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08:16, 2nd May 2024 (GMT+0)

Prism

Work in progress.

Name: Prism
Age: about 2,000 years (sort of)
Archetype: Space Explorers
Symbol Attribute: Light/Order

Description:

Usually humanoid shape...
Height: 5'5"
Weight: 255 Lbs.  (Due to being as dense as pacted sand.)
Hair Color: Bald
Eye and Skin Color: Frosted glass that refracts a rainbow of colors.
Quote: "We believe learning to be the highest pursuit of life."

Prism generally takes on a gender neutral humanoid shape for the sake of the humanoid alien races it encounters.  The surface resembles frosted crystal (  http://ecx.images-amazon.com/images/I/31EQ1D434JL._SL500_AA280_.jpg ) and is in constant color flux.  Prism is not an individual, but rather a nation of tiny crystal bugs.  ( http://knuks.net/finepix/album_Macro/Crystal%20Bug.jpg )

Personality:
Prism is a community of astronomers, scientists, and explorers.  More aggressive individuals exist, but their voices are few.  As a whole, Prism's people are non-aggressive, but they are willing to fight to flee from violence if need be.  Insatiable curiosity drives the Prism community.


Powers:

1.) Resist mind reading (Attribute here) - Reading the mind of a Vetipe is as easy as it gets for a psychic... but that's reading an individual Vetipe's mind.  Reading the hive mind is like trying to listen to every radio station in the world simultaneously.  In the same way, Prism is unable to project community thoughts clearly to other telepaths.

2.) Teleportation (Attribute here) - Takes the same amount of energy regardless of distance.  1/day.  Leaves Prism drained and in need of rest.  Can be used as a weapon.

3.) Disperse (Attribute here) - Only in desperate need, the community can dissolve into a cloud of individuals, flee to a new location, and re-form.  Leaves Prism drained and in need of rest.

3.) Disperse (Chaos) -

- Shape shift: Can change shape almost as easily as move.  Bladed hands.
- 360 degree vision.

Skills:

1.) Your skill here -

2.) Your skill here -

3.) Your skill here -


Weaknesses:

1.) Your weakness here (Attribute here) -

2.) Your weakness here (Attribute here) -

3.) Your weakness here (Attribute here) -


Equipment:

1.) Your equipment here (Magic/Mundane/Tech) -

2.) Your equipment here (Magic/Mundane/Tech) -

3.) Your equipment here (Magic/Mundane/Tech) -

- Force field belt: Self contained atmosphere, minor defenses vs non-magical attacks.
- Plasma pistol: Basic science self-defense.
- Palm PC: Science database of countless star systems, alien cultures and languages, and alien technology.



History:
The Vetipe are very tiny by most people's standards.  At about 1/10 mm in length, an individual Vetipe is barely visible to the naked human eye.  An individual Vetipe resembles a glass bug with a very angular shape much like a prism.  This shape and barbed legs enable the Vetipe to lock together in tight community groups and work as a unit.  Community groups can be as small as a human finger, consisting of tens of thousands of Vetipe, or as large as an Elephant with hundreds of millions of Vetipe inside.  The average community is about the size of a cat.  While individual Vetipe are technically sentient when aline, they are capable of only the most basic thoughts and instincts.  However each has a telepathic link with nearby Vetipe, creating a sort of hive mind.  The more Vetipe that congregate, the more intelligent the community becomes, and this intelligence is shared by each individual.

Such a hive mind would have crippling drawbacks if not for some advanced concessions.  The larger the community, the more specialized individuals become.  Most communities choose leaders through a representative democratic process, and these "brain bug" leaders direct community thought and action.  One of their many duties include the censorship of certain "unnecessary" thoughts from the hive mind.  For example, if the entire hive mind were allowed to be aware of the death of an individual every time it happened, if everyone were allowed to feel the pain being felt by that person's family, the entire community would be in a state of perpetual mourning.  Of course, if a community is faced with an enormous catastrophe such as a gunshot wound, everyone mourns the lost the same way a nation would mourn a city being destroyed by an asteroid.

Vetipe need two things to thrive: sunlight and minerals (mainly silicon).  Vetipe live off sunlight, converting it into usable life energy through a form of photovoltaics.  Most communities prefer taking on a simple geometrical shapes such as a pyramid, but when sunlight is lacking, they take on shapes that maximize sunlight exposure, resembling crystal trees.  Communities can change shape as needed, and often take on shapes according to the current artistic trends, morphing from angular to more curved shapes as tastes change.  Some times communities will do some terraforming, usually for the sake of art.

Vetipe cultures as diverse as any other sentient race.  Art, music, philosophy and other pursuits are as different from one community to another as they would be from Africa to China.  Crime and war are not unheard of, but are comparatively uncommon.  Because needed resources are so plentiful, most often conflicts are resolved with the two parties simply parting ways.  If an internal disagreement within a unified community cannot be resolved, the community will dissolve and re-form as two smaller communities.

One such community, named Prism, was long focused on space exploration science and made a breakthrough in space travel.  They learned a way to teleport the community through focusing community life energy.  Those who were unwilling to explore the stars split off from the main community and were left behind.  Since then, Prism has been exploring the stars, encountering many different forms of life.  Prism has learned to trade with aliens and has obtained some useful artifacts and scientific knowledge.