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02:53, 24th May 2024 (GMT+0)

Ricka Sloane

Character Name: 'Ricka Sloane
Concept: Emerging Artist
Titles:
Clan: Daeva
Bloodline: Toreador
Covenant: Unaligned

Sire: Beauregard Alexander, childer of the Daeva Priscus of Atlanta

Virtue: Faith (I can rise above my death to achieve glory)
Vice: Wrath (Rage at those who stole my life)
Clan Bonus Attribute: Manipulation
Clan Weakness: Perhaps out of some deep longing for the true passions
     they lost after the Embrace, the Daeva have difficulty steeling themselves
     against the hedonism they allow themselves as members of the
     Damned. Any time a Daeva has an opportunity to indulge her Vice
     but does not do so, she loses two points of Willpower (as opposed to
     gaining one by partaking in its pleasures).
Bloodline Weakness: When exposed to music they become enraptured, able
     to turn attention elsewhere only with a Resolve roll or the expenditure of
     a point of Willpower. Otherwise they obsess over their work of art (music)
     for the rest of the scene or until the item is removed (music stops
     playing).

Size: 5
Speed: 10
Init. Mod: 5
Defense: 3
Armor:

Health: 7
Willpower: 4
Blood Potency: 2
Vitae: 9 starting pool / 11 max pool / 1 per turn
Current Vitae: 3
-Placeholder vitae expenditure


Humanity: 7
Derangement(s):
Flaw(s):

Mental Attributes
Intelligence: 3
Wits: 3
Resolve: 2

Physical Attributes
Strength: 2
Dexterity: 3
Stamina: 2

Social Attributes
Presence: 4
Manipulation: 3
Composure: 2

Mental Skills
Academics:
Computer: 3 (Social Media)
Craft:
Investigation: 2
Medicine:
Occult:
Politics: 2
Science: 2

Physical Skills
Athletics:
Brawl:
Drive: 1
Firearms: 2
Larceny:
Stealth: 3
Survival:
Weaponry:

Social Skills
Animal Ken:
Empathy: 2
Expression: 4 (Song Writing, Singing)
Intimidation:
Persuasion: 2
Socialize: 2
Streetwise: 2
Subterfuge: 2

Disciplines
Celerity: 2
Majesty: 3

Merits
Striking Looks: 4
Haven: 1 (Location)
Haven: 1 (Security)
Haven: 1 (Size)
Herd: 1
Resources: 2
Fame: 1
Barfly: 1

XP Log -- 120 points

Majesty: 2 --> 3 Cost 15  [15]

Celerity: 1 --> 2 Cost 10   [25]

Strength: 1 --> 2 Cost 10  [35]

Resolve: 1 --> 2 Cost 10 [45]

Drive: 0 --> 1 Cost 3 [48]

Firearms: 1 --> 2 Cost 6 [54]

Blood Potency: 1 --> 2 Cost 16 [70]

Investigation: 1 --> 2 Cost 6 [76]

Streetwise: 1 --> 2 Cost 6 [82]

Subterfuge: 1 --> 2 Cost 6 [88]

Science: 1 --> 2 Cost 6 [94]

Resources: 1 --> 2 Cost 4 [100]

Haven (Security): 1  Cost 2 [102]

Haven (Size) 0 --> 1  Cost 2 (104)

Empathy 1 --> 2  Cost 6 (110)

Fame 0 --> 1  Cost 2 (112)

Barfly 0 --> 1  Cost 2 (114)

XP Remaining: 6 XP