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05:54, 13th December 2024 (GMT+0)

World/Game Discussion.

Posted by Fickle FateFor group 0
Felix Delmonumento
player, 122 posts
Mon 27 May 2024
at 06:35
  • msg #129

World/Game Discussion

Not the whole day! Not any of the day, really...all right, I'll be meta-reassured, but Fix can't hear this discussion and will stay on edge about it, the more so if he gets embarrassingly captured for his curiosity.

Rested and alert but not fed, got it. As far as Fix is concerned, the man-at-arms might consider himself to be held at sword point: that's nothing to ask about.

It's traditional form in chivalric romances not to give one's name unless asked or personally willing to help the person who can now theoretically send for you...I don't know how that relates to actual practice, but if the guard asked for names specifically Fix would certainly tell him. That's encouraging, though he's in a very odd state for a knight in the countryside, like meeting a businessman with a briefcase but no shirt or shoes.
Felix Delmonumento
player, 124 posts
Mon 27 May 2024
at 08:03
  • msg #130

World/Game Discussion

...oh, and on the archaic familiar, it comes naturally to me as someone who grew up with a Romance language, but I'll keep a lid on it as best I can because it's odd to feel the "translation glitch" of being the only one: if we were playing in French, or more so modern Spanish, it would be extremely funny to 'vous'/'vos' (you-formal) dogs, servants and children, like addressing your horse/valet/son with 'sir' in English, so I feel the oddness sometimes.

Just assume that in Yorkshire or three-and-a-bit centuries ago, Fix's use of 'tu' (you-familiar) in casual or friendly contexts would be "translated" to 'thee'. I warn you that I might break it out if there's a significant shift of address (for instance, in the Tintin comics, Captain Haddock is always formal with Tintin, like they're not close friends, except when he really thinks Tintin is in trouble and breaks out with an unconscious 'tu' - there just isn't an equivalent in English except outright declarations of love, which...rarely fit in the platonic context) or Fix is insulting someone by using 'tu' to someone whose status should get them 'vos'-ed, though.

If you'd like a quick guide, though, Early Modern English uses 'thou' for when you are the subject, 'thee' to describe you as an object under discussion. So..." Thou [referring to you] shalt eat the broccoli, for it is good for thee [creature/body]. Eat thy [your] broccoli, for forsooth thou'rt [you're, state ongoing]  lacking in folic acid." Kind of verbing versus nouning. Is that clearer?

I feel like I had something else to say, but I need to actually go work...


lunchtime edit: Horses! Fix isn't weirdly keen to play stablehand, it's more that since a knight without a horse is just a very heavy pedestrian he's not going to trust Cabrahígo to unknown ministration, and if he's seeing after his animal, he might as well see to the others (and should be easily trusted to do that, since he has no more reason to mess with the beasts their gear at all).
This message was last edited by the player at 12:34, Mon 27 May.
Fickle Fate
GM, 159 posts
Sun 16 Jun 2024
at 22:54
  • msg #131

World/Game Discussion

And I'm back.  Catching up on games this evening.  Thanks for your patience folks.  Training ended up being all week long.

Looks like I did not mention it in this game Felix.  Sorry about that.  Got a promo at work.  But had to spend last week in training.  I will be on a reduced posting schedule (four days a week instead of five).  But that will not affect your game much.

Sorry about the late notice. Thanks.
Felix Delmonumento
player, 131 posts
Mon 17 Jun 2024
at 06:37
  • msg #132

World/Game Discussion

Congratulations, may they treat you better. Going to be painfully busy myself this week.

Say, could we have a consistent voice colour for Gustav and Javier, for the sake of ease of recognition? We almost had Gustav set as Brown but then that swapped to Javier (who 'sounds' more grey, definitely not a dark voice yet) and Gustav was back to Gray again...how about Darkgreen for the father and Green for the son, as an easy-to-remember pairing that's close to what they 'sound' like? It'd be useful to tell who's talking at a glance, and potentially when the character can't directly be seen. I like that Avanti's voice matches his eyes, that's fun.

edit: also, are angels a thing in this world?
This message was last edited by the player at 23:08, Mon 17 June.
Fickle Fate
GM, 160 posts
Tue 18 Jun 2024
at 03:02
  • msg #133

World/Game Discussion

Thanks.

Yeah, sorry about the voice color.  I was rushing to get through posts yesterday.

Gustav will be gray going forward.

Javier will stick with brown.

The Baron will be aqua going forward.

As far as angels, sure.  God needs his celestial messengers after all.  Do you need named ones?  Or, if you like, you may come up with one on your own.

Don't let them work you too hard.
This message was last edited by the GM at 03:08, Tue 18 June.
Felix Delmonumento
player, 134 posts
Tue 18 Jun 2024
at 07:17
  • msg #134

World/Game Discussion

May I beg you to swap those first two around? Deep brown bass on a boy whose father has a light, slightly sibilant or breathy grey voice is just weird. You could colour folks' names on the Cast List to keep track.

Do they look like anything, or interact with saints?

Not really an option, but I appreciate the thought.
Fickle Fate
GM, 162 posts
Thu 20 Jun 2024
at 03:17
  • msg #135

World/Game Discussion

I can swap them.  And was thinking about coloring names on the cast list going forward.  Great minds, thinking alike.  Etc.

I kind of like the idea of there being some debate about what angels look like.  Like how many can dance on the head of a pin.  But let's go with the typical "beautiful, glowing people. Sometimes with wings".  I would think there are stories of angels assisting saints, yes.  But it wouldn't be a common occurrence.
Felix Delmonumento
player, 136 posts
Wed 3 Jul 2024
at 22:12
  • msg #136

World/Game Discussion

Not dead. Still slammed at work and winding up with very little brain by the time I get in. Right now I want to go to sleep but the rowdy football children haven't cleared off...really hope they won't stay there all "night" (I'm at 59o north - past 23:00 and I don't need any lights on). At any rate, will update as soon as I can, and my apologies for the delay. Just wanted to say I am still here, and about chewing my arm off in frustration at not being able to mush about 3-4 sentences of narrative together. I know this stop-motion kind of pace is frustrating. Will get there.
Felix Delmonumento
player, 139 posts
Sun 21 Jul 2024
at 19:07
  • msg #137

World/Game Discussion

...augh. Wanted to note that my crazy old iPad (that let me post early of a morning) recently broke and that all visiting relatives have departed, though I'm still being effectively four people and taking field school students. Also trying to deal with being put under the direct management of a man who is a good scientist but subpar human being, and a) happens to both dislike me in particular and b) be entirely deluded as to how the interface between field and lab work physically functions. It's not ideal. At least I got the entire weekend off and to myself this week.

Anyway, having retrieved the draft of the last post from my Scratchpad, I saw I had
quote:
back there, possibly to serve as inspiration (mediaeval angelis depictions, whilst not quite as wild as Biblical ones, are still many steps above your modern "glowing Swede in a white dress" depictions). So...there it is, I suppose. Scratchpad empty now.
Fickle Fate
GM, 168 posts
Sun 4 Aug 2024
at 03:05
  • msg #138

World/Game Discussion

Hello Games.

Will be updating tomorrow (Sunday).  Sorry for the delay.  Things happened.
Felix Delmonumento
player, 142 posts
Mon 5 Aug 2024
at 08:50
  • msg #139

World/Game Discussion


Wait, I've had a surcoat on all this time?? Otherwise, what livery is Dago talking about? I have someone else's horse and tack (unless he sees Cabrahígo in our train, but he'll have Delmonumento gear), a mail coif rather than a helmet and a blank shield...
Fickle Fate
GM, 170 posts
Fri 9 Aug 2024
at 02:54
  • msg #140

World/Game Discussion

You're also with Gustav, who is a knight and would have livery.  You never told them not to advertise after all.

It's reasonable for Dago to assume you all roll up under Aurulos.
Felix Delmonumento
player, 143 posts
Fri 9 Aug 2024
at 21:49
  • msg #141

World/Game Discussion

Gustav was pretending to be a servant with a sideline in smuggling last we saw and hasn't been noted to change, that's why Fix hasn't gone "wait, you're a knight?" and been thrown into a mild status crisis ("I thumped him, I should have challenged him to a full-on tilt...but he let me thump him...so do I invite him to fight me though we have no reason to fight at this point, or wait for him to challenge me for treating him like a servant, or what, aaa" ) yet. Hobart can be in livery if he wants, but as a servant to Baron Avanti he's more likely to be marked as his than his overlord.

It's a minor point, but it very much affects Fix's answer, since "guy recognises I belong to a specific court but is unfamiliar with its members", "guy thinks I'm with the local authority passing through", "guy knows I'm nobility but doesn't have a clue who I am" and "guy thinks I'm a hedge knight with drinking (bandit?) buddies" are all very different scenarios.
Fickle Fate
GM, 171 posts
Sat 10 Aug 2024
at 02:51
  • msg #142

World/Game Discussion

That's a fair point on the servant thing.

However you guys are armed and on horseback.  And one military man can probably tell if another man is military.

Hmmm.

Amended my post.  That should put things on a more even keel.

Thanks.  Sorry for the trouble.
This message was last edited by the GM at 02:58, Sat 10 Aug.
Felix Delmonumento
player, 145 posts
Sun 11 Aug 2024
at 22:34
  • msg #143

World/Game Discussion


That's cleared up, thanks. Fix takes it as being recognised to a court in general but being unfamiliar with its members and had a terrible idea, so:

22:54, Today: Felix Delmonumento got the result "Yes" on the magic 8-ball.  follow dangerous whims?

...whether Roybal winds up as a folk hero from this or with a significant (deserved?) dent in his reputation, I have some notion he'll want to strangle Fix when he gets back. Am I right to assume Hobart will have been told/gathered that he's been riding with Félix Delmonumento, but the name given will mean nothing to him?
Felix Delmonumento
player, 153 posts
Sun 1 Sep 2024
at 10:32
  • msg #144

World/Game Discussion


[points up]

As far as these guys know, they're talking to Roybal de Santago - Fix doesn't intend to correct them whilst the name is still useful for things like "Hey, ride up and tell what looks like our proper escort that I'm with you" since fake escort won't react unless they're slightly pleased a name they recognise as someone they can work on is there, not knowing he can't ride any length of time, and real escort would be "WTF??"

If that doesn't happen and no other reason to actually identify himself shows up, he's quite happy to be Roybal right up until he sees the real one and can greet him with "hey, 'sup, I've been pretending to be you for days" just as a non-dire moment to throw everyone into confusion (besides which, I think Fix has taken 'annoy Roybal' as part of his primary mission, despite all the more important arms and legs the investigation has grown).
Fickle Fate
GM, 181 posts
Tue 10 Sep 2024
at 22:11
  • msg #145

World/Game Discussion

Gotcha on the name thingie.
Felix Delmonumento
player, 156 posts
Tue 10 Sep 2024
at 23:18
  • msg #146

World/Game Discussion


Delain? It's Leticia on the Cast List...though on the Cast List they also have the titles of Lady and fiancé (rather than fiancée, a bride-to-be) so with the weird focus on the jaw I'm scratching my head as to whether it's generally known that this person is one of those angelically androgenous folk the mediaeval Islamic world considered extremely hot or if there's an error or so somewhere...help?
Fickle Fate
GM, 183 posts
Wed 11 Sep 2024
at 02:58
  • msg #147

World/Game Discussion

Sorry.  That was a mistake on my part.  Getting my NPCs mixed up.

I will correct it in a moment.
Fickle Fate
GM, 186 posts
Wed 18 Sep 2024
at 21:38
  • msg #148

World/Game Discussion

Hey All My Games.  I have to travel to attend a funeral.

Should be back to posting by Friday.  Sorry for the delay.  Thanks.
Felix Delmonumento
player, 160 posts
Wed 18 Sep 2024
at 21:41
  • msg #149

World/Game Discussion


Ah, sorry to hear that. May it be of the healing kind, and take any time you need to grieve.
Fickle Fate
GM, 187 posts
Sun 22 Sep 2024
at 23:16
  • msg #150

World/Game Discussion

All My Games.

I am afraid I will need to step away from RPOL for a small amount of time.  Due to a death in the family and other circumstances, I need to focus my attention on Real Life for the time being.

I do not know when I will be able to step back to RPoL.  And I do not want to leave you all hanging.  So therefore, I am resigning from all my games.

My sincere apologies, especially to my new players.  I was looking forward to gaming with you all.  But what is, is.

I will be back next weekend to close the boards and answer any questions.  If, in the future, I can come back to RPoL, I hope you will consider my games in a good light.  But will understand if you can't.

Hope you find some great games out there.  Thank You All.
Felix Delmonumento
player, 161 posts
Sun 22 Sep 2024
at 23:32
  • msg #151

World/Game Discussion

Ah well. If playing silly games on the internet is what needs cut, that's probably a sign of sensible priorities. I hope things ease up for you.

Since you're switching the lights off before you leave, could you tell me what you think might've happened in this game/any cool stuff you didn't get to? If that wouldn't take too long, that is. I appreciate both the effort put in to get this far and the notice before vanishing, truly I do.
Fickle Fate
GM, 188 posts
Tue 29 Oct 2024
at 03:19
  • msg #152

World/Game Discussion

Hello.  Sorry for the long silence.  Only recently been able to check in before switching off the lights.

The overall plotline was about one of your Lord's retainers planning a coup.  He was using various channels (a neighboring lord who wanted to expand his territory, a pagan cult that was operating in the area, and the local sumugglers) to try to undermine your lord's reputation and hold on the area.

The plot we were in was a simple "kill the bride, piss off her family at your lord" type.

I am sorry we weren't able to get further.  I'll leave this board up a week longer so you get a chance to see what I posted and ask any questions.

Hope you find a good game.  Please take care.
Felix Delmonumento
player, 162 posts
Wed 30 Oct 2024
at 23:17
  • msg #153

World/Game Discussion


There was a cult! All very cool, thank you. I sincerely appreciate the time and effort spent: even if we didn't get to tell the entirety of a tale, it was nice to inhabit the setting for a bit and ride about on a leggy horse doing knightly things. May you fare well in the world, and things improve for you.
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