
Campsite - Good* Free 2 HP 6 hrs
Campsite - Poor Free 1 HP 8 hrs
Dungeon Free 1 HP 8 hrs
Inn - Poor 2 SP 1+ (.5 x level) 6 hrs
Inn - Common 5 SP 1 per level 6 hrs
Inn - Good 1 GP 1 per level + 1D4 4 hrs
Inn - Superior 5 GP 1 per level + 1D6 4 hrs
Hospital Varies 1 per level + 1D8 4 hrs
Magic = as per the spell used
Medicine / Doctoring = Allowed one Medicine roll per day, per patient. The attempt either passes or fails. Fails cause no additional damage. Multiple attempts can be made by different persons, stop with first success roll. In short, each patient can only take one Medicine success, regardless of number of persons making the attempt. Anything else for recovery must come from magical means.
*Good Campsite has bedrolls, fire, tent, & nice location