• This game is under the Fantasy & Medieval genres.
  • The game system is Dnd 3.5.
  • This game contains mature content.
  • The GM has marked this game as containing personal and intellectual property.
    If the GM leaves or deletes the game nobody else will be able to continue the game.
The Realms of Morton
Basic Setting:  The land of Morton, as it is called, is a land stifled in conflict.  Three human nations dominate most of the continent, though only one truly has control over the entierty of its borders.  The other two share a border, and are also seperated by a massive swamp.  None that have entered into this swamp, have returned.  Below them, resides the mountains of Kurn Kazal.  The Dwarven clans reside there.  However, there are many areas of the mountain left unexplored, and a few where the dwarves once treaded, but dare not any longer.  To pass the mountains, you must go by boat, magic or walk through one of the two paths, which reside near the east or west coast.  There is a path through the center... the Mines of Gorgoth.  However, dispite the mine having been there for some six century, it is said no one has step foot into them in almost all that time.