• This game is under the Fantasy, Anime & Action/Adventure genres.
  • The game system is Dungeons & Dragons 3.5.
  • This game contains adult content.
  • The GM has marked this game as containing personal and intellectual property.
    If the GM leaves or deletes the game nobody else will be able to continue the game.
Legend of Tirr
This game will, in concept, be a mix of Final Fantasy, !Suikoden!, !Skies of Arcadia!, Lunar series, and good old Dungeons and Dragons. Homebrew will be open (but I ask it be reasonable and with-hold the right to say no from time to time) and WILL be a high-powered, high-magic campaign. This means that there will be times when you slaughter your enemies with ease, times where you will find the battle difficult, and times where winning is impossible by normal means. In these times, I will always leave alternative methods of ending the fights, sometimes, these will be the only way for you to succeed. So, be creative, be brave, and most importantly, Have fun!


With guilds and society covering the lands, you can't hardly live without eventually joining a guild or starting one with friends and comrades through one of the major societies. (~ A Society is a guild of guilds and covers certain aspects of life. Hunting Society, Adventure Society, Mage Society, Guard Society, Farmers Society, so on and so forth. ~ A Guild is a specific group of people within a specific Society. ~) Within this world lives a Guild of Adventurers that rose to be highly famous and successful, however not many know how this guild came to be. In order to discover the truth of this we must go back quite a few years, where we meet a small group of friends that have pulled what resources and efforts they could in order to form a struggling starting guild. However, what they didn't realize is that they needed more than just the guild form and fee in order to get started.....