Oren the Exile
Name: Oren the Exile
Occupation: Elven Barrister
Class: Elf
Title: Seer
Alignment: Neutral
Patron: King of Elfland
Level 2
Hit Points: 14 / 14
Attack bonus: +1
Armor Class 15 (16 w/shield)
Action Die 1d20
Crit Die/Table 1d8/II
Strength 11
Agility 10
Stamina 15 (+1)
Personality 11
Intelligence 12
Luck 13 (+1)
Ref: +1
Fort: +2
Will: +1
Birth Augur: Survived the Plague (magic healing)
Languages: Common, Elven, Pixie
Special Abilities: Infravision (60'), Immune to Sleep/Paralysis,
Find secret doors (+4, notice within 10'), Sensitive to iron,
Luck bonus to Spell Checks for Force Manipulation
Weapons: quill (dart 1d4, 20/40/60), mithril longsword (1d8),
Shortbow (1d6, 50/100/150)
Equipment: mithril chain (ac+5, acp-2), wood shield (AC+1), arrows (20),
backpack, spell book, waterskin, flint/steel, hand mirror, rope 50',
grappling hook, chalk, warhorse (riding saddle, bit/bridle, saddlebags)
Rations: 6 days
Starting gold: 520
Current gold: 71.80
Spells
Find Familiar / 18 (Vermin Attractor)
- Korko (Crow, wide personality, hp: 4/4, AC14, hit+1, 1d3dmg, Int5,
telepathy, see through eyes, deliver spells, +1 spell checks, detect shiny)
Force Manipulation / 41 (No Change)
Invoke Patron / 62,69 (Gender Bender, Skeletal Caster)
Magic Missile / 53 (No Change)
Patron Bond / 77 (Call of the Outer Dark)
- may cast Invoke Patron 4/day at +2 check, 2 Patron Spells
Patron Spell - Forest Walk / 64 (Wealful/Woeful Magic)
Read Magic / 55 (No Change)
Occupation: Elven Barrister
Class: Elf
Title: Seer
Alignment: Neutral
Patron: King of Elfland
Level 2
Hit Points: 14 / 14
Attack bonus: +1
Armor Class 15 (16 w/shield)
Action Die 1d20
Crit Die/Table 1d8/II
Strength 11
Agility 10
Stamina 15 (+1)
Personality 11
Intelligence 12
Luck 13 (+1)
Ref: +1
Fort: +2
Will: +1
Birth Augur: Survived the Plague (magic healing)
Languages: Common, Elven, Pixie
Special Abilities: Infravision (60'), Immune to Sleep/Paralysis,
Find secret doors (+4, notice within 10'), Sensitive to iron,
Luck bonus to Spell Checks for Force Manipulation
Weapons: quill (dart 1d4, 20/40/60), mithril longsword (1d8),
Shortbow (1d6, 50/100/150)
Equipment: mithril chain (ac+5, acp-2), wood shield (AC+1), arrows (20),
backpack, spell book, waterskin, flint/steel, hand mirror, rope 50',
grappling hook, chalk, warhorse (riding saddle, bit/bridle, saddlebags)
Rations: 6 days
Starting gold: 520
Current gold: 71.80
Spells
Find Familiar / 18 (Vermin Attractor)
- Korko (Crow, wide personality, hp: 4/4, AC14, hit+1, 1d3dmg, Int5,
telepathy, see through eyes, deliver spells, +1 spell checks, detect shiny)
Force Manipulation / 41 (No Change)
Invoke Patron / 62,69 (Gender Bender, Skeletal Caster)
Magic Missile / 53 (No Change)
Patron Bond / 77 (Call of the Outer Dark)
- may cast Invoke Patron 4/day at +2 check, 2 Patron Spells
Patron Spell - Forest Walk / 64 (Wealful/Woeful Magic)
Read Magic / 55 (No Change)