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Welcome to Werewolf the Apocalypse - 2nd Edition

07:53, 23rd April 2024 (GMT+0)

Winter's Rage


Personality: Canadian with a Norse bent.  Mostly direct and to the point.
Theme Song: Immigrant, Led Zepplin http://www.youtube.com/watch?v=rjJ4MKE0TM0



Name: Sara "Winter's Rage" Mayrimsdotter
  Breed: Homid
  Auspice: Ahroun
  Tribe: Get of Fenris

  Attributes
  STR: 3
  DEX: 3
  STA: 4
  CHA: 3
  MANI: 2
  APP: 3
  PERC: 2
  INT: 2
  WITS: 2

  Abilities
  Alertness: 2
  Athletics: 2
  Brawl: 2
  Dodge: 2
  Empathy: 1
  Intimidation: 2
  Primal-Urge: 2
  Drive: 2
  Firearms: 2
  Melee: 1
  Stealth: 2
  Survival: 2
  Academics: 2
  Politics: 2
  Science: 1

  Backgrounds
  Kinfolk: 3 Roughly 10 members
  Hunting Grounds: Few acres with a stream running through it.

 Gifts
 Master of Fire (Homid Rank 1)

 Once humans tamed fire to keep them warm and to drive off the wild beasts, they were on their way to civilisation. Werewolves with this Gift invoke humanity's ancient pact with the spirits of fire. The spirits of flame agree to hold back their hunger when the werewolf touches them. An ancestor spirit or fire spirit grants this Gift.

 System: This Gift allows a werewolf to heal fire damage as if it were bashing. This requires the expenditure of a Gnosis point; the effects last a scene
 System: This Gift allows a werewolf to heal fire damage as if it were non-aggravated. This requires the expenditure of a Gnosis point; the effects last a scene.

 Visage of Fenris (Get of Fenris Rank 1)

 The Get appears larger and more fearsome, commanding respect from peers and cowing his foes. A wolf-spirit teaches this Gift.

 System: The player rolls Charisma + Intimidation. Only one success is necessary to affect non-Garou and Garou of equal or lower rank. To affect Garou of higher rank, the player must score a number of successes equal to twice the difference in Rank between the Garou and the target. Allies and peers aaffected by this Gift see the Get as impressive and noble (-1 to all Social rolls). Foes pause for a moment to summon the resolve necessary to fight such a monster (losing one from their initiative ratings). This Gift lasts for one scene. Taught by: A wolf spirit

 The Falling Touch (Ahroun Rank 1)

 This Gift allows the Garou to send her foe sprawling with just a touch. The Gift is taught by any aerial spirit.

 System: The Garou rolls Dexterity + Medicine (difficulty of the opponent's Stamina + Athletics). Even one success sends the opponent to the ground.

 Hunter's Harmony (Get of Fenris Rank 1)

 When hunting, wolves communicate through various eans to corral their prey. This Gift allowes a Fenrir to convey thoughts to any of his packmates over distace without speech. This Gift is taught by a wolf-spirit.

  System: The players roll Charisma + Primal-Urge to send a single communique. Each success allows the Fenrir to convey an increasinly complex concept to his pack mates. One success could convey "danger ahead," while three could convey "ambush in 20 paces by Sliver Fangs." Only fellow pack members can receive the communique, they do not hear words and cannot reply. The Fenrir chooses who receives the message.

  Rage: 5
  Gnosis: 4
  Willpower: 5

  This toon has no flaws and no merits at this time; nor does she own any fetishes.

XP Gained: 3