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Shang-Chi |
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SHANG-CHI Solo d10 Buddy d6 Team d8 Distinctions Cultivated Inner Peace Ex-Secret Agent Master of Kung Fu Power Sets LIVING WEAPON Enhanced Durability d8 Enhanced Reflexes d8 Enhanced Stamina d8 Enhanced Strength d8 SFX: Focus. If your pool includes a Living Weapon power, you may replace two dice of equal size with one stepped-up die. SFX: Never Outmatched. When using Combat Master stunts or resources in a roll that includes a Living Weapon power, add a d6 and step up your effect die. SFX: Never Outnumbered. Against multiple targets, for each additional target add a d6 and keep an additional effect die. SFX: Rising of the Spirit. Before you make an action including a Living Weapon power, you may move your emotional stress die to the doom pool and step up the Living Weapon power for this action. Limit: Exhausted. Shutdown any Living Weapon power to gain 1 PP. Activate an opportunity or participate in a Transition Scene to recover that power. Specialties Acrobatics Master d10 Combat Master d10 Covert Expert d8 Crime Expert d8 Psych Expert d8 Milestones HEIR TO AN EVIL EMPIRE 1 XP when you discuss your father’s villainy. 3 XP when you cause stress to your father’s minions or destroy one of your father’s headquarters. 10 XP when you either defeat your father and end his villainy once and for all or gather your own team and begin your own criminal empire. THE MASTER 1 XP when you compliment or critique a martial arts technique. 3 XP when you cause physical stress to another martial artist. 10 XP when you either defeat a rival martial artist and offer to take them as a student or admit that your opponent is your better and declare them as the Master of Kung-Fu. |