RolePlay onLine RPoL Logo

, welcome to Star Wars - Scoundrels' Luck

08:28, 3rd December 2024 (GMT+0)

Welcome to the Minos Cluster!

Posted by The ForceFor group 0
The Force
GM, 36 posts
Mon 5 Feb 2024
at 21:10
  • msg #1

Welcome to the Minos Cluster!




The Minos Cluster is about as far from the Galactic Core as you can get, located on the edge of civilized space. Beyond the Cluster there is no Empire, no Rebellion, no known space travel, and no trade. Minos Cluster is the end of the line; it is underpopulated, relatively lowtech, and completely out of touch with contemporary Imperial society. However there is a good aspect to being such a backwater region: the Cluster is out of reach of the more draconian aspects of the Empire, and trade is regulated far less than it is in the Galactic Core. Out here on the edge it is still possible for a small independent operator to make a decent living.

Many of the planets in the Cluster have only recently been colonized, though most of them are largely self-sufficient. The corporate-owned bulk freighters that frequent the systems of the Galactic Core are not in common use out here. Almost all of the trade that takes place in the Cluster is carried out by light freighters.

One of the more positive aspects about the Minos Cluster is that the Imperial presence is relatively muted, and people are more free to do as they please. There is room for free movement, free trade and free thought. More importantly, a sizeable percentage oi the population still cares about the state of affairs in the galaxy, and have not decided to ignore everything but their own prosperity. In the Minos Cluster, there is still hope.

Eventually it may be Minos Cluster which touches off the final phase of the Rebellion, the great revolt against the Empire. However, the Rebellion in the Minos Cluster recently suffered a large set-back with the arrest of its leader, Drun Cairnwick and is currently in a state of disarray. The Empire has stepped up its operations somewhat, particularly on the worlds that Cairnwick was most active on, so for the less law-abiding tramp freighter operators, life has become a bit more difficult.

In the meantime, there are a great many problems to face, such as the increase in piracy and the steady decay of the Cluster economy. This chaotic state of affairs leaves a lot of openings for enterprising tramp freighters who don't mind risking their necks for a living. The corporations are not willing to risk their billion-credit ships on such hazardous space lanes, when prospects for profits are so poor.

There are credits to be made, but only for someone who is willing to stretch Imperial law, and carry nearly any sort of cargo — cargo that a corporate ship would never consider. If credits are to be made, risks must be taken. The lawlessness of Minos Cluster can make a space voyage a little hair-raising, but that‘s all part of a day‘s work tor a tramp freighter.

The Minos Cluster is physically removed from the rest of the Empire, and it requires a hyperspace trip of at least five days to reach the nearest inhabited system from Travnin. There is only one major spaceliner route, which the decrepit luxury liner Far Seeker runs every month, its terminus is the Travnin system, the Imperial headquarters for the Cluster.

The Empire does not spend very much time or energy securing the loyalty or fealty of this sector, for there is not much here to concern the Empire. None of the planets in the Minos Cluster have the necessary technology and industry to produce Ships for the Alliance, and the systems in the Cluster have never been strongly pro-Rebellion.

The Cluster itself is of no real tactical value to the Empire, and is therefore left largely in the capable (or not so capable) hands of local Imperial officials. The conflict between the Empire and the Rebellion does not seem very real out here, and most people are only dimly aware of what is going on. There is no known Rebel base in the Minos Cluster, and only minimal activity anymore; the arrest of Cairnwick and the remote location make this section of the galaxy too impractical for recruitment or active sedition.

So welcome friends, to the Minos Cluster: the sleepiest corner of the galaxy. You may be able to find your fortune out here on the edge of space, as there are certainly many opportunities to be found.

Consider yourself warned of the many dangers as well.
The Force
GM, 37 posts
Mon 5 Feb 2024
at 21:44
  • msg #2

Welcome to the Minos Cluster!

Notable Planets of the Minos Cluster


Travnin (Sector Capital)



A desolate, wind-swept moon circles a gas giant which is the only planet in it’s double star system. The terrain is extremely rugged, arid and mountainous and nearly barren of life. There is only one city of significance of Travnin and that is centered around the starport. This is where the regional offices of the Empire for this cluster, the HQ of what remains of the Imperial Fleet of the Cluster is, and where the reclusive Moff for the cluster is located.

Travnin was settled several centuries ago but remained little more than a small spaceport and supply depot until the Clone Wars when the Republic built a major base on the moon, bringing in millions of colonists. They and successors remained after the Republic transitioned to Empire and most of the inhabitants are employed by the Imperial war machine and bureaucracy whether directly or indirectly.

The Empire has a heavy presence on Travnin, at least by the standards of the Cluster with squads of stormtroopers in white armour patrolling the streets and TIE Fighters racing across the skies. For all this show of strength it is an open secret that many in the administration are susceptible to bribes - most Imperials in the Minos Cluster are recruited from the Travnin locals and truly promising recruits tend to be posted to better jobs closer towards the Core.

The planet has been in dire straights ever since the Empire began to reduce its presence in the Cluster, and nearly one third of the population is now unemployed. Nevertheless it's key position along the Rima trade route and Imperial base generally make it the 'first port of call' for outsiders entering the Cluster. Tranvin Spaceport is thus a surprisingly bustling place that is home to many merchants and spacers both settled and passing through.




Tranvin is also home to the best known cantina in the cluster, located just a little ways from the spaceport. Called “The Grand Design,“ it is rather famous for its original decor. The entire bar, built in a circular building, revolves — not only the building itself, but everything inside, as well. Individual booths and tables, holo screens, and even the drink glasses twist in circles, as do certain chairs (which the regulars know enough to avoid). The bar resembles nothing less than a complicated version of an amusement-park ride. No one but spacer folk are welcome in here, and it is a great place to openly trade and gain information.
Sign In