Lucky
Racial Attributes: Razorclaw Shifter. +2 Dex, Wisdom. 6 Speed. lowlight Vision. 2nd lv1 Language Choice. +2 Acrobatics, Stealth. Razorclaw Shifting.
Class Attributes:
Mage
Armor Proficiencies: Cloth
Weapon Proficiencies: Dagger, Quarterstaff
Implement: Staffs, Staffs, Wands, Tomes.
Defense Bonus: +2 Will.
Apprentice Mage Lv1: Select one of four Schools. Pyromancer Picked.
Apprentice Mage Lv 4: At lv 4, Choose a Secondary School different than your base school (Enchantment, Evocation, Illusion. No Pyro Secondary exists).
Expert Mage Lv5: At lv 5, Gain Pyromancy Expert.
Expert Mage Lv8: At lv 8, gain Secondary Expert Bonus.
Master Mage lv10: At lv 10, Gain Pyromancy Master.
Apprentice Pyromancer Lv1: Your Attacks Ignore Fire Resistance. +1 Per Tier to Arcane Fire DMG Rolls.
Mage Cantrips: You may Select Three Wizard Cantrips. Selected, 'Mage hand', 'Ghost Sound', 'Prestidigitation'.
Magic Missile: You get Magic Missile For Free.
Background Benefit: Explorer/Guide; Add One lv 1 Language. +2 Nature.
Critical: N/A
Special:
+1 Stealth for Move Silently (Footpads).
+1 Feat To-Hit with Staff Weapon/Implement Attacks per tier, Staff Ranged/Area attacks do not trigger AoO, Staff Weapon Melee has +1 reach (Feat).
Feats: Staff Expertise (Lv 1).
Additional Equipment: S.A.K. Climber's Kit. Thieves' Tools. Footpads. Disguise. Tent.
Accurate Staff.
Cash Etc: 12gp. Total GP Value; 12
LB: 86/100
Bar Fight! Encounter Level 1 580
The Ogre Bombardier Encounter Level 1 (650 XP)
The Summons (Skill Challenge lvl 1) 200XP
Interrogating Morrik (Skill Challenge lvl 1) 200XP
Tracking the Goblins (Skill Challenge lvl 1) 300XP
Chamber of Fame unbound (Encounter lvl 1) 550XP
Goblin Warren (Encounter lvl 1) 500 XP and Action Points
Von Ur stadt Cr ypt Encounter Level 2 (600 XP)
Sp iderw eb Landing Encounter Level 1 (550 XP) and Action Points
Rivenroar Family Crypt Encounter Level 1 (525 XP)
Fresco Chamber Encounter Level 1 (550 XP) and Action Points
RUNNING TOTAL: 5,205 (of 5k needed for lvl 2)
====== Created Using Wizards of the Coast D&D Character Builder ======
Lucky Cleric Heroes Guild, level 3
Razorclaw Shifter, Cleric
FINAL ABILITY SCORES
Str 16, Con 10, Dex 12, Int 10, Wis 18, Cha 12.
STARTING ABILITY SCORES
Str 16, Con 10, Dex 10, Int 10, Wis 16, Cha 12.
AC: 21 Fort: 15 Reflex: 14 Will: 18
HP: 32 Surges: 7 Surge Value: 8
TRAINED SKILLS
Religion +6, Insight +10, Heal +10, Diplomacy +7
UNTRAINED SKILLS
Acrobatics +3, Arcana +1, Bluff +2, Dungeoneering +5, Endurance, History +1, Intimidate +2, Nature +5, Perception +5, Stealth +3, Streetwise +2, Thievery +1, Athletics +3
FEATS
Cleric: Ritual Caster
Level 1: Battle Cleric Armaments
Level 2: Weapon Expertise (Mace)
POWERS
Channel Divinity: Turn Undead
Cleric at-will 1: Priest's Shield
Cleric at-will 1: Invigorating Assault
Cleric encounter 1: Healing Strike
Cleric daily 1: Shield of the Gods
Cleric utility 2: Shield of Faith
Cleric encounter 3: Mighty Hew
ITEMS
Ritual Book, Imposter's Finemail +2, Healer's Brooch +1, Scepter of Bane Mace +1, Light Shield
RITUALS
Gentle Repose
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