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Welcome to [WtF] Savage Lament: Lines in the Sand

11:24, 26th April 2024 (GMT+0)

Black Arrow



**WEREWOLF THE FORSAKEN**
Blood: Monster               Auspice: Irraka
Bone: Lone Wolf              Tribe: Iron Masters
Concept: Urban Primitive     Lodge:

**ATTRIBUTES**
Power       Intelligence 2   Strength  3   Presence     1
Finesse     Wits         3   Dexterity 3   Manipulation 2
Resistance  Resolve      2   Stamina   2   Composure    3

**SKILLS**
Mental (-3 unskilled)
Academics      1
Computer       -
Crafts         3 (Bowyer/Fletcher)
Investigation  -
Medicine       -
Occult         3
Politics       -
Science        -

Physical (-1 unskilled)
Athletics      3 (Bow)
Brawl          2
Drive          -
Firearms       2
Larceny        -
Stealth        2 (On the Hunt)
Survival       2
Weaponry       -

Social (-1 unskilled)
Animal Ken     2
Empathy        -
Expression     -
Intimidation   2
Persuasion     -
Socialize      -
Streetwise     -
Subterfuge     -

**OTHER TRAITS**
Merits
Trained Observer •
FS: Bowmanship ••••
Quick Draw (Bow) •
FS: Combat Archery ••••

RENOWN
Purity •
Glory
Honor
Wisdom
Cunning ••

Moon Gifts ••
New Moon's Gift - Eviscerate
New Moon's Gift - Slip Away

Shadow Gifts
Evasion (Purity) - Hit and Run
Knowledge (Purity) - Lore of the Land

Rituals
Sacred Hunt ••

Fetishes
•

AUSPICE

Hunter’s Aspect: Blissful. The prey has no idea that anyone is coming for him. He greets the cool night air with a smile, perhaps indulges in chemical or carnal pleasures, and never glances at the shadowy form inching its way closer to his exposed throat. When successful, it offers
the Unaware Condition.

Auspice Benefit: Closer Than You Thought: Under the dark moon, the prey cannot judge distance or threat. The Irraka can make use of the inherent uncertainty of the new moon. Once per chapter, the Irraka can become suddenly closer to a target. Mechanically, this can be expressed in one of the following manners:

• The Irraka can move her initiative rating to within one point of a target’s, either one above or one below, depending where she is in the initiative relative to the target. She can’t make her Initiative result higher or lower than the target’s if it isn’t already.

• She can move close enough to use her teeth and claws against one opponent who isn’t attacking her.

• She can subtract –2 from the number of Doors needed in Social maneuvering.

TRIBE

Sacred Hunt: Humans. The Iron Master Sacred Hunt grants your character the ability to choose which of the Lunacy Conditions she inflicts on humans while hunting the prey.


KURUTH TRIGGERS - Territory
Passive: A werewolf you don't know enters your territory.
Common: You see a werewolf you don't know in your territory.
Specific: A werewolf you don't know challenges your pack's ability to do its duty.

FORMS

HISHU               DALU                   GAURU               URSHUL                 Urhan
                    Strength (+1): 4        Strength (+3): 6   Strength (+2): 5       Dexterity (+2): 5
                    Stamina (+1): 3         Dexterity (+1): 4  Dexterity (+2): 5      Stamina (+1): 3
                    Manipulation (-1): 1    Stamina (+2): 4    Stamina (+2): 4
                                                               Manipulation (-3): 1
Size: 5             Size (+1): 6           Size (+2): 7        Size (+1): 6           Size (-1): 4
Defense: 6          Defense: 6             Defense: 6          Defense: 6             Defense: 6
Initiative: 6       Initiative: 6          Initiative (+1): 7  Initiative (+2): 8     Initiative (+2): 8
Speed: 11           Speed (+1): 12         Speed (+4): 15      Speed (+7): 18         Speed (+5): 16
Armor:              Armor:                 Armor: 1/1          Armor:                 Armor:
Perception: 6       Perception (+2): 8     Perception (+3): 9  Perception (+3): 9     Perception (+4): 10

Sheeps's Clothing   Teeth/Claws +0L        Teeth/Claws +2L     Teeth +2L/Claws +1L    Teeth +1L
                    Def. Vs. Firearms      Def. Vs. Firearms   Defense vs. Firearms   Chase Down
                    Mild Lunacy            Full Lunacy         Moderate Lunacy
                    Badass Motherfucker    Rage                Weaken the Prey
                                           Primal Fear

Beats:          [ ][ ][ ][ ][ ]
Experiences:    0

HEALTH          [ ][ ][ ][ ][ ][ ]W[ ]H[ ]D[ ]U[ ][ ][ ]G

WILLPOWER       [X][X][X][X][X][ ][ ][ ][ ][ ][ ]

Primal Urge   1

ESSENCE           [X][X][X][X][X][X][X][X][ ][ ][ ]

Harmony        7 (Touchstone - )

LANGUAGES

WEAPONS
Weapon/Attack (Dmg/Range/Clip/Init/Str/Size)
Short Bow +2/Medium/Low/-3/2/3

EQUIPMENT
Item (Durability/Structure/Size/Cost)
Quiver of homemade arrows

ASPIRATIONS
- Earn renown for myself and my enclave
- Acquire things the enclave needs
- Establish my own territory

CONDITIONS
None