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01:08, 26th April 2024 (GMT+0)

Joe Darkthorne

Joe Darkthorne, Level 4, Human Ranger

Initiative +6, Perception 22, Insight 15, Low-Light Vision.
HP: 40; Bloodied 20; Surges 7, Value 10
AC: 19; Fort 16, Reflex 19, Will 17
Speed 6

[M] Melee Basic (Standard; At-Will) LV 1 * Basic Attack
Dagger: +6 Vs. AC; 1d4+1 DMG

[R] Ranged Basic (Standard; At-Will) LV 1 * Basic Attack
Longbow: +10 Vs. AC; 1d10+5 DMG, Range 20/40

[R/M] Careful Attack (Standard; At-Will) LV 1 * Martial, Weapon
Longbow: +12 Vs. AC; 1d10+5 DMG, Range 20/40

[R] Nimble Strike (Standard; At-Will) LV 1 * Martial, Weapon
Longbow: +10 Vs. AC; 1d10+5 DMG, Range 20/40
Special: Can shift 1 square before, or after attack

[R/M] Twin Strike (Standard; At-Will) LV 1 * Martial, Weapon
Longbow: +10 Vs. AC; 1d10+1 DMG, Range 20/40
Special: Makes Two Separate Attacks, against One or Two targets

[R/M] Evasive Strike (Standard; Encounter) LV 1 * Martial, Weapon
Longbow: +10 Vs. AC; 2d10+5 DMG, Range 20/40
Special: Can shift up to 1+WIS= 3 Tiles before, or after attack.

[M/R] Disruptive Strike (Interrupt, Encounter) LV 3 * Martial, Weapon
Target: Attacking Target
Trigger: Me or Ally is Attacked
Longbow: +10 Vs. AC; 1d10+5 DMG, Range 20/40
Hit: Target Takes 3+Wis= -6 penalty to attack roll (-8 for Ranged/Area)

[R/M] Hunter's Bear Trap (Standard; Day) LV 1 * Martial, Weapon
Longbow: +10 Vs. AC; 2d10+5 DMG, Range 20/40
Hit: Target is Slowed, takes 5 Ongoing DMG (Save ends both)
Miss: Half DMG, Slowed until end of MY next turn, no ongoing

[UTILITY] Fast Hands (At-Will; Free, Special) LV 2 * Personal, Utility
Effect: I can draw or sheathe a weapon, pick up an item
In my space or adjacent to me, or retrieve or stow an Item.
Special: I can only do this once per round.

Alignment: Unaligned; Languages; Common, Elven
 11 Acrobatics, 2 Arcana, 9 Athletics, 1 Bluff, 1 Diplomacy, 10 Dungeoneering,
 8 Endurance, 5 Heal, 2 Hist, 5 Insight, 1 Intimidate, 10 Nature, 12 Percep,
 2 Religion, 12 Stealth, 1 Streetwise, 12 Thievery
STR 10(+0)  DEX 19(+4)  WIS 17(+3)
CON 13(+1)  INT 10(+0)  CHA  9(-1)
Equipment: Duelist's Bow Longbow (+1, lv2), Sylvan Armor (+1,lv3),
Cloak of Distortion (+1,Lv4), Catstep Boots (lv3), Cannith Goggles(Lv1).




Racial Attributes: Human. +2 DEX.  6 square speed.  2nd language Elven.  +1 to Reflex, Fortitude, Will.  Bonus feat, class skill, At-will power.

Class Attributes:
Ranger
Armor Proficiencies: Cloth, Leather, Hide
Weapon Proficiencies: Simple Melee, Military Melee, Simple Ranged, Military Ranged
Archer Fighting Style:  Gain 'Defensive Mobility' as a Bonus Feat
Prime Shot: Gain +1 To-Hit, if I am closer to target than Allies.
Hunters Quarry:  DUH, 1d6
Defense Bonus: +1 Fortitude, +1 Reflex,

Utilities:  Fast Hands (LV 2).

Special:
 Low-Light Vision (Feat)
 Defensive Mobility gives +2 AC= 21 vs All AoO, (Feat)
 I can burn 1 dice of Quarry Damage to Slow Target Until the End Of My Next Turn. (Feat)
 Inquisitives Kit, +2 Perc Checks to search
 -1 To-Hit against enemy Ranged attacks past 5 tiles (Cloak)
 Duelists Bow causes -2 Penalty To-Hit for Ranged/Area Until End of My Next Turn. (Bow)
 I take Half Damage from falling, always land on feet, (day, Free) Gain +5 Power Bonus to next acro or Athletics check.(Boots)

Feats: Defensive Mobility (Free). MC Sneak Of Shadows (LV 1). Skill Training, Nature (LV 1). (LV 2). Twilight Training, MP2 p.139. Hobbling Strike (LV 4).

Background Benefit:  Cat Burglar, Drag Mag 366; Add Athletics, Thievery to Class List.  +1 Athletics, Thievery.

Additional Equipment: Bag Of Holding, Silent Tool(Hatchet), S.A.K, Climber's Kit, Thieves Tools, Inquisitives kit, Arrows(30x4=120), Dagger(2), Torches(10), Lantern, Oil(2), Hemp Rope(50ft), Grappling Hook, Tent, Crowbar, Waterskin, Flasks(10), Rations(10), Glass Cutter, Towel, Clay Scout Head.

Cash Etc: Total GP Value: 62.50

Char BG:  There was a young boy who’s mother had passed away.
  Her last request to her husband and son, "Make sure Joe can take care of himself."
  And so the son asked the father "What was it you said about Luskan again?"
  The father replied, "It’s an over the top mashup of survival of the fittest with a side of zombies.  Why?"
  But the son was already gone, and the father had this to say about it.

  "My son is full of terrible ideas that I wish I thought of first."

Current EXP: ???