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![]() Vance Astrovik ![]() Solo d6 Buddy d8 Team d10 Distinctions Brave New Warrior Leadership Potential Struggling Idealist Power Sets Force Blast d10 Subsonic Flight d8 Superhuman Durability d10 Telekinetic Mastery d10 SFX: Area Attack. Against multiple targets, for each additional target add a d6 and keep an additional Effect die. SFX: Multipower. Add more than one Psychokinesis power die to your pool. Step back each Psychokinesis power die in your pool once for each die beyond the first. SFX: Telekinetic Grab. When using a Psychokinesis power to inflict immobilizing complication on a target, add a d6 and step up your effect die. SFX: Versatile. Split Telekinetic Mastery into 2d8 or 3d6. Limit: Conscious Activation. While stressed out, asleep, or unconscious, shutdown Psychokinesis. Recover Psychokinesis when you recover that stress or wake up. If you take mental trauma, shutdown Psychokinesis until you recover that trauma. Limit: Mutant. When affected by mutant-specific complications or tech, earn 1 PP. Specialties Combat Expert d8 Crime Expert d8 Psych Expert d8 |