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21:20, 1st May 2024 (GMT+0)

Golden Arena Rules.

Posted by Arena MasterFor group public
Arena Master
Sun 27 Feb 2005
at 04:56
  • msg #1

Golden Arena Rules

Only thing needed for an RTJ is a statement saying you want to play.

I. Character Creation
1. Every character starts at level 3, All characters will also be Gestalt as outlined in Unearthed Arcana.
2. All characters will have MAX hp for every level, that includes monsters and summoned creatures.
3. Characters will use the point buy method outlined in the DMG on pg.169 using 50pts
4. Characters will start out with the begining gold allowed for their level as outlined in the DMG pg. 135
5. All characters recieve an arena bonus feat at level 1

II. Allowed Books
Players Handbook I (use update - http://www.wizards.com/default.asp?x=dnd/dnd/20030718a)
Players Handbook II
Dungeon Masters Guide I (use update - http://www.wizards.com/default.asp?x=dnd/dnd/20030718a)
Dungeon Masters Guide II
Monster Manual I & II (use update - http://www.wizards.com/default.asp?x=dnd/dnd/20030718a)
Monster Manual III & IV
Monsters of Faerun (http://www.wizards.com/default.asp?x=dnd/we/20040313a)
Book of Exalted Deeds
Book of Vile Darkness
Champions of Ruin
Complete Adventurer
Complete Arcane
Complete Divine
Complete Mage
Complete Psionic
Complete Scoundrel
Complete Warrior
Deities and Demigods (use update - http://www.wizards.com/default.asp?x=dnd/dnd/20030718a)
Draconomicon
Dragon Compendium
Eberron Campaign Setting
Enemies & Allies
Expanded Psionics Handbook
Fiend Folio (use update - http://www.wizards.com/default.asp?x=dnd/dnd/20030718a)
Frostburn
Ghostwalk Campaign Setting
Heroes of Battle
Libris Mortis
Lords of Darkness
Lords of Madness
Lost Empires of Faerun
Manual of the Planes (use update - http://www.wizards.com/default.asp?x=dnd/dnd/20030718a)
Oriental Adventures
Planar Handbook
Players Guide to Faerun (including Web Enhancement)
Races of Destiny
Races of Eberron
Races of Faerun
Races of Stone
Races of Wild
Sandstorm
Savage Species (PM a DM for requests out of this book)
Serpent Kingdoms
Shining South
Spell Compendium
Underdark
Unearthed Arcana (PM a DM for requests out of this book)
Weapons of Legacy
Dungeonscape
Miniatures Handbook
Pocket Grimoire Arcane
Pocket Grimoire Divine

NOTE: if you wish to use something from a WotC source not listed here, feel free to PM the DM's with the details you wish to use, and await approval (or denial) of the materials use.


III.Savage Progressions and LA
1. If you are allowed after PM'ing a DM about your request to use a savage progression and/or LA monster, to use said LA or Savage Progression HD and LA are both Gestaltable.

IV. Fight requests
1. Players may challenge players to whatever kind of match they may like with any special restrictions. Those are up to the players.

2. Players may request a Monster fight with a CR cap of their characters ECL +2.

V. Fight Rewards
1. All fight 'XP' rewards will be based on the Encounter level as outlined in the DMG pg.38 Table 2-6 (Those unfortunate enough to lose will recieve half of what they should have won.)
2. All fight 'GP' rewards will be based on the Encounter Level as outlined in the DMG pg.51 Table 3-3 (Those unfortunate enough to lose will recieve half of what they should have won.)
3. All fight rewards that are table based will not include any material treasure other than GP

Thanks to GM Biggy we have these new rules:

XP rewards for Free For All's:

With 3 fighters:
  1. (Average CR) * 500
  2. (Average CR) * 300
  3. (Average CR) * 150

With 4 fighters:
  1. (Average CR) * 600
  2. (Average CR) * 400
  3. (Average CR) * 250
  4. (Average CR) * 150

XP rewards for Teambattles:

With 2 vs 2:
  Winners: (Average opponents CR) * 100 * # points scored
  Losers:  (Average opponents CR) *  50 * # points scored

With 3 vs 3:
  Winners: (Average opponents CR) * 150 * # points scored
  Losers:  (Average opponents CR) *  75 * # points scored

Note: in a non-default arena, # points scored = 3 (winners) and 2 (losers)
      Rewards are adjusted for ECL for each combatant


VI. Posting Habits and the penalties
1. I know that everyone has a normal life to live and that stuff happens.
2. If you choose to participate in this arena try to post once a day. It is strongly recommended.
3. Anyone who does not post once in a 48 hour period, and/or fails to post in the 'Player Abscence' thread, will have their character lose their turn and the character will be flat-footed. Weekends are not subject to this penalty.
4. Post only where your post is relevant. Meaning if your posting a fight request, post it in the request thread. Please don't clutter threads with stuff that doens't belong in that thread.

VII. Purchasing and Selling equipment Edited
1. Anything published in the approved sources is usable.
2. You may change the base item on any published item as long as it is approved through one of the DM's
3. You may sell back items at 50% value
4. You may buy items with a higher caster level, but this item cannot be of a caster level any higher than current ECL
5. When you purchase anything PM the DM with a list of items purchased and the cost of those items along with the Items source book.

** ALL PURCHASES--BUYING OR SELLING--MUST BE KEPT TRACK OF ON YOUR CHARACTER SHEET.

This message was last edited by the GM at 03:19, Sat 30 June 2007.
Enigma
GM, 618 posts
Wanna fight?
Let's Dance
Fri 23 Mar 2007
at 02:28
  • msg #3

Re: Character Sheets

CHARACTER NAME  :
RACE            :
ALIGNMENT       :
SIZE            :
SPEED           :

LEVEL BREAKDOWN

ECL : Class 1 / Class 2 : BAB : Fort : Ref  : Will : HD-HP
1   :
2   :
3   :

TOTAL

EXPERIENCE      : 0 / 1,000
CASH            : 200 gp

ABILITY SCORES
Name Total Mod   Pts. Base Race Levl Enha Misc
Str
Dex
Con
Int
Wis
Chr

SAVES Total   Clas Stat Resi Misc
FORT:
REF :
WILL:

HIT POINTS   :

AC    Total    Base Dext Armo Shie Natu Dodg Misc
Std   :
Tou   :
Flft  :
FF&T  :

INITIATIVE   :
BASE ATTACK  :

WEAPON       To Hit      Damage     Crit   Special



LANGUAGES
  Common

RACIAL TRAITS



CLASS FEATURES



FEATS
LVL  1
LVL  3

SKILLS
Skill        Total     Rank CCRa Stat Race Syne Comp Misc



EQUIPMENT
Cost   Name (book if other than PHB/DMG)


CONSUMED EQUIPMENT
Name



SPELLCASTING
            Spells/day
Type   CL   0  1  2  3  4  5  6


Spellbook/Spells Known

Spells Prepared

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