RolePlay onLine RPoL Logo

, welcome to SR3R: Shots in the Night

21:29, 28th March 2024 (GMT+0)

OOC6: Because.

Posted by Papa BearFor group 0
Copperhead
player, 229 posts
Tread carefully
mother-fragger
Fri 4 Sep 2015
at 19:45
  • msg #855

Re: OOC6: Because

I'll bring a long a small drone to watch my meat next time.  His too :>
Noruas
player, 220 posts
You want me to go where?
With whaaaaat?
Sat 5 Sep 2015
at 01:22
  • msg #856

Re: OOC6: Because

Lols.  There is a possibility that might happen eventually. :P
Copperhead
player, 230 posts
Tread carefully
mother-fragger
Sat 5 Sep 2015
at 01:34
  • msg #857

Re: OOC6: Because

Spitting up blood is ok, but if you're going to get fried, I think steam coming from behind your eyeballs would be more impressive.
St. Velveteen
player, 269 posts
Sun 6 Sep 2015
at 14:45
  • msg #858

Re: OOC6: Because

Welcome to the team Zomborobo.

Almost back from vacation, so I should have more substantial posts again after a day or two.
Noruas
player, 223 posts
You want me to go where?
With whaaaaat?
Wed 9 Sep 2015
at 14:30
  • msg #859

Re: OOC6: Because

So.......................Do I have to really cough up blood before we finally decide to move on?  No?  Yes?  Maybe?  Will you settle for a little blood?

Awashed with pain, Noruas could feel the blood starting to well up in his throat.  His body did what was natural and forced him to cough up the red fluid.  He was unsure as to how a simple trip to dating site could possibly do this much internal damage to his organs.

Damn, she's too pretty to be true...

Blood dribbled down the side of his mouth as he cursed at his body's weakness to beautiful trolls.
This message was last edited by the player at 14:31, Wed 09 Sept 2015.
Toombs
player, 124 posts
Sat 12 Sep 2015
at 14:20
  • msg #860

Re: OOC6: Because

Just as a note, Nail Gun is a sustained LOS levitate spell, so I should be able to just whip the cue ball around without having to recast it. Although there is something funny to think about, pummeling someone with a geiger counter.
Papa Bear
GM, 5746 posts
Incertum est quo loco
te mors expectet;
Tue 15 Sep 2015
at 15:05
  • msg #861

Re: OOC6: Because

True, although it's currently embedded in someone, which means the TN goes up :P
Toombs
player, 125 posts
Tue 15 Sep 2015
at 23:27
  • msg #862

Re: OOC6: Because

<shrug> I'm willing to do a Spellcasting test to... remove it... if that's what keeps me from accumulating more drain. I also went with blunt so it's stun damage instead of physical. I couldn't quite bring myself to hacky-sack people to death.
Copperhead
player, 233 posts
Tread carefully
mother-fragger
Wed 16 Sep 2015
at 02:12
  • msg #863

Re: OOC6: Because

You have to admit it'd be pretty awesome to take out a cyber zombie with a hacky-sack . . .
Toombs
player, 126 posts
Thu 17 Sep 2015
at 22:31
  • msg #864

Re: OOC6: Because

I had a party drop a helicopter on one once. That was an exciting night.
St. Velveteen
player, 275 posts
Wed 23 Sep 2015
at 01:58
  • msg #865

Re: OOC6: Because

St. V has a standard datajack if that will help with the car situation at all.  He doesn't really have any related skills besides Electronics though.
Copperhead
player, 239 posts
Tread carefully
mother-fragger
Wed 23 Sep 2015
at 03:31
  • msg #866

Re: OOC6: Because

It would be fun to watch St. V. fit his way into the Runabout.  It's listed as "one of the smallest cars on the market".

A jack will drop the TN for you by 1, so you'll be rolling your reaction against TN 7 instead of 8 (presuming you're not off-road).  So practically, not a significant difference.  You could probably avoid hitting the trees on either side of the road as you went down the driveway, but if the drek hit the fan, you wouldn't be in good shape.

Taking the other team's car is a "nice thing to do".  But it's not essential.  On the other hand, grabbing the WestWind would come close to making up for our loss of silence.  Plus the goons might be worth something.  We could choose to keep it - it's really fast, but it's got no armor.  And frankly, there aren't many places in Seattle where the road conditions are good enough that hitting 300km/hr makes a lot of sense.  On the other hand, this model might have a few upgrades.  The goons sure as heck did . . .
Noruas
player, 231 posts
You want me to go where?
With whaaaaat?
Wed 23 Sep 2015
at 11:04
  • msg #867

Re: OOC6: Because

So, who's driving what?  And are we taking all the cars just so we can sell them off later for extra cheese?  Just so you know, the facility's reinforcements won't arrive until we're gone.  But I can't say the same for Mafioso group outside of garage, or the two runners we just apprehended inside.  I haven't had time to look into their comms and frequencies, so I don't know if there other pieces in play.
This message was last edited by the player at 11:04, Wed 23 Sept 2015.
Copperhead
player, 240 posts
Tread carefully
mother-fragger
Wed 23 Sep 2015
at 13:39
  • msg #868

Re: OOC6: Because

Copperhead's plan is to grab the Westwind either for cash or as a new toy (the team can figure that out later).  Grabbing the Runabout (for her at least) is a professional courtesy to the other runner team.  At the moment, Copperhead is driving and sitting in the waste disposal vehicle.  She intends to hop out and move over to the WestWind when the team hits the bottom of the driveway.  She'll then drive that vehicle and will also remotely drive the waste disposal vehicle, her drone and the camper until the team gets far enough away that we can stick the waste people back in their vehicle and figure out what we want to do with the mafia boys (or whoever they are - I'd say more likely corp given their degree of enhancements).

If anyone's going to drive the Runabout, it's probably you.  Whether that's practical or not depends on PB's answers.  And I recognize that your character may not care so much about professional courtesy :>
St. Velveteen
player, 276 posts
Wed 23 Sep 2015
at 13:55
  • msg #869

Re: OOC6: Because

Yeah, I don't think St. V would bee too keen on squashing into the tiny car clown-style.  I was thinking more along the lines of driving the chemical truck if it would be advantageous to do so.I. He wouldn't mind making up some lost cash though (which is what he would assume Copperhead's new car collection is for.)
Copperhead
player, 241 posts
Tread carefully
mother-fragger
Wed 23 Sep 2015
at 14:40
  • msg #870

Re: OOC6: Because

A Runabout's worth $12k new.  So fencing a used stolen one would be only net us $3-4k.

On the other hand a base model Westwind is $57K, and I suspect this is more than a baseline model.  So $20k+ isn't unreasonable.  Plus the goons and their gear.  Not quite as good as the silence bonus, but better than nothing.
Noruas
player, 232 posts
You want me to go where?
With whaaaaat?
Wed 23 Sep 2015
at 14:52
  • msg #871

Re: OOC6: Because

Fine, then.  I'll drive the Runabout.  But I'd appreciate it if I could get some cover fire while I move from the garbage truck to the Runabout.
St. Velveteen
player, 277 posts
Wed 23 Sep 2015
at 14:56
  • msg #872

Re: OOC6: Because

We can drive right up to it to minimize the walking distance too, right?  You guys can pick up St. V along the way too. ;)
Copperhead
player, 242 posts
Tread carefully
mother-fragger
Wed 23 Sep 2015
at 15:34
  • msg #873

Re: OOC6: Because

The drone has the guard pinned inside the reception area - provided they're even conscious.  Only one unaccounted for is the security director.  If he's smart, he's rebooting the computer so he'll be able to dial out.  If he's dumb, he could stick his neck out somewhere.  However, all we can do is keep our eyes open to see if/where he emerges.  Cover fire isn't helpful if you don't know where your target is :>

Waiting on PB to identify where the Runabout is wrt our path out.  If it's convenient enough, we can swing by and let you pop out to drive it.  If it's not, we'll leave it where it is.
St. Velveteen
player, 278 posts
Fri 25 Sep 2015
at 19:42
  • msg #874

Re: OOC6: Because

I have kind of lost track of where everyone is in the main thread, but basically St. V is just hopping back in a vehicle at the most convenient moment so they can skedattle.
Noruas
player, 233 posts
You want me to go where?
With whaaaaat?
Sat 26 Sep 2015
at 02:43
  • msg #875

Re: OOC6: Because

I think only Copperhead is in the truck.  The rest of us is still near the truck deciding on what to do next.
Toombs
player, 129 posts
Sun 27 Sep 2015
at 00:22
  • msg #876

Re: OOC6: Because

It's looking like I'm gonna have to drop out of the game, at least until summer break rolls in. I spend half the week waking up at 0400 and either getting home at 2200 or finishing off the necessaries by bedtime. Dis apprenticeship ting is rough.
Copperhead
player, 245 posts
Tread carefully
mother-fragger
Sun 27 Sep 2015
at 02:04
  • msg #877

Re: OOC6: Because

Ouch.  Rough indeed.

You'll be missed.  And please *do* come back when life becomes slightly more sane.

Do you want us to keep your character warm for you (and hopefully alive? ;>).  We're going to struggle without at least one spell-caster/summoner/astral type . . .
Toombs
player, 130 posts
Sun 27 Sep 2015
at 13:12
  • msg #878

Re: OOC6: Because

Very least I'll try for one short post a week until this adventure is done. Even finding the time to read all of your guys' posts is hard (I haven't read anything OOC for the last 3 weeks). Feel free to have BB NPC me along, though. Playing without mage support is hard as all get out.
Papa Bear
GM, 5759 posts
Incertum est quo loco
te mors expectet;
Sun 27 Sep 2015
at 23:26
  • msg #879

Re: OOC6: Because

:(

Alright, well thanks for the head's up. You know how it works; always welcome back, with Toombs or another character.
Sign In