Sandstone
Gemma Stone (formerly Virginia Wraith)

Solo d10 Buddy D8 Team d6
She's a Little Runaway
Sins of the Father
Rocky Attitude

Power Sets:

Geokinesis/Terrakinesis
Earth Control d8 Earth sense d8 Tunneling d6 Durability d8
Earth Blast d8
SFX: Area Attack. Against multiple targets, for each additional target add a d6 and keep an additional effect die.
SFX: Multipower. Add more than one Geokinesis/Terrakinesis power die to your pool. Step back each Geokinesis/Terrakinesis power die in your pool once for each die beyond the first.
SFX: Collateral Damage. Collateral Damage. Instead of spending 1 PP, add d6 to the doom pool to create a Geokinesis/Terrakinesis stunt.
SFX: Constructs. When using a Geokinesis/Terrakinesis power to create assets, add a d6 and step up your effect die.
Limit: Mutant. When affected by mutant-specific complication or tech, earn 1 pp.
Limit Earth's Embrace. Step up emotional stress suffered or step back effect dice used to recover stress or trauma while not in contact with the earth to gain 1 pp.

Specialties:
Crime Expert d8 Covert Expert d8 Menace Rookie d6 Psych Expert d8
Combat Rookie d6
Milestones:

Rough Childhood
1 XP when you discuss something horrid you have seen while living on the streets.
3 XP when you discuss something helpful or wonderful that you saw while living on
the streets.
10 XP when you either put your life on the streets behind you, or leave the Xavier
Institute with a team of mutants you have gathered, in order to make your living
on the streets.

Young Mutant
1 XP when you ask an older mutant about your mutant heritage.
3 XP when you deal out stress protecting a mutant.
10 XP when you either reject your mutant heritage or join an X-team to be with your
fellow mutants.

Runaway
1 XP when you talk with your dearest friend about an exit strategy from your current
living situation.
3 XP when you use your powers to defend your current home.
10 XP when you either set down roots and decide to call this place your home or run
away again, taking only one dear friend with you when you go.

Unsupportive Family
1 XP when you discuss your family’s hatred of your mutant powers.
3 XP when you confront an anti-mutant bigot.
10 XP when you either make peace with your family’s bigotry, or exile them from your life until they can love you for what you are.