Trump
The man who calls himself Trump is a bit different than your average denizen of the Apocalypse World. He's whipcord thin and wiry, which is not unusual in and of itself.  What is odd is his dress.  He wears a faded purple Lux tuxedo that screams jingle to all who regard it. The matching top hat and ebony walking stick add to the odd appearance. Why anyone would wander the wasteland dressed in such a manner is a question that many wonder.  Trump claims to represent the interests of a woman named Maya, a wealthy collector of pre disaster artifacts.

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Stats
Cool: -1
Hard: -1
Hot: +1
Sharp: +2
Weird: +2

Look
Man, Luxe scrounge wear, hollow face, green eyes, slinky body

Hx
Anita +1
Mr. Sleep -1
Antonio +1
Captain Williams -1
Law -1
Giga -1
Always 0
Pretty Pleased -1

Moves

Acquisitive eye: When you see, hear about, or otherwise come to know of a thing you want, roll+weird. On a hit, you can ask the MC questions. On a 10+, ask 3. On a 7–9, ask 2:

• How can I make this mine?
• Who will stand in my way?
• Will my hoard accept it?
• Who will try to take it from me once it’s mine?
• What is this truly worth?

On a miss, your face and body language betray your interest in the thing to anyone who’s paying attention.


Appraising eye: When you read a situation, on a hit, in addition to your other questions, you may ask this:

• What’s the most beautiful, the rarest, or the most valuable thing here?

When you read a person, on a hit, in addition to your other questions, you may ask this:

• What’s the best thing your character owns, or the best thing your character’s carrying

Gear
Worn and dusty tuxedo, complete with top hat, 2 Barter in jingle

The Hoard

Hunger=+3

If your hoard has hunger+4, take -1 ongoing.

Contains:
books, maps, drawings & photographs
technology, electronics, parts & wire
pretty things


The Hoard is conscious, it speaks to Trump in his mind.  It has a name - She calls herself Maya


At the beginning of the session, roll+your hoard’s hunger. On a 10+, the MC holds 3; on a 7-9, the MC holds 1. During the session, the MC can spend her hold 1 for 1 to:

• name a thing present. Your hoard must have it. When you give it to your hoard, mark experience and give your hoard -1hunger.
• name a thing you’ve borrowed from your hoard. Your hoard must have it back.

When you return it to your hoard, mark experience and give your hoard -1hunger.

If the MC has any hold left at the end of the session, give your hoard +1hunger, to a maximum of hunger+4.


As long as your hoard’s hunger is 3 or less, you can go into your hoard and look for something useful. Describe your situation and roll+weird. The MC’s job is to come up with something for you that she genuinely thinks you’ll find useful in the situation you’ve described, and to have your hoard deliver it forth. (You might remind her the kinds of things you have in your hoard.) On a 10+, your hoard’s hunger holds where it is. On a 7-9, your hoard gets +1hunger. On a miss, your hoard goes immediately to hunger+4.

If you take the thing, your hoard considers you to have borrowed it, and will expect it back.


As long as your hoard’s hunger is 3 or less, you can go into your hoard for jingle. Pull oddments worth 2-barter out of it and give it +1hunger



Hoarder Special
If you and another character have sex, use acquisition as though your partner were an object and you’d rolled a 10+, even if you don’t have the move.