Julio Richter

Solo d6 Buddy D10 Team d8
No Hablo Ingles!
Friend to Mutants

Power Sets:
Military Training
Enhanced Durability d8 Enhanced Reflexes d8
Enhanced Stamina d8
SFX: Focus. In a pool including a Red Room Conditioning die, replace two dice of equal steps with one die of +1 step.
SFX: Second Wind. Before you make an action including a Military Training
power, you may move your physical stress die to the doom pool and step up the
Military Training power by +1 for this action.
Limit: Exhausted. Shutdown any Military Training power to gain 1 PP. Activate an opportunity to recover or during a Transition Scene.

SR77 Blackbird
Cloaking Device D10, Concussive Missiles D8, Ablative Plating D8, Sensors D8, Supersonic Flight D10
SFX: Cerebra. Spend 1 PP to activate the following features for the rest of the scene. Blackbird gains a Solo D8 Affiliation die, and the Distinctions "AI Autopilot", "Mutant Detection" and "Shi'ar Technology".
SFX: Reroute Power. Step down a Blackbird power to step up another Blackbird power. Activate an opportunity to recover or during a Transition Scene.
SFX: Room for Everybody. Spend 1 PP point to remove you and one other character from the Scene. Other characters may tag along for 1 PP from each of them.
SFX: Safe Inside. Physical stress received by a character inside the vehicle may be shifted to physical stress for the vehicle.
SFX: Sensor Suite. Spend 1 PP to add Sensors (or step up if already in your pool) and reroll all dice on a reaction.
Limit: Vehicle. Blackbird has its own physical stress track. If it becomes stressed out shut down Blackbird. Shutdown Blackbird and gain 1 PP. Take a recovery action against the doom pool to reactivate Blackbird.

Combat Expert d8 Covert Expert d8 Vehicle Master d10 Tech Rookie d6
Psych Expert d8 Menace Expert d8 Crime Expert d8 Medical Rookie d6


The Driver
1 XP when you talk about cool places you’ve been in the Blackbird or cool maneuvers you’ve piloted during aerial dogfights.
3 XP when you bail out on the Blackbird in order to get away from trouble or deal out stress piloting her in an aerial battle.
10 XP when you either pilot the Blackbird to its own destruction once and for all and get a new ship, or make a technical change to the Blackbird’s specs that changes the way it works forever.

Immortal Friendship
1 XP when you declare another character a true friend and companion.
3 XP when you help your ally recover from emotional or mental stress through food, drink, and fellowship.
10 XP when you avenge a fallen comrade or take trauma in avenging your comrade’s

Well Trained
1 XP when you plan how to take down a powerful villain with your teammates.
3 XP when you inflict stress or put a complication on a super villain who has a d12 in their Power Set.
10 XP when you either gain a super power, or seek out further training so that you can continue to save the world from super villains.