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20:41, 19th April 2024 (GMT+0)

Dust Rheinhert

Character Information
Name: Dust Rheinhert
Aliases: Dust Bunny
Race: Rabbit Hybrid
Age: 18
Gender: Female
Appearance: Dust is 5'8” tall at the head, with another foot taller if the ears are taken into account.  The back of her rabbit ears are covered in gray fur, with a black tip on the back of her right ear.  She has shoulder-length, sandy brown hair, and teal eyes.  Typical of her creed, Dust has an athletic body and an amply endowed bust.  Her feet are animal-like, covered in gray fur that rises up to mid-calf.  Dust also has a tuft-like rabbit tail, with similar gray fur and a black speck near the base of the tail on the left side.  She also has short, gray fur on the back of her hands and fingers, ending at her wrist.
Current Outfit: Dust is wearing a baby blue cotton t-shirt, and brown cotton shorts with a tail hole in them.
Personality: Dust is a friendly and open bunny.  She tends to be pretty trusting, which sometimes leads her into trouble when people take advantage of her.  Despite the occasional mishap or violation of trust, Dust maintains an optimistic view of people and is always willing to give people a second chance.  She believes in an honest day's labor and abhors crime, and has a terribly guilty conscience that plagues her even when she has tricked people.  Normally her mind isn't put at ease until she has done something to make amends with the person in some way, or at least has done some good to repent for any mischief done.  Dust is usually quite polite and wears her emotion on her sleeve, and is more likely to get sad and upset rather then angry with people.  She has a knack for domestic skills and enjoys doing simple chores.  Due to a scary movie when she was a little kid, Dust has an irrational fear of octopi and things that resembles one.
Background: Dust was born in the city of Wreath, a Valos City located in the northwestern section of the kingdom.  Although a city, it wasn't nearly as large as the capital or Critter City.  She had a fairly standard upbringing; she was raised by her mother until three years old, and then taken to the local sanctuary.  Dust still has vague memories of a mother figure, but they are too faint to make out anything positive.  In the sanctuary, she followed the basic curriculum and did good with her schooling.  She made a number of friends and had a few that were close enough to be considered her siblings.  For a while she had a crush on one of the attendants, but that eventually passed.  Out of everything, Dust found she liked helping out, doing more mundane chores such as cooking, cleaning and mending clothes.  Other things excited her too and caught her attention, but she was perfectly happy doing chores most people snubbed or complained about.  When she was old enough, Dust was put up for transfer; it was random luck that she was transferred all the way to Critter City.  With fond farewells, Dust left everyone she knew and was taken across the kingdom to Lady Zin's Shop.  She has spent the last few weeks getting adjusted to the new environments and people.

Experience Tracker
Free Experience: 0
Bonus Experience: 45

Stats
Strength: 4, 0 experience
Mysticism: 6, 0 experience
Acuity: 6, 0 experience
Speed: 6, 0 experience
Mind: 12, 0 experience
Endurance: 6, 0 experience
Sensuality: 6, 193 experience
Health: 60/60
Energy: 1/10
Magic: 12/12

Skills
Focused Skills: Cooking, Growing, Harvesting, Intimacy, Skinning, Tailoring, Work

Skills
Cooking: 8, 50 experience
Empathy: 4, 0 experience
Growing: 6, 0 experience
Harvesting: 8, 0 experience
Intimacy: 3, 398 experience'
Medical: 2, 314 experience
Skinning: 6, 300 experience
Tailoring: 6, 50 experience
Work: 8, 0 experience

Affinity
Crystal, Light

Stuff
Money: 0
Stashed: 0
Bank: 0
Gear: None
Defensive Gear: None
Readied: None
Equipped Weapons: None
Bag: Basic Pouch. (10 Items, Steal Difficulty 45)
Inventory:
 Slot 1: Eternal Pie (Rank 3 Meal, Sweet Tastes.  Recovers 2 Energy.  Gives 100 Sensuality Experience and 400 Free Experience.  Refills at Time Change.)
 Slot 2: Megavision Set
 Slot 3: Maxwell Edge phone
Excess: None
Stored: None
Dwellings: Azure Heights Apartments - Apartment 111
Vehicles: None

Tastes
Meals: 0
Favorite: Vegetables
Liked: Candy, Sweets
Disliked: Meat, Seeds
Allergic: Beer
Arousing: Berries
Calming: Tea

Languages
- Alltongue – Perfect Infliction

Relationships
Owner: Sloane Brodie - Basic Collar

Techniques:
Baladaine the Azurite Knight
Rank 2 Crystal Barrier Technique
Starting EP: 20
Channeling: Hands (1 Hand); +1 EP; total amount 21 EP
Base Tech: 100 Barrier Strength, 2D Wall in Melee Range, 20 Barrier Recovery
Abilities Purchased: Damaging x1 (-10 EP), Increase Recovery x2 (-6 EP), Increase Strength (-4 EP), Mobility (-5 EP); total cost -25 EP, net of -4 EP
Limitations Taken: Gestures (Both Arms, +4 EP); increases EP total to 0
End Technique: 200 Barrier Strength, 2D Wall in Melee Range, 40 Barrier Recovery, Mobile, deals 10% Health Loss against Melee attacks within 5'
Appearance: Dust makes a fist with each hand and extends her index and middle fingers, and then the tips of her fingers are surrounded by blue and green light.  She holds her arms out and waves them around leaving brief light trails behind her fingertips.  (Gestures)  It also causes a much larger pattern to form on the area in front of her.  When the pattern and the circle are complete, the lights leave her fingertips and flow into one of her hands; she then points her palm at the circle and makes a lifting gesture.  (One hand channeling)   The interior of the circle goes dark, and the patterns sink into it; there is a grinding sound as something starts to rise from the circle's depths.  What rises is a partially transparent knight, standing twenty feet tall and wearing full armor, a closed helm and carrying a large shield.  Most of the knight's body looks like glass, with patches filled in like azurite gemstones; the colored sections vary in size and quantity each time the knight is conjured.  When the knight reaches ground level, the circle vanishes; Baladaine salutes Dust, then crouches before her on one knee, bringing the shield up before them and drawing his sword.  When the barrier damages opponents, the knight either slashes at them with his sword or shield bashes them.  When he is dismissed, a circle appears below him and he sinks into the ground, fading quickly from view; when the barrier is broken, his shield shatters; Baladaine bows his head in defeat and then crumbles to pieces, which then slowly disappear.

Angel Wings
Rank 1 Light Mastery Technique
Starting MP: 12
Channeling: Automatic Manifestation
Base Tech: 12 MP, 2 Tech Max
Abilities Purchased: None
Limitations Taken: None
End Technique: 12 MP, 2 Tech Max
Appearance: Dust's hair begins to sway and her fur is ruffled like a breeze is blowing over her.  Her eyes get a brighter teal color until they seem to glow, and she stops casting any shadows.  Then a pair of white, feathered, glowing wings grow from her shoulder blades; they do not make holes in her clothing.  Her eyes and shadowing go back to normal then, but her wings continue to glow lightly.  The wings are a visual effect of her technique and do not give her additional equipment places or advantages.  When the technique ends, the wings stretch out and then dissipate into a flurry of feathers, as if a strong wind was blowing them away; they fade out a few feet away from Dust.

Qualities:
None