Arrival in Middenheim
The matter decided, you head down through the crowded warehouse, trying your best to ignore the sounds of fighting and fornication coming from behind the thin doors and walls. The place is alive with people, calling to each other from up and down the four levels. Accents and curses from across the Empire, and beyond, assail your ears.
Out on the street, the air is calmer, though not quieter. Behind the shouts and calls emanating from the nearby buildings, the ever present hammering of building work is a background rumble coming from the walls, especially towards the north. Despite this noise, the streets are fairly clear. The afternoon is drawing on, and most of those who would otherwise be loitering here have headed elsehwere, perhaps in search of food, or better yet, drink.
Taking a moment to orient yourselves, you fix your eyes upon the spires of the Temple of Ulric. It towers above the city, stretching up like the Ulricsberg itself, visible even over the fine houses and competing flags of the Merchant Quarter. With the Temple as your guiding star, you head down the streets and alleyways of Southgate-Ostwald.
Emerging onto one of the main strasses, a riot of industry welcomes you. The wide road that stretches back to the South Gate is full of goods wagons and marching bands of refugees and uniformed soldiers. Officers on horseback, calling to one another, direct the flow of people. Despite the busynees, there is an order to the madness. Hailing a nearby officer, you are directed to follow the road up towards the Plague Memorial, then bear right around the Great Park and pass through the Frieburg.
Proceeding up the Sudetenweg, you can hear a commotion ahead of you. Drums and pipes sound as cheers echo out. As you emerge into the square you see a crowd gathered around the huge statue in the centre. A tall, crowned figure stands, supporting a child on each shoulder and crushing a rat beneath its feet. The source of the music and cheers comes from the men draping a flag around statue. It is bloodied and torn, but it is the flag of Ulric, and those draping it are dressed in the armour and livery of the White Wolves, Ulric's fighting priesthood.
A band of musicians stands below them, extorting the crowd to greater cheers as they play the battle songs of the Wolf God. Around you, you notice a small band of watchmen observing the crowd, a couple of them looking somewhat uneasy. Most people are moving around on their business, but some are being drawn to the fanfare, and the crowd is growing...