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18:34, 18th April 2024 (GMT+0)

Clifford

Clifford, Level 1 Longtooth Shifter
Theme: Knight Hospitaler
Deity: Tempus

Initiative +1, Perception 20, Insight 14, Low-Light Vision
HP: 23; Bloodied 11; Surges 7, Value 5
AC: 19; Fort 14, Reflex 11, Will 16
Speed 5
Saves: N/A
Resistances: N/A

[M] Melee Basic (Standard; At-Will) * Melee Basic
Execution Axe: +7 Vs. AC; 1d12+4 DMG, Brutal 2.

[R] Ranged Basic (Standard; At-Will) * Ranged Basic
Javelin: +7 Vs. AC; 1d6+4 DMG, Range 10/20

[M] Singing Strike (Standard; At-Will) Lv 1 * Divine, Radiant, Thunder, Weapon
Execution Axe: +7 Vs. AC; 1d12+4(WIS) Radiant+Thunder DMG, Brutal 2.
Effect: Target takes -2 To-Hit, until End Of My Next Turn.

[M] Fell Strike (Standard; At-Will) Lv 1 * Divine, Fear, Shadow, Weapon
Execution Axe: +7 Vs. AC; 1d12+4(WIS) DMG, Brutal 2.
Hit: Target falls prone.
Special: Can be used instead of Melee Basic in a charge.

[M] Sun Burst (Standard; At-Will) Lv 1 * Divine, Radiant, Weapon
Execution Axe: +7 Vs. AC; 1d12+4(WIS) Radiant DMG, Brutal 2.
Hit: Myself and each ally within 5 gain 5 Temp HP, and can make a save throw.

[R5] Guardian Of Faith (Standard; Day) Lv 1 * Conjuration, Divine, Implement, Radiant.
Effect: Conjure a guardian in an unoccupied square within 5, until end of encounter.
Guardian occupies square, but enemies can move through. Any enemy that ends it's turn next to
Guardian, is target of a guardian attack.
Attack: +5 Vs. Fort; 1d8+4 Wis.
Move Action: Move Guardian 3.

[CHANNEL] [CLASS] [CB] Turn Undead (Standard; Encounter) Lv 1 * Channel, Divine, Implement, Radiant
Target: Each Enemy Undead inside Close Burst 2/3/5 Per tier.
Holy Symbol: +5 Vs. Will; 1d10+4(WIS) Radiant DMG.
Hit: Push 3+0(CHA), Immobilized until End Of My Next Turn.
Miss: Half Damage.
Channel Divinity: Only one Channel power can be used per encounter.
Special: lv 11, 2d10+Wis.  lv 21, 3d10+Wis.

[CHANNEL] [CLASS] Divine Fortune (Free; Encounter) Lv 1 * Channel, Divine
Effect: I gain +1 to the next attack roll, OR Save throw before end of my next turn.
Channel Divinity: Only one Channel power can be used per encounter.

[THEME] [CB] Shield Of Devotion (Reaction; Encounter) Lv 1 * Divine, Healing
Trigger: Ally within 5 of myself takes damage from an enemy attack.
Effect: Target 4(WIS) HP. Until End Of My Next Turn, I gain +2 To-Hit against my
next attack roll vs triggering enemy.
Special: Lv 10, twice per encounter.  Lv 11, 5+Wis.  Lv 21, 10+Wis.

Alignment: Unaligned
Languages; Common, ???.
 1 Acrobatics, -1 Arcana, 6 Athletics, 0 Bluff, 0 Diplomacy, 4 Dungeoneering,
 2 Endurance, 9 Heal*, -1 Hist, 4 Insight, 0 Intimidate, 10 Nature*, 10 Percep*,
 4(9) Religion^, 1 Stealth, 0 Streetwise, 1 Thievery*
STR 18(+4/+4)  DEX 13(+1/+1)  WIS 18(+4/+4)
CON 11(+0/+0)  INT  8(-1/-1)  CHA 10(+0/+0)
Equipment: Scale Armor. Holy Symbol. Execution Axe. Javelin.



Racial Attributes: Longtooth; +2 STR/WIS. 6 Speed. Low-Light. 2nd Language. +2 Athletics/Endurance. Longtooth Shifting Power.
  Longtooth Shifting; Minor, Enc.  Req, Must Be Bloodied.  Effect: Until end of Encounter, gain +2 Damage Rolls, Regen 2/4/6 per tier while bloodied.

Class Attributes:
Cleric (Templar)
Armor Proficiencies: Cloth, Leather, Hide, Chainmail, (Scale).
Weapon Proficiencies: Simple Melee, Simple Ranged.
Implements: Holy Symbols.
Bonus To Defense: +2 Will.
Ritual Casting: Ritual Casting Feat, two lv 1 starting rituals.
Channel Divinity: Once Per Encounter, I can use a Channel Divinity power.
Battle Cleric's Lore: Scale Prof, +2 Shield bonus to AC (NOT Reflex).  Whenever I use a cleric power that let's target spent a healing surge, target gains +2 To-Hit, until End Of My Next Turn.
Tempus: Unaligned. Domains, Protection, Strength, War.
  Healing Word:  Minor, Enc. Healing.  Close burst 5/10/15 per tier.  Target Myself or one ally in burst.
  Effect: Target can spend a healing surge, and regain 1d6 extra HP.  Level/Dice.  6/2d6. 11/3d6. 16/4d6. 21/5d6. 26/6d6.
  Special: Can be used twice per encounter, once per round. At lv 16, three times per encounter.

Theme Benefits:
Knight Hospitaler
Lv 1: Shield Of Devotion power (See above).
LV 5: You can request food and lodging for yourself and your traveling companions from any temple affiliated with your hospitaler order, or from any noble household. Your request for hospitality will be honored in all but the most unusual circumstances.
Lv 10: Can use Shield Of Devotion twice per encounter.

Background Benefit: Forest Warden;  Add Nature and Perception to Class list.  +1 Nature, Perception.

Critical: N/A

Special: N/A

Feats:  Ritual Caster(Free). Weapon Prof; Execution Axe(Lv1).

Rituals:
  Brew Potion; Comp, Varies. Check, Arcana/Religion (None). 1 Hour.
  Gentle Repose; Comp, 10 gp. Check, Heal (None). 1 Hour. x4 time to use Raise dead, Lasts 150 days vs making undead.

Additional Equipment:  Ritual Book.
Stuff.