The Skrull
THE SKRULL
Affiliation
Solo d10
Buddy d6
Team d8
Distinctions
Survivor
Understated Hero
Peacemaker
Power Sets
Skrullian
Vision Blast d10
Superhuman Durability d10
Intangibility d10
Invisibility d10
Superhuman Speed d10
Supersonic Flight d10
Mind Control d12
Telepathy d12
Superhuman Reflexes d10
Superhuman Senses d10
Shapeshifting d12
Superhuman Stamina d10
Godlike Strength d12
Stretching d8
SFX: Multipower Use two or more Skrullian powers in a single dice pool at -1 step for each additional power.
SFX: Regeneration Spend Doom Die to recover physical stress or step back physical trauma by 1.
SFX: Extraordinary Telepath Add a d6 and step up effect die by +1 when creating psychic power complications. Add Telepath to dice pool when helping others recover mental or emotional stress. Spend 1 Doom Die to recover anothers Mental or Emotional Stress or step back anothers Mental or Emotional Trauma. You may split Mind Control or Telepathy into 2d10 or 3d8.
SFX: Invulnerable Spend 1 PP to ignore physical stress or trauma unless caused by fire.
Limit: Psychic Pyrophobia Gain 1 PP and Shutdown Skrullian powers when subjected to complications or physical stress caused by fire or intense heat.
Specialities
Covert Expert d8
Crime Expert d8
Psych Master d10
Affiliation
Solo d10
Buddy d6
Team d8
Distinctions
Survivor
Understated Hero
Peacemaker
Power Sets
Skrullian
Vision Blast d10
Superhuman Durability d10
Intangibility d10
Invisibility d10
Superhuman Speed d10
Supersonic Flight d10
Mind Control d12
Telepathy d12
Superhuman Reflexes d10
Superhuman Senses d10
Shapeshifting d12
Superhuman Stamina d10
Godlike Strength d12
Stretching d8
SFX: Multipower Use two or more Skrullian powers in a single dice pool at -1 step for each additional power.
SFX: Regeneration Spend Doom Die to recover physical stress or step back physical trauma by 1.
SFX: Extraordinary Telepath Add a d6 and step up effect die by +1 when creating psychic power complications. Add Telepath to dice pool when helping others recover mental or emotional stress. Spend 1 Doom Die to recover anothers Mental or Emotional Stress or step back anothers Mental or Emotional Trauma. You may split Mind Control or Telepathy into 2d10 or 3d8.
SFX: Invulnerable Spend 1 PP to ignore physical stress or trauma unless caused by fire.
Limit: Psychic Pyrophobia Gain 1 PP and Shutdown Skrullian powers when subjected to complications or physical stress caused by fire or intense heat.
Specialities
Covert Expert d8
Crime Expert d8
Psych Master d10