Gull
Character Name: Gull
Character Description:

Character Background and motivations:

Career: Hired Gun - Enforcer

Literacy: Wasteland

Statistics
Armor (from equipment): 1
Wounds (Current / Threshold): 14 / 14
Radiation (Current / Threshold): 2 / (10/15/20/25)

Characteristics
Brawn: 4
Agility: 1
Intellect: 1
Cunning: 1
Willpower: 3
Presence: 2


Skills
General Skill Dice Pools: Please place Ranks in ( ) before your dice pools

Athletics(Br): (1) 1P 3A
Charm(Pr): 2A
Coercion(Will): (1)1P 1A
Computers(Int): 1A
Cool(Pr): 2A
Coordination(Ag): 1A
Deception(Cun): 1A
Discipline(Will): (1) 1P 1A
Leadership(Pr): 2A
Mechanics(Int): 1A
Medicine(Int): 1A
Negotiation(Pr): 2A
Perception(Cun): 1A
Resilience(Br): (1) 1P 3A
Skulduggery(Cun): 1A
Stealth(Ag): 1A
Streetwise(Cun): (1) 1P
Survival(Cun):   (1) 1P
Vigilance(Will): (1) 1P 1A
Combat Skills
Please place Ranks in ( ) and Underline Career Skills

Brawl(Br): (1) 1P 3A
Gunnery(Ag): 1A
Melee(Br): (2) 2P 2A
Ranged-Light(Ag): (1) 1P
Ranged-Heavy(Ag): 1A

Mutations

Name: Bone Armor
Description and effect: +1 defense, +1 threat on agility based checks

Magic

Name and rank:
Description:

Equipment Log

Weapons
Name / Encumbrance / Price / Damage / Range / Crit / Skill / Mods / Description
Brass Knuckles/1/25/5/Engaged/4/Brawl/-/Disorient 3, Knockdown, +S to notice
Fire Axe/2/300/6/Engaged/3/Melee/1 HP/Defensive 1, Vicious 1, 2-handed


Armor
Name / Encumbrance / Price / armor rating / Mods / Description
Heavy Clothing/1/50/1/-/-


Gear
Name / Encumbrance / Price / Amount / Mods / Description
Load-Bearing Gear/+3/100/1/-/-
Stimpak/0/25/4/-/ Heals 4 Wounds
Rad-Away/0/25/4/-/ Removes 5 Rads

Surival Kit/5/300/1/-/Batteries[3/3], Canteen, Emergency Medpac, Flare Gun, Flare[1/1] Flashlight, Knife, Ration Bars[3/3], Ration Packs[10/10],
 Respirators[2/2], Rope(50m), Thermal Cloak, Walkie-Talkies[2/2], Water Filter[1/1], Wire


Encumbrance(Current / Threshold): 9 / 12 (Brawn + 5 + equipment)

Cap Log
Caps: 25
Cap History:
Starting             +1000
Brass Knuckles       -25
Fire Axe             -300
Padded Armor         -50
Load-Bearing Gear    -100
Survival Kit         -300
4xStimpack           -100
4xRad-Away           -100



Experience Log
Experience(Current / Spent): 0 / 29
Experience History:
Starting Character  +25
Brawn 2             -3
Brawn 3             -4
Brawn 4             -5
Willpower 2         -3
Willpower 3         -4
Presence 2          -3
Melee 2             -3
Unlock Survival     -1
Survival 1          -2
Unlock Cool         -1
Wounded             +2
Radiated            +2