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07:12, 4th May 2024 (GMT+0)

Jeremy Graham

Name: Jeremy Graham
Age: 28
Gender: Male

Physical Description:Jeremy is the kind of person that tends to stand out a bit physically, though for the most part this doesn't seem to be conscious effort. Standing at a modest 5 feet 8 inches tall, Jeremy is not that impressive height wise, but the rest of his appearance tends to draw attention. His dark brown, extremely curly hair has grown out to just below his shoulders and is usually pulled back into a ponytail though through mysterious means he has a single lock hair that has turned grey. He normally sports a bit of chin scruff along with a bit of stubble across his face, though by the general upkeep of his facial hair it's clear this is less a conscious effort and born more out of a general apathy towards his outward appearance. When not at work he tends to wear comfortable, loose fitting clothing, usually some combination of t-shirt and jeans that he through together. Despite his lazy appearance, his generally fit build and gentle features give off the impression that if he actually gave a damn and cleaned himself up a bit he could actually come across as decently good looking. Amidst the disheveled nature of his exterior, however, stand out a pair of brilliantly bright green eyes, a physical attribute that was apparently inherited from his father.

Personality:For the most part Jeremy likes to describe himself as a genuinely relaxed man, though the people who know him the best know that is not always the case. To describe it best, Jeremy has a very solid, definable breaking point. For the most part he is patient and friendly in temperament until someone does something particularly insulting to him, especially when concerning his friends and family, he tends to snap. While only resorting to violence a few times in such situations, for the most part he can keep that part of him in check. Apart from that he tends to stay true to his relaxed nature. While for the most part a skeptic, he tries to stay open minded on such things, willing to admit that there are certain things he can't explain away he doesn't believe in most things supernatural in nature, not really finding anything that convinces him to believe otherwise.

Brief History:Jeremy grew up an only child of his single mother. While they were by no means wealthy, they never really struggled financially when he was growing up. At least if they were, his mother never let him know that. He grew up not really knowing his father and as he grew old enough to start asking questions about him, Jeremy's mother made a point to convince him not to be angry with him for not being there. She always presented it as a decision between the two of them, though she made a point of never really going into too much detail. He rarely even heard any stories about him, though by the time he reached his teens he stopped asking and stopped caring.

He barely scraped by grade wise in high school and dropped out halfway through college, realizing that the business school he was attending wasn't really worth his effort. He only ever had the one girlfriend in college, Lisa. He was crazy about her and he thought she was crazy about her. But then he walked in to her apartment to find out she was cheating on him with her roommate, Sarah. If he was honest with himself, she was the main reason he was tolerating the school he was going and when their relationship ended, his drive to stay in school ended too.

After leaving school he picked up a job at a warehouse moving and shipping freight and made a decent living. He tried his hand at driving trucks for a time, but he found all that time alone unbearable and instead went back to the warehouse and after a few years gained himself a management position that, if he kept progressing the way he was, could potentially lead to a high paying job. At the moment he lives alone in a decent sized apartment, spending most of his free time either hanging out at the bar with friends or coworkers or at home, either watching TV or playing video games. For the most part his life is extremely stereotypical and without surprises, and if he was honest with himself, he liked it that way.

Gift:While he often kept it to himself, when he did talk to someone about his odd experiences he would often describe it as Super Deja Vu. From time to time he would have extremely vivid dreams that he would then live through within the next few days. What's more he would occasionally walk into a room, begin a situation or start a conversation and get the odd sensation he knew exactly what was going to happen. On rare occasions he would even use this to his advantage, though he would never admit it. He would explain it away as just a vivid imagination and the fact that things played out differently then he dreamed or imagined it meant it wasn't a real thing.

Spells:

Automatic Navigation
Discipline: Mentalism [Cognition]
Activation: Image Formation - Crystalline Cube
Duration: 24 hrs.
Description: A passive spell that is traditionally cast at the beginning of the day. It allows for the user to instinctively know the directions necessary to reach any given location. Does not work on objects or individuals and can be obscured through magic of equal or greater power.

Battle Sense
Discipline: Mentalism [Cognition]
Activation: Image Formation - Patterned Bubble
Duration: Concentration
Description: An active spell that is cast before combat. It allows the user to seek an afterimage of what will happen next in the effective area. Effectiveness and range is linked to level of concentration.
Modification:
- Mentalism: Jeremy can counter the activation and use of another mage's Battle Sense by activating his own.

Dispelling Illusion aka Now I See You
Discipline: Mentalism [Metacreativity]
Activation: Image Formation - Double Diamond Double Helix
Duration: Instantaneous
Description: By directing the mental image towards an existing Illusion the caster can dispel illusions that are not protected with magic more powerful then themselves.

Boundary Line
Discipline: Mentalism [Kinesis]
Activation: Image Formation - Segmented Impossible Triangle
Duration: Instantaneous
Description: A combat spell that creates a boundary line that separates two points in space. The duration of the line, length, and number depend on the mana applied to each casting. Boundary lines are invisible to the naked eye.
Modifications:
- Mentalism: Jeremy can create a concise net of slashes instead of a singular slash.
- Mentalism: Jeremy can create a wall of cutting force.

Swimming the Depths
Discipline: Mentalism [Other]
Activation: Image Formation - Well Spigot
Duration: Concentration - Ritual
Description: By sacrificing mobility and senses the caster can directly link their mind to the flow of ambient or planetary mana. This can be used to drastically augment support spells.
Modifications:
-Arcanist: By entering a self induced coma-like meditative state Jeremy avoids lasting trauma to his mind and body.

Telekinesis
Discipline: Mentalism [Kinesis]
Activation: Image Formation - Serpentine Triple Helix Arrows
Duration: Instantaneous
Description: The caster can move an object from one location to another. The distance the object travels, weight of the object, and complexity of flight path all increase the amount of mana required. Multiple objects can be moved at once but require additional mana.

Precognition
Discipline: Mentalism [Cognition]
Activation: Image Formation - Dual Directional Clock Face [Clockwise]
Duration: Concentration
Description: The caster can see events that will occur in the future. These events are limited to those that will directly affect the caster. The further the event that caster wishes to observe the more mana that is required. They can also extend this ability to see the future of events within their line of sight but this only works on immediate events with an upper limit of 30 seconds.
Modifications:
- Other: Because this spell is linked to Jeremy's Gift he can use it for short duration precognition without the expenditure of mana. This spell also activates seemingly on its own.

Retrocognition
Discipline: Mentalism [Cognition]
Activation: Image Formation - Dual Directional Clock Face [Counterclockwise]
Duration: Concentration
Description: The caster can see events that have occurred in the past.  The further the event that caster wishes to observe the more mana that is required.
Modifications:
- Other: Because this spell is linked to Jeremy's Gift he can use it for short duration retrocognition without the expenditure of mana.

Telepathy
Discipline: Mentalism [Cognition]
Activation: Image Formation - Triple Third Eye
Duration: Concentration
Description: By forcing on the mental image the caster can connect their mind to a willing being. The range, duration, and number of connected minds depends on the amount of mana the caster expends to the spell and their concentration.

Time Freeze
Discipline: Mentalism [Cognition]
Activation: Image Formation - Dual Directional Clock Face [Stopped]
Duration: Concentration
Description: The caster can stop time relative to themselves. As the duration of the time freeze increases the amount of mana that needs to be expended exponentially.

Mindcrafting
Discipline: Mentalism [Metacreativity]
Activation: Image Formation - Mechanical Marionette
Duration: Concentration
Description: The caster can create illusions that trick one or more of the senses. The complexity, size, number, and duration of the illusion depends on the amount of mana the caster expends to the spell and is reliant on their concentration to maintain.

Teleportation
Discipline: Mentalism [Voyage]
Activation: Image Formation - Light Path Globe
Duration: Instantenous
Description: The caster can transport themselves and/or others, that they are in contact with, to any location on the planet as long as they have a mental trajectory plotted. Teleporting into an object is lethal with only air and water being displaced when teleporting. The caster must use more mana to travel greater distances and each additional person teleported increases the mana needed multiplicatively.

Physical Augmentation
Discipline: Mentalism [Psychometabolism]
Activation: Image Formation - Liquid Electric Fire
Duration: Concentration
Description: The caster can augment their physical attributes (strength, speed, durability) by a degree equal in proportion to the amount of mana they supply the spell. Augmenting the body beyond natural human limits causes tissue and skeletal damage, potentially fatal. Augmenting multiple attributes simultaneously increases mana demand additively.

Mindfyre
Discipline: Mentalism [Psychometabolism]-Evocation [Fire]
Activation: Image Formation - Memory Cored-Vector Snake
Duration: Concentration
Description: The caster produces an animated font of green-blue flames that they can manipulate through changing the spell image that anchors the spell.

Equipment