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Welcome to Mittens' Dungeon

12:35, 24th April 2024 (GMT+0)

Mittens

Spiraling Inferno... Flames of Vengeance... The Eye of God... Brilliance of the Sun... Dragon's Nightmare..."

POISON SHORT SWORD  (Looted from Dajani, Tiefling Darkblade)
makes a secondary attack against the same target hit.
Secondary Attack: +10 vs. Fortitude; ongoing 10 poison damage
(save ends).

====== Created Using Wizards of the Coast D&D Character Builder ======
Mits ascention, level 7
Longtooth Shifter, Ranger
Fighting Style: Beast Mastery
Beast Companion Type: Raptor

FINAL ABILITY SCORES
Str 18, Con 13, Dex 14, Int 10, Wis 18, Cha 8.

STARTING ABILITY SCORES
Str 16, Con 13, Dex 13, Int 10, Wis 15, Cha 8.


AC: 19 Fort: 19 Reflex: 17 Will: 18
HP: 55 Surges: 7 Surge Value: 13

TRAINED SKILLS
Nature +12, Perception +12, Acrobatics +9, Stealth +9, Athletics +13

UNTRAINED SKILLS
Arcana +3, Bluff +2, Diplomacy +2, Dungeoneering +7, Endurance +5, Heal +7, History +3, Insight +7, Intimidate +2, Religion +3, Streetwise +2, Thievery +4

FEATS
Level 1: Spirit Talker
Level 2: Mending Spirit
Level 4: Weapon Proficiency (Double axe)
Level 6: Novice Power

POWERS
Ranger at-will 1: Nimble Strike
Ranger at-will 1: Twin Strike
Spirit Talker: Spirit's Prey
Ranger encounter 1: Two-Fanged Strike
Ranger daily 1: Jaws of the Wolf
Ranger utility 2: Begin the Hunt
Ranger encounter 3: Disruptive Strike
Ranger daily 5: Tracing Shot
Ranger utility 6: Defensive Posture
Ranger encounter 7: Lashing Leaves (retrained to Hammer of the Grasping Tides at Novice Power)

ITEMS
Battle Harness Hide Armor +1, Iron Armbands of Power (heroic tier), Magic Javelin +1, Badge of the Berserker +1, Gauntlets of Blood (heroic tier), Berserker Double axe +2, Blood Fury Longsword +3, Poisoned Short sword, Battleaxe
RITUALS
Raise Beast Companion
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WIZARD:
Accurate Magic Staff Scorching burst Implement attack: +9, 1d6+6 damage
====== Created Using Wizards of the Coast D&D Character Builder ======
Mittens Wizard, level 2
Razorclaw Shifter, Wizard
Arcane Implement Mastery: Staff of Defense
Background: Luskan (Luskan Benefit)

FINAL ABILITY SCORES
Str 10, Con 11, Dex 12, Int 18, Wis 16, Cha 8.

STARTING ABILITY SCORES
Str 10, Con 11, Dex 10, Int 18, Wis 14, Cha 8.


AC: 19 Fort: 11 Reflex: 15 Will: 16
HP: 25 Surges: 6 Surge Value: 6

TRAINED SKILLS
Arcana +10, Insight +9, Thievery +8, Stealth +10

UNTRAINED SKILLS
Acrobatics +4, Bluff, Diplomacy, Dungeoneering +4, Endurance +1, Heal +4, History +5, Intimidate, Nature +4, Perception +4, Religion +5, Streetwise, Athletics +1

FEATS
Wizard: Ritual Caster
Level 1: Superior Implement Training (Accurate staff)
Level 2: Unarmored Agility

POWERS
Wizard at-will 1: Magic Missile
Wizard at-will 1: Scorching Burst
Wizard encounter 1: Burning Hands
Wizard daily 1: Wizard's Fury
Wizard daily 1 Spellbook: Flaming Sphere
Wizard utility 2: Summon Shadow Serpent
Wizard utility 2 Spellbook: Spectral Image

ITEMS
Spellbook, Adventurer's Kit, Thieves' Tools, Tent, Climber's Kit, Footpads, Identification Papers with Portrait, Dagger, Shimmering Cloth Armor (Basic Clothing) +1, Magic Staff +2
RITUALS
Tenser's Floating Disk, Amanuensis, Comprehend Language
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======

====== Copy to Clipboard and Press the Import Button on the Summary Tab ======

BARD:
Weapon attack:
Viscious mockery Implement attack:
====== Created Using Wizards of the Coast D&D Character Builder ======
Mittens Bard, level 4
Razorclaw Shifter, Bard
Build: Prescient Bard
Bardic Virtue: Virtue of Prescience
Versatile Expertise: Versatile Expertise (Bow)
Versatile Expertise: Versatile Expertise (Wand)
Background: Luskan (Luskan Benefit)

FINAL ABILITY SCORES
Str 10, Con 11, Dex 10, Int 10, Wis 17, Cha 19.

STARTING ABILITY SCORES
Str 10, Con 11, Dex 8, Int 10, Wis 14, Cha 18.


AC: 12 Fort: 13 Reflex: 14 Will: 18
HP: 38 Surges: 7 Surge Value: 9

TRAINED SKILLS
Arcana +7, Stealth +10, Thievery +8, Athletics +7, Perception +10

UNTRAINED SKILLS
Acrobatics +5, Bluff +7, Diplomacy +7, Dungeoneering +6, Endurance +3, Heal +6, History +3, Insight +6, Intimidate +7, Nature +6, Religion +3, Streetwise +7

FEATS
Bard: Ritual Caster
Level 1: Weapon Proficiency (Greatbow)
Level 2: Versatile Expertise
Level 4: Distant Advantage

POWERS
Bard at-will 1: Vicious Mockery
Bard at-will 1: Jinx Shot
Bard encounter 1: Prophesied Strike
Bard daily 1: Saga of Rivalry
Bard utility 2: Song of Courage
Bard encounter 3: Rhyme of the Blood-Seeking Blade

ITEMS
Ritual Book, Adventurer's Kit, Flute, Climber's Kit, Footpads, Lute, Lyre, Whistling Songbow Greatbow +2, Imposter's Finemail +2, Amulet of Protection +1
RITUALS
Glib Limerick, Comprehend Language
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======

PALADIN:
Weapon attack: +9, 1d10+5 damage
Javelin Ranged attack: +8, 1d6+5
====== Created Using Wizards of the Coast D&D Character Builder ======
Mittens Paladin, level 3
Razorclaw Shifter, Paladin
Build: Ardent Paladin
Background: Luskan (Luskan Benefit)

FINAL ABILITY SCORES
Str 18, Con 11, Dex 12, Int 10, Wis 16, Cha 8.

STARTING ABILITY SCORES
Str 18, Con 11, Dex 10, Int 10, Wis 14, Cha 8.


AC: 22 Fort: 17 Reflex: 16 Will: 16
HP: 38 Surges: 10 Surge Value: 9

TRAINED SKILLS
Religion +6, Insight +9, Endurance +2, Stealth +6

UNTRAINED SKILLS
Acrobatics, Arcana +1, Bluff, Diplomacy, Dungeoneering +4, Heal +4, History +1, Intimidate, Nature +4, Perception +4, Streetwise, Thievery -1, Athletics +1

FEATS
Level 1: Weapon Proficiency (Bastard sword)
Level 2: Sturdy Shifter

POWERS
Lay on Hands: Lay on Hands
Paladin at-will 1: Valiant Strike
Paladin at-will 1: Ardent Strike
Paladin encounter 1: Piercing Smite
Paladin daily 1: Blood of the Mighty
Paladin utility 2: Call of Challenge
Paladin encounter 3: Hold Fast

ITEMS
Heavy Shield, Adventurer's Kit, Climber's Kit, Crowbar, Reinforcing Plate Armor +1, Blood Fury Bastard sword +1, Distance Javelin +1, Badge of the Berserker +1, Magic Bastard sword +2
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======