Rob Zwartnacht
Rob Zwartnacht
A 60 year old Dutchman, Rob started med school in the 1970's, at the same time as being a Hippy.
Though he obtained his MD, specializing in forensics, it took him some time, as he also traveled the world (Goa, India ; Chile...), loving to learn languages, and delve into the local lore and legends - financing his travels by making pharmaceutical drugs.
Having encountered elements that made him feel there were threats out there, he soon turned to helping his country, and was able to join the AIVD, the "Dutch FBI" (The General Intelligence and Security Service ; Algemene Inlichtingen- en Veiligheidsdienst) in the late 1980's.
He worked there mainly as an analyst and medic (pathologist), not much in the field.
After 30 years of service, during which he rose in the ranks, finally running the research & analysis service, Rob retired from the AIVD a few years ago.
Mainly to not be bored, he became part of the team (offering "security consulting" work on the gray markets of Amsterdam).
Combat Intuition (Sense Trouble) - you can use your Sense Trouble rating to determine initiative, rather than one of the combat abilities
Name: Rob Zwartnacht
Background: Analyst-pathologist w. the Dutch FBI
Drive: discovering the Mystery ; he traveled a lot, studied history, languages, and has the feeling there is some Occult force at play (he does not know of Vampires, but has spotted signs of their existence)
Sources of stability:
Symbol - a small gold caduceus on a neck chain (given to Rob by his mom when he graduated and became an MD)
Solace - Mona Mooi ; my girlfriend (she runs a food barge in Amsterdam), Rob lives with her on that barge (on the canals of Amsterdam) when he is in town
Safety - beach pavilion in Schiermonnikoog (West Frisian Islands, up North, close to Germany). His vacation/retreat place
Vehicle training: none
Special weapons training: none
Noteworthy gear: a pencil stuck over his ear, a handgun in his jacket pocket, and his medical bag in hand
Cherries:
Medical School of Hard Knocks (Medic) - you get 1 free point in Diagnosis
A 60 year old Dutchman, Rob started med school in the 1970's, at the same time as being a Hippy.
Though he obtained his MD, specializing in forensics, it took him some time, as he also traveled the world (Goa, India ; Chile...), loving to learn languages, and delve into the local lore and legends - financing his travels by making pharmaceutical drugs.
Having encountered elements that made him feel there were threats out there, he soon turned to helping his country, and was able to join the AIVD, the "Dutch FBI" (The General Intelligence and Security Service ; Algemene Inlichtingen- en Veiligheidsdienst) in the late 1980's.
He worked there mainly as an analyst and medic (pathologist), not much in the field.
After 30 years of service, during which he rose in the ranks, finally running the research & analysis service, Rob retired from the AIVD a few years ago.
Mainly to not be bored, he became part of the team (offering "security consulting" work on the gray markets of Amsterdam).
Combat Intuition (Sense Trouble) - you can use your Sense Trouble rating to determine initiative, rather than one of the combat abilities
Name: Rob Zwartnacht
Background: Analyst-pathologist w. the Dutch FBI
Drive: discovering the Mystery ; he traveled a lot, studied history, languages, and has the feeling there is some Occult force at play (he does not know of Vampires, but has spotted signs of their existence)
Sources of stability:
Symbol - a small gold caduceus on a neck chain (given to Rob by his mom when he graduated and became an MD)
Solace - Mona Mooi ; my girlfriend (she runs a food barge in Amsterdam), Rob lives with her on that barge (on the canals of Amsterdam) when he is in town
Safety - beach pavilion in Schiermonnikoog (West Frisian Islands, up North, close to Germany). His vacation/retreat place
Vehicle training: none
Special weapons training: none
Noteworthy gear: a pencil stuck over his ear, a handgun in his jacket pocket, and his medical bag in hand
Cherries:
Medical School of Hard Knocks (Medic) - you get 1 free point in Diagnosis