Iceman
ICEMAN
Affiliations
Solo d6
Buddy d10
Team d8
Distinctions
Hapless Romantic
Heroic Prankster
Terrifying Potential
Power Sets
CRYOKINESIS
Enhanced Durability d8
Enhanced Senses d8
Enhanced Speed d8
Enhanced Stamina d8
Ice Blast d8
Ice Mastery d10
Intangibility d6
SFX: Area Attack. Against multiple targets, for each additional target add a d6 and keep an additional effect die.
SFX: Constructs. When using a Cryokinesis power to create assets, add a d6 and step up your effect die.
SFX: Immunity. Spend 1 pp to ignore stress, trauma, or complications from cold-based attacks.
SFX: Multipower. Add more than one Cryokinesis power die to your pool. Step back each Cryokinesis power die in your pool once for each die beyond the first.
SFX: Omega-Level Mutant. Step up or double any Cryokinesis power for one action. If that action fails, add a die to doom pool equal to the normal rating of that power die.
Limit: Exhausted. Shutdown any Cryokinesis power to gain 1 pp. Activate an opportunity or participate in a Transition Scene to recover that power.
Limit: Mutant. When affected by mutant-specific complications or tech, earn 1 pp.
Specialties
Business Expert d8
Psych Expert d8
Milestones
LIVING UP TO THE ICE
1 XP when you discuss how you can use your powers.
3 XP when you take stress when using your powers.
10 XP when you either seek out a mentor to help you unlock your full mutant potential, or abandon your friends and teammates in your quest to reach your limits.
ORIGINAL X-MAN
1 XP when you discuss your adventures during your first years with Xavier.
3 XP when you rebel against XavierÂ’s philosophy.
10 XP when you either join a team of mutants who are not the X-Men, or join a nonmutant superhuman team.
Affiliations
Solo d6
Buddy d10
Team d8
Distinctions
Hapless Romantic
Heroic Prankster
Terrifying Potential
Power Sets
CRYOKINESIS
Enhanced Durability d8
Enhanced Senses d8
Enhanced Speed d8
Enhanced Stamina d8
Ice Blast d8
Ice Mastery d10
Intangibility d6
SFX: Area Attack. Against multiple targets, for each additional target add a d6 and keep an additional effect die.
SFX: Constructs. When using a Cryokinesis power to create assets, add a d6 and step up your effect die.
SFX: Immunity. Spend 1 pp to ignore stress, trauma, or complications from cold-based attacks.
SFX: Multipower. Add more than one Cryokinesis power die to your pool. Step back each Cryokinesis power die in your pool once for each die beyond the first.
SFX: Omega-Level Mutant. Step up or double any Cryokinesis power for one action. If that action fails, add a die to doom pool equal to the normal rating of that power die.
Limit: Exhausted. Shutdown any Cryokinesis power to gain 1 pp. Activate an opportunity or participate in a Transition Scene to recover that power.
Limit: Mutant. When affected by mutant-specific complications or tech, earn 1 pp.
Specialties
Business Expert d8
Psych Expert d8
Milestones
LIVING UP TO THE ICE
1 XP when you discuss how you can use your powers.
3 XP when you take stress when using your powers.
10 XP when you either seek out a mentor to help you unlock your full mutant potential, or abandon your friends and teammates in your quest to reach your limits.
ORIGINAL X-MAN
1 XP when you discuss your adventures during your first years with Xavier.
3 XP when you rebel against XavierÂ’s philosophy.
10 XP when you either join a team of mutants who are not the X-Men, or join a nonmutant superhuman team.