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bigbadron moderator, 15948 posts He's big, he's bad, but mostly he's Ron. Fri 16 Oct 2020 at 22:03 |
It's also worth noting that a list might not be a perfect solution, since people can request name changes (and RPoL's privacy policy means that we will not reveal those name changes). | |||||||||
evileeyore member, 397 posts GURPS GM and Player Sat 17 Oct 2020 at 01:08 |
Which neatly gets them around the "reap what you sow" rule. Of course, if a GM* changes names to avoid their reputation for starting and crashing games with days (or whatever other reason lands them on a list), it's not like they'll change. It'll just be a new name on the list. * There are no "player" names on my list because the only player I've ever had an issue with refused to respond to PMs, and when I asked the GM they didn't want to say out of respect for the wacky anonymity rules here. | |||||||||
Sir Swindle member, 260 posts Sat 17 Oct 2020 at 01:27 |
But a Friends/Enemies list is on pretty much every forum site. It shouldn't be an unexpected request. Your user base asks for it about every 6 months. So we at least know that a new person thinks they would use the feature at least that often. Many of us understand that a big feature like that is actually a big ask because the site is custom from the ground up. You control your privacy policy. It's a fairly big deal to makes changes. But Friends lists lasting past a name change is a feature. People who want to change their names to get off of Enemies lists are people you shouldn't really care about the opinion of. | |||||||||
donsr member, 2078 posts Sat 17 Oct 2020 at 01:43 |
anyway? that site doesn't have a list like that either..just store the names you want in a PM to yourself..copy and past it to your other games in a PM..or print it out?...The Admins do alot of stuff here, this is really trivial . | |||||||||
facemaker329 member, 7259 posts Gaming for over 30 years, and counting! Sat 17 Oct 2020 at 05:33 |
But if I've decided to stay, it seems bad form to me to badger them to add a feature which they've repeatedly expressed a strong distaste for. Agree or disagree as you will, but I feel like they've been exceptionally gracious hosts and I should try to be an equally gracious guest. | |||||||||
bigbadron moderator, 15949 posts He's big, he's bad, but mostly he's Ron. Sat 17 Oct 2020 at 06:05 |
I just spent all night looking through the site's rules, and couldn't find that one.
Not quite as prevalent as you might think. This is what it says about renames in the FAQs: "While we will usually do one rename with few questions asked, we may refuse renames for any reason and will not entertain requests for a rename so that a user can escape their own reputation." /help/?t=faqs&page=multiple+accounts
And, as previously noted, you are free to keep your own list if you want to. And no, it's not an "unexpected request". It is, however, one that this site, and its Admin, do not choose to implement - like images in public forums, or user scores, or like/dislike buttons, or ads for dating sites, or any of a slew of annoying features which are considered "normal" on other forums. I just checked my own lists. After over 17 years on the site I have exactly five names on my list of people to avoid (and three of those I haven't seen about for a long time). The friends list is... quite a bit longer, but I have no problem maintaining it myself. I keep it in a scratchpad for one of my games that has been around since I joined the site. Plus a backup copy in another game's scratchpad. This message was last edited by the user at 06:07, Sat 17 Oct 2020. | |||||||||
evileeyore member, 398 posts GURPS GM and Player Sat 17 Oct 2020 at 12:34 |
Under multiple accounts, reasons to not create another account: "You have a bad reputation.
Don't get me wrong, all the reasons to not multi make perfect sense* to me. I'm with you on not multi-ing, and I can see valid reasons to change a user ID... but they will always be shedding a reputation. Good or bad. * Unlike the "thou shalt not even mention the existence of games outside of four specific sub-fora", the "thou shalt not multi" makes perfect sense. | |||||||||
Skald moderator, 912 posts Whatever it is, I'm against it Sat 17 Oct 2020 at 12:50 |
/help/?t=faqs&page=frf
That one was to stop those who chose to spam forums with adverts for their own games under the guise of helping. It gets a couple of mentions in the FAQs on The Background Behind All of Our Rules - https://rpol.net/help/content....e=Rules%20Background | |||||||||
bigbadron moderator, 15950 posts He's big, he's bad, but mostly he's Ron. Sat 17 Oct 2020 at 13:35 |
That isn't a site rule, it's a comment regarding an actual specific rule. The rule is that you can't make multiple accounts, and the FAQs mentions that, followed by a list of various excuses that people have given for why they did (and moderator commentary on those excuses). | |||||||||
donsr member, 2079 posts Sat 17 Oct 2020 at 13:47 |
NONE..of us are paid to be here, Nor are the people running it, getting paid , by us. The rules are there. Ask anything you want. That's what the forums are for...BUT...except the answers you get from your host. I have PBP since it began its baby steps on AOL..I played on many boards, One such board, as i have mentioned over the years here. Was great, but died by hacking.at least 5 boards i was in, and only the gods know how many others. This site is clean...all the tools right on the screen..PMs that you can keep and adjust to Multi PMs., You have threads all in one place, the Dice roller is the best i have used,and the Mods keep people in line, so they don't ruin the site for others. doing the ''self PM' thing i mentioned, or simply writing the unwanted names on a sheet of scrap paper, is not a big thing. | |||||||||
evileeyore member, 399 posts GURPS GM and Player Sat 17 Oct 2020 at 14:11 |
I get that. The problem is when there are a handful of "games" that aren't "games" that cannot be discussed anywhere (outside of the four advertising forums) even when it would be helpful to discuss them specifically. This is side-digressing, I think I'll take my further comments/questions on it to General. | |||||||||
bigbadron moderator, 15951 posts He's big, he's bad, but mostly he's Ron. Sat 17 Oct 2020 at 14:18 |
A "forum" is just a specific type of game. Would it make more sense if we were to to say that any board (whether a game or a forum) can only be mentioned in specific public forums, and only then by the owner of that board*? *Note that the ownership stipulation is clearly spelled out in three of the four advertising boards. | |||||||||
Redfoxmagi member, 167 posts Sat 17 Oct 2020 at 23:21 |
Anyway, this wasn't meant to cause some sort of contentious conversation discussion. I didn't know the topic was one that had been rehashed by people repeatedly as even though I've been on this site for many years now, I've not been one to peruse the non-game threads on an even rare basis. If Staff would like, they are welcome to close the thread. I'm sorry I asked. I'll stick to the game threads from now on. | |||||||||
jase admin, 3781 posts Cogito, ergo procuro. Carpe stultus! Sat 31 Oct 2020 at 09:17 |
I The simple reason a blacklist hasn't been implemented is I'd rather put my limited time toward RP-centric features and I didn't see a blacklist as something essential (or even remotely required) for RPoL to provide a robust feature set. I fully expect everyone to require some form of record keeping and notes outside of RPoL and I thought this would be one thing that would be extremely simple to track externally. From a mental barrier perspective a blacklist also seems like a negative feature which personally makes it undesirable to implement. A friends list, on the other hand, is more desirable.. even if we did include a not-a-friend option for it. The anonymous nature of RPoL does restrict the use of it somewhat but I think a friends list would be beneficial enough to get it onto the to-do list, even if it is a fair way down on the priority order. | |||||||||
donsr member, 2093 posts Sat 31 Oct 2020 at 12:25 |
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evileeyore member, 404 posts GURPS GM and Player Sat 31 Oct 2020 at 17:10 |
Unfortunately it's impossible to track externally. Frex: I've had several interactions with someone in a game as Players who was just... untenable to play with, the GM (who is a very long suffering patience of Job type) eventually booted them from the game for a second time. I have no idea who they are outside of two Character names they've used. I have no idea if they are running games, and would only recognize them in future games based on repeated instances of past behavior, but it could be an entirely different person with the same untenable nature and I would never know. Simply put, I cannot chose to avoid interaction with this person in the future because I do not know who they are or who they will be. While this is only a mild frustration, it is a frustration nonetheless. One that I don't believe can be solved without a fundamental shift in the one (two?) of the rules of this society's basic assumptions of anonymity. And I'm not sure it's worth it to the community as a whole to shift that one small thing. | |||||||||
SunRuanEr subscriber, 343 posts Sat 31 Oct 2020 at 17:32 |
Even if it's as simple as putting an asterisk next to the player name on a cast list of someone that you have on your friends list, so that it tells you 'Hey, this character is played by someone you have friended!' without telling you exactly /which/ friend it is (which is the only way I can think of to do it that even pretends to maintain /some/ sense of anonymity), that's still potentially very harmful to certain games. In games where players play multiple characters, or the GMs play incognito characters, having any kind of 'friends list asterisk' would immediately out those users. That's especially detrimental for GMs, because every player has access to their GMs username to add it to their 'friends list' to see if the GM is controlling any of the PCs. This is a really big deal, because you've already gone to lengths to code in things (like the shifting login times) precisely to help obscure GM-controlled PCs. Putting in something that undermines that seems...less than ideal. While I understand that sometimes people go 'Man, I don't want to ever play with this person again', one of the most important lessons I've learned over the years on RPoL is that people change. Players that I abhorred playing with years ago have turned out to be some of the best players that I'm playing with now - and if I'd had a blacklist function years back, I wouldn't have wound up giving them a second chance. | |||||||||
Locke1221 subscriber, 48 posts Sat 31 Oct 2020 at 17:54 |
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Greymist member, 4 posts Sat 31 Oct 2020 at 19:19 |
I dealt with this exact situation in the last couple of months. Player in a game seemed fine; in fact he decided to GM a game, and I joined. This his behaviour crossed a line for me. I left both games (elegantly, IMO. In both cases, I stuck around and actively posted until the party got to town, and them my character and I took our leave.) Many weeks later, I applied for a game, GM looked great, group was active, all-in-all, it looked like it would be a great game. Once I was given access, I saw that old player there - and I only knew because he used the same character name. I apologised to the GM and left before I started. Keeping a list of GMs is easy, and I suppose if you are the GM, a list of the players is also easy. But as a player, tracking other players is impossible. As EvilEyore says, it is a frustration and not overly important, but if we are voting, I would vote for this feature too. | |||||||||
evileeyore member, 405 posts GURPS GM and Player Sat 31 Oct 2020 at 19:58 |
Exactly. It hasn't happened yet, but I'd hate to have to leave a game I would have avoided joining if I know a specific individual was involved. | |||||||||
Locke1221 subscriber, 49 posts Sat 31 Oct 2020 at 20:28 |
This message was last edited by the user at 20:33, Sat 31 Oct 2020. | |||||||||
jase admin, 3782 posts Cogito, ergo procuro. Carpe stultus! Sun 1 Nov 2020 at 00:15 |
Nowhere have I said it'd bypass the anonyamimity aspect of RPoL, in fact I pointed out the opposite...
The only way you would be able to track it (inside or outside RPoL) is if you knew the person's RPoL account name. So (to spell it out) you'd either need to be a GM, they be a game owner, have a discussion with them via rMail, see them in a forum such as this or they (somewhere) willingly disclose their account name. Anyone hoping for it to somehow break the anonymous aspect of RPoL would be disappointed. You'd not magically know to join/avoid a game. So yes it can currently be tracked externally and no there'd be no reason to take your bat and ball and go home if it was implemented. | |||||||||
SunRuanEr subscriber, 344 posts Sun 1 Nov 2020 at 00:45 |
I'd have no quibble with any kind of internal function, friends or blacklist, that only kept track of usernames and didn't somehow out players for being, or games for containing, someone on that list. Of course, we can already do that with pen & paper or a scratchpad. =) | |||||||||
bigbadron moderator, 15959 posts He's big, he's bad, but mostly he's Ron. Sun 1 Nov 2020 at 15:15 |
How about making the list a subscriber perk?
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Ski-Bird subscriber, 122 posts Sun 1 Nov 2020 at 19:23 |
I have some notes that I like to refer back to once in a while. Free text would be fine, nothing fancy. Since the scratchpad is a private sort of thing ... it sort of doesn't matter if someone wants to track role-playing buddies. favorite GMs, or flake/problem players. Something like this would keep the 'anonymity is sacred' folks happy, and also avoid the inevitable butthurt of any publicly available list that is — by its nature — going to be completely arbitrary. |
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